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  1. #1

    What's Left to Search?

    Check this thread if you're looking for an assignment in the coming Days and Nights. Sometimes it can be unclear what is left to search, or what to search next, by simply checking the thread.

    I will make this post in 4 or 5 parts, splitting them up in the way they're split in the original thread. Places presumed already "cleared" will be stricken or deleted.

    The short list with details and fluff removed is here:

    Spoiler:
    Shops & Houses (North-west) (10)
    (2) Swollen Blister Tavern - {Fountain Mosaic Indents: Six Missing Patches}
    (2a) Aluxi's Apartment <UNSEARCHED>

    (7a) Berry House Storehouse <UNSEARCHED>

    (8) General Supplies <UNSEARCHED>

    (9) Orolaph's Budding Florist <UNSEARCHED>

    (12) Kaskin's House <UNSEARCHED>

    (13) Rei and Pakki's Cave <UNSEARCHED>

    (15) Kannari's House <UNSEARCHED>
    (15a) Kannari's Workshop - {Hole-Ridden Togepi Statue: Glowing Puncture x3, Dagger Slot x1, +Fighting-type+}

    (16) Imeida’s Home <UNSEARCHED>

    Inn, Guilds (North) (21+)
    (17) Longstay Ranch <EXTERIOR UNSEARCHED>
    (17a) Rooms 1-10 <UNSEARCHED>
    (17b) Rooms 11-20 <UNSEARCHED>
    (17c) Rooms 21-30 <UNSEARCHED>

    (18) Shila Educations - {Sports Shed: Shed Keyhole}
    (18a) Classrooms 1-10 <UNSEARCHED>
    (18b) Staff Room, First Aid, Library <UNSEARCHED>

    (20) Valley Ruins <EXTERIOR UNSEARCHED>

    (21) Sunken Ruins <EXTERIOR UNSEARCHED>

    (22) Mercenary Guild <UNSEARCHED>
    (22a) Mercenary Sleeping Quarters <UNSEARCHED>

    (23) Voyagers Guild <UNSEARCHED>
    (23a) Voyagers Sleeping Quarters <UNSEARCHED>

    (24) Scholars Guild - {Display Cabinet: Ghost-type / Fine Slot}

    (24a) Study Halls <UNSEARCHED>
    (24b) Scholars Sleeping Quarters <UNSEARCHED>

    (25) Merchants Guild <UNSEARCHED>
    (25a) Merchants Sleeping Quarters <UNSEARCHED>

    (26) Bounty Hunter Guild <UNSEARCHED>
    (26a) Bounty Hunter Sleeping Quarters <UNSEARCHED>

    (27a) Misc. Guilds Sleeping Quarters <UNSEARCHED>

    Outskirts (East) (16)
    (30) Yellowback Lake <UNSEARCHED>
    (30a) Cluster of Huts <UNSEARCHED>
    (30b) North-side of Yellowback Lake <UNSEARCHED>

    (31) Harmony’s Hideaway - {Barred Cave: Bootleg Keyhole}
    (31b) Apartments 11-20 - {Hidden Treasure Chest: Jagged Hole}

    (33) Murky Pond <UNSEARCHED>

    (35) Vegetable Farm <UNSEARCHED>
    (35a) Wheat Field <UNSEARCHED>

    (36) Sacred Temple - {Unused Sacred Ground: ???}
    (36a) Yasha's Residence <UNSEARCHED>

    (37a) Valley Graveyard - Cepillu's Treehouse <UNSEARCHED>

    (39) Pebble Petrol Station (Abandoned) <UNSEARCHED>

    (40) Vehicle Yard (Abandoned) <UNSEARCHED>

    (43a) Rusty Shine Units 1-10 <UNSEARCHED>
    (43b) Rusty Shine Units 11-20 <UNSEARCHED>
    (43c) Rusty Shine Units 21-30 <UNSEARCHED>

    Centre (16)
    (45) Salvage Keep Library - {Impenetrable Shack: Mounted Speaker}

    (47) Fragments from the Past - {Hell-Cursed Cauldron: ???}

    (48) Crater Centre <UNSEARCHED>
    (48a) Crater West <UNSEARCHED>
    (48b) Crater East <UNSEARCHED>

    (49a) Salvage Theatre Performer Trailers <UNSEARCHED>

    (50) Jeek and Zundy Leisure Centre - {Hidden Room's Basement: GAMMA Code, +Ground-type+ }

    (51) Reuse and Recycle <UNSEARCHED>
    (51a) Heaped Cave <UNSEARCHED>

    (52) Slippery Park <UNSEARCHED>

    (53) Rubbish Tip West <UNSEARCHED>
    (53a) Rubbish Tip East <UNSEARCHED>

    (54) Clutch of Decaying Houses (Abandoned) <UNSEARCHED>
    (54a) Small House - {Magical Forcefield: +Ice-type+}
    (54b) Collapsed House - {Carving of Barrenness: Canister Shape, <Repair>, Wounded Leg}
    (54d) Underground House <UNSEARCHED>
    Last edited by Truly; 10-03-2019 at 02:42 AM.

  2. This post has been liked by:

    Lychee 

  3. #2
    (2) Swollen Blister Tavern – Most of the locals of Salvage Keep love a good drink and a place to celebrate. The Swollen Blister Tavern, owned and run by Aluxi the kommo-o, is the best place to go if you’re looking for a drunken night to partially remember.
    <SEARCHED>
    {Fountain Mosaic Indents: Six Missing Patches}

    (2a) Aluxi's Apartment <UNSEARCHED>

    SALVAGE BAZAAR

    (7) Berry House - The Berry House is a juice bar and a buying place for berries. Bizzie's mate, Balene the cottonee, runs the shop.
    <SEARCHED>
    [Oran Berry] and [Starf Berry] were found here.

    (7a) Storehouse <UNSEARCHED>

    (8) General Supplies - Those who stop by the valley in need of supplies for their travels can find most of what they need in this small store run by Rallodin the quilava.
    <UNSEARCHED>

    (9) Orolaph's Budding Florist - A start-up stall run by Orolaph, an ambitious magby who firmly believes that even in a post-apocalyptic world, flowers can make people happy. The business has gotten a surprising amount of traffic, although it is uncertain how long this novelty will last.
    <UNSEARCHED>
    Last edited by Truly; 10-02-2019 at 09:57 PM.

  4. #3
    (12) Kaskin's House
    <UNSEARCHED>

    (13) Rei and Pakki's Cave - A cave-like house in which Rei and Pakki, an Alolan sandslash and sandshrew mother and daughter, live.
    <UNSEARCHED>

    (14) Delta's Den <SEARCHED>
    {Hidden Side-Bag: <Security> / +Steel-type+} <SEARCHED>]
    [Unused Needle] was found here.

    {Solid Underground Door: Scratched Pattern Scanner}


    (15) Kannari's House
    <UNSEARCHED>
    (15a) Kannari's Workshop <SEARCHED>
    {Hole-Ridden Togepi Statue: Glowing Puncture x3, Dagger Slot x1, +Fighting-type+}

    (16) Imeida’s Home
    <UNSEARCHED>

    (17) Longstay Ranch - A ranch run by Golly the golurk. Since he opened his establishment, Golly rents out rooms mainly to travellers, but a few of the valley's permanent residents live here. He does not shy away from charging a high price due to its location right beside the bazaar, and the quality of the rooms and service outmatches that of every other inland residence.
    <EXTERIOR UNSEARCHED>
    (17a) Rooms 1-10 <UNSEARCHED>
    (17b) Rooms 11-20 <UNSEARCHED>
    (17c) Rooms 21-30
    <UNSEARCHED>

    (18) Shila Educations - Named after one of Salvage Keep's founders, the Shila Education program is a school for Pokémon of all ages.
    <SEARCHED>

    {Sports Shed: Shed Keyhole}
    (18a) Classrooms 1-10 <UNSEARCHED>
    (18b) Staff Room, First Aid, Library
    <UNSEARCHED>

    (20) Valley Ruins – One of the ruins in Salvage Keep that hasn't been fully scoured yet. Presumably, these ruins were inhabited before the cataclysm.
    <EXTERIOR UNSEARCHED>

    (21) Sunken Ruins – By the lakeside is a third set of ruins which have only partly been investigated. Those who have visited recently claim that proper exploration is now impossible, as the ruins have become flooded and dangerous due to failing infrastructure.
    <EXTERIOR UNSEARCHED>
    Last edited by Truly; 10-02-2019 at 09:52 PM.

  5. #4
    GUILD SECTOR

    (22) Mercenary Guild – Guns for hire who will accompany their contractors as bodyguards and perform tasks usually involving violence or escorting—or both. Many members of this guild are seasoned fighters, and most follow basic morals or values of their own.
    <UNSEARCHED>
    (22a) Mercenary Sleeping Quarters <UNSEARCHED>

    (23) Voyagers Guild – Members of this guild have set up quarters in many cities and towns. Rarely will members of the Voyagers Guild stay in one place; rather, they use the common quarters as places to rest and share their exploits upon arriving at a new location before they set out once more.
    <UNSEARCHED>
    (23a) Voyagers Sleeping Quarters <UNSEARCHED>

    (24) Scholars Guild – Knowledge is valuable to many people, and members of the Scholars Guild are all of that opinion. They regard information very highly, and study a range of topics, from history to technology.
    <SEARCHED>
    {Display Cabinet: Ghost-type / Fine Slot}
    [Incomplete Holy Infuser] was found here.

    (24a) Study Halls <UNSEARCHED>
    (24b) Scholars Sleeping Quarters <UNSEARCHED>

    (25) Merchants Guild – A place for merchants to congregate and network. Many traders acquire new wares through their guild.
    <UNSEARCHED>
    (25a) Merchants Sleeping Quarters <UNSEARCHED>

    (26) Bounty Hunter Guild – Need something found or something dead? Maybe someone dead? Bounty Hunters will rarely discriminate between contracts—as long as payment is involved.
    <UNSEARCHED>
    (26a) Bounty Hunter Sleeping Quarters <UNSEARCHED>

    (27) Misc. Guilds – Within this clutch of guilds lie the groups whose members are not aplenty. Some examples include the Friendmaker Guild, the Trust Circle Guild, and the Anti-Hygiene Guild.
    <SEARCHED>
    #Pitfall Spike Trap# 3 Health damage
    [@Bloody Bone Spike@ 2S damage] was found here.

    (27a) Misc. Sleeping Quarters <UNSEARCHED>
    Last edited by Truly; 10-02-2019 at 09:51 PM.

  6. #5
    (30) Yellowback Lake – Water around these parts is hard to come by, which was why Salvage Keep was built right beside a lake which connects to an underground cavern. The water in the lake is always fresh, although arguably less so when certain troublemakers use it as their personal bath.
    <UNSEARCHED>
    (30a) Cluster of Huts <UNSEARCHED>
    (30b) North-side of Yellowback Lake <UNSEARCHED>

    (31) Harmony’s Hideaway – Harmony, being a seafaring lapras, has catered to the other water-types in the valley by setting up underwater apartments. She lives in one of them and rents out the rest at a modest price.
    Requires +Water-type+ or Aqua Gear to reach!
    <SEARCHED>
    {Barred Cave: Bootleg Keyhole}
    (31a) Apartments 1-10 <SEARCHED>
    $27 SP$, $11 SP$, and [Indigo Scaly Patch] were found here.
    (31b) Apartments 11-20 <SEARCHED>

    {Hidden Treasure Chest: Jagged Hole}



    (33) Murky Pond – A pond extending from Yellowback Lake that tends to be much filthier than its larger counterpart. A small monument for Shilamora was erected here a few years back.
    <UNSEARCHED>

    (35) Vegetable Farm - The local crop farm owned and maintained by Meela the armaldo. She does not live here, however.
    <UNSEARCHED>
    (35a) Wheat Field <UNSEARCHED>

    (36) Sacred Temple – Followers of the legends often come to this temple for worship, or in search of meaning or guidance. A local gathering is held every Thursday night, led by the priestess Yasha.
    <SEARCHED>

    {Unused Sacred Ground: ???}
    [Sitrus Berry] was found here.
    (36a) Yasha's Residence <UNSEARCHED>

    (37) Valley Graveyard - A graveyard curated by the Temple holding not only Salvage Keep's dead, but Harbour Valley's dead as well. Travellers from across the valley will entrust the bodies of their loved ones to the Temple's graveyard, where they receive a proper burial. Not many bodies reside here, as many bodies are either cremated or lost to scavengers or the elements.
    <SEARCHED>
    ~Mysterious Shadows~ 6 Purity Damage
    {Shivering Mudbray: <Medicine>} <HEALED>
    {Corruption's Eye: <Seinaru>} <PURIFIED>

    (37a) Cepillu's Treehouse <UNSEARCHED>


    (39) Pebble Petrol Station (Abandoned) – Before the cataclysm, this was expected to have been a busy location. For the last few decades, however, it has been overgrown by macro-weeds and offers nothing special at all.
    <UNSEARCHED>

    (40) Vehicle Yard (Abandoned) – A property containing rusted, broken, ruined vehicles which have not been in use since before the cataclysm. All parts from these vehicles that could have been salvaged were done so years back.
    <UNSEARCHED>
    Last edited by Truly; 10-02-2019 at 09:50 PM.

  7. #6
    (43) Rusty Shine Units – The maintenance for these units is nearly nonexistent, and the general quality of each unit is lacking. The low prices almost make up for the poor conditions.
    <EXTERIOR SEARCHED>
    =Threatening Graffiti= and [Clear Gem Dust] were found here.

    (43a) Units 1-10 <UNSEARCHED>
    (43b) Units 11-20 <UNSEARCHED>
    (43c) Units 21-30 <UNSEARCHED>

    (44) Greg’s Grog – An inn and bar run by Greg the torracat. Many suspect that he and Aluxi are in competition.
    <EXTERIOR UNSEARCHED>
    (44a) Tavern <SEARCHED>
    [Bag of Coals] was found here.

    (44b) Inn Rooms 1-5 <UNSEARCHED>
    (44c) Inn Rooms 6-9, Greg's Room <UNSEARCHED>

    (45) Salvage Keep Library – A small library documenting information from the past few hundred years. The recoverable materials were slim, but as Krenta, the library’s owner, claims, “limited information is better than none at all.”
    <EXTERIOR SEARCHED>
    {Impenetrable Shack: Mounted Speaker}
    (45a) Upper Levels <SEARCHED>
    [Severed Tail] was found here.


    (47) Fragments from the Past - A museum curated by Anguleri, a dhelmise who has a strong interest in forgotten artefacts and knowledge from the past. Because of this pokémon’s towering height, all doorways in the library stand rather tall.
    <SEARCHED> | <SEARCHED>
    {Hell-Cursed Cauldron: <Repair>}

    {Hell-Cursed Cauldron: ???}

    (48) Crater Centre– A crater at the top of a small mountain which was present before Salvage Keep was established. Due to the shrapnel still present in the crater from whatever caused it, it is considered dangerous to venture into.
    <UNSEARCHED>
    (48a) Crater West <UNSEARCHED>
    (48b) Crater East <UNSEARCHED>

    (49) Salvage Theatre - Many people told Samba that opening a theatre was a useless endeavour in this kind of society, but she persisted and managed to build a recognisable theatre company. Every few weeks, a new play is performed at the theatre, which attracts those who enjoy physical entertainment and wish to escape from their lives for a night. When plays are not showing, stand-up nights, karaoke, and theatre games are offered.
    <SEARCHED>
    $23 SP$, [Slimy Skin Patch], and =Dee'mang's Diary Entry= were found here.

    (49a) Performer Trailers <UNSEARCHED>

    (50) Jeek and Zundy Leisure Centre – A games and leisure hub for those in need of some stress relief. Hosted nightly are board games, darts, card games, Dungeons & Dragonite, and more. After Jeek and Zundy left the valley, Vex and Fjord partnered up to keep it running, but kept its original name.
    <SEARCHED> | <SEARCHED>

    {Hidden Room's Basement: GAMMA Code, +Ground-type+}

    (51) Reuse and Recycle - A large yard filled with items, materials, gadgets and other potentially useful debris collected by contracted workers or entrepreneurs and sold by Sebbit the drilbur. He believes his prices are reasonable, and he doesn't take kindly to bartering.
    <UNSEARCHED>
    (51a) Heaped Cave <UNSEARCHED>

    (52) Slippery Park – A quaint park in a rather unexpected place in Salvage Keep. There isn’t much here besides a few healthy trees and patches of grass, and the mandatory park bench.
    <UNSEARCHED>

    (53) Rubbish Tip West - The main dumping ground for rubbish and useless debris in Harbour Valley. Scavengers can often be found here trying to dig up useful materials to sell or use, though there will rarely be anything of value.
    <UNSEARCHED>
    (53a) Rubbish Tip East <UNSEARCHED>

    (54) Clutch of Decaying Houses (Abandoned) - A few rotting, uninhabited buildings that remain from the cataclysm.
    <UNSEARCHED>
    (54a) Small House <SEARCHED>
    {Magical Forcefield: +Ice-type+}
    (54b) Collapsed House <SEARCHED>
    {Carving of Barrenness: Canister Shape, <Repair>, Wounded Leg}
    (54c) Rotting Cottage <SEARCHED>
    ~Mysterious Shadows~ 7 Purity Damage
    {Shadow Entity: <Seinaru>} <PURIFIED>
    [Dragonstar Flail] was found here

    (54d) Underground House <UNSEARCHED>
    Last edited by Truly; 10-03-2019 at 02:06 AM.

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