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    GCEA: How to Battle Kanto [Guide to Battling]

    GCEA KANTO: HOW TO BATTLE


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    Gotta Catch 'Em All has a battle system that can't be found elsewhere. There are no programs to calculate moves, stats, or paid refs here. Battles are determined by three factors; Type, Evolution, Current Points. Since battles come second to the story they are treated very causally. Below you will find the three factors that control the outcome of a battle.


    1. Points: The first thing you see in any battle are the Opponent's Pokemon's Current Point Level and Challenger's Pokemon's Current Point Level.
    2. Type: In GCEA two things will get you a type bonus. A normal type advantage and a natural immunity. Normal resistances do not apply. You'll find the type chart below.
    3. Evolution: In battle, any Pokemon who has evolved will get an advantage.





    BONUS SPREADSHEET




    1. All bonuses are applied to the OPPOSING POKEMON, and NEVER YOUR OWN, so naturally NEGATIVE BONUSES ARE GOOD and POSITIVE BONUSES ARE BAD.

    2. A type advantage is any advantage a Pokémon has in type. If you have an advantage, the opponent is levied NEGATIVE BONUSES, but if he has an advantage, the opponent is given POSITIVE BONUSES. Advantages are always -/+ 5, with ONE exception: 2 Pokémon who are naturally level 5 fighting each other have type bonuses of -/+2, and ONLY in that instance.

    3. If a Pokémon has evolved further than an opponent, it has an Evolution Bonus: The more evolved, the better. A final form Pokémon levies a bonus of -/+ 5 against any Pokémon that isn’t fully evolved; a Pokémon that is in its middle stage, if it has any (Dewott, Charmeleon, Metapod, ect) levies a bonus of -/+ 2 against Pokémon who haven’t evolved at all-but CAN evolve. Evolution bonuses are not counted if both Pokémon are equally evolved. Pokémon that do not have evolutions or devolutions at all (IE, Khangaskhan, Pinsir) are at their final form automatically. Mega Evolutions, for those that can use such a power, confer an additional -5 Evolutionary bonus unless the opponent is ALSO Mega Evolved.

    4. Legends are special -- instead of Evolutionary bonuses, they confer a -/+ 15 Legendary Bonus instead of an evolutionary bonus, which is absolutely flat, regardless of every situation possible except facing another Legendary Pokémon. And only other Legendary Pokémon. Mega-Evolved Legends or Primal Legends confer another -/+ 5 Legendary Bonus that is applied to non-Mega or Primal Legendary Pokémon as well (this means that non-Legends are at a -/+ 20 advantage).


    REMEMBER: NEGATIVE IS GOOD, POSITIVE IS BAD.


    One last thing! Bonuses are applied before the actual HP, so if a Lv. 65 Tyranitar faces down a Lv. 5 Rattata, the Evolutionary Bonus will KO the Ratatta and the Tyranitar will be at full HP-and this can go on indefinitely.

    Bonuses are calculated from CURRENT points! That means that every time you put a bonus on a Pokemon, if its current points would drop to a different bonus level, apply the next bonus if it applies for the lower level. No Pokemon can go under 5 points. These bonus's do not kick in until after your first gym badge.





    OLD CHARTS

    Spoiler:

    TYPE BONUS CHART







    EVOLUTION BONUS CHART



    NEW CHARTS FOR RR & BB [FOURTH GYM FOR BB]

    Spoiler:

    EVOLUTION BONUS CHART







    TYPE BONUS CHART








    Last edited by Chibi Altaria; 05-04-2016 at 10:19 PM.





    Proud partner with @Pokemon Trainer Sarah

    Spoiler:

    Gible bite's Comic


    GCEA Trainer Links based on title characters

    ....GCEA Diamond/Platnium/ Blizard Blue/Platnium 2/ Pokemon Prism.......


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