Page 64 of 79 FirstFirst ... 1454626364656674 ... LastLast
Results 631 to 640 of 785
  1. #631
    Target identified!


    MASTER RNG, gathering military intelligence, pulls in…

    ARNISD as Galarian Mr. Mime and CHAKRAMASTER as Pikachu to the arena!
    @arnisd @Chakramaster

    ARNISD (HP: 6)
    SUPERPOWERS:
    • YES, I LIFT, BRO [LEVEL 3] - Your Max HP for each battle is increased by 3!
    • COMPENSATOR [LEVEL 1] - Add three more stages of Pokémon to your Lineups!
    • FRENZY [LEVEL 2] – During battles, you attack twice for the first 20 turns!
    • SMART COOKIE [LEVEL 2] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
    • MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    VS.

    CHAKRAMASTER (HP: 5)
    SUPERPOWERS:
    • SMART COOKIE [LEVEL 2] – Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
    • YES, I LIFT, BRO [LEVEL 1] - Your Max HP for each battle is increased by 1!
    • DECK ENTHUSIAST [LEVEL 1] – The drop rate of the Deck of Many Zings is increased by 25% for you!
    • MACGYVER [LEVEL 3] – Your Inventory Space increases from 4 slots to 5 slots and whenever you use an Item, there’s a 75% chance it won’t be used up. Every Season, you will receive a random Item (any value)!
    • COMPENSATOR [LEVEL 1] – Add three more stages of Pokémon to your Lineups!

    ACTIVE BUFFS: BRASS BALLS PRIMED, CHEATY COOKIE PRIMED

    The COVERT COIN OF ESPIONAGE commands that CHAKRAMASTER initiates the engagement!



    TURN 1
    CHAKRAMASTER starts the mission with Court Change! But that was a tactical error!
    ARNISD uses Thousand Waves! But that’s a negative, over!
    ARNISD uses Gigavolt Havoc! But he can’t get a reading on the target!

    TURN 2
    CHAKRAMASTER uses Leaf Storm! But he’s losing control of the situation!
    ARNISD uses Wring Out! But he can’t get a visual!
    ARNISD uses Fishious Rend! But he can’t radio command for assistance!

    TURN 3
    CHAKRAMASTER uses Grass Knot! IT RESULTS IN A CONFIRMED HIT ON ARNISD! (1/6)
    ARNISD uses Embargo! But he doesn’t have clearance to use that ordinance!
    ARNISD uses Body Press! But he can’t get a visual on the target!

    TURN 4
    CHAKRAMASTER uses Nature's Madness! But that was a tactical error!
    ARNISD uses Shadow Bone! But he can’t get a shot on the target!
    ARNISD uses Toxic! IT RESULTS IN THE CONFIRMED HIT ON CHAKRAMASTER! (1/5)

    TURN 5
    CHAKRAMASTER uses Confuse Ray! But his target’s still up!
    ARNISD uses Thunderous Kick! But that’s a negative, over!
    ARNISD uses Fusion Flare! But he’s pinned down from suppressing fire!

    TURN 6
    CHAKRAMASTER uses Leaf Blade! But he can’t get a visual on the target!
    ARNISD uses Dragon Ascent! But that’s well beyond his training!
    ARNISD uses Bolt Strike! But that was a tactical error!

    TURN 7
    CHAKRAMASTER uses Throat Chop! But he can’t make the connection on his target!
    ARNISD uses Light That Burns the Sky! But he can’t radio command for an airstrike!
    ARNISD uses Stored Power! IT RESULTS IN A CONFRIM HIT ON CHAKRAMASTER! (2/5)

    TURN 8
    CHAKRAMASTER uses Max Overgrowth! IT RESULTS IN A CONFIRMED HIT ON ARNISD! (2/6)]
    ARNISD uses G-Max Hydrosnipe! But he’s dry on ammo!
    ARNISD uses Fake Out! IT RESULTS IN A CONFIRMED HIT ON CHAKRAMASTER! (3/5)

    TURN 9
    CHAKRAMASTER uses Lunge! But he hunkering down from enemy fire!
    ARNISD uses Submission! IT RESULTS IN A CONFIRMED HIT ON CHAKRAMASTER! (4/5)
    ARNISD uses Whirlwind! But he can’t get a reading on his target!

