Page 20 of 23 FirstFirst ... 101819202122 ... LastLast
Results 191 to 200 of 221
  1. #191
    Eldritch_Angel LKWayvern's Avatar
    Join Date
    May 2015
    Location
    Scenic 'the Void'
    Posts
    1,208
    Quote Originally Posted by Neo Emolga View Post
    I haven't really tried the chat-based ones that much, but from what I remember from many years back, they just weren't as descriptive and a lot of your success depended on how fast you could button-mash your responses. I remember having a character that wasn't even given a chance to fight back or respond before getting blown up in a helicopter crash just because I was putting in more detail and coming up with a clever way of responding. I honestly wasn't too crazy about that setup. Plus the god-modding and bunnying was on insane levels.

    If it's on a forum, it just feels more like one of those turn-based RPGs where you can plan out your next moves and provide details before taking action rather than a button-masher game where speed is more important than quality. Not to mention you can post when you're fully ready and able to rather than having to set aside huge blocks of time for chat room RPing where you lose simply because you need to quit and do something else for a while.
    I don't run mine quite like that. It's more when I have multiple events occurring at the same time. For example, several matches going simultaneously in a tournament. Or two groups searching for different objects in different places.
    And the whole 'short fast response' is a pet peeve of mine... So I tend to set aside a channel just for the rules, and specify what is and isn't allowed. I've had experiences with bunnying before, and each instance was very grating on my nerves.

    Then again, I've never actually seen anyone else do server RPs on Discord outside a specific section of my circle of friends...
    Avatar made by Neo Emolga.

  2. #192
    The Queen of Shaymin
    Noblejanobii's Avatar
    Site Editor

    Administrator

    Join Date
    Dec 2014
    Location
    US
    Posts
    17,593
    Chat box rps are actually quite fun if you know how to run them right. They're a bit chaotic and random but I enjoyed them for the time I did them. To be fair ours literally just involved a bunch of us interacting with no real plot but I mean we were all beginner rps so we just wanted practice getting used to the system of basic rps. We weren't in it for plot or detail at the time.
    / / / / / / / /
    Avatar by Soggymint
    Double Agents with Suicune's Fire

  3. #193
    "I don't want to fight." Steel Lunpara's Avatar
    Join Date
    Jul 2013
    Location
    A Spaceship
    Posts
    283
    Quote Originally Posted by Neo Emolga View Post
    I haven't really tried the chat-based ones that much, but from what I remember from many years back, they just weren't as descriptive and a lot of your success depended on how fast you could button-mash your responses. I remember having a character that wasn't even given a chance to fight back or respond before getting blown up in a helicopter crash just because I was putting in more detail and coming up with a clever way of responding. I honestly wasn't too crazy about that setup. Plus the god-modding and bunnying was on insane levels.

    If it's on a forum, it just feels more like one of those turn-based RPGs where you can plan out your next moves and provide details before taking action rather than a button-masher game where speed is more important than quality. Not to mention you can post when you're fully ready and able to rather than having to set aside huge blocks of time for chat room RPing where you lose simply because you need to quit and do something else for a while.
    Nah, Live RPs are my jam. There's a super easy fix for most of the issues there, actually: A GM. I get that there's always the guy who made the story, but having someone who controls most of the NPCs, determines the effectiveness of each attack (either by judgement or a dice system), who says what works and what doesn't, it gives the same kind of backbone longform has that's needed to sort out the chaos. It's all about what you look for in your RP, Longform and Live both fill some similar needs, but also satisfy some very different ones. Sometimes, you just don't need a paragraph per post. Sometimes, you need the combat to move at a quick pace. My buddies and I ran a single game for well over a year, and it went really well. We're doing a second campaign now, I'm playing as my last character's kid, and we've slowly transitioned our system to a heavily modified version of Dungeons and Dragons. It's super good stuff, if you haven't tried a more tabletop style game, I'd recommend it.
    "You kids have a nice day."

  4. #194
    Extra Clever Earthbound Spirit Gef's Avatar
    Join Date
    Jul 2016
    Posts
    36
    I'd argue a good roleplay wouldn't limit its audience to a word count minimum and be coordinated by a leader, not a compliant or retiring writer disengaged from their players. I'm always considered long-form ideal in constructing a traditional narrative with the added twist of it being composed by multiple writers, though my experience with live roleplaying is pretty much naught. But I'm attracted, perhaps to a naive extent, to the concept of the collaborative story. I will say it's hard to run a long-form roleplay correctly, however, due to a lot of misconceptions considering "literacy" (poor man's term for defining "writing well"). As I see it, a true game master that holds himself or himself responsible for the facets of their project rather than relying on and consequently blaming their players when things go sour is what is needed for an engaging experience.

    A lovely Secret Santa gift year round!

  5. #195
    Actually Prefers Popeyes Kentucky Fried Torchic's Avatar
    Join Date
    Aug 2013
    Location
    Minnesota
    Posts
    826
    On a scale of "yes" to "no", would anyone be interested in an RP set shortly after a second American Civil War breaks out in the year 1937 in a timeline where Germany won the First World War?
    Dreams do come a size too big. It's so that we can grow into them.

    Current Projects:
    Fanfiction: Pokémon: Exodus (Chapter six of nine posted)
    Nuzlocke: "Dude, Where's My Bellsprout?": A Totally Radical Red Version Nuzlocke

    Avatar by the illustrious Neo Emolga.

  6. #196
    Cheers and good times! Neo Emolga's Avatar
    Senior Administrator

    Join Date
    Mar 2013
    Location
    New Jersey
    Posts
    17,433
    Quote Originally Posted by Kentucky Fried Torchic View Post
    On a scale of "yes" to "no", would anyone be interested in an RP set shortly after a second American Civil War breaks out in the year 1937 in a timeline where Germany won the First World War?
    I would kind of need to know more about the storyline. What would our characters be and what would be their role in the story? What would they have the power to do?

  7. #197
    ♥ Sexy Kitties Caite-chan's Avatar
    Moderator

    Join Date
    Jul 2013
    Location
    Vermillion City
    Posts
    6,596
    That sounds really intresting.
    VPP: Arcanine @ 6,700



    Pre'paired' for trouble with Neo Emolga!
    [ URPG Stats | VPP Stats | Living Shiny Dex (548) ]

  8. #198
    The Queen of Shaymin
    Noblejanobii's Avatar
    Site Editor

    Administrator

    Join Date
    Dec 2014
    Location
    US
    Posts
    17,593
    Quote Originally Posted by Neo Emolga View Post
    I would kind of need to know more about the storyline. What would our characters be and what would be their role in the story? What would they have the power to do?
    Seconding this
    / / / / / / / /
    Avatar by Soggymint
    Double Agents with Suicune's Fire

  9. #199
    Actually Prefers Popeyes Kentucky Fried Torchic's Avatar
    Join Date
    Aug 2013
    Location
    Minnesota
    Posts
    826
    Quote Originally Posted by Neo Emolga View Post
    I would kind of need to know more about the storyline. What would our characters be and what would be their role in the story? What would they have the power to do?
    Quote Originally Posted by Noblejanobii View Post
    Seconding this
    So this is the rough idea that I have bouncing around my big, beautiful brain.

    Washington, D.C. has been a hive of activity ever since its establishment, with politicians, special interests, government employees, and foreign agents all working feverishly to advance in the rough and tumble town that is the capital of the United States of America.

    Not even the outbreak of the Second American Civil War, between the "legitimate" administration of President Charles Curtis, a left-wing regime headed by journalist-turned-politician Jack Reed, and a populist government led by Louisiana Senator Huey Long could stem the flow of information and favors that characterized business in the capital. In fact, with the renewed interest in the North American continent, foreign diplomats and spies increased the scope and brazenness of their activities, clandestinely supporting whatever side they believed would provide the most benefit to their own country's interests.

    Once the Kingdom of Canada closed its borders and those of its protectorate, the puppet state of New England, to Americans fleeing the savage three-way war, Washington, D.C. found another purpose: as a gathering place for refugees from all over the eastern seaboard.

    After all, there is no way that the Feds would let the capital fall to Long's Unionists or Reed's Syndicalists, right?

    As fighting grew closer and closer to the capital, a stray airplane managed to break through the city's air defenses and bomb the White House, killing President Curtis and much of his cabinet. With the Vice President visiting the front, General Douglas MacArthur stepped in, believing that only his firm hand could guide the United States to victory over all foes, domestic and external. The general decided that D.C. is impossible to defend with the forces that he has available and ordered a total evacuation.

    When the last boat departs to begin a perilous journey through the Unionist blockade to Texas and then to the newly proclaimed capital of Boulder, Colorado, tens of thousands are still trapped in the city. With the sea route unavailable, the lands to the far north blocked off by the royal Canadian mounted police, and hostile forces closing in on all sides, the only chance to make it through the war in one piece seems to be on the West coast, where the still-neutral Pacific States of America have promised sanctuary and peace for all Americans. The only trouble is crossing the length of the continental United States to get there.

    This is when the RP would begin.

    The RPers play as one of those left behind in the shelled and abandoned Washington, D.C., someone with reason to travel west. This does not have to be due to being a scared civilian looking for refuge, however! There are still plenty of spies, both from the various American sides and from overseas, mixed in with the legitimate victims of war, and they all hold different objectives. The industrial and military strength of the Pacific States is, while not dominating, nothing to sneeze at, and if that government can be convinced to throw its weight behind one of the other American governments, that could very easily turn the tide of the war. Otherwise, MacArthur's capital lies on the way to California. Plenty of powerful people would like him dead, because he poses a threat to American democracy, because he stands the best chance of actually beating the rebel factions, or both.

    The idea in my mind is to have a truly motley collection of civilians, soldiers, and spies with a wide variety of allegiances trying to conceal their true nature from one another, craft alliances, discover rats, and all that good stuff, while also having to work together to make it through the obstacles, both natural and man-made (like bandits, military units, frightened locals, etc.) on the way to their goals.

    Basically, "Grapes of Wrath" meets "Ten Little Indians".

    To answer your specific questions, er, specifically, Neo:

    "What would our characters be?"
    Your characters would (ideally) be a wide variety of people with varying skills, ambitions, and loyalties; Americans and foreigners, civilians and soldiers, refugees and spies, Unionists and Syndicalists. Nobody would be in a supremely important leadership position like governor or general, but more "ordinary" folks in extraordinary circumstances.

    "What would be their role in the story?"
    Stories about war can be told in either one of two ways, in my opinion: large, overarching documentaries or snapshots of particular events or people that flesh out the details of the conflict. With this RP, I would like to go more the Saving Private Ryan route than the History Channel documentary route. The primary focus of the RP is going to be on the good, the bad, and the weird of traveling with people who you might not be able to trust, but have to, for now, at least. While there are larger events going on outside of the immediate storyline, with NPCs making mention of significant events going on (e.g. the fall of Atlanta, the start of a war between France and Germany, etc.), that would have effects on what the characters encounter (and I would delight in the RPers broadening the world as well).

    "What would they have the power to do?"
    That being said, despite the scope of the story being smaller than grandiose movements of troops and maneuvers by professional diplomats, beyond their personal foibles, the players can have a very significant effect on how things play out in a big picture way, with the life of Douglas MacArthur and the allegiance of the Pacific States of America providing two targets, as mentioned above. Ends related to those plot points, or others, can be accomplished either through assassination, persuasion, personal heroism, or a thousand other actions that I have not even imagined yet. Essentially, a small group of people can play an out-sized role in the outcome of a large-scale conflict if they are focused, skilled, and lucky enough.
    Dreams do come a size too big. It's so that we can grow into them.

    Current Projects:
    Fanfiction: Pokémon: Exodus (Chapter six of nine posted)
    Nuzlocke: "Dude, Where's My Bellsprout?": A Totally Radical Red Version Nuzlocke

    Avatar by the illustrious Neo Emolga.

  10. #200
    Experienced Trainer Sanctus's Avatar
    Join Date
    Jul 2013
    Location
    In a post-modern world
    Posts
    474
    How has the RP scene been around here lately? Anybody have plans or ideas?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •