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  1. #1
    Cheers and good times! Neo Emolga's Avatar
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    The Ultimate Side Mission Reference Thread

    Side Missions (were only introduced in Season 2) were an interesting idea that Xanthe and I came up with that would not only reward the players with items, benefits, and knowledge, but how the players completed them, if they completed them, would affect the ending in terms of lore and storyline. Some side missions were even BAD and weren’t meant to be completed, but part of the fun was discovering if and how players would find out about this and how they would make their decision.

    A lot of this was personally inspired from games like Fallout and S.T.A.L.K.E.R. (yes, that FPS game series inspired the title) behaved that there were plenty of side missions that didn’t need to be completed, but if you wanted to see the best ending, it was a great idea to do them.

    So sit back, enjoy, and see all the stuff that was and could have been!

  2. #2
    Cheers and good times! Neo Emolga's Avatar
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    SEASON 2

    CURRENT SIDE MISSION DIRECTORY

    Lime Green - Mission/Side Quest.

    TEMPLATE:

    Spoiler:
    Quest Appearance:


    Synopsis:


    Locations Involved:


    Solution:


    Participants involved:


    Rewards:


    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING 1: Description
    Explanation.

    BAD ENDING 2: Description
    Explanation.


    Civilian Quests: Will remove all citizens without quests once the quest list has been completed
    Will pop up at random, or will be triggered after events (such as a location being searched, or another civilian being interviewed) - will not all be available from the beginning

    1. Quinton the Floette ♂
    2. Natisha the Flabébé ♀
    3. |10/11| Udipheign the Drifblim
    Spoiler:
    Quest Appearance:
    After players have found a few Stalker items (doesn't matter how many)

    Synopsis:
    Udipheign is, by nature, a paranoid pokemon. He comes to the player (well technically they come to him) with a huge concern about how Penelope the Aurorus is a Stalker. His evidence is limited to a single claim which he said he found hidden in a small nook on the same floor as her apartment (Floor 27, Cloudrise Tower) which admits to sinful deeds. He said he found it there and knows that she lives there. What he doesn't tell the players is that he followed her back to her home one day and that's why he was there...

    What he doesn't know: a Stalker (whoever) placed the note there because they KNEW Udipheign was paranoid about Penelope being a Stalker and the Stalker wanted to implicate her and use a paranoid pokemon to do so.

    Locations Involved:
    (20c) Cloudrise Tower, Floors 21-30
    |10| {Tiny Crevice: ^Small Pokemon^}
    [Suspicious Admission]


    Solution:
    Udipheign will ask the players to assassinate Penelope based on that evidence alone. He says that he cannot provide any other evidence because the Stalkers are watching him, and he is afraid that any further investigation into her will get him killed. He begs the players to avenge his aunt, who was killed by a Stalker, by discreetly killing Penelope and getting it over with before he becomes her next victim. The players can assassinate or exorcise her, but she will die if exorcised because of how frail she is in her old age.

    Solution 2: THIS MISSION CONNECTS TO |11| - Players must find the [Security Tape - Suspicious Footage] and on it they will discover the unmistakable form of a drifblim lurking at certain times of day, including late at night and early in the morning. They can use this footage to confront Udipheign with, who will admit that he was delivering death threats to her--but only because he thinks she's a Stalker. Because the tapes also show her dedication to her job as a librarian, including several nights during which she had slept there (when Stalker attacks happened), he becomes convinced that she couldn't be a Stalker.

    Participants involved:
    Penelope, Udipheign.

    Rewards:
    N/A

    HAPPY ENDING: Udipheign was convinced that Penelope was innocent; Penelope lives
    Penelope was relieved when she heard news that every Stalker had been eradicated. Although she grieved for those whose lives the Enthrallers had destroyed, she was glad it had not been her, and is equally as glad that the Emissaries did not believe Udipheign's paranoid conclusions. The two are now working through their issues, and although they are not friends, the drifblim will never bother Penelope again.

    IFFY ENDING: Penelope's quest was never opened, but Udipheign's was OR Penelope's evidence was never shown to Udipheign
    Penelope the Aurorus still watches her back after Udipheign's wild claims that she was a Stalker. She possessed proof that she was innocent, but it was never shown to those who could have helped to clear her name. As a result, Udipheign is still watchful and Penelope may seek legal action.

    BAD ENDING 1: Penelope dies through RNG before being cleared of guilt
    Udipheign was shocked to hear of Penelope's death after believing she was a Stalker. He feels bad for ever assuming she was, and will forever wonder if his paranoia led to her demise.

    BAD ENDING 2: Emissary assassinates/exorcises Penelope (SHE WILL DIE IF EXORCISED because she is old and her heart is frail)
    Udiphein will forever feel the brutal sting of guilt for being the catalyst for Penelope's death. His guilt drove him into a spiral of depression, to the point where he stopped seeing friends and family, and stopped showing up for work. He has not been seen in weeks.

    If Udipheign's quest is never opened, nothing regarding either mission will show up at the end.
    If Penelope dies by RNG AFTER being cleared, nothing regarding either mission will show up at the end. (Unless I change my mind. XD)



    4. Suj the Hypno ♂
    5. Zamsi the Flygon ♀
    6. Turbo the Hippopotas ♂
    7. Spimmley the Hippopotas ♀
    8. Dakku the Audino ♀
    9. Mac the Glameow ♂
    10. Pormalu the Arcanine ♂
    11. Sequintia the Pyroar ♀
    12. Tamtor the Shuckle ♂
    13. Poko the Skarmory ♂
    14. |8| Fern the Illumise
    Spoiler:
    Quest Appearance:
    From the beginning.

    Synopsis:
    Fern is a sergeant whose primary concern is the security of the city and the safety of its citizens. She asks the players to gather x10 [Security Data Module]s which all contain security information from different security feeds around town. She asks the players to do this for her, as she is too busy to go to each location. She will offer them x1 [Rawst Berry] for five [Security Data Module]s found, and then x1 [Aspear Berry] for the 10th. In total, that's x1 [Aspear Berry], and x1 [Rawst Berry].

    Locations Involved:
    (46c) The Seawish Tower Floors 21-30
    |8| {Apartment Security Camera: <Security>}
    [Security Data Module]

    (33b) Eternity Bank, Floors 2-6 (Eternity Bank Corporate Offices)
    |8| {Eternity's Hidden Camera: <Security>}
    [Security Data Module]

    (29b) Hazel Plaza Alleyway
    |8| {Alley Camera System: <Security>}
    [Security Data Module]

    (23a) Floors 1-10 (Baycircle Radio Broadcasting (BRB))
    |8| {Electronic Data Collector: <Science>}
    [Security Data Module]

    (89) Macanan Textile Manufacturing
    |8| {Complicated Computer System: <Science>}
    [Security Data Module]


    (95) Grande Gallery
    |8| {Security System: <Security>}
    [Security Data Module]


    (83d) Rhombus Medical Research Laboratories, Floors 31-40
    |8| {Data Files: <Security>}
    [Security Data Module]


    (65) Newhill Sewage Treatment Plant
    |8| {Security Files: <Security>, ^Small Pokemon^}
    [Security Data Module]


    (51a) Sentinel Incorporated Steel Mill, Sublevels B5-B1
    |8| {Tall Computer: <Science>, ^Large Pokemon^}
    [Security Data Module]


    (54c) Northwind School, Floors 11-15 (Middle School)
    |8| {Security Access: <Security>}
    [Security Data Module]


    Solution:
    Players must search for and find x10 [Security Data Module]s, then give them to Fern.

    Participants involved:
    Fern.

    Rewards:
    x1 [Rawst Berry], x1 [Aspear Berry] (Rawst at x5 [Security Data Module]s, Aspear at x10.)

    HAPPY ENDING: All 10 [Security Data Module]s were given to Fern
    Thanks to the data collection performed by the Emissaries, Fern was successfully able to analyse each piece of data and determine which parts of the city required security upgrades. This saved the lives of several individuals when an armed robbery was stopped thanks to a recently installed camera which tipped off the police force before the perpetrators even reached their destination. Silvercoal City is now a much safer place.

    IFFY ENDING: x9 or fewer [Security Data Module]s were given to Fern
    Fern was never able to fully complete her data analysis, and although the police force managed to install some new security measures in various places, they failed to catch on to an armed robbery during which several hostages were injured. Although the masked Pokémon responsible for the attack were subdued and arrested, two civilians in the attack. Fern is certain that, had she been given the final Security Data Module, the attack could have been prevented.

    BAD ENDING 1: x6 or fewer [Security Data Module]s were given to Fern
    Fern was never able to fully complete her data analysis, and although the police force managed to install some new security measures in a few places, they failed to catch on to an armed robbery during which several hostages were injured. Although the masked Pokémon responsible for the attack were subdued and arrested, four civilians in the attack. Fern is certain that, had she been given the final four Security Data Modules, the attack could have been prevented.

    BAD ENDING 2: x3 or fewer [Security Data Module]s were given to Fern (including 0; quest must have been 'opened')
    Fern had attempted to use what she had salvaged from the Security Data Modules she was able to get her hands on. However, her quest to improve the city's security was cut short when members of a violent gang caught on to what she was doing and sabotaged the remaining data. Fern will have to start her endeavour all over again, but with the remaining data wiped, there will be months of poor security around the city before she will have gathered enough data to safely install new security measures and keep the citizens of Silvercoal City safe.

    BAD ENDING 3: Quest was never 'opened'
    The Silvercoal City police force, specifically Fern the Illumise, began an operation to increase security around the city in preparation for future Stalker attacks, and general crime. However, Fern was discovered by a local gang attempting to gather data on her own, and promptly attacked her in order to prevent her from installing measures that would surely impede their plans. She was brutally assaulted and left barely breathing by the time she was found by passers-by. She is currently in the Intensive Care Unit fighting for her life in a near-comatose state, and doctors are not optimistic about her recovery. The offending gang has since committed several violent crimes and remains at large.


    15. Reddan the Volbeat ♂
    16. |3| Lephley the Tropius
    Spoiler:
    Quest Appearance:
    After a player talks to someone who mentions Uru's condition.

    Synopsis:
    Lephley is a kindergarten teacher. She adores kids, but she's particularly worried for Wanaloo, who has just transitioned from kinder to school. She knows his father is in the medical ward for a Stalker attack, so she asks the players if they are willing to get him a "special little computer" which is communication technology designed for pokemon without arms. This is so that he can contact her if he's ever in trouble. She then wishes for you to deliver it to him. She says she would go herself, but Mahyen doesn't trust anyone in town knowing that there are Stalkers around, and if a present like that came from anyone other than a trustworthy Emissary, she would be furious and likely throw it out.

    Locations Involved:
    (24c) The Superplex Shopping Center West, Floors 5-6 (Finer Fitness, Office Marvels, Today's Wellness Gift Store)
    |3| [Handheld Computer - Armless Edition] (Today's Wellness Gift Store)


    Solution:
    Player obtains the handheld computer and delivers it to Wanaloo.

    Participants involved:
    Lephley, Wanaloo.

    Rewards:
    N/A

    HAPPY ENDING: Completed quest + Lephley & Wanaloo survive
    After all the Stalkers were eradicated and Uru gained back his health, Mahyen began to trust people once more. She thanked Lephley for being there for her son when she mentally could not. She is eternally grateful that her dedication to her students' safety trumped whatever paranoia Mahyen was suffering from. Wanaloo still uses the device to communicate with his old teacher every now and again to tell her about his exciting day.

    IFFY ENDING: Wanaloo is never given the device, both survive:[/B]
    Lephley hasn't heard from Wanaloo in a long time, and she suspects that the communications device was never passed on to him. She worries for his safety but sees him around school, which puts her mind at ease. She knew things could have turned out better, but at least Wanaloo is safe.

    BAD ENDING 1: Wanaloo was given the device and survives, Lephley dies
    Wanaloo still uses his hands-free communications device to try to contact Lephley when he's sad. He doesn't quite understand what happened to her, but he's determined that one day she will answer back.

    BAD ENDING 2: Lephley survives, Wanaloo dies
    After attempting to keep Wanaloo safe by getting him the device, Lephley was sure that she had done all she could for him. However, she failed her mission. She continues to use the communications device at times, wishing with all her heart that one day she'll get a response.

    If the quest is never completed or opened, or if both die, there will be nothing about this quest at the end.

    17. |11/10| Penelope the Aurorus
    Spoiler:
    Quest Appearance:
    AFTER Udipheign's quest has been 'opened'

    Synopsis:
    Penelope has been receiving death threats from a citizen of Silvercoal City. She is unsure who it is, but she asks that the players "deal with the perpetrator swiftly." She says that the person threatening her has been claiming that she is a Stalker, which she defiantly denies. She is polite but brusk when addressing the player; she simply does not have time for such nonsense. She says that she works at the library, where she resides almost 24/7, and says that security footage from the cameras in the library can confirm that she comes into work every day except Sundays. She also says that there has been a "lurker" of late seen wandering around in the early morning and late at night. She gives the players the [Library Security Key] in order to access the locked room containing the computers with the security information. This information must then be shown to Udipheign before he believes she is innocent.

    Locations Involved:
    (30) Silvercoal City Library
    |10| {Locked Security Room: Keyhole Slot}
    [Security Tape - Suspicious Footage]


    Solution:
    Players must find the [Security Tape - Suspicious Footage] and on it they will discover the unmistakable form of a drifblim lurking at certain times of day, including late at night and early in the morning. They can use this footage to confront Udipheign with, who will admit that he was delivering death threats to her--but only because he thinks she's a Stalker. Because the tapes also show her dedication to her job as a librarian, including several nights during which she had slept there (when Stalker attacks happened), he becomes convinced that she couldn't be a Stalker.

    Participants involved:
    Penelope, Udipheign.

    Rewards:
    N/A

    HAPPY ENDING: Udipheign was convinced that Penelope was innocent; Penelope lives
    Penelope was relieved when she heard news that every Stalker had been eradicated. Although she grieved for those whose lives the Enthrallers had destroyed, she was glad it had not been her, and is equally as glad that the Emissaries did not believe Udipheign's paranoid conclusions. The two are now working through their issues, and although they are not friends, the drifblim will never bother Penelope again.

    IFFY ENDING: Penelope's quest was never opened, but Udipheign's was OR Penelope's evidence was never shown to Udipheign
    Penelope the Aurorus still watches her back after Udipheign's wild claims that she was a Stalker. She possessed proof that she was innocent, but it was never shown to those who could have helped to clear her name. As a result, Udipheign is still watchful and Penelope may seek legal action.

    BAD ENDING 1: Penelope dies through RNG before being cleared of guilt
    Udipheign was shocked to hear of Penelope's death after believing she was a Stalker. He feels bad for ever assuming she was, and will forever wonder if his paranoia led to her demise.

    BAD ENDING 2: Emissary assassinates/exorcises Penelope (SHE WILL DIE IF EXORCISED because she is old and her heart is frail)
    Udiphein will forever feel the brutal sting of guilt for being the catalyst for Penelope's death. His guilt drove him into a spiral of depression, to the point where he stopped seeing friends and family, and stopped showing up for work. He has not been seen in weeks.

    If Udipheign's quest is never opened, nothing regarding either mission will show up at the end.
    If Penelope dies by RNG AFTER being cleared, nothing regarding either mission will show up at the end. (Unless I change my mind. XD)



    18. |2| Hunu the Skrelp ♂
    Spoiler:
    Quest Appearance:
    From the very beginning.

    Synopsis:
    Hunu wants an Adrenaline Syringe, and in exchange, he will give the players [Industrial Bleach] (part of Embalm's route). Hunu will point the player to the Patriarch Stadium, which he says was notorious for housing athletes who liked to use "performance enhancers."

    Locations Involved:
    N/A

    Solution:
    Find an [Adrenaline Syringe] and return to Hunu to exchange it for [Industrial Bleach].

    Participants involved:
    Hunu.

    Rewards:
    [Industrial Bleach]

    19. Dafaari the Dragalge ♀
    20. Yoff the Cryogonal Genderless
    21. Moore the Pelipper ♂
    22. Zem the Litwick ♂
    23. Jillian the Darumaka ♀
    24. Yun the Carnivine ♀
    25. |18| Cinci the Deerling
    Spoiler:
    Quest Appearance:
    Doesn't matter (from the start?)

    Synopsis:
    Cinci is worried for her aunt, who she normally lives with. She went missing a few days ago and Cinci fears that she has been taken by the Stalkers. She asks the player to keep a lookout for her aunt. Depending on the rapport, she'll be cold and rude, or she'll break down and express her fears.

    Locations Involved:
    (77) Starwatcher Skyscraper (Abandoned)
    |18| {Unconscious Sawsbuck: <First Aid>}

    (5b) Ironrock Apartments, Floors 11-20 (Floor 16)
    |18|, |19| {Safety Deposit Box: LRP Keycard Slot}
    [Blue Glass Necklace]


    Solution:
    Players must locate her aunt, a Sawsbuck by the name of Clementine, who is wounded in a public toilet stall just outside Starwatcher Skyscraper. Clementine does not require escorting back to Cinci; she gives the player [LPR Keycard] which accesses a safety deposit box where they will find their reward.

    Participants involved:
    Cinci

    Rewards:
    [LRP Keycard], which unlocks a safety deposit box and gives the player [Blue Glass Necklace]

    HAPPY ENDING: Cinci and Clementine are reunited
    Despite the fact that she would probably never admit it, Cinci is eternally grateful to the Emissaries for helping her reunite with her aunt. Now that the Stalkers are gone, Cinci can finally be at peace and focus on her career. She made a donation to a local charity in the Emissaries' names.

    BAD ENDING 1: Clementine is never found/is never revived with first aid, Cinci lives
    Cinci has no clue what happened to her aunt, but she resigned to the fact that she is probably dead. She is disappointed and disheartened by the lack of effort exercised by the Emissaries and has since found it even harder to trust others. Cinci's aunt was the only family she had left, but now she has to come to terms with the fact that she is entirely alone.

    BAD ENDING 2: Quest is completed, Cinci dies
    Although Clementine was found and remains alive and well, her neice, Cinci, was killed by the Stalkers. She is devastated that her only living relative was murdered, and is unsure what to do with her life now. Her health has only declined since her niece passed away, which has concerned her doctor. If her condition does not improve, it is unlikely that her health will stop declining.

    26. Shinki the Lanturn ♀
    27. Difass the Yamask ♂
    28. Giji the Nuzleaf ♀
    29. Darru the Nuzleaf ♂
    30. Terlo the Nuzleaf ♂
    31. |22| Gallen the Gourgeist
    Spoiler:
    Quest Appearance:
    Whenever

    Synopsis:
    Gallen left his expensive camera somewhere while he was out running errands around the centre of Silvercoal City, but he doesn't like going out in public places and feels too anxious to go and look for it himself. He asks the Emissaries if they can help him and get it for him. He thinks that the case and some of the lenses might have gotten separated, too. Sorry, he's broke and can't afford to pay you. He's currently out of a job.

    Locations Involved:
    (84) Calstone Medical Offices
    |22| [Expensive Camera]
    (84a) Floors 1-10
    |22| [Camera Lenses and Cases]


    Solution:
    Players must recover [Camera Lenses and Case] and [Expensive Camera].

    Participants involved:
    Gallen

    Rewards:
    N/A (But behind closed doors, if the RNG chooses him one night for a kill after his camera was returned, the kill won't actually occur. There will be no deaths that night.)

    HAPPY ENDING: Description
    Before he was possessed by an Enthraller, Gallen spent much of his time photographing city-scapes and beautiful scenery. He was a starving artist, but he loved what he did. The return of his camera urged him to fight Roulx and because of this, he was able to avoid one kill. Gallen's soul drifted up to Utopia feeling an extra sense of peace, for the fragments of his past were not lost to him forever.

    BAD ENDING 1: Description
    Before an Enthraller devoured his mind and spirit, Gallen spent much of his time photographing city-scapes and beautiful scenery. He was a starving artist, but he loved what he did. His camera meant the world to him, and had it been found for him, he would have found the strength to avoided killing one innocent victim. It was the last remaining fragment of his past, but he was tragically denied his final chance at reclaiming his former self before being killed.


    32. Fynn the Heatmor ♀
    33. Suinata the Foretress ♀
    34. Nepp the Sableye ♂
    35. Jerome the Scizor ♂
    36. Enassik the Arbok ♀
    37. Mindu the Basculin ♀
    38. Orein the Escavalier ♂
    39. Monty the Dartrix ♂
    40. Solok the Electrode Genderless
    41. Sharley the Whimsicott ♀
    42. Sampson the Snubbull ♂
    43. |19| Sanshi the Mawile
    Spoiler:
    Quest Appearance:
    A little into the game (after a few Stalker things have been uncovered)

    Synopsis:
    Sanshi tells the players that she has what could be vital information on the Stalkers in the way of potential evidence. She says she cannot guarantee that it's solid evidence, but she knows that the players will probably take her up on it. The catch? She wants a glass necklace. She claims that they don't make them anymore, but she's sure the players can find one somehow.

    Locations Involved:
    (5b) Ironrock Apartments, Floors 11-20 (Floor 16)
    |18|, |19| {Safety Deposit Box: LRP Keycard Slot}
    [Blue Glass Necklace]


    Solution:
    Players will need to complete quest |18| in order to reach the Blue Glass Necklace.

    Participants involved:
    Sanshi (and technically Cinci)

    Rewards:
    =Stalker Potential Evidence= (I'll make this up later; it's going to be bogus "evidence")

    HAPPY ENDING: Sanshi gets her necklace.
    Even though her evidence led to nothing fruitful, Sanshi the Mawile got her necklace. She wore it everywhere she went until one day she tripped on a step and the necklace shattered when she hit the pavement.

    BAD ENDING 1: Mission was not completed; Sanshi lives
    Sanshi never got the necklace she so badly wanted, and the potential evidence on the Stalkers she held could have proven useful. She can't help but wonder if it would have helped stop the Stalkers a few innocent victims earlier...

    If Sanshi dies, or if the quest was never opened, nothing will be said about Sanshi or her quest.

    44. Ihb the Baltoy Genderless
    45. Bhi the Claydol Genderless
    46. Skrux the Steelix ♂
    47. Bere the Typhlosion ♂
    48. Krum the Muk ♂
    49. Shrig the Joltik ♂
    50. Gung the Galvantula ♂
    51. Phei the Chingling ♀
    52. Donnely the Stoutland ♂
    53. Marnie the Mismagius ♀
    54. Rohner the Gible ♂
    55. Wandon the Octillery ♂
    56. |12| Abgrew the Swinub
    Spoiler:
    Quest Appearance:
    From the beginning. <TIME SENSITIVE: 1 Day & 1 Night Cycle from Quest Open (24 hours)>

    Synopsis:
    Abgrew the swinub is swamped with homework. Between all the assignments she has to do and the stress of the Stalkers lurking about the city, Abgrew needs a bit of help getting back on track. She's so frazzled that she can barely speak to the player with accurate enough language to express that she needs a book for her studies which she can only find on the 12th floor of the Silvercoal City Library. She says she has 24 hours before it's due in, so it needs to be retrieved quickly.

    Locations Involved:
    (30d) Silvercoal City Library, Floors 10-12
    |12| [The Temperate War]


    Solution:
    Players must go to the library and retrieve [The Temperate War] from the 12th floor, then return it to Abgrew.

    Participants involved:
    Abgrew.

    Rewards:
    [Oran Berry]

    HAPPY ENDING: Abgrew gets the book and lives
    Abgrew the swinub, who was struggling during the time of the Stalker attacks because she was unable to focus on her school work, has since seen a rise in her grades. The swift response from the Emissaries is what she owes her thanks to, as without the book from the library that was retrieved for her, she would not have been able to complete her homework and would have failed to pass a crucial component of the curriculum. She wrote a personal thank-you letter to the Silvercoal City Police force stating that she is ever grateful for their involvement in helping the Emissaries find and exterminate the Stalkers.

    IFFY ENDING: quest was opened, but time ran out before the book was delivered
    Abgrew was unable to finish her assignment for when it was due in, despite having asked the Emissaries to help. She has seen a fall in her grades since, and wishes that the Emissaries had helped when she had asked for it.

    BAD ENDING 1: Abgrew dies via RNG (mission can be opened or unopened)
    Abgrew was killed before she had a chance to study and improve her grades. Her grandfather, Ejub, does not blame anyone but himself for not being more competent when it came to protecting his granddaughter.

    If the quest was never opened and Abgrew lives, nothing is mentioned at the end.


    57. Ejub the Piloswine ♂
    58. Dominique the Archeops ♀
    59. |16| Caspix the Vanilluxe
    Spoiler:
    Quest Appearance:
    Partway into the game (doesn't really matter when; not available from the get-go)

    Synopsis:
    Caspix and Yasma used to be together. However, their work drove them apart despite the fact that they still desired one another. Caspix has been seriously rethinking matters now that the Stalkers have been killing people off, and he asks the players if they are willing to help with letting Yasma know how he feels. He asks them to transcribe a message that he can send her. He does not have the ability to write due to his lack of arms, so he asks the player if they are willing to go to his apartment (he is at work whenever players interview him) and retrieve [Treasured Pen]. He gives them [118 Icicle Key] to unlock his apartment with. Players must return to him after retrieving the pen, then write the letter for him and deliver it to Yasma afterwards.

    Locations Involved:
    (6b) Whitehall Apartments, Floors 11-20 (Floor 11)
    |16| {Apartment No. 118: Icicle Slot} (Needs [118 Icicle Key] from Caspix)
    [Treasured Pen]


    Solution:
    Players must use Caspix's apartment key to unlock his apartment and retrieve the pen that Yasma once gave him, then return to him to transcribe the letter. The player must then deliver the letter to Yasma. The quest ends there, where Yasma's quest (|17|) starts.

    Participants involved:
    Caspix, Yasma

    Rewards:
    N/A

    Endings correspond with Mission |17|, Yasma's mission. If |17| is never opened or completed, the endings are as follows:

    IFFY ENDING: Player completes this mission; both Caspix and Yasma live
    Caspix is unsure whether Yasma got his letter or not. She hasn't been in contact with him at all, and he doesn't know if she feels the same way or not. He recently heard news that she is moving to another city, and although he wants what's best for her, he's disheartened and upset that they never again got to speak.

    BAD ENDING 1: Player completes the mission; Yasma lives, Caspix dies
    Yasma received Caspix's letter but never got the chance to act on it. She is depressed and horrified at the news of his death, as she was very fond of him and still thought only good things about him. She wonders what things would have been like if they had ended up together again. She often wonders if it could have prevented Caspix's death.

    BAD ENDING 2: Player completes the mission; Yasma dies, Caspix lives
    Caspix is utterly horrified at the news of his ex-mate's death. He has an enormous hole in his heart which he knows can't be filled no matter what he tries to stuff it with. He wonders what things would have been like if they had ended up together again. He often wonders if it could have prevented Yasma's death.


    60. Rivier the Nidorina ♀
    61. Bonnie the Nidoqueen ♀
    62. Ilor the Pignite ♂
    63. Rabukan the Druddigon ♀

  3. #3
    Cheers and good times! Neo Emolga's Avatar
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    SEASON 2

    64. Jarck the Carbink Genderless
    65. Hippita the Turtwig ♀
    66. Elton the Grotle ♂
    67. Wador the Lairon ♂
    68. Sensin the Vespiquen ♀
    69. Kim the Tyrogue ♂
    70. Mag the Slugma ♀
    71. |6| Caagu the Numel
    Spoiler:

    Quest Appearance:
    Sometime during the event. <TIME SENSITIVE: 1 Day & 1 Night Cycle from Quest Open (24 hours)>

    Synopsis:
    Caagu and Mag are best friends and have been since they both hatched. It's Mag's birthday tomorrow, and her favourite thing in the world is self-toasted toast. So Caagu has asked the player to get her a basket of baked goods. He would go himself, but they are spending the whole day together and he won't have time to go and get her them unless he wants to spoil the surprise, so he offers the player two [Oran Berry]s in return for completing the mission.

    Locations Involved:
    (25b) The Superplex Shopping Center East, Floors 3-4 (Food Court: Easy Being Green, Plan B Burgers and Fries, Luminous Sushi, Crescent Bread, Powerhouse Pasta, Stinger Subs and Sandwiches)
    |6| [Basket of Baked Goods]


    Solution:
    Player must go to 25b Superplex Shopping Centre East to the food court, specifically Crescent Bread. They must obtain [Basket of Baked Goods] and then return to Caagu to get their oran berries.

    Rewards:
    x2 [Oran Berry]

    HAPPY ENDING: Caagu gets the [Basket of Baked Goods]
    Caagu and Mag celebrating Mag's birthday with an abundance of baked goods, big and small. Mag was thrilled with her best friend's plan to surprise her with them by getting **EMISSARY NAME** to help him.

    IFFY ENDING: No baked goods, both survive.
    Although Mag did not get any baked goods for her birthday, she spent her day with her best friend Caagu and the two had a lovely time. To this day, she still wonders how much better her day would have been with baked goods.

    BAD ENDING 1: Caagu Survives, Mag Dies
    Caagu was severely affected by the death of his friend Mag. After they celebrated her birthday, she was murdered by a Stalker and shook him to his core. He doesn't know if he will ever recover from the loss of his best friend.

    BAD ENDING 2: Caagu Dies, Mag Survives (and has had the baked goods)
    Mag will always remember her best friend Caagu and the incredible friendship that the two of them shared. She doesn't know if she will ever fully recover from his death, but at least she can always remember her birthday, which they spent together gorging on baked goods.

    If Caagu dies and was never asked about his quest OR the quest was never completed, there will be no statement relating to either of them at the end.

    72. Plana the Gogoat ♀
    73. |1| Maknon the Pancham
    Spoiler:
    Quest Appearance:
    From the very beginning.

    Synopsis:
    Maknon is looking for his younger brother, Nykal. They both lived together in the same apartment on the 7th floor of the Brook Heights Building. When asked, Maknon, usually very cheery, will crumple down when trying to explain that Nykal has been missing for the last week and he doesn't know what has happened to him. Despite what's going on with the Stalkers, Maknon is still very hopeful and optimistic that his brother is still alive somewhere in the city.

    The reality behind the situation is Nykal is locked inside the trunk of an Aerolancer Hovercar. While the kidnapping driver was killed by a Stalker and the car rammed into a support column in the Uniper Hovercraft Hangar, Nykal was left trapped inside. Players need to recover the Aerolancer Hovercar backup key fob and use First Aid on Nykal.

    If Maknon is still alive when Nykal is found, Nykal will be found in bad shape, but still alive. However, if the randomizer kills Maknon, Nykal will be found dead as a result of starvation and suffocation from being in the trunk for too long.

    Participants involved:
    Maknon, Nykal

    Locations involved:
    (80a) Destno Public Housing Complex Floor 37
    |1|{Apartment 397: <Lockpick> / +Fighting+}
    |1|[Aerolancer Hovercar Backup Key Fob]

    (93a) Uniper Hovercraft Hangar Floor 7
    |1|{Aerolancer Hovercar Wreck: Aerolancer Key Fob Lock}
    |1|{Nykal (Unconscious): <First Aid>}

    Solution:
    Players recover the Key Fob from Apartment 397, use it on the Aerolancer Hovercar Wreck, and use the First Aid perk on Nykal.

    Rewards:
    Oran Berry
    Pecha Berry

    Far, far less depressing ending! XD

    HAPPY ENDING - Mission is completed successfully, Nykal is found and healed, and Maknon survives when the game ends.

    Maknon and Nykal, once united again after being separated, helped led the Silvercoal City Defenders volunteer relief effort toward helping Silvercoal City get back on its feet and find those hurt or lost as a result of the Stalker attacks. Their actions lead to the recovery of more than three dozen survivors that never would have found their way home had it not been for their mission to ensure no one got left behind. To this day, they have been known as the "Brothers of Hope," and a monument for their generosity and actions now stands in Greendash Park as a reminder to others to never give into despair.

    BAD ENDING - The players never recover Nykal, but Maknon survives.

    Maknon, having never found his lost brother, had spent the following three years searching on his own, asking anyone who might have seen him for any clues about his whereabouts. However, despite all his efforts and searching, his search turned up empty. As time went on, Maknon's health diminished from crippling depression and his mental state had suffered tremendously. After losing hope and realizing he would never see his lost brother Nykal again, Maknon hung himself in his apartment, leaving a suicide note that only read "hope was never good for anything."

    BAD ENDING - Randomizer kills Maknon before mission is completed (if Nykal hasn't been found, he will be found dead instead of wounded if the players decide to continue the mission anyway).

    Maknon and Nykal, having both been lost to the Stalkers, were only two of many that had been lost as a result of the demonic murderers. Despite their brotherhood and their efforts to remain hopeful in times of despair, it had seemed death had other intentions. As time passed on, those in the city soon forgot about Maknon and Nykal, and all that was left to their names was dust on their graves.

    IFFY ENDING - Randomizer kills Maknon after Nykal recovers and mission is completed. Nykal survives (because randomizer can't hit him once he's been saved).

    Nykal, having lost his brother to the Stalkers, had taken an emotional turn for the worst, swearing pain and punishment on anyone to ever commit a crime as he operated as a dark and terrible vigilante. Instead of becoming a hero, he turned into a villain himself who now preys upon even those for petty theft as he tries to evade the police.


    74. Meetrin the Mantine ♀
    75. Giphlin the Xatu ♀
    76. Kinny the Raticate ♀
    77. Kirsh the Larvitar ♂
    78. Naffin the Scrafty ♀
    79. Hem-Li the Drillbur ♀
    80. |7| Ovben the Goomy
    Spoiler:

    Quest Appearance:
    After a player talks to Pormalu.

    Synopsis:
    Ovben is not a nice pokemon. He has a criminal record, and he's going to manipulate the players into getting what he wants from them. Once he realises that the Emissaries are all in good standing with Pormalu, the chief of police, he gains a ! and plays the victim. He's going to tell a story about how he was wrongly accused of some deed or another, and that Pormalu refuses to listen to his "intel" about the Stalkers. He offers it to the players, but there's one catch: they have to break into the police station and wipe his criminal record clean. With someone's ^small^ body shape (so they can sneak past) OR +Ghost Type+ as well as <Science> and <Security> perks, they'll be able to access the mainframe and wipe all evidence of his criminal record clean. He claims that this is a "last resort" and that he wouldn't ask the players to do so if it wasn't desperate. He says that the intel he has on the Stalkers is going to draw their attention to him, and the only way to escape that is by fleeing the city. But he's on probation, and he's not allowed to leave due to his "wrongful conviction," so the only way out of this is to wipe his slate clean, then he'll give the players the intel, then he'll flee the city.

    He hands the players [Police Station Basement Key] to get in. Why he has it? Don't know.

    All of the above is entirely true aside from two things: he was not wrongfully convicted--he is a complete criminal, and he is 100% guilty of his crimes. Secondly, he has no intel on the Stalkers. If the players choose to complete this quest, they are letting a criminal roam free...and Pormalu won't trust them anymore!

    Locations Involved:
    (15) Silvercoal City Police Station
    {Outdoor Basement Entry: Impenetrable Doors} (Requires [Police Station Basement Key] from |7| Obven during his quest}
    |7| {Police Force Mainframe: <Security>, <Science>, ^Small Pokemon^ / +Ghost Type+}

    Solution:
    If the players complete this, Pormalu will have permanent -1 to all rapports when being interviewed. He is also hesitant to divulge much information about Stalkers, and the players may have to look elsewhere for information.

    Rewards:
    N/A

    HAPPY ENDING: Players choose NOT to help Ovben
    Ovben was quickly shoved back into jail when he found out that **EMISSARY* was not going to help him, and attempted to break into the mainframe himself. He failed, and he is behind bars once more.

    BAD ENDING: Players help Ovben
    After **EMISSARY** helped Ovben escape law enforcement, he was convicted of murder only an hour out of Silvercoal City. Pormalu made a formal statement that had the Emissaries been more vigilant with their research into who they helped and who they didn't, Ovben's victim, a young linoone, would still be alive and well.

    If Ovben's quest is never opened, there will be no statement relating to him at the end.

    81. Finichi the Garbodor ♀
    82. Vivanctus the Eelectross ♀
    83. Lora the Kirlia ♀
    84. Carmin the Gothitelle ♀
    85. Charli the Marill ♂
    86. Amber the Castform ♀
    87. |4| Shellia the Gorebyss ♀
    Spoiler:
    Quest Appearance:
    From the very beginning.

    Synopsis:
    Shellia's mate Yusset the Milotic has gone missing, and asks the players to find him. She reported that he went missing one night when he had been out by the docks talking with Quei. She suspected that he might have been taken by a Stalker, but it's been over two weeks, and those who go missing and end up dead after being killed by a Stalker have never gone missing for longer 24 hours. Because of this, she has hope, but fears that he drowned while unconscious.

    (Yusset was going to be Roulx's first victim, but due to Milotic's natural abilities to calm spirits, Roulx was persuaded to give him a chance to prolong his life by giving him [Bloody Word Search] to complete. This was mostly for Roulx's entertainment. However, after Roulx left the shrine, planning to return later, Yusset found an internal mechanism that dislodged each lantern and they all floated away. This left Roulx unable to get back inside, but trapped Yusset within. With limited water and oxygen in the tomb, Yusset began to dry up and he is barely holding on when the players find him.)

    NOTE: Yusset does NOT know who Roulx is. Roulx used his song to paralyse Yusset before Yusset's Milotic powers of calming kicked in, and Roulx made an effort to hide his identity the whole time Yusset was captured. That and it was nearly pitch-black for the short time that Roulx was there after Yusset's capture. He is no help in determining which citizen Roulx is.

    Participants involved:
    Shellia, Yusset, Quei.

    Solution:
    Yusset can be found inside of Roulx's underwater shrine at (45), but only after players unlock it by collecting the 10 lanterns required. Players must use <First Aid> to revive him. He gives players [Bloody Word Search]. Players must return to Shellia when Yusset has been found so that she gives them |KU| [Silver War Paint]. Yusset will mention this to the players to remind them when he gets found.

    Rewards:
    |KU| [Silver War Paint]

    88. Brenne the Honchkrow ♀
    89. Areggi the Rotom ♂
    90. Quei the Hariyama ♂
    91. Hyrer the Tyrunt ♀
    92. Lychee the Scolipede ♀
    93. Mismit the Sneasel ♂
    94. Dart the Quilfish ♂
    95. Queloon the Tranquill ♀
    96. Min the Solosis ♂
    97. Bardroni the Reuniclus ♀
    98. Lillian the Remoraid ♀
    99. Torqueal the Ampharos ♂
    100. Krikle the Roggenrola ♂
    101. Mas the Plusle ♀
    102. Skikk the Skorupi ♀
    103. Mirad the Drapion ♀
    104. Barnaby the Popplio ♂
    105. Talm the Throh ♂
    106. Blussy the Venomoth ♀
    107. |23| Pasco the Jigglypuff
    Spoiler:
    Quest Appearance:
    Day 2, day cycle.

    Synopsis:
    Someone has been harassing Pasco by leaving her nasty voicemails and sending her hate mail, and she's not entirely sure why. She admits that sometimes she cuts people off in traffic and doesn't hold open doors for people, but she doesn't have any known enemies. She asks the players if they can help her figure out who it is.

    Locations Involved:
    (37d) Sentarix Corporate Office, Floors 31-40
    |23| {Password-protected Computer: <Science>}


    Solution:
    Players must find =Work Email= in order to discover that Latime is the one who has been harassing Pasco. Pasco will claim that she accidentally gave Latime the wrong kind of body polish and overcharged her for it, and although she offered a refund, Latime just complained and left, claiming she would never come back. Latime, deciding it would be more fun to take revenge by harassing Pasco, began to throw her nasty letters and voicemail.

    Participants involved:
    Pasco

    Rewards:
    x1 [Verve Syringe]

    HAPPY ENDING: Pasco discovers who her harasser is.
    Pasco is ever grateful to the Emissaries for figuring out who the person harassing her was. Latime was given a formal warning by Silvercoal City police about her constant harassing, and she has not attempted to contact Pasco since.

    BAD ENDING 1: Quest is opened but incomplete
    Pasco is still being harassed by someone within the city. She is frustrated and a little scared, and wishes with all her heart that the Emissaries helped her when she asked for it. She can barely sleep at night, fearing that whoever is sending her nasty letters and leaving her creepy voicemails is going to show up at her house and attempt to harass her further.

    108. Jaxee the Abra ♂
    109. |14| Hattika the Ninetales
    Spoiler:
    Quest Appearance:
    Relatively early, about on Day 4 or 5 (definitely well before they find out she's a Stalker)

    Synopsis:
    Hattika has lost a very important necklace of hers, one that was given to her by her late mother. It's one of the very few last remaining family heirlooms she has to remember her by, so she desperately wants to get it back because of the sentimental value it has to her. She isn't sure where or when she lost it either, which has her even more worried, but she believes it might have been while she was out shopping.

    Finding the necklace isn't too difficult, but might take a bit of time simply given how many locations there are to search through. When they find it at the Golden Sunrise Furniture Store, they find out she lost it because the chain broke, but it can be fixed by someone who has Repair.

    Locations Involved:

    (18) Golden Sunrise Furniture Store
    |14| {Narrow Enclosure: ^Small Pokémon^}
    |14| [Gold and Ruby Necklace: <Repair>]


    Solution:
    Players must find the necklace, repair it, and give it back to Hattika.

    Participants involved:
    Hattika

    Rewards:
    Cheri Berry
    Aspear Berry

    HAPPY ENDING: Players complete Hattika's side quest AND they Exorcise her and/or Complete Sin Purge Ritual
    Hattika, despite having succumbed to the Enthraller known as "Annul," was saved and purified by the actions of the Emissaries. After many nights of torment, she was given a chance at redemption, was purified in body and soul, and now rests comfortably in Utopia alongside her mother and father. Her mother's gold and ruby necklace was buried with her body, a sign that despite the dark evils of the Abyss that had plagued so many Pokémon of Valdyne, hope and redemption still lives in all of them forever and the bond of family is one that refuses to ever be broken.

    IFFY ENDING 1: Players complete Hattika's side quest, but she is Assassinated instead.
    Hattika, having been overtaken by the Enthraller known as "Annul," was put down by the actions of the Emissaries, leaving no trace of her body and soul. Despite the fact it had stopped Annul's destructive and demonic mind-wiping actions against many Pokémon, all that was left to her memory was her mother's necklace. Sometimes those who look upon it claim they can sometimes hear the weeping of a mother in a far off realm...

    IFFY ENDING 2: Players never complete the side quest, but the players Exorcise her and/or Complete Sin Purge Ritual
    Thanks to the actions of the Emissaries, Hattika, having been plagued and ravaged internally by the Enthraller known as "Annul," had been finally freed of her dark enslavement to the dark entity's will. Her mother's necklace, however, was never recovered and Hattika's body was buried without it, and as a result, the little that Hattika had left to remember her mother was forever lost and would always be separated from her...

    BAD ENDING 1: Players Assassinate Hattika and never complete her side quest.
    Hattika, having been overtaken by the Enthraller known as "Annul," was put down by the actions of the Emissaries, leaving no trace of her body and soul. Though it destroyed and forever stopped Annul's destructive actions from harming more Pokémon, no memory of Hattika or her family remains, and for one mother up above, torment and sadness still remains. It seems despite Annul's destruction, it found a way to inflict torment upon those even in Utopia.

    110. Symbol the Durant ♂
    111. Chahloo the Bronzong Genderless
    112. Rocky the Nidorino ♂
    113. Phontox the Banette ♂
    114. Utab the Bouffalant ♂
    115. Latime the Bergmite ♀
    116. Vern the Machoke ♂
    117. A.J. the Barbaracle ♂
    118. Haime the Surskit ♀
    119. Fleck the Masquerain ♀
    120. Eppiny the Swirlix ♀
    121. Nairek the Maractus ♀
    122. |15| Mustle the Cacturne
    Spoiler:
    Quest Appearance:
    After Nairek gets arrested for the =Incriminating Note= (part of Philter's route)

    Synopsis:
    Mustle is a very wealthy pokemon with a reputation to uphold. When his mate gets arrested after the incriminating note is found, Mustle asks the players to consult Mac the Glameow, who is his attorney. He's suddenly asking himself if he wants to be associated with a criminal, and finds his love and loyalty to Nairek dwindling. He wants to file for divorce and says that he wants the player to deliver a formal separation notice to Mac, who will prepare the divorce papers. The player must then return to Mustle, who will reward them with an Adrenaline Syringe.

    Locations Involved:
    N/A

    Solution:
    Players can either go to Mac and deliver the application, or they can sit by and do nothing. Going to Mac and getting the divorce papers results in a bad ending.

    Participants involved:
    Mustle the Cacturne, Mac the Glameow

    Rewards:
    [Adrenaline Syringe]

    HAPPY ENDING: Player opens the mission but does not deliver divorce papers; both live
    Mustle is ever relieved that his plans to divorce Nairek were never realised. He admitted everything to her and now their marriage is stronger than ever. Mustle knows that he came to the players in a time of weakness and regrets ever doing so. He remains grateful to the Emissary who received his request but elected not to follow through with it, and now the couple may recover from the Stalker scare and move on as a strong, loving couple.

    IFFY ENDING: Player delivers divorce papers; both live
    Mustle filed for divorce the second Nairek got out of prison. She was absolutely heartbroken, especially after being cleared, but Mustle remains adamant that it had to happen. He moved away, taking most of his fortune with him, and now wonders if he made the right call after all. Nairek has been utterly miserable since the split, and believes she no longer has a true purpose in life. After the loss of her friend Satia, and now her mate Mustle, Nairek will never be the same.

    BAD ENDING 1: Mission is opened; Mustle is killed, Nairek lives
    Nairek's relationship with her mate, Mustle, had been rocky at the time of his murder. She now resides in his home, which feels like an empty, lifeless shell to her now. Despite his desire for divorce, Nairek was given much of her mate's property and belongings in his will. She would give it all up just to see his face one last time.

    BAD ENDING 2: Mission is opened; Mustle lives, Nairek is killed (can be tweaked depending on mission outcome)
    Mustle regrets ever giving any thought to divorcing his mate. After her death, he realised that divorcing her would have been a terrible mistake, and feels constant shame for ever posing the idea in his mind. He mourns the loss of his mate daily, never fully forgiving himself for thinking the worst of her when she was in custody as a possible suspect. He can't help but wonder; if he had been there for her, would she have died at all?


    123. Turren the Beartic ♂
    124. Kure the Doublade Genderless
    125. |17| Yasma the Vanillish
    Spoiler:
    Quest Appearance:
    After/if players complete |16| Caspix's Quest.

    Synopsis:
    Yasma has received the letter written by Caspix to her. She knows that and Emissary wrote it and wants advice on what she should do. She still love Caspix but she fears that if they get back together, the same thing is going to happen and she'll get her heart broken again. She asks the player for advice and wants them to procure more proof that he means what he says. She says she once gave him a painting that she did as a vanillite, when she had better control of her tiny arms. The painting meant a lot to her, and if he kept it instead of throwing it away when they split up, she'll know that he truly meant what he said.

    Locations Involved:
    (85) Solace Plaza
    |17| {Deranged homeless Munna: Adrenaline Syringe}
    [Yasma's Painting]


    Solution:
    Players must find Yasma's painting at Solace Plaza being held by a homeless Munna who wants an adrenaline syringe in exchange for the painting. The player can either go to Caspix for an explanation, or take it directly to Yasma. If the player takes it to Caspix, they will discover that the painting was stolen one night and he even has the police report on it to prove it. He says that he adores that painting and would never want Yasma to think he willingly parted with it. However, if the player takes the painting to Yasma, she will say that the fact that a random Munna had it is proof enough for her that getting back together with Caspix is a bad idea.

    Participants involved:
    Yasma, Caspix

    Rewards:
    [Adrenaline Syringe] (since they had to dish one out for the Munna. Reward is the same regardless of outcome)

    HAPPY ENDING: Player brings the police report and the painting to Yasma; Yasma and Caspix get together again and both live
    Yasma and Caspix are happier now than ever. The two ice-types were a little hesitant to get back together purely because of Stalker attacks, but they are grateful that it pushed them to do so because their lives have drastically improved. They have learned from the mistakes they made in their relationship the first time and are better for it. Both Pokémon are eternally grateful that the Emissaries helped them reunite.

    IFFY ENDING: Players never ask Caspix about the painting and he and Yasma never get back together; both live
    Caspix is still waiting for Yasma's answer. After she determined that he was not worth risking heartbreak over, Yasma elected not to contact her ex-mate about his letter and the two have not spoken since. After the Stalkers had been removed from Silvercoal City, Yasma elected to move away and start a new life somewhere far, far away.

    BAD ENDING 1: Caspix dies; Yasma lives
    Got together: Yasma's heart was once again shattered by Caspix, although this time it was brought about by his death. The crushing feeling of depression overwhelmed her and she suffered many weeks of emotional torment. They had not had a chance to rekindle their relationship before he was killed, even though that was what the two of them had wanted. She is grateful to the Emissaries who tried to help her and Caspix get back together, however, and is thankful that she got one final chance to believe in him again.

    Didn't get together: After Caspix's death, Yasma had to wonder if she made the right call not responding to his letter. She was on good terms with him for the most part, and it stung like nothing else once she learned of his death. She has since visited his apartment to collect things that were once hers which his family allowed, which revived old feelings and an ocean of regret. Her guilt has not subsided, and some days she feels like life is just not worth it.

    BAD ENDING 2: Caspix lives; Yasma dies
    Got together: Caspix's heart was once again shattered by Yasma, although this time it was brought about by her death. The crushing feeling of depression overwhelmed him and he suffered many weeks of emotional torment. They had not had a chance to rekindle their relationship before she was killed, even though that was what the two of them had wanted. He is grateful to the Emissaries who tried to help him and Yasma get back together, however, and is thankful that he got one final chance to tell her how he felt.

    Didn't get together: Caspix has not been able to move on from his ex-mate's tragic and sudden death. He is thankful that he managed to send off that final letter and express his feelings, but he is saddened that Yasma did not feel the same way. He wishes he still had the painting she once gave him; after it was stolen from his apartment, he had tried to find it for months without success. At least if he had the painting, he could have something special to remember her by. Caspix doesn't know if he will ever truly recover from Yasma's death.


    126. Wanaloo the Bonsly ♂
    127. Uru the Sudowoodo ♂
    128. Mahyen the Nosepass ♀

  4. #4
    Cheers and good times! Neo Emolga's Avatar
    Senior Administrator

    Join Date
    Mar 2013
    Location
    New Jersey
    Posts
    17,433
    SEASON 2

    Search Quests/Civilian Quest Item Locations:
    Are all available from the beginning - a search quest will not appear after a location has already been searched

    SILVERCOAL CITY EAST

    (1d) Floors 31-40
    |5| {Tightly-Sealed Locker: <Lockpick> / +Fighting Type+}
    {Minty the Pom-Pom Oricorio: <First Aid>}
    Spoiler:

    Synopsis: Minty the pom-pom oricorio has been struck by what appears to be a rock-type move and shoved into a locker. Upon rescuing her and asking what happened, she says she got into a fight with some pretty nasty pokemon. She sounds entirely fearless and merely annoyed at the whole outcome, squawking about it in anger.

    She emphasises to the player that her friends Minty and Floyd are scattered about the city and they, like her, need help. She says that all three of them dream of escaping the city together to live in peace somewhere without technology--how pokemon were meant to be.

    Locations Involved:
    (1d) Sunspot Apartment Tower, Floors 31-40
    {Tightly-Sealed Locker: <Lockpick> / +Fighting Type+}
    {Minty the Pom-Pom Oricorio: <First Aid>}


    (34d) Jetstone Apartment Building, Floors 31-40
    {Locked Vent: <Lockpick>, ^Large Pokémon^}
    {Tinker the Skitty: <First Aid>}


    (87d) OmniCore Engineering Complex, Floors 21-30
    {Malfunctioning Cell: <Science>, +Electric Type+}
    {Floyd the D-Lycanroc: <First Aid>}


    Reward:
    N/A

    HAPPY ENDING: All Three Survive
    Minty, Tinker and Floyd escaped the wrath of the Stalkers successfully, and completed their combined dream of moving out of the city and into the countryside, where each of them could pursue a life free of modern technology. To this day, they still remember fondly the face(s) of **EMISSARY/S HERE**.

    IFFY ENDING: Two Survive, One Dies
    After Floyd/Tinker was confirmed missing and was never found, Floyd/Tinker and Minty struggled to move on without their friend. The two drifted, unable to keep their friendship alive without the third member, and both remain in separate parts of Silvercoal City, hoping to one day build up their funds and eventually move away.

    BAD ENDING 1: One Survive, Two Die
    After her two friends were declared missing and were never found, Minty suffered from severe depression until she resorted to local gang activity in the hopes that the gang's deep-seated influence could get her information on either of her friends. Minty has since been convicted of several gang-related crimes, and was sentenced to ten years in Silvercoal City Jail.

    BAD ENDING 2: All Three Die
    Whispers of three friends who were injured throughout Silvercoal City during the Stalker attacks who were never discovered died down as time went on. Some claim that the Emissaries could have saved all three had they been more vigilant.


    (5b) Floors 11-20
    |18|, |19| {Safety Deposit Box: LRP Keycard Slot}
    [Blue Glass Necklace]


    (6b) Whitehall Apartments, Floors 11-20 (Floor 11)
    |16| {Apartment No. 118: Icicle Slot} (Needs [118 Icicle Key] from Caspix)
    [Treasured Pen]


    (7) Greendash Park

    (10) Patriarch Stadium (Abandoned)
    |20| [Rare Flower]

    (13) Good As New Repair Shop
    |9| [Spare Valvo Tyre]


    (14) Eastbound Shopping Center
    |20| [Energy Powder]


    (15) Silvercoal City Police Station
    |7| {Police Force Mainframe: <Security>, <Science>, ^Small Pokemon^ / +Ghost Type+}


    (16) The Pormalu Residence

    (18) Golden Sunrise Furniture Store
    |14| {Narrow Enclosure: ^Small Pokémon^}
    |14| [Gold and Ruby Necklace: <Repair>]


    (20c) Floors 21-30
    |10| {Tiny Crevice: ^Small Pokemon^}
    [Suspicious Admission]


    (21) Sea Guardian Apartments
    |25| [Uncut Quartz]

    (21d) Floors 31-40[/b][/u]

    (22a) The Diadem Building, Floors 1-10 (Mayton Foods)
    |20| [Energy Root]
    (22g) Floors 61-70 (High-Link Communications)
    |13| {IT Support Helpdesk Room: <Lockpick>}
    |13| {High Upper Shelf: ^Large Pokémon^}
    |13| [Pokédobe Photopop Zeta Disc]


    (23a) Floors 1-10 (Baycircle Radio Broadcasting (BRB))
    |8| {Electronic Data Collector: <Science>}
    [Security Data Module]
    (23e) Floors 41-50 (Special Center Productions (SCP))


    (24) The Superplex Shopping Center West
    |13| [Apartment 274 Key]
    (24a) Floors 1-2 (Juno's Cafe, A Brighter You, Nutrition Now)
    |20| [Heal Powder]
    (24c) Floors 5-6 (Finer Fitness, Office Marvels, Today's Wellness Gift Store)
    |3| [Handheld Computer - Armless Edition] (Today's Wellness Gift Store)


    (25) The Superplex Shopping Center East
    (25b) Floors 3-4 (Food Court: Easy Being Green, Plan B Burgers and Fries, Luminous Sushi, Crescent Bread, Powerhouse Pasta, Stinger Subs and Sandwiches)
    |6| [Basket of Baked Goods]

    (26d) Floors 31-40 (McBuck Insurance)

    (28) Silvercoal Medical Center
    |25| [Uncut Obsidian]
    (28e) Floors 31-40 (Dialysis, Burn Unit, Clinical Trial Center)
    |20| [Revival Herb]


    (29b) Hazel Plaza Alleyway
    |8| {Alley Camera System: <Security>}
    [Security Data Module]

    (30) Silvercoal City Library
    |10| {Locked Security Room: Keyhole Slot}
    [Security Tape - Suspicious Footage]
    (30d) Floors 10-12
    |12| [The Temperate War]

    (32a) Sublevels B3-B1 (Swimming pool, training dojo, weightlifting room)
    (32c) Floors 4-6 (Fitness Classrooms A, B, C, D, and E)
    |20| [Calming Herb]


    (33) Eternity Bank
    |25| [Uncut Ruby]
    (33b) Floors 2-6 (Eternity Bank Corporate Offices)
    |8| {Eternity's Hidden Camera: <Security>}
    [Security Data Module]

    (34) Jetstone Apartment Building
    |24| {Helpful Leavanny: Lost Deflated Ball}
    Turns [Lost Deflated Ball] into [Lost Ball]
    (34c) Floors 21-30
    |13| {Apartment 274: 274 Emblem Key Hole}
    {Joseph the Emolga and Xanthe the Flareon: Need for Pokédobe Photopop}
    Spoiler:
    Quest Appearance: Once players access our apartment (midway through game)

    Synopsis:
    When the players come to 34c Jetstone Apartment Building Floor 29, they'll come across this:

    (34c) Jetstone Apartment Building Floor 29
    |13| {Apartment 274: 274 Emblem Key Hole}

    The [Apartment 274 Key] is at (24) The Superplex Shopping Center West exterior. Once the players use the lost key for the apartment, they'll be greeted by us! As it turns out, Joseph and Xanthe are working on a hit new game, but the files for the Pokédobe Photopop program got corrupted, and they need a new copy if they want to complete the game.

    Locations Involved:

    (24) The Superplex Shopping Center West
    |13| [Apartment 274 Key]

    (34c) Jetstone Apartment Building Floor 29
    |13| {Apartment 274: 274 Emblem Key Hole}
    {Joseph the Emolga and Xanthe the Flareon: Need for Pokédobe Photopop}

    (22g) The Diadem Building Floor 62 (High-Link Communications)
    |13| {IT Support Helpdesk Room: <Lockpick>}
    |13| {High Upper Shelf: ^Large Pokémon^}
    |13| [Pokédobe Photopop Zeta Disc]

    Solution:
    The program discs can be found at (22g) High-Link Communications, but the players need to use Lockpick first, and then have a large Pokémon reach up to get to the upper shelves to get the Pokédobe Photopop Zeta Disc.

    Participants involved:
    Joseph, Xanthe

    Rewards:
    A special token for all!!! :D

    HAPPY ENDING: Players retrieve the [Pokédobe Photopop Zeta Disc] and deliver it to Joseph and Xanthe.
    Joseph and Xanthe, having been given a new copy of Pokédobe Photopop to continue the work on their game, were able to release it to a very happy and avid audience. As a result of the game's success, the indie company has been looking to expand its staff and continue making exciting game releases.

    BAD ENDING: Players receive the quest, but they never complete it.
    Joseph and Xanthe, unable to come up with an alternative to the graphics application they needed to complete their game, were forced to abandon the project. After grumbling and growing bored, to this day, they have instead decided to play pranks and pester a local married Pikachu couple down the street.

    (34d) Floors 31-40
    |5| {Locked Vent: <Lockpick>, ^Large Pokémon^}
    {Tinker the Skitty: <First Aid>}
    Spoiler:

    Synopsis: Tinker the Skitty is eternally grateful to whoever rescues her. She spiels non-stop thank yous and gushes with gratitude, saying that she was shoved up into the vent by some "nasty pokemon" who targeted her and her two friends, Minty and Floyd.

    She emphasises to the player that her friends Minty and Floyd are scattered about the city and they, like her, need help. She says that all three of them dream of escaping the city together to live in peace somewhere without technology--how pokemon were meant to be.

    Locations Involved:
    (1d) Sunspot Apartment Tower, Floors 31-40
    {Tightly-Sealed Locker: <Lockpick> / +Fighting Type+}
    {Minty the Pom-Pom Oricorio: <First Aid>}


    (34d) Jetstone Apartment Building, Floors 31-40
    {Locked Vent: <Lockpick>, ^Large Pokémon^}
    {Tinker the Skitty: <First Aid>}


    (87d) OmniCore Engineering Complex, Floors 21-30
    {Malfunctioning Cell: <Science>, +Electric Type+}
    {Floyd the D-Lycanroc: <First Aid>}


    Reward:
    N/A

    HAPPY ENDING: All Three Survive
    Minty, Tinker and Floyd escaped the wrath of the Stalkers successfully, and completed their combined dream of moving out of the city and into the countryside, where each of them could pursue a life free of modern technology. To this day, they still remember fondly the face(s) of **EMISSARY/S HERE**.

    IFFY ENDING: Two Survive, One Dies
    After Minty/Floyd was confirmed missing and was never found, Minty/Floyd and Tinker struggled to move on without their friend. The two drifted, unable to keep their friendship alive without the third member, and both remain in separate parts of Silvercoal City, hoping to one day build up their funds and eventually move away.

    BAD ENDING 1: One Survive, Two Die
    After her two friends were declared missing and were never found, Tinker suffered from severe depression until she resorted to local gang activity in the hopes that the gang's deep-seated influence could get her information on either of her friends. Tinker has since been convicted of several gang-related crimes, and was sentenced to ten years in Silvercoal City Jail.

    BAD ENDING 2: All Three Die
    Whispers of three friends who were injured throughout Silvercoal City during the Stalker attacks who were never discovered died down as time went on. Some claim that the Emissaries could have saved all three had they been more vigilant.


    (35) Brookheights School
    |24| {Crying Budew: Lost Ball}
    Spoiler:
    Synopsis:
    This little budew, Likvir, has lost his ball. He was playing with it outside but it was struck by a passing car and bounced over the fence. He asks the players to find it for him and bring it back. If the player brings it back deflated, he asks that the player find someone to mend it first.

    Locations Involved:
    (37) Sentarix Corporate Office
    [indent]{Tall tree: ^Large Pokemon^ / +Flying Type+}
    |24| [Lost Deflated Ball]

    [b][u](34) Jetstone Apartment Building
    [indent]|24| {Helpful Leavanny: Lost Deflated Ball}
    Turns [Lost Deflated Ball] into [Lost Ball]

    Solution:
    Players must obtain the deflated ball from (37) and then find the helpful Leavanny in (34) to mend the ball. They may then return it to Likvir.

    Participants involved:
    (Both unlisted NPCs) Likvir, Helpful Leavanny

    Rewards:
    |25| [Uncut Amethyst]

    HAPPY ENDING: Quest completed
    Likvir the Budew is extremely happy to have his ball back. It was his prized possession and the only thing he had left of his older brother, who was killed shortly after he moved out of home. Likvir has held on more tightly to that ball than before, and he plans never to let it slip from his vines again.

    BAD ENDING 1: Quest incomplete
    Likvir was highly disappointed that he never saw his ball again. As the days passed, he became more and more angry with the world for taking away his one prized possession. He was suspended from school two weeks later when he got into a fight with another Pokémon who teased him about the ball, and attacked the teacher who tried to break it up. Likvir's parents are currently organising for him to meet with a child psychologist, for fear that the loss of his ball, in connection with his dead brother, may cause him trauma in the future. They wished the Emissaries tried harder.

    (35b) Floors 6-10 (Preschool and Kindergarten)
    (35g) Brookheights Parking Lot
    |25| [Uncut Emerald]

    (37) Sentarix Corporate Office
    {Tall tree: ^Large Pokemon^ / +Flying Type+}
    |24| [Lost Deflated Ball]
    (37d) Floors 31-40
    |23| {Password-protected Computer: <Science>}
    (37e) Floors 41-50

    (39d) Floors 31-40

    (43a) Ground level: Lobby, Shopping Arcade, Floors 1-10

    (46c) The Seawish Tower Floors 21-30
    |8| {Apartment Security Camera: <Security>}
    [Security Data Module]


    (47c) Azure Waters Tower, Floors 16-22
    |20| {Sick Corsola: x6 Herbs Needed}
    Spoiler:
    Synopsis:
    A young male corsola who lives in apartment #219 needs help with his sick cousin. His cousin is sick with an illness that can only be cured with six items of herbal medicine: x1 [Rare Flower], x1 [Heal Powder], x1 [Energy Powder], x1 [Energy Root], x1 [Revival Herb], and x1 [Calming Herb]. He asks the player to do this for his cousin. He cannot pay.

    Locations Involved:
    (10) Patriarch Stadium (Abandoned)
    |20| [Rare Flower]

    (14) Eastbound Shopping Center
    |20| [Energy Powder]


    (22a) The Diadem Building, Floors 1-10 (Mayton Foods)
    |20| [Energy Root]


    (24a) The Superplex Shopping Center West, Floors 1-2 (Juno's Cafe, A Brighter You, Nutrition Now)
    |20| [Heal Powder]


    (28e) Silvercoal Medical Center, Floors 31-40 (Dialysis, Burn Unit, Clinical Trial Center)
    |20| [Revival Herb]


    (32c) Silvercoal City Fitness Center, Floors 4-6 (Fitness Classrooms A, B, C, D, and E)
    |20| [Calming Herb]



    Solution:
    Players must find the six herbal medicine items and deliver them back to the sick corsola.

    Participants involved:
    N/A

    Rewards:
    N/A

    HAPPY ENDING: All six herbs were given to the sick Corsola
    The sick cousin of the Corsola who asked the Emissaries for help has recovered. She is grateful not only to her cousin for seeking out help, but to the Emissaries as well. The two cousins now live happily and free of stress. The sick cousin was able to take up work again, and their financial standing and overall happiness has never been greater.


    BAD ENDING 1: Mission is never completed
    The Corsola who sought the help of the Emissaries has been unable to help his cousin, and her health has rapidly declined. The Corsola, desperate, began shady activities to raise money to get his cousin the expensive herbs required for her recovery. However, he was recently arrested by local police and faces criminal charges of up to five years imprisonment...while his sick cousin lies alone in a makeshift bed, barely holding on.

    If the mission isn't opened, nothing will be mentioned about it.





  5. #5
    Cheers and good times! Neo Emolga's Avatar
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    SEASON 2

    SILVERCOAL CITY WEST


    (49) Runner Chemical Plant (Abandoned)
    |9| {Muj the Charmeleon's Broken-Down Valvo: <Repair>, Missing Tyre, Missing Work Boot}

    Spoiler:
    Synopsis:
    Poor old Muj has a flat tyre! But wait, that's not all! His engine's leaking and he's even missing one of his trusty work shoes. He asks the player if they could help him get them back. He knows that Valvos are outdated pieces of toss, but he still loves them, and he will always choose a wheeled Valvo over the new hovercrafts. He says the boot should be nearby, as it flew off while he was driving after he lost control of the car because the tyre popped. He says that you can buy a tyre from a repair shop.

    Locations Involved:
    (53c) Titancross Manufacturing Plant (Abandoned), Floors 21-30
    |9| [Missing Work Boot]


    (13) Good As New Repair Shop
    |9| [Spare Valvo Tyre]


    Solution:
    Players must find [Spare Valvo Tyre], [Missing Work Boot] and also use <Repair> to fix the leak in the broken down Valvo's engine.

    Rewards:
    x2 [Pecha Berry]

    HAPPY ENDING: All conditions were met
    Muj the Charmeleon, with a Valvo as good as new, was thrilled with the help that the Emissaries offered him. In secret, he was a millionaire inspired by random acts of kindness. After he was helped by the foreign strangers, he elected to donate $3 million in the Emissaries' name to the homelessness foundation, twenty other local charities, and hospitals.

    IFFY ENDING: All three conditions are not met, but the quest was opened/some conditions were met
    Muj the Charmeleon was disheartened by the fact that, although he asked for help, he never received it. Disappointed, Muj had to wait hours for the towtruck and never found his missing shoe. He left Silvercoal City and returned to his multi-billion dollar corporation in another state.

    If the quest is never opened, nothing will be said about it at the end.



    (51a) Sentinel Incorporated Steel Mill, Sublevels B5-B1
    |8| {Tall Computer: <Science>, ^Large Pokemon^}
    [Security Data Module]
    (51b) Floors 1-5

    (53c) Titancross Manufacturing Plant (Abandoned), Floors 21-30
    |9| [Missing Work Boot]

    (54c) Northwind School, Floors 11-15 (Middle School)
    |8| {Security Access: <Security>}
    [Security Data Module]


    (56) Vale Housing Project
    |21| Sigra the Bunnelby
    Spoiler:
    Synopsis:
    Sigra the Bunnelby has lost all of his siblings! He is one of six, and he needs the Emissaries to find his five brothers and sisters. He says that they are all in Silvercoal City West, and hopefully haven't wandered too far.

    Locations Involved:
    (59) Silvercoal City Courthouse
    |21| #Deep Pitfall Trap, Ground# (Deals 2 points of Ground-type damage)
    {Bente the Bunnelby: First Aid}

    (65c) Newhill Sewage Treatment Plant, Floors 11-20
    |21| #Malfunctioning Machinery, Steel# (Deals 2 points of Steel-type damage)
    {Udim the Bunnelby: First Aid}

    (73) Inspiration Inc. Chemical Plant (Abandoned)
    |21| #Ice Mace, Ice# (Deals 2 points of Health damage)
    Poppy the Bunnelby

    (74b) Starbelt Manufacturing Plant (Abandoned), Floors 1-10
    |21| #Relentless Whispers, Ghost# (Deals 1 point of Sanity damage; 100% chance to confuse)
    Renni the Bunnelby


    (75b) Dovac Foods Manufacturing Plant (Abandoned) Floors 1-6
    |21| #Dragonbreath, Dragon# (Deals 2 points of Health damage) (100% chance of Paralysis)
    {Wolk the Bunnelby: First Aid}



    Solution:
    Players must find all five siblings, who are all within trapped areas.

    Participants involved:
    Sigra, Bente, Udim, Poppy, Renni and Wolk (all non-listed NPCs).

    Rewards:
    x2 [Oran Berry]

    HAPPY ENDING: All siblings are recovered
    Sigra the Bunnelby and his five siblings, Bente, Udim, Poppy, Renni and Wolk, are all safe and sound thanks to the Emissaries. The six siblings are so grateful to the Emissaries and inspired by their selflessness that they each took up a career dedicated to helping others and bettering the living conditions of the city. Collectively, they have since helped over a hundred Pokémon.

    BAD ENDING 1: Some or none of his siblings are recovered
    Sigra the Bunnelby never saw his siblings again. He suspects some of them are dead, and others are sick and unable to rejoin with him. Without his siblings, Sigra faced the horrible feeling of loneliness and despair. His family was all he had, and the fact that the Emissaries never bothered to attribute any measure of value his and his family's well-being has caused him to question their real motivations. He now stalks about the dirty streets of Silvercoal City, defaming the likes of the Emissaries and leading rallies with other Pokémon whose lives meant nothing to the so-called "saviours" of Silvercoal City.


    (59) Silvercoal City Courthouse
    |21| #Deep Pitfall Trap, Ground# (Deals 2 points of Health damage)
    {Bente the Bunnelby: First Aid}
    (59b) Floors 6-10

    (60a) Floors 1-10
    (60b) Floors 11-20


    (63b) Floors 1-10 (Main cells and administrative offices)
    (63e) Parking Lot
    |25| [Uncut Topaz]

    (65) Newhill Sewage Treatment Plant
    |8| {Security Files: <Security>, ^Small Pokemon^}
    [Security Data Module]
    (65c) Floors 11-20
    |21| #Malfunctioning Machinery, Steel# (Deals 2 points of Health damage)
    {Udim the Bunnelby: First Aid}

    (70) Innocuous Investigations

    (73) Inspiration Inc. Chemical Plant (Abandoned)
    |21| #Ice Mace, Ice# (Deals 2 points of Health damage)
    Poppy the Bunnelby

    (74b) Floors 1-10
    |21| #Relentless Whispers, Ghost# (Deals 1 point of Sanity damage; 100% chance to confuse)
    Renni the Bunnelby

    (75b) Floors 1-6
    |21| #Dragonbreath, Dragon# (Deals 2 points of Health damage) (100% chance of Paralysis)
    {Wolk the Bunnelby: First Aid}
    (75c) Floors 7-12


    (77) Starwatcher Skyscraper (Abandoned)
    |18| {Unconscious Sawsbuck: <First Aid>}
    (77g) Floors 61-70

    (80) Destno Public Housing Complex
    |25| [Uncut Sapphire]
    (80a) Floors 1-10
    |1|{Apartment 397: <Lockpick> / +Fighting+}
    |1|[Aerolancer Hovercar Backup Key Fob]
    [/indent]

    (81) Javelin Manufacturing Plant

    (83c) Floors 21-30
    (83d) Floors 31-40
    |8| {Data Files: <Security>}
    [Security Data Module]


    (84) Calstone Medical Offices
    |22| [Expensive Camera]
    (84a) Floors 1-10
    |22| [Camera Lenses and Cases]


    (85) Solace Plaza
    |17| {Deranged homeless Munna: Adrenaline Syringe}
    [Yasma's Painting]


    (87) OmniCore Engineering Complex
    |25| [Uncut Tigers-Eye]
    (87b) Floors 1-10
    (87d) Floors 21-30
    |5| {Malfunctioning Cell: <Science>, +Electric Type+}
    {Floyd the D-Lycanroc: <First Aid>}
    Spoiler:

    Synopsis: Floyd the daytime Lycanroc is scared, excited to see a friendly face, and desperately wants to reward the player for helping, but knows that he is too broke. He seems frantic, a little scatterbrained, and really anxious to get back to his friends.

    He emphasises to the player that his friends Minty and Tinker are scattered about the city and they, like him, need help. He says that all three of them dream of escaping the city together to live in peace somewhere without technology--how pokemon were meant to be.

    Locations Involved:
    (1d) Sunspot Apartment Tower, Floors 31-40
    {Tightly-Sealed Locker: <Lockpick> / +Fighting Type+}
    {Minty the Pom-Pom Oricorio: <First Aid>}


    (34d) Jetstone Apartment Building, Floors 31-40
    {Locked Vent: <Lockpick>, ^Large Pokémon^}
    {Tinker the Skitty: <First Aid>}


    (87d) OmniCore Engineering Complex, Floors 21-30
    {Malfunctioning Cell: <Science>, +Electric Type+}
    {Floyd the D-Lycanroc: <First Aid>}


    Reward:
    N/A

    HAPPY ENDING: All Three Survive
    Minty, Tinker and Floyd escaped the wrath of the Stalkers successfully, and completed their combined dream of moving out of the city and into the countryside, where each of them could pursue a life free of modern technology. To this day, they still remember fondly the face(s) of **EMISSARY/S HERE**.

    IFFY ENDING: Two Survive, One Dies
    After Minty/Tinker was confirmed missing and was never found, Minty/Tinker and Floyd struggled to move on without their friend. The two drifted, unable to keep their friendship alive without the third member, and both remain in separate parts of Silvercoal City, hoping to one day build up their funds and eventually move away.

    BAD ENDING 1: One Survive, Two Die
    After his two friends were declared missing and were never found, Floyd suffered from severe depression until he resorted to local gang activity in the hopes that the gang's deep-seated influence could get him information on either of his friends. Floyd has since been convicted of several gang-related crimes, and was sentenced to ten years in Silvercoal City Jail.

    BAD ENDING 2: All Three Die
    Whispers of three friends who were injured throughout Silvercoal City during the Stalker attacks who were never discovered died down as time went on. Some claim that the Emissaries could have saved all three had they been more vigilant.


    (88c) Floors 21-30

    (89) Macanan Textile Manufacturing
    |8| {Complicated Computer System: <Science>}
    [Security Data Module]
    (89a) Floors 1-10


    (91) Silvercoal City Synth Power Plant
    |25| {Panicking Noivern: <Diplomacy>}
    Spoiler:
    Synopsis:
    This Noivern is extremely agitated, and the only thing that can calm her down is the delivery of all ten of her precious lost jewels. She recently went for a fly across Silvercoal City, but suddenly got a migraine as she was flying and lost all of her gems after nearly falling unconscious. She suspects that they are scattered about the city in no particular order, and hopes with all her heart that the players can recover them for her.

    Locations Involved:
    (35) Brookheights School
    |24| Likvir the Budew - Upon quest completion

    (91g) Synchronization Towers, Upper Levels
    |25| [Uncut Aquamarine]

    (63e) Silvercoal City Correctional, Parking Lot
    |25| [Uncut Topaz]

    (93c) Uniper Hovercraft Hangar, Floors 21-30
    |25| [Uncut Opal]

    (80) Destno Public Housing Complex
    |25| [Uncut Sapphire]

    (35g) Brookheights Parking Lot
    |25| [Uncut Emerald]

    (21) Sea Guardian Apartments
    |25| [Uncut Quartz]

    [b][u](33) Eternity Bank
    |25| [Uncut Ruby]

    [b][u](87) OmniCore Engineering Complex
    |25| [Uncut Tigers-Eye]

    (28) Silvercoal Medical Center
    |25| [Uncut Obsidian]

    Solution:
    Players must recover all 10 gems.

    Participants involved:
    (Non-listed NPCs) This Noivern, Likvir, Helpful Leavanny

    Rewards:
    x1 [Aspear Berry], x1 [Cheri Berry]

    HAPPY ENDING: Description
    Explanation.

    BAD ENDING 1: Description
    Explanation.

    (91c) Floors 1-10
    (91e) Floors 21-30
    (91g) Synchronization Towers, Upper Levels
    |25| [Uncut Aquamarine]

    (92a) Floors 1-10
    (92c) Floors 21-30


    [indent](93a) Floors 1-10
    |1|{Aerolancer Hovercar Wreck: Aerolancer Key Fob Lock}
    |1|{Nykal (Unconscious): <First Aid>}
    (93c) Floors 21-30
    |25| [Uncut Opal]

    (95) Grande Gallery
    |8| {Security System: <Security>}
    [Security Data Module]
    (95b) Floor 1

  6. #6
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    SEASON 3

    |1| #11 Fen the Linoone [D] Female
    Spoiler:
    Quest Appearance:
    From the beginning

    Synopsis:
    Fen the Linoone is looking for her lost husband, Cev the Bibarel. Cev has been missing for the past week and Fen has been looking everywhere and been asking just about everyone about where he is.

    Locations Involved:

    (4) Machine Depot #1
    |1| [Control Panel Circuitry]

    (14c) Shalcomb Factory Floors 5-8
    |1| {Locked Down Elevator: Badly damaged control panel, <Repair> / <Science>}
    |1| =Cev the Bibarel's Body=
    |1| [Cev's Goodbye Note to Fen]

    Solution:

    As it turns out, Cev is dead. He got stuck in an elevator and because of the crisis with the Stalkers, no one thought to check out the stalled elevator that trapped Cev inside.

    To get to Cev's body, the players need to use either the Science perk OR the Repair perk on the elevator. But that only clears up half the problem. They also need to replace the fried circuitry as well, and the only way to find the spare parts for that is at Machine Depot #1.

    There isn't really any "happy" ending to this, but getting the note back to Fen will give her peace of mind and the truth, though hard to swallow, will be known.

    Participants involved:
    Fen

    Rewards:
    Peace of Mind: +2 Sanity regardless of current state (so it's possible to have 6/4 Sanity from this)

    HAPPY ENDING: Cev's body is found and the goodbye note is given to Fen
    Fen the Linoone, though grieved about the loss of her husband, came to terms that what had happened was an unfortunate accident, but Cev's last words to her will live forever in her heart. Though she wishes she could have seen him alive one last time, she knows he is in a better place now, away from the horrors and pains that so many others have had to endure.

    IFFY ENDING: Fen survives but mission is never completed or the goodbye note is never given to Fen.
    Fen, having never found out what happened to Cev, still searches and tries to find what had become of the long-lost Bibarel. In time, she disappeared and there are some who believe the same fate that had befallen her husband had befallen her, also. But with no evidence of either of them left remaining, no one would ever know...

    BAD ENDING 1: Fen is murdered by the Stalkers
    Despite the best efforts of the Emissaries, Fen the Linoone was murdered by the Stalkers. There is no telling what might have been if Fen had survived, but there is no changing the past and for Fen, there will never be a future.


    |2| #23 Murod the Electivire [D] Male
    Spoiler:
    Quest Appearance:
    From the beginning

    Synopsis:
    Someone has been taking advantage of the Stalker attacks and stole a hard drive containing research and development notes that Murod badly needs. He needs the Emissaries to see if they can find out where they are. He doesn't care if he never finds out who stole them, he just wants them back.

    Locations Involved:

    (6a) Silverdike Manufacturing Floors 1-5
    |2| {Elevated Shelf Ledge: ^Large Pokémon^}
    |2| [Brass Desk Key]

    (18) Southwarren Medical Center
    |2| {Medical Office Desk: Brass Desk Lock}
    |2| [Lost Medical Research Hard Drive]

    Solution:

    It's unknown who stole the research hard drive, but whoever it was had connections with Silverdike and sold the medical research to the medical center. If the Emissaries stop the transaction from completing, they'll help Murod get the credit he deserves for his hard work. Otherwise, someone else stands to get rich for it.

    Participants involved:
    Murod

    Rewards:
    Health Increase: +1 Health and +1 Sanity regardless of current state (so it's possible to have 5/4 Health/Sanity from this)

    HAPPY ENDING: The Research Hard Drive is returned to Murod
    Murod, ever grateful to the Emissaries, was able to complete and finalize the research on the newly developed Apex Medical Computer, which Murod knows will be able to save countless lives throughout the world. In a universe so ravaged by Stalkers, Murod and his life's work still prove there is a ray of hope even against the shadows.

    IFFY ENDING: Murod survives but his side mission is never completed.
    Distraught at the loss of his research, Murod's lost hard drive was never recovered and instead, Silverdike profited from his hard work and made millions. Even though many lives were saved, Murod never got the acclaim he deserved and instead lived on to see his life's work never attributed to him and all the effort he put into making it possible. Shortly after the Emissaries had left Southwarren, Murod had recently given up being a research scientist.

    BAD ENDING 1: Murod is murdered by the Stalkers
    Murod, brutally killed by the Stalkers, never lived to see his research completed. His life's work was never recovered, and there's no telling what kinds of research he had been working on and what it might have done if only Murod had survived. But against such dark forces like the Stalkers, it was one of many horrific losses.


    |3| #5 Vasha the Swanna [D] Female
    Spoiler:
    Quest Appearance:
    From the beginning

    Synopsis:
    Vasha's mother needs her medication and Kanna the Purugly has been extorting her for it, as she has with everyone else. She doesn't quite have the money to pay Kanna for it, so she needs the Emissaries to find some money for her, or find some way to reason with Kanna.

    There's two ways to complete this mission.

    The first way is to get the[Wad of Bills] and give it to Vasha (giving it to Kanna on Vasha's behalf works to). This method, however, involves the players using the Lockpick perk on an old safe (which also involves completing a maze).

    The second is to use the Diplomacy perk on Kanna and offer a [Silver Ring] in exchange for the medication.

    Locations Involved:

    (Money Payment Method)

    (20) Arrowsaw Manufacturing Plant
    |3| {Old Safe: <Lockpick>}
    |3| =Old Safe Lockpick Maze=
    |3| [Wad of Bills]

    From here, the [Wad of Bills] can be given to Vasha or the players can give the money to Kanna in exchange for the [Swanna Medication], which they then need to give back to Vasha herself to complete the mission.

    (Bartering Method)

    |3|#46 Kanna the Purugly: <Diplomacy, Bartering Item of Value
    |3| [Swanna Medication]

    (35) ApexMart
    |3| [Silver Ring]

    Solution:

    Method 1 with the money payment is slightly easier than Method 2. Finding out the [Silver Ring] is the item of value is probably harder than the maze, but it's possible the players may pick up on this quickly.

    Participants involved:
    Vasha, Kanna

    Rewards:
    Goodwill: +2 Sanity regardless of current state (so it's possible to have 6/4 Sanity from this)

    HAPPY ENDING: Vasha gets her mother's medication and she survives.
    Vasha, relieved to have gotten her mother's medication thanks to the help of the Emissaries, was able to help her mother make a full recovery from her sickness. She doesn't know what she could have done without their help and for that, Vasha and her mother are forever grateful to the Emissaries for what they were able to do for them.

    IFFY ENDING: Vasha survives but her mission is never completed (never opened for Kanna is killed by the Stalkers prior to mission completion)
    Vasha, distraught at how she wasn't able to get the medication her mother needs, became very stressed and had a nervous breakdown. It seems there is no one else to help her, and day by day, her mother's condition worsens...

    BAD ENDING 1: Vasha is murdered by the Stalkers
    Vasha, savagely killed by the Stalkers, was unable to help her mother get her much-needed medicine. Only a few days later, it was confirmed Vasha's mother passed away, but whether it was from her sickness or her broken heart from the loss of her daughter is anyone's guess...

    Graphics:




  7. #7
    Cheers and good times! Neo Emolga's Avatar
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    SEASON 4
    Credit goes to Xanthe (Suicune's Fire) for this content.

    SIDE MISSION DIRECTORY

    Lime Green - Mission/Side Quest.