    TURN 10
    CHAKRAMASTER uses Twinkle Tackle! But he needs to radio command for backup!
    ARNISD uses Spirit Shackle! But he’s going to need backup for that attack!
    ARNISD uses Menacing Moonraze Maelstrom! But command can’t provide the resources for that assault!

    TURN 11
    CHAKRAMASTER uses Happy Hour! IT RESULTS IN A CONFIRMED HIT ON ARNISD! (3/6)
    ARNISD uses Savage Spin-Out! But he’s losing control of the situation!
    ARNISD uses High Horsepower! But that’s a negative, over!

    TURN 12
    CHAKRAMASTER uses Max Quake! IT RESULTS IN A CONFIRMED HIT ON ARNISD! (4/6)
    ARNISD uses G-Max Cuddle! But he doesn’t have clearance from command!
    ARNISD uses Copycat! IT RESULTS IN A CONFIRMED KILL ON CHAKRAMASTER! (5/5)




    DECK OF MANY ZINGS DROP (23/100) – WE HAVE A CONFIRMED SUPPLY DROP HERE!

    Target neutralized, good work, arnisd! Take your 1 EXP and confirm your next order of action!

    *COLLATERAL DAMAGE ACTIVE*
    • Devolve Chakra to Pichu!
    • Devolve yourself for additional Evolution Crystals!
    • Deploy an Evolution Crystal to become Mr. Rime!
    • Deploy a Wheelie to Wheel yourself or Chakra!
    • Or Submit Chakra to the Electric Rodent Regime Transfer Program!


    Moreover...

    Do you claim the Deck of Many Zings or do you deploy it on Chakramaster?

    Awaiting your response, solider!

  2. #632
    https://www.youtube.com/watch?v=dQw4w9WgXcQ Voltaire Magneton's Avatar
    Join Date
    May 2013
    Location
    Philippines
    Posts
    871
    Spending 4+6 coins to buy AND upgrade Yes I Lift Bro.

    TWITTER: voltmakesart
    INSTAGRAM: voltairemakesart
    Spoiler:
    Current VPP
    Tynamo@330 (Chen)
    Hatch: 345
    Eelektrik: 447
    Eelektross: 450
    Level100: 630


  3. #633
    Do NOT eat the banana cake arnisd's Avatar
    Join Date
    May 2017
    Location
    Belgium
    Posts
    558
    Submit Chakra to the transfer program! And I'll let Chakra draw from the deck uwu

  4. #634
    Quote Originally Posted by Voltaire Magneton View Post
    Spending 4+6 coins to buy AND upgrade Yes I Lift Bro.
    Copy that! Processed your request!

    Quote Originally Posted by arnisd View Post
    Submit Chakra to the transfer program! And I'll let Chakra draw from the deck uwu
    YOU WERE LATE! I’ve demoted Pvt. Chakra to Pichu and instead this is what we’re looking at in terms of collateral damage!

    Collateral Damage Roll:

    #1 Drillbur > Excadrill (2)
    #2 Mawile > Mega Mawile (2)
    #3 Zacian (1)
    #4 Pichu > Pikachu > Alolan Raichu (3) MIGHTY SHIELD


    Roll was #2. Mega Mawile has been eliminated!

    As for that Deck Draw, you’re dealing with it, soldier! Report for duty on time!


    ARNISD draws from the Deck and the result is…

    #30 The Babymaker Curse!
    THE BABYMAKER CURSE! - One of a random player’s active lineups (randomly chosen) is replaced with one of the baby Pokémon from the Babymaker Item and they get the “Babymaker Curse” as a buff! And they get the cutesy Pokémon Daycare theme to go with that! Whoever has the “Babymaker Curse” buff can only use their Victory Decision to spread the Babymaker Curse to their opponent, changing them into a cursed baby Pokémon that can pass the curse to others, also! It’s like zombies, except with babies!

    Let’s see who’s getting slammed with this one.

    #1 Neo Emolga
    #2 Chakramaster
    #3 Noblejanobii
    #4 Scytherwolf
    #5 COLOR3D
    #6 Voltaire Magneton
    #7 arnisd
    #8 Shruikan


    It landed on #8 Shruikan, and as for which lineup is getting affected…

    #1 Fennekin > Braixen > Delphox (3)
    #2 Shaymin (1)
    #3 Alolan Vulpix > Alolan Ninetales (2)
    #4 Type: Null > Silvally (2)


    It landed on #1 Fennekin > Braixen > Delphox (3), and that’s getting replaced with #17 Riolu! Better watch your six next time!

  5. #635
    Get your butts in gear!


    MASTER RNG, scouting the area for targets, pulls in…

    COLOR3D as Alolan Raichu and VOLTAIRE MAGNETON as Shellos to the arena!
    @C0L0R3D @Voltaire Magneton

    COLOR3D (HP: 3)
    SUPERPOWERS:
    • WHEEL MASTER [LEVEL 2] – In addition to always having the Wheel option, you can choose to Wheel yourself as well as your opponent as your Victory Decision!
    • COMPENSATOR [LEVEL 3] - Add five more stages of Pokémon to your Lineups!
    • FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
    • SMART COOKIE [LEVEL 1] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 33% chance of stopping yourself!

    ACTIVE BUFFS: JUST DESSERTS PRIMED

    VS.

    VOLTAIRE MAGNETON (HP: 8)
    SUPERPOWERS:
    • WHEEL MASTER [LEVEL 1] – ALWAYS have the Wheel option after winning and Wheel people, including yourself, as much as you like! No Wheelie items needed for you!
    • COMPENSATOR [LEVEL 2] – Add four more stages of Pokémon to your Lineups!
    • MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!
    • RAGE MODE [LEVEL 1] (CURRENT STREAK: 2 *ACTIVE*) - After a losing streak of 2, you get +2 HP for all future battles and you attack twice for the first 5 turns. When you win, the buffs are removed until you hit a loss streak of 2 or more again.
    • YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!

    ACTIVE BUFFS: BRASS BALLS PRIMED

    The FRONTLINE COIN OF SUPPRESSING FIRE commands that VOLTAIRE MAGNETON initiates the engagement!



    TURN 1
    VOLTAIRE MAGNETON initiates the engagement with Recycle! But he has no visual on the target!
    VOLTAIRE MAGNETON uses Quick Attack! But he can’t radio command for reinforcements!
    COLOR3D uses Blue Flare! But that was a tactical error!
    COLOR3D uses Metal Burst! But she lacks the clearance to use that ordinance!

    TURN 2
    VOLTAIRE MAGNETON uses Poison Tail! But he can’t make contact with the target!
    VOLTAIRE MAGNETON uses Buzzy Buzz! But that’s a negative, over!
    COLOR3D uses Flip Turn! But she hasn’t been trained in that maneuver!
    COLOR3D uses Psybeam! But she’s losing control of the situation!

    TURN 3
    VOLTAIRE MAGNETON uses Shattered Psyche! But he’s pinned down by suppressing fire!
    VOLTAIRE MAGNETON uses King's Shield! But he’s unable to radio for backup!
    COLOR3D uses Headbutt! IT RESULTS IN A CONFIRMED HIT ON VOLTAIRE MAGNETON! (1/8)
    COLOR3D uses Howl! But she needs reinforcements for that type of assault!

    TURN 4
    VOLTAIRE MAGNETON uses G-Max Drum Solo! But there was a miscommunication!
    VOLTAIRE MAGNETON uses Frustration! IT RESULTS IN A CONFIRMED HIT ON COLOR3D! (1/3)
    COLOR3D uses Max Quake! IT RESULTS IN A CONFIRMED HIT ON VOLTAIRE MAGNETON! (2/8)
    COLOR3D uses Corrosive Gas! But she doesn’t have clearance to use that armament!

    TURN 5
    VOLTAIRE MAGNETON uses Aqua Jet! But he’s forgotten his training!
    VOLTAIRE MAGNETON uses Reflect Type! But that was a tactical error!
    COLOR3D uses Magic Coat! IT RESULTS IN A CONFIRMED HIT ON VOLTAIRE MAGNETON! (3/8)
    COLOR3D uses Supersonic Skystrike! IT RESULTS IN A CONFIRMED HIT ON VOLTAIRE MAGNETON! (4/8)

    [b]TURN 6[/u]
    VOLTAIRE MAGNETON uses Encore! But he lost visual on the target!
    COLOR3D uses Blast Burn! But she needs her compatriots for that type of assault!
    COLOR3D uses Bloom Doom! IT RESULTS IN A SUPER-EFFECTIVE CRITICAL CONFIRMED HIT ON VOLTAIRE MAGNETON! (7/8)

    TURN 7
    VOLTAIRE MAGNETON uses Sonic Boom! But he doesn’t have the military ordinance for that!
    COLOR3D uses Flame Charge! But she’s out of range!
    COLOR3D uses Surf! IT’S NOT VERY EFFECTIVE…
    SMART COOKIE LEVEL 1 (33%) CHECK: 79/100 – BUT SHE MAKES A CRITICAL TACTICAL ERROR AND CAUSES FRIENDLY FIRE ON HERSELF! (2/3)


    TURN 8
    VOLTAIRE MAGNETON uses Trump Card! IT RESULTS IN A CONFIRMED KILL ON COLOR3D! (3/3)





    DECK OF MANY ZINGS DROP (2/100) – WE HAVE A CONFIRMED SUPPLY DROP HERE!

    Target neutralized! Voltaire, take your 1 EXP and confirm your next order of action!

    *COLLATERAL DAMAGE ACTIVE*
    • Devolve COLOR3D to Pikachu!
    • Devolve and egg yourself for additional Evolution Crystals!
    • Deploy an Evolution Crystal to become Gastrodon!
    • Deploy your Fun Flip to swap active lineups with COLOR3D!
    • Or Submit COLOR3D to the Electric Rodent Regime Transfer Program!


    And…

    Do you draw from the Deck of Many Zings or do you deploy it on COLOR3D?

    Also, be aware that COLOR3D’s Just Desserts has been activated! Make your move, soldier!

  6. #636
    https://www.youtube.com/watch?v=dQw4w9WgXcQ Voltaire Magneton's Avatar
    Join Date
    May 2013
    Location
    Philippines
    Posts
    871
    I'll use an Evolution Crystal to evolve back to Gastrodon!

    EDIT: and I'll draw from the deck!

    TWITTER: voltmakesart
    INSTAGRAM: voltairemakesart
    Spoiler:
    Current VPP
    Tynamo@330 (Chen)
    Hatch: 345
    Eelektrik: 447
    Eelektross: 450
    Level100: 630


  7. #637
    The #1 Stalkers Fanatic C0L0R3D's Avatar
    Join Date
    Oct 2020
    Location
    Moor of Icirrus, Unova
    Posts
    294
    Ah yes. When you make a tactical error of your own and forget the Shellos has eight health. Still, this is more or less war we're on about so I claim full responsibility for it.

    Also, my Just Desserts should be activating too so I've either hindered or helped you here Voli. Hopefully hindered, but we'll see how this unfolds.

    Avatar(s) and banner(s) made by the excellent Neo Emolga for DBR V2!

  8. This post has been liked by:


  9. #638
    Quote Originally Posted by Voltaire Magneton View Post
    I'll use an Evolution Crystal to evolve back to Gastrodon!

    EDIT: and I'll draw from the deck!
    You evolve, but you get put into your own Wheel from the Just Desserts. Not sure where you were going with that, soldier!



    RANDOMIZER WHEELS
    Wheel #1 of Pokémon
    Pokémon #1: (Stage 3 of 3) Hatterene
    Pokémon #2: (Stage 2 of 2) Appletun
    Pokémon #3: (Stage 2 of 3) Galarian Mr. Mime
    Pokémon #4: (Stage 1 of 3) Chikorita
    Pokémon #5: (Stage 1 of 2) Spritzee
    Pokémon #6: (Stage 1 of 1) Falinks

    Wheel #2 of Themes:
    Theme #1: The Circus is Back in Town! (featuring clown emojis)
    Theme #2: Gen Z Cursed Emojis
    Theme #3: WAH-luigi for Smash
    Theme #4: Stan LOONA
    Theme #5: Discord Light Mode (is Best Mode)

    Wheel #3 of Usertitles:
    Usertitle #1: Are you ready for this? Zimzalabim!
    Usertitle #2: https://www.youtube.com/watch?v=dQw4w9WgXcQ
    Usertitle #3: Only Arceus can judge me
    Usertitle #4: #MyOCForSmashBros
    Usertitle #5: *aggressively licks shape from sugar honeycomb*

    I sure hope you learned something out of this!

    As for COLOR3D, here’s your time to do some damage control!

    Collateral Damage Roll:

    #1 Eevee > Leafeon (2)
    #2 Manaphy (1)
    #3 Swablu > Altaria > Mega Altaria (3)
    #4 Shaymin (Sky Forme) (1)
    #5 Spritzee
    #6 Togedemaru (1)
    #7 Snivy > Servine > Serperior (3)
    #8 Audino (1)


    #4 was rolled. Shaymin (Sky Forme) was eliminated!

  10. #639
    Now let’s see what you’re dealing with here!


    VOLTAIRE MAGNETON draws from the Deck and the result is…

    #15 The Intern!
    THE INTERN! - Lose a random amount of Coins, but you get that much in EXP instead! Actually, the Coins were better.

    Out of the 15 Coins you had, 8 of those became EXP.

  11. #640
    Ten-hut! Fall in line for Season 26! You won’t get a second shot at this, soldiers!


    SEASON 26

    #1 NEO EMOLGA: AS MEW
    SUPERPOWERS:
    • SMART COOKIE [LEVEL 1] – Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 33% chance of stopping yourself!
    • YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!
    • FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
    • MACGYVER [LEVEL 3] – Your Inventory Space increases from 4 slots to 5 slots and whenever you use an Item, there’s a 75% chance it won’t be used up. Every Season, you will receive a random Item (any value)!
    • COMPENSATOR [LEVEL 1] – Add three more stages of Pokémon to your Lineups!

    ACTIVE BUFFS: SECOND WIND CHEATY COOKIE PRIMED, BRASS BALLS PRIMED
    BATTLE STATUS: COMBAT ELIGIBLE!

    #2 CHAKRAMASTER: AS PICHU
    SUPERPOWERS:
    • SMART COOKIE [LEVEL 2] – Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
    • YES, I LIFT, BRO [LEVEL 1] - Your Max HP for each battle is increased by 1!
    • DECK ENTHUSIAST [LEVEL 1] – The drop rate of the Deck of Many Zings is increased by 25% for you!
    • MACGYVER [LEVEL 3] – Your Inventory Space increases from 4 slots to 5 slots and whenever you use an Item, there’s a 75% chance it won’t be used up. Every Season, you will receive a random Item (any value)!
    • COMPENSATOR [LEVEL 1] – Add three more stages of Pokémon to your Lineups!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    #3 NOBLEJANOBII: AS GALARIAN RAPIDASH
    SUPERPOWERS:
    • COMPENSATOR [LEVEL 3] – Add five more stages of Pokémon to your Lineups!
    • RAGE MODE [LEVEL 1] (CURRENT STREAK: 2 *ACTIVE*) - After a losing streak of 2, you get +2 HP for all future battles and you attack twice for the first 5 turns. When you win, the buffs are removed until you hit a loss streak of 2 or more again.
    • SMART COOKIE [LEVEL 2] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
    • YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!
    • FRENZY [LEVEL 2] – During battles, you attack twice for the first 20 turns!
    • MACGYVER [LEVEL 1] - Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    #4 SCYTHERWOLF: AS HERACROSS
    SUPERPOWERS:
    • FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
    • COMPENSATOR [LEVEL 3] – Add five more stages of Pokémon to your Lineups!
    • YES, I LIFT, BRO [LEVEL 1] - Your Max HP for each battle is increased by 1!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    #5 C0L0R3D: AS ALOLAN RAICHU
    SUPERPOWERS:
    • WHEEL MASTER [LEVEL 2] – In addition to always having the Wheel option, you can choose to Wheel yourself as well as your opponent as your Victory Decision!
    • COMPENSATOR [LEVEL 3] - Add five more stages of Pokémon to your Lineups!
    • FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!
    • SMART COOKIE [LEVEL 1] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 33% chance of stopping yourself!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    #6 VOLTAIRE MAGNETON: AS SPRITZEE
    SUPERPOWERS:
    • WHEEL MASTER [LEVEL 1] – ALWAYS have the Wheel option after winning and Wheel people, including yourself, as much as you like! No Wheelie items needed for you!
    • COMPENSATOR [LEVEL 2] – Add four more stages of Pokémon to your Lineups!
    • MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!
    • RAGE MODE [LEVEL 1] (CURRENT STREAK: 0) - After a losing streak of 2, you get +2 HP for all future battles and you attack twice for the first 5 turns. When you win, the buffs are removed until you hit a loss streak of 2 or more again.
    • YES, I LIFT, BRO [LEVEL 2] - Your Max HP for each battle is increased by 2!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    #7 ARNISD: AS GALARIAN MR. MIME
    SUPERPOWERS:
    • YES, I LIFT, BRO [LEVEL 3] - Your Max HP for each battle is increased by 3!
    • COMPENSATOR [LEVEL 1] - Add three more stages of Pokémon to your Lineups!
    • FRENZY [LEVEL 2] – During battles, you attack twice for the first 20 turns!
    • SMART COOKIE [LEVEL 2] Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
    • MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!

    ACTIVE BUFFS: <None>
    BATTLE STATUS: COMBAT ELIGIBLE!

    #8 SHRUIKAN: AS DRAKLOAK
    SUPERPOWERS:
    • COMPENSATOR [LEVEL 1] – Add three more stages of Pokémon to your Lineups!
    • SMART COOKIE [LEVEL 2] - Every time you make an attack that would generate a self-damaging result (not very effective/no effect), you have a 66% chance of stopping yourself!
    • EPIC EVOLUTION [LEVEL 1] - Add 3 additional Evolution Crystals to your wallet! Also, if you choose to Evolve yourself as a Victory Decision, you can jump multiple stages at once, such as going from Pichu straight to Raichu (still uses up 2 Evolution Crystals) or go from Charmander straight to Mega Charizard X (would use up 3 Evolution Crystals)!
    • MACGYVER [LEVEL 1] – Your Inventory Space increases from 2 slots to 3 slots and whenever you use an Item, there’s a 25% chance it won’t be used up! Every Season, you will receive a random Item (1 Coin value)!
    • FRENZY [LEVEL 1] – During battles, you attack twice for the first 10 turns!

    ACTIVE BUFFS: MIGHTY SHIELD
    BATTLE STATUS: COMBAT ELIGIBLE!

    MacGyver Item Awards

    Neo Emolga [Level 3] – Dueling Glove (Pack is full, moved to the Dump!)
    Chakramaster [Level 3] – Brass Balls
    Noblejanobii [Level 1] – Cheaty Cookie
    Voltaire Magneton [Level 1] – Brass Balls
    Shruikan [Level 1] – Dueling Glove (Pack is full, moved to the Dump!)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •