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Suicune's Fire
02-18-2017, 12:27 PM
This thread is for any and all questions that Emissaries need to know about how Stalkers RPG works. If you are confused about anything, please post below and either Neo Emolga or I will get back to you. :]

Note: For group discussions and questions directed at other players, please head to the Emissary Clubhouse! This thread is for gameplay, mechanics, general queries and other such questions.


>> Rules and Gameplay (http://www.pokemoncrossroads.com/forum/showthread.php?13214-The-Stalkers-RPG-Rules-and-Gameplay-WARNING-HORROR-THEMES)
>> Sign-Up Thread (http://www.pokemoncrossroads.com/forum/showthread.php?13215-Gateway-to-Valdyne-(SIGN-UP-THREAD!))
>> Emissary Clubhouse (http://www.pokemoncrossroads.com/forum/showthread.php?13217-Stalkers-RPG-General-Chat-Thread-(The-Secret-Clubhouse!))

Pokemon Trainer Sarah
02-18-2017, 10:37 PM
If you're Restraining someone overnight, are they also Protected (can't be killed by stalkers)? I'm guessing no xD

Suicune's Fire
02-19-2017, 12:01 AM
If you're Restraining someone overnight, are they also Protected (can't be killed by stalkers)? I'm guessing no xD
Hmm, that's a good question, actually. It would make sense if they did get protected, but I'm not sure it was our intention to have two skills with the ability to protect. Obviously picking this one means you can't escort NPCs during the day, and picking the other means you can't restrain.

Sorry to be annoying but I'll discuss it with Neo and get back to you. XD

Pokemon Trainer Sarah
02-19-2017, 12:05 AM
Hmm, that's a good question, actually. It would make sense if they did get protected, but I'm not sure it was our intention to have two skills with the ability to protect. Obviously picking this one means you can't escort NPCs during the day, and picking the other means you can't restrain.

Sorry to be annoying but I'll discuss it with Neo and get back to you. XD
Haha no worries. It logically makes sense but I totally get why its better for the game for that not to happen, to keep the skills distinct. I'm just interested what would happen if someone you were restraining was killed. xD Maybe you could lose sanity or something since you would usually restrain suspected stalkers (I assume) and if they get killed then you were way off the mark and you may have even made them easier for the Stalkers to access. Feel the guilt!!! xD

Suicune's Fire
02-19-2017, 12:47 AM
Haha no worries. It logically makes sense but I totally get why its better for the game for that not to happen, to keep the skills distinct. I'm just interested what would happen if someone you were restraining was killed. xD Maybe you could lose sanity or something since you would usually restrain suspected stalkers (I assume) and if they get killed then you were way off the mark and you may have even made them easier for the Stalkers to access. Feel the guilt!!! xD
OOOH Sarah, wanna join the team? ;3 Ahaha no but really, that's a cool idea. :3 So it could be opposites: protect the restrained, or make them a larger target for the Stalkers. >:3

Pokemon Trainer Sarah - Turns out they do get protected! However, unlike Protect, instead of keeping a kill from happening at all, the RNG will reroll and kill someone anyway--just not the pokemon you're restraining.

azura evley
02-21-2017, 12:51 AM
OOOH Sarah, wanna join the team? ;3 Ahaha no but really, that's a cool idea. :3 So it could be opposites: protect the restrained, or make them a larger target for the Stalkers. >:3

Pokemon Trainer Sarah - Turns out they do get protected! However, unlike Protect, instead of keeping a kill from happening at all, the RNG will reroll and kill someone anyway--just not the pokemon you're restraining.

deaths are rng determined? rip predicting who they will kill

Suicune's Fire
02-21-2017, 12:54 AM
deaths are rng determined? rip predicting who they will kill
Rip hard. B)

Pokemon Trainer Sarah
02-23-2017, 02:35 AM
Sorry if I missed this in the rules thread, but how long can we expect the day and night cycles to be? Is it like in real time or can we expect it to cycle every few hours or? Just wondering how quick we need to be to submit actions :) *excited*

Caite-chan
02-24-2017, 01:27 PM
How often can we search in a cycle? I've searched once and got my outcome from it.

Suicune's Fire
02-24-2017, 01:32 PM
Sorry if I missed this in the rules thread, but how long can we expect the day and night cycles to be? Is it like in real time or can we expect it to cycle every few hours or? Just wondering how quick we need to be to submit actions :) *excited*

How often can we search in a cycle? I've searched once and got my outcome from it.
Sorry for the late reply, Sarah! In response to both of these, only one action in a cycle. The standard cycle's action submission period is 48 hours (meaning you all have 48 hours to submit actions) and then we get all the time in the world to respond to posts, then once we're done, the night cycle will begin which is also 48 hours. However, if everything gets done before then (including people submitting their actions) then the cycles won't go for that long. It all depends on you, the players, and us, as the narrators. :] This will help us not to get backed up with tonnes of posts, and it'll also ensure that people can't keep posting actions over and over (thereby preventing 'first in best dressed').

Bulbasaur
02-24-2017, 04:40 PM
So anyone can take anyone's mission? I was under the impression that if I started the mission I had to finish it.

Neo Emolga
02-24-2017, 05:08 PM
So anyone can take anyone's mission? I was under the impression that if I started the mission I had to finish it.

Nah, one person could start the mission while the another finishes it, but if you want to be the one who finishes it, you could mention to the rest of the team that you want to claim that mission for yourself.

Bulbasaur
02-24-2017, 06:27 PM
Nah, one person could start the mission while the another finishes it, but if you want to be the one who finishes it, you could mention to the rest of the team that you want to claim that mission for yourself.
This is true. Was just wondering. Thanks!

SassySnivy
02-25-2017, 01:32 AM
The description for modest and intimidating is very vague. If any, which of the two is least / most desirable, and how do they differ from each other in terms of what kind of response you receive?

Suicune's Fire
02-25-2017, 01:44 AM
The description for modest and intimidating is very vague. If any, which of the two is least / most desirable, and how do they differ from each other in terms of what kind of response you receive?
It's sort of meant to be intentionally vague but I'd be happy to update it so it's more clear. :]

So Modesty is gained from being weak to whoever you're interviewing. Their reactions ALL depend on their personalities, so you'll be going in blind anyway unless you use Investigate on them and know all their details first. Some pokemon (like Abgrew) like Modesty because they aren't threatened by you, and they would see it as you being nice or approachable. However, some pokemon might see this as weak, sort of like a 'weakling' walking up to a bully, if you get what I mean.

Intimidation is when you are strong against whoever you're interviewing. Their reactions might be negative, because they're threatened by you, or they might become scared of you and spill everything they know. Or, they might see your intimidation as courageous and think you're brave for coming up to them (bully coming up to bully, for example).

It's safe to assume that most pokemon like modesty, because you're not being threatening, but intimidation could make them fear you or they could be offended that you had the audacity to approach them using intimidation tactics. For Giphlin, she probably would have reacted more aggressively if whoever approached her was modest, because she felt like she could walk all over them. She refrained from snapping at Felix because he was a little bit intimidating. She didn't want to upset him and risk injury, for instance, so although he maintained her uppity attitude, she kept it pretty tame.

I hope that helps. ^^; Basically, it's a gamble. Having the same type and having a positive rapport is the best way to go, but you might achieve different results depending on modesty/intimidation. It means that even if you don't share a type with the person you're interviewing, having modesty with the right NPC could be akin to have a positive rapport, while having an intimidating effect could do the same. On the flip side, both modesty and intimidation could act as a something akin to a negative rapport, but it all depends on the NPC and their personality!

SassySnivy
02-25-2017, 01:49 AM
It's sort of meant to be intentionally vague but I'd be happy to update it so it's more clear. :]

So Modesty is gained from being weak to whoever you're interviewing. Their reactions ALL depend on their personalities, so you'll be going in blind anyway unless you use Investigate on them and know all their details first. Some pokemon (like Abgrew) like Modesty because they aren't threatened by you, and they would see it as you being nice or approachable. However, some pokemon might see this as weak, sort of like a 'weakling' walking up to a bully, if you get what I mean.

Intimidation is when you are strong against whoever you're interviewing. Their reactions might be negative, because they're threatened by you, or they might become scared of you and spill everything they know. Or, they might see your intimidation as courageous and think you're brave for coming up to them (bully coming up to bully, for example).

It's safe to assume that most pokemon like modesty, because you're not being threatening, but intimidation could make them fear you or they could be offended that you had the audacity to approach them using intimidation tactics. For Giphlin, she probably would have reacted more aggressively if whoever approached her was modest, because she felt like she could walk all over them. She refrained from snapping at Felix because he was a little bit intimidating. She didn't want to upset him and risk injury, for instance, so although he maintained her uppity attitude, she kept it pretty tame.

I hope that helps. ^^; Basically, it's a gamble. Having the same type and having a positive rapport is the best way to go, but you might achieve different results depending on modesty/intimidation. It means that even if you don't share a type with the person you're interviewing, having modesty with the right NPC could be akin to have a positive rapport, while having an intimidating effect could do the same. On the flip side, both modesty and intimidation could act as a something akin to a negative rapport, but it all depends on the NPC and their personality!

That is a HUGE help, actually! Thank you! <3

Suicune's Fire
02-25-2017, 02:07 AM
That is a HUGE help, actually! Thank you! <3
You're very welcome, wonderful! :D <3

SassySnivy
02-25-2017, 07:57 PM
Question! So in regard to "Mission Disclosure," could one of you give us a couple of brief examples of what kinds of things we can do that can increase this counter? Is it anything other than just...leaking the wrong info to the wrong Pokemon? Is there a chance for other Pokemon to overhear on our conversation with another resident?

And if it WERE to increase by doing just that, wouldn't you guys say that's a pretty easy way to track down who's a Stalker?

Suicune's Fire
02-25-2017, 11:09 PM
Question! So in regard to "Mission Disclosure," could one of you give us a couple of brief examples of what kinds of things we can do that can increase this counter? Is it anything other than just...leaking the wrong info to the wrong Pokemon? Is there a chance for other Pokemon to overhear on our conversation with another resident?

And if it WERE to increase by doing just that, wouldn't you guys say that's a pretty easy way to track down who's a Stalker?
This is more of a secret than anything else. ;] Mission Disclosure will occur if one of you gets captured by a Stalker, and it's not the only way for them to find information, but that's all I can say about it right now. That's also where Rescue/Escape comes in. And no, mission disclosure has no bearing on your ability to identify any of the Stalkers. They know they can't kill you, so they're going to be extra careful at hiding who they are when they capture you. And no, leaking the wrong info to the wrong pokemon won't do it. I mean, maybe if you publicly announce all your findings to the whole city. XD But that's not really a possible action so no need to worry about that.

VeloJello
02-26-2017, 10:08 PM
Would it violate the spirit of the game to throw a "meta speculation" thread out there? Like, something that says "we know XYZ happened last time, so it will may have been changed for this game"? For instance, IIRC the police force was all clean last time, so I'm not sure it will be all clean again this time. I'm not even sure I'm gonna, but it would be pretty fourth-wall breaking, which is why I'm asking. XD

Neo Emolga
02-26-2017, 10:16 PM
Would it violate the spirit of the game to throw a "meta speculation" thread out there? Like, something that says "we know XYZ happened last time, so it will may have been changed for this game"? For instance, IIRC the police force was all clean last time, so I'm not sure it will be all clean again this time. I'm not even sure I'm gonna, but it would be pretty fourth-wall breaking, which is why I'm asking. XD

I wouldn't immediately assume that for this run. As with Round 1, some Pokémon that might have seemed helpful were not and there were several of them that actually were Stalkers. The only case where it's safe to assume an NPC isn't a Stalker is if they do not appear on the suspect list because they're a background NPC or something like that. Those are the only exceptions.

VeloJello
02-26-2017, 10:22 PM
I wouldn't immediately assume that for this run. As with Round 1, some Pokémon that might have seemed helpful were not and there were several of them that actually were Stalkers. The only case where it's safe to assume an NPC isn't a Stalker is if they do not appear on the suspect list because they're a background NPC or something like that. Those are the only exceptions.

It's not an assumption, just speculation. I don't think everything will be different this time, I just like considering these things from a meta perspective. But I'll leave it be - thinking on it further, it seems more likely to turn up false leads than actually help.

Neo Emolga
02-26-2017, 10:26 PM
It's not an assumption, just speculation. I don't think everything will be different this time, I just like considering these things from a meta perspective. But I'll leave it be - thinking on it further, it seems more likely to turn up false leads than actually help.

I gotcha, but yeah, I don't want to spoil anything. Definitely a good question from a player standpoint, but I can't answer it in full because it would be dropping out of character knowledge that the Emissary characters wouldn't know. Later on, it might be good to talk about it further as a post-game discussion, though.

Suicune's Fire
02-27-2017, 03:10 AM
Velocity Making a thread like that would be totally fine. :D Neo and I won't confirm or deny anything, as I'm guessing you would expect. But sure, if you wanna discuss the more technical, less RP-ish side of it, go ahead! 8D

I don't see the harm in it. xD It's just a speculation thread, right?

VeloJello
02-27-2017, 03:13 AM
Velocity Making a thread like that would be totally fine. :D Neo and I won't confirm or deny anything, as I'm guessing you would expect. But sure, if you wanna discuss the more technical, less RP-ish side of it, go ahead! 8D

I don't see the harm in it. xD It's just a speculation thread, right?

Yeah, I wasn't exactly expecting you guys to volunteer answers. XD Like I said earlier, though, I probably won't do it - just because something was one way last time doesn't mean it'll 100% guaranteed change this time, so it's as likely to lead to wrong conclusions as right ones.

Suicune's Fire
02-27-2017, 04:53 AM
Yeah, I wasn't exactly expecting you guys to volunteer answers. XD Like I said earlier, though, I probably won't do it - just because something was one way last time doesn't mean it'll 100% guaranteed change this time, so it's as likely to lead to wrong conclusions as right ones.
Okay, no worries! For future reference, if you ever want to make more discussion threads, you're more than welcome. :] You don't need permission. xD

Caite-chan
02-27-2017, 02:05 PM
Is it possible for an NPC that you interview to heal your burns if they are an ice type?

Suicune's Fire
02-27-2017, 02:37 PM
Is it possible for an NPC that you interview to heal your burns if they are an ice type?
Unfortunately, no. You'll have to use Rest, First Aid, or a Rawst Berry. BUT...maybe if you find an NPC with First Aid, they can heal you. ;]

The Nonexistent Tazz
02-27-2017, 10:43 PM
OK, this was bounced on the discussion thread a few times. Do we need full sanity for the Exorcism Skill to work, or does it merely drain all the sanity we have? Is there some minimum sanity required to use Exorcism?

Suicune's Fire
02-27-2017, 11:53 PM
OK, this was bounced on the discussion thread a few times. Do we need full sanity for the Exorcism Skill to work, or does it merely drain all the sanity we have? Is there some minimum sanity required to use Exorcism?

Sorry for the lack of clarification.

Using Exorcise will bring you from 4/4 Sanity to 1/4 Sanity. You require 4 points or 3 points to perform Exorcise. If you only have 3 points, you will enter Berserk Mode where no further actions you take will be successful, and you must use Rest to gain back a point.

There is no other way to restore Sanity than to Rest, and Resting heals only 1 point of Sanity. It will also simultaneously heal all status conditions and 1 Health point. You guys haven't found any yet, but there is an item that will allow you to take two turns in one Cycle, so using Rest with low sanity twice in one turn might be something you'll think is worth using the item for.

Noblejanobii
02-28-2017, 05:39 PM
Is it possible to be tutored during the night cycle because it's not an actual interview? Or does it have to be during the day?

Neo Emolga
03-01-2017, 12:23 AM
Is it possible to be tutored during the night cycle because it's not an actual interview? Or does it have to be during the day?

Because most of the teachers would be sleeping at night, it does have to be during the day. Mission interviews are the exception since you're doing the civilian a favor and they want them done as soon as possible.

VeloJello
03-04-2017, 07:27 PM
I mark that Elton the Grotle needs to be Diplomacy'd to get information. Will typing affect this Diplomacy action? Basically, I'm trying to make sure that asking Speed to use Diplomacy to get Elton to give us the goods wouldn't backfire on us spectacularly because a Salazzle has a massive advantage over a Grotle. XD

Neo Emolga
03-04-2017, 08:01 PM
I mark that Elton the Grotle needs to be Diplomacy'd to get information. Will typing affect this Diplomacy action? Basically, I'm trying to make sure that asking Speed to use Diplomacy to get Elton to give us the goods wouldn't backfire on us spectacularly because a Salazzle has a massive advantage over a Grotle. XD

Typing doesn't get factored when Diplomacy. So party hard! XD

VeloJello
03-14-2017, 02:36 PM
"Every turn, the player cannot use any Perks due to the pain of being burnt. Can ONLY be healed with a Rawst Berry, First-Aid Perk, having a fellow Ice-type Emissary use their turn to soothe the burn with ice, or by using Rest. Does not go away on its own. Fire types are immune."

Is there a reason Resting didn't cure my burn?

Neo Emolga
03-14-2017, 09:05 PM
"Every turn, the player cannot use any Perks due to the pain of being burnt. Can ONLY be healed with a Rawst Berry, First-Aid Perk, having a fellow Ice-type Emissary use their turn to soothe the burn with ice, or by using Rest. Does not go away on its own. Fire types are immune."

Is there a reason Resting didn't cure my burn?

https://s5.postimg.org/8mesvjfif/Emolga_My_Bad.png
A certain flying squirrel forgot about that.

But never fear, I've fixed that up. Cheers and good times!

Neo Emolga
03-15-2017, 02:27 AM
Just as a note, from here on in, I'm making it so Rest no longer cures status ailments. Otherwise it's too powerful and too easy of a way to get out of them.

sammy0295
03-16-2017, 05:47 PM
If, for example, Aurimas is protecting Mahyen, can the RNG roll to kill her son, or other housemates as the case may be?
How would you write that anyway without making our protectors sound bad?

Neo Emolga
03-16-2017, 08:39 PM
If, for example, Aurimas is protecting Mahyen, can the RNG roll to kill her son, or other housemates as the case may be?
How would you write that anyway without making our protectors sound bad?

The Stalkers could still kill the housemates. They could be sleeping in separate rooms, floors, not be home at the same time, and things like that.

Pokemon Trainer Sarah
03-21-2017, 01:19 AM
We've previously had diplomacy used on Elton the Grotle which made him hand over a list. But we never actually interviewed him. Is he compliant from now on? So we can interview him and expect him to tell us whatever we want kinda thing? Or is that not how diplomacy works? xD

Neo Emolga
03-21-2017, 02:00 AM
We've previously had diplomacy used on Elton the Grotle which made him hand over a list. But we never actually interviewed him. Is he compliant from now on? So we can interview him and expect him to tell us whatever we want kinda thing? Or is that not how diplomacy works? xD

https://s5.postimg.org/kcsqcx8av/Emolga_Normal.png He's compliant for the rest of the game (or for as long as he's alive!). When you use Diplomacy on a civilian, they fork up any items they're carrying and all future interviews with them will be positive and they'll tell you all that they know, so it won't matter who interviews him after Diplomacy is used. While they won't be able to tell you everything, you'll at least get that particular civilian to be as cooperative as possible for interviews and handing over items that might be useful.

Pokemon Trainer Sarah
04-09-2017, 10:47 PM
So say we want to escort an NPC to use Repair on something underwater... eg. one of the Hippopotas. Is that possible if a water type is escorting them, or do they need to be a water type themselves? :O

Suicune's Fire
04-10-2017, 03:10 AM
So say we want to escort an NPC to use Repair on something underwater... eg. one of the Hippopotas. Is that possible if a water type is escorting them, or do they need to be a water type themselves? :O
There are three options: a water type may escort them; aqua gear can be used (and magically both of you will have access to water if you are both not water types); the NPC can be a water type. So just one water type, whichever side is one, or aqua gear. :)

Noblejanobii
04-23-2017, 05:13 PM
When it comes to rapport damage, does it affect the whole team or just the one individual?

Neo Emolga
04-23-2017, 05:41 PM
When it comes to rapport damage, does it affect the whole team or just the one individual?

https://s5.postimg.org/f57n8grpj/Emolga_Sad.png

Whole team...

sammy0295
04-23-2017, 05:50 PM
https://s5.postimg.org/f57n8grpj/Emolga_Sad.png

Whole team...





How much can diplomacy help?

Neo Emolga
04-23-2017, 05:55 PM
How much can diplomacy help?

It would clear the damage each time, but you'd have to do it for each of them.

Pokemon Trainer Sarah
05-01-2017, 10:11 PM
Can we use Diplomacy at night? If so, will it always work or only if the Pokemon happens to be awake?

Suicune's Fire
05-01-2017, 11:14 PM
Can we use Diplomacy at night? If so, will it always work or only if the Pokemon happens to be awake?
You can use Diplomacy at any time. Unlike interviews, it can be done at night even if it means waking up a citizen. :)

azura evley
05-02-2017, 10:53 PM
do you take sanity/health damage if you successfully protect someone at night?

Neo Emolga
05-03-2017, 12:33 AM
do you take sanity/health damage if you successfully protect someone at night?

https://s5.postimg.org/kcsqcx8av/Emolga_Normal.png
Nope! Quite the contrary, if you happen to be protecting them and they come up at the victim, not only are they saved and kept alive, but there are other benefits involved...

VeloJello
05-07-2017, 08:41 PM
Howdy! There was a nasty trap in this spot (http://www.pokemoncrossroads.com/forum/showthread.php?13276-The-Stalkers-RPG-Main-Action-and-Team-Status-NOW-LIVE!&p=240945&viewfull=1#post240945). Is there any way to conclusively know whether the trap is or is not persistent, and whether it will fire off again should someone search that area? It's kind of hard to tell, since this


You approach the tile again and slam a hoof down on it, dashing out the way afterwards. When nothing happens, you sigh, thankful that the trap seems to have subsided...for now, at least.

seems to imply that the trap might be persistent, but nothing next to the location info signifies that there is a trap, or that a trap has been disarmed.

Neo Emolga
05-07-2017, 09:43 PM
Howdy! There was a nasty trap in this spot (http://www.pokemoncrossroads.com/forum/showthread.php?13276-The-Stalkers-RPG-Main-Action-and-Team-Status-NOW-LIVE!&p=240945&viewfull=1#post240945). Is there any way to conclusively know whether the trap is or is not persistent, and whether it will fire off again should someone search that area? It's kind of hard to tell, since this

seems to imply that the trap might be persistent, but nothing next to the location info signifies that there is a trap, or that a trap has been disarmed.

https://s5.postimg.org/lue6ohd1j/Emolga_Relieved.png
Yeah, for future rounds, we're going to make clearer distinctions between single-use traps and persistent traps among a few other "home improvement" additions.

I would kind of need to verify this particular case with the magical Suicune's Fire, but I think it's a persistent trap.

Suicune's Fire
05-08-2017, 01:05 AM
Velocity Sorry to be misleading; the trap isn't persistent. It was more meant to be flavour text about uncertainty but you're all safe. :) It's safe to assume all traps are single use, except trapped items which must be disarmed. Additionally, if the trap was still functional, it would show up alongside the interactive object in the front page where the locations are listed. :)

VeloJello
05-08-2017, 01:13 AM
Very good to know; thanks for clearing that up, you two!

Suicune's Fire
05-08-2017, 04:28 AM
Very good to know; thanks for clearing that up, you two!
All good in the hood, Velo. :)

azura evley
05-09-2017, 09:55 PM
is using this:x2 [Verve Syringe] - When taken, player will sustain 1 point less Health damage if they encounter a trap. Lasts for two cycles. (1 Day, 1 Night.) counted as using a full turn?

Neo Emolga
05-10-2017, 12:04 AM
is using this:x2 [Verve Syringe] - When taken, player will sustain 1 point less Health damage if they encounter a trap. Lasts for two cycles. (1 Day, 1 Night.) counted as using a full turn?

https://s5.postimg.org/tpk4pjxaf/Emolga_Bright.pngYou know what?

Let's make it so they don't. I'm come to terms that consumable items are really borderline worthless if they kill a player's turn to use them, so have at it, go hog wild, and laugh.

Suicune's Fire
05-10-2017, 12:24 PM
No consumable item takes a whole turn. xD I sort of unofficially mentioned it at the start of the game but I guess it wasn't really stated anywhere.

Morzone
05-10-2017, 03:52 PM
Question here, if you escort someone to open up a new area, Does it count as searching that area? For instance if a door had a poison and fire type lock, and I escorted a fire type to the door, would I be able to unlock the poison at the same time as well as search what's behind the door? Or would I have to escort the pokemon out first to make sure they aren't hurt by whatever is behind the door, then have to come back another time.

VeloJello
05-10-2017, 10:50 PM
Okay, this post is worrying me, here. (http://www.pokemoncrossroads.com/forum/showthread.php?13217-Stalkers-RPG-General-Chat-Thread-(The-Secret-Clubhouse!)&p=247065&viewfull=1#post247065) Neo Emolga, was this post meant to refer to anything within the Macanan Textile Plant (IIRC that's where the Fire/Ground door is), or is it only related to possible aftereffects from Katzu being captured by Nightlust?

Neo Emolga
05-10-2017, 10:57 PM
Okay, this post is worrying me, here. (http://www.pokemoncrossroads.com/forum/showthread.php?13217-Stalkers-RPG-General-Chat-Thread-(The-Secret-Clubhouse!)&p=247065&viewfull=1#post247065) Neo Emolga, was this post meant to refer to anything within the Macanan Textile Plant (IIRC that's where the Fire/Ground door is), or is it only related to possible aftereffects from Katzu being captured by Nightlust?

https://s5.postimg.org/f57n8grpj/Emolga_Sad.png
Well, it was mainly to refer to Nightlust in general. Katzu isn't affected by some kind of hidden abnormality or prone to aftereffects, but when it comes to all the dark things Nightlust is capable of, that's a very, very dark and deep evil Buneary hole to delve into...


Question here, if you escort someone to open up a new area, Does it count as searching that area? For instance if a door had a poison and fire type lock, and I escorted a fire type to the door, would I be able to unlock the poison at the same time as well as search what's behind the door? Or would I have to escort the pokemon out first to make sure they aren't hurt by whatever is behind the door, then have to come back another time.

https://s5.postimg.org/kcsqcx8av/Emolga_Normal.png
You would! By default, you would try to advance as far as your character can while taking any action. Such as the case when you're Searching, using and item, and the like. Your character won't suddenly go "oh, it's unlocked, but I think I'll stop here for today." Nah, they'll go in and check out the newly accessible area by default.

Morzone
05-10-2017, 11:42 PM
https://s5.postimg.org/kcsqcx8av/Emolga_Normal.png
You would! By default, you would try to advance as far as your character can while taking any action. Such as the case when you're Searching, using and item, and the like. Your character won't suddenly go "oh, it's unlocked, but I think I'll stop here for today." Nah, they'll go in and check out the newly accessible area by default.

ALright, thanks. I was just unsure since if there was something like a really bad stalker presence behind the door if the priority would be to get the pokemon you escorted out to safety.

Suicune's Fire
05-11-2017, 12:00 AM
ALright, thanks. I was just unsure since if there was something like a really bad stalker presence behind the door if the priority would be to get the pokemon you escorted out to safety.
NPC Pokemon cannot get hurt while being escorted, too. So if you encounter a trap or even a Stalker lair, they'll either flee, wait outside, or take some other action which prevents them from being hurt. Also because Protect/Escort is the same skill, you would be able to protect those you're escorting (more as a flavour text thing, but it works xD).

azura evley
06-05-2017, 12:46 AM
can we escort NPCs we never got a possitive raport with, but have completed a mission for them?

Suicune's Fire
06-05-2017, 12:51 AM
can we escort NPCs we never got a possitive raport with, but have completed a mission for them?
Good question and I'm going to go with yes, that works as well. :]