    TEMPLATE:

    Spoiler:
    Quest Appearance:


    Synopsis:


    Locations Involved:


    Participants involved:


    Solution:


    Rewards:


    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.





    |1| Diplomatic Disagreement - 1. Shilamora the Goodra ♀
    Spoiler:
    Quest Appearance:
    At the very beginning of the game

    Synopsis:
    Shilamora's big, enormous statue of her has been destroyed. She has one at Slippery Park, but there is also one located at Salvage Keep itself. Shila is quietly frustrated (but doesn't show it) that this has happened. She states that it happened because a diplomatic meeting with nearby valley leaders "didn't end how they would have liked" and on their way out, they tore down the statue. The guards, Silcress and Delta, managed to "escort" him away before he caused any more damage, but now the statue is ruined and needs replacing.

    She asks the Emissaries to fix it, or to find someone who can fix it for her. She is in a hurry at the time, as she always is, and tells them to see if the blacksmith can help. She says she can reward them with something better than items, and urges them to get it done as soon as possible.

    Locations Involved:
    As a byproduct, (1b) Salvage Keep Gardens and (3) Disaster Defence.

    Participants involved:
    Shilamora, Kannari

    Solution:
    Kannari must be talked to about this issue, and she will immediately offer to help. It will also then be revealed that she is the Forge teacher, and she points out that there are a few other teachers about the place. She gives a list of names, perhaps, and maybe some of them are actually wrong. xD

    Kannari will say that she's no stonemason, but she will certainly try to help anyway. She says that she will take care of it as soon as she can, and that they should speak to Shilamora for the reward.

    Rewards:
    Traits 1-5

    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.


    |2| Willow's Hunch - 36. Willow the Miltank ♀
    Spoiler:
    Quest Appearance:
    When the first night cycle begins.

    Synopsis:
    Willow has been noticing pokémon moving around at night on the school campus. Oftentimes she will stay back late in her office grading school papers and preparing lessons. She tends to be forgetful, as well, and will occasionally return to the school at late hours to pick up things she left. She has a key, being a senior teacher at the school, so she is able to get in without the principal's supervision.

    The past week, Willow has been heading home late or returning to the school more than usual. She has begun to notice strange movements and chatter. She at first thought it could be Stalkers, but culprits will flee or go silent if they notice her. She has tried to confront them a number of times, but to no avail. She is worried for the safety of the students and other teachers, and asks the Emissaries to investigate. She says that she doesn't have any rewards, but she hopes they will check it out anyway. She hands them the [Shila Educations Master Key] and asks that it is returned to her afterwards.

    When the players come back, they can either tell her the truth or lie to her. Regardless, she says that she found something they might want and give them a [Purple Gem].

    Locations Involved:
    18. Shila Educations where there is a {Sports Shed: Shed Keyhole}

    Solution:
    If they players head there at night, they will catch Sansheel and Desnim in the act of smuggling sway. They are frightened and fess up. Sansheel tries to convince the players that they should stay quiet because people depend on him in these hard times. He offers them "$400 SP$, no, $500 SP$" to keep quiet, and Desnim forks over [Angel's Dawn], which they found fishing. They try to persuade the Emissaries to lie to Willow, or at least not tell her what went on.

    Participants involved:
    Willow, Sansheel the poliwhirl, Desnim the Eelektrik

    Rewards:
    [Purple Gem] (from Willow)
    [Angel's Dawn] and $500 SP$ from Sansheel to keep quiet.

    HAPPY ENDING: Quest is completed and the truth is told.
    Willow the miltank was right to be suspicious of the strange voices and noises she heard on the school property at night. After you helped to uncover the smuggling operation of a potent drug colloquially called 'sway', it was shut down by various pokémon banded together to stop it. Those in Salvage Keep and the surrounding areas of Harbour Valley who frequently used the drug are on their way to recovery, a process helped greatly by the elimination of the Stalkers.

    BAD ENDING: Quest is completed and the truth was concealed.
    Willow the miltank was suspicious of the strange voices and noises she heard on the school property at night, and asked you to investigate. After you helped to discover the smuggling operation of a potent drug colloquially called 'sway', you agreed to conceal the truth upon returning to Willow. As a result, the smuggling continued, and the underground distribution of sway became harder to trace than ever. Some of the inhabitants of Harbour Valley were soon to have their lives claimed or ruined by sway, and others suffer from addiction. Now that the Stalkers are gone, it seems sway is the Valley's biggest new threat.

    If Willow dies or the quest was never opened, the quest moves over to Xelphar or Bencho.


    |3| Consumed By Darkness - 26. Balene the Cottonee
    Spoiler:
    Quest Appearance:
    On the second day

    Synopsis:
    Balene's friend, a yungoose by the name of Kior, went missing a few days ago. She has become worried, and fears for his life. She said that he said he was going scavenging, which is why she didn't worry at first. She's not sure which ruin he would go to; probably not Sunken because everyone has been saying that it's impossible to venture into anymore.

    Locations Involved:
    19. Tunnel Ruins

    Solution:
    Kior must be rescued from 19. Tunnel Ruins' Abyssal Corruption, which requires <Medicine>. He has been there for a few days and is barely holding on. When rescued, he is brought back to Black Dart Apothecary.

    Participants involved:
    Balene, Kior (not a civilian)

    Rewards:
    25% Discount at their berry shop, plus x3 [Sitrus Berry], x1 [Lum Berry]

    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.


    |4| Fee or Free - 68. Yssillee the Mienshao
    Spoiler:
    Quest Appearance:
    Second night cycle

    Synopsis:
    Yssillee's brother, a mienfoo named Jasper, is a travelling monk who has only come back to Salvage Keep a day ago. He was headed towards his sister to visit her when he was taken captive by Vye the bisharp back at the Bounty Hunters Guild. Turns out that Krenta had ordered a warrant for his arrest (with a bounty hunter) after seeing a mienfoo sneaking around his library multiple times in the past week. Yssillee has tried talking with him, but Krenta is adamant that he has the right person. He wants him banished from the town. Yssillee says she does not have proof, but Jasper might. Turns out, Jasper has a letter from the inn of the next town in the valley signed and dated, detailing when he stayed there. It was dated two nights ago, while Krenta has been seeing the figure all week.

    Locations Involved:
    Kind of 26. Bounty Hunters Guild and 45. Salvage Keep Library.

    Participants involved:
    Yssillee, Jasper, Krenta, Vye

    Solution:
    This quest has three possible solutions:
    1. Pay off Vye to release him ($1,000 SP$)
    2. Get the evidence from Jasper and show it to Krenta
    3. RESCUE MISSION!

    Rewards:
    Yssillee tells of the corruption at Yellowback Lake, and gives players [Orange Gem]. Jasper offers them $100 SP$ and an [Enigma Berry].

    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.


    |5| Spread the Word - 10. Dimfred the Slowbro
    Spoiler:
    Quest Appearance:
    A few days in.

    Synopsis:
    Dimfred and Samba are putting together a very special show with just the two of them. It's mostly comedy-focused, and they are excited about it. However, news of the Stalkers seems to be overshadowing everything else, and Dimfred personally asks an Emissary if they can help spread the word about the show so that many might attend.

    Locations Involved:
    N/A

    Participants involved:
    Dimfred

    Solution:
    Tell 5 civilians about the upcoming show.

    Rewards:
    [Titanium Dagger], [Elemental Orb]

    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.


    |6| Care Packages - 35. Kaskin the Croagunk
    Spoiler:
    Quest Appearance:
    The second morning.

    Synopsis:
    Kaskin is a little bogged down with work and he asks the Emissaries to deliver five medication packages. He says that when they are done, he will give them a share of the money he made from the medication.

    Locations Involved:
    N/A

    Participants involved:
    Delta the Flareon (painkiller), Timpani the Kirlia (for the clinic), Urvanine the nidorino (depression meds), Orolaph the Magby (ointment for wounds), and Golly the golurk (first aid stuff for his apartments).

    Solution:
    Deliver all five packages to the five residents in question.

    Rewards:
    Delta: [Vial of Painkiller], $45 SP$
    Timpani: [Lum Berry], $227 SP$
    Urvanine: [Clear Gem Dust], $11 SP$
    Orolaph: [Padded Stip] x5, $34 SP$
    Golly: [Titanium Ore], $183 SP$

    HAPPY ENDING: Everyone got their deliveries, and all survived except Delta. / Altered version for completed mission but dead Kaskin
    Kaskin's schedule was overloaded when the Stalkers were running rampant. There was little time for him to spare, and he resorted to asking Emissaries - basically strangers, at the time - to distribute important care packages to his clients. Each customer received their much-needed goods, and as a result, the Black Dark Apothecary's name continued to be held in high esteem. Although Delta died as a result of being possessed by an Enthraller, she surely left this world in less pain than if she had not received her painkillers.

    IFFY ENDING: Not all of the patients got their packages, but Kaskin survives.
    Kaskin's schedule was overloaded when the Stalkers were running rampant. There was little time for him to spare, and there were few around to pick up his workload. As a result, the packages he had specifically prepared for certain customers never reached them. Some of them suffered greatly as a result, and Kaskin's name began to become looked negatively upon. After the Stalkers were wiped out, Kaskin has since struggled with business and faces potential closure.

    BAD ENDING: Not all of the patients got their packages, and Kaskin dies.
    Salvage Keep relied on Kaskin, its local healer, to care for its inhabitants and supply critical medication and supplies. However, many of his care packages never reached their intended recipients. As a result, many citizens of Salvage Keep suffered. Kaskin was never able to remedy the situation, as he was killed by the Stalkers soon after. The town now suffers greatly without a healer, and many pokémon have since become sick, injured, or have died due to an absence of medical care.


    |7| A Contest of Strength - 18. Bixas the Pinsir
    Spoiler:
    Quest Appearance:
    After the Emissaries battle for the first time

    Synopsis:
    Bixas has not been defeated in a long, long time. He trains daily in the training grounds, and prides himself on being innately strong. He has been waiting for a worthy challenger for a long time now, and challenges the Emissaries to find someone worthy enough to beat him. However, he will only agree to face them if they have defeated the other two challengers on his list. Emissaries can clearly see that he is powerful, and wears armour and equipment as well. If they are going to battle him, it won't be easy. He warns them that super-effective attacks will have regular effect on him.

    Other fighters to beat:

    Zephie the Scrafty
    Meela-Tey the Armaldo

    Locations Involved:
    N/A

    Participants involved:
    Zephie the Scrafty
    Meela-Tey the Armaldo
    Bixas the Pinsir
    Size: Medium
    Type: Bug
    Speed: 75
    HP: 10
    Dodge Rate: 20%
    Damage Die: 1d6 (trained)
    Equipment: Chain Mail (+2 def, -10 speed, -10% dodge), Rainbow Gem (negates all super effective moves)

    Solution:
    Zephie and Meela-Tey are defeated in battle, then Bixas is defeated in battle.

    Rewards:
    If defeated, each participant will award $100 SP$. Bixas will award $500 SP$ to the Emissary who beats him, as well as his [Rainbow Gem], an extremely rare gem stone.

    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.


    |8| Treasures of the Past - 58. Aluxi the Kommo-o
    Spoiler:
    Quest Appearance:
    After a few days

    Synopsis:
    Aluxi used to be a raider, and one of her old raid partners dropped off a loot box for her at one point, but disappeared before they should relay where it was. Aluxi has asked the players to help her find the chest. "It's the last semblance of that old life... Sentimental, etc. I just want the chalice. If you find anything else in there, you can have it."

    Locations Involved:
    (31b) Harmony's Hideaway Apartments 11-20
    {Hidden Treasure Chest: Jagged Indents}
    [Exalted Chalice], $323 SP$, [Yellow Gem], [Tiny Key]

    (30) Yellowback Lake
    [Jagged Claw]

    Participants involved:
    Aluxi

    Solution:
    Find the Hidden Treasure Chest and deliver the [Exalted Chalice] to Aluxi.

    Rewards:
    $323 SP$ in the chest, [Tiny Key]

    HAPPY ENDING: Description
    Explanation.

    IFFY ENDING: Description
    Explanation.

    BAD ENDING: Description
    Explanation.


    |9| Adrenaline Gives Me Wings - 29. Typhen the Luxio ♂
    Spoiler:
    Quest Appearance:
    After the players discover Forge.

    Synopsis:
    Typhen is a battle-hardened luxio who has seen some shiz. His mate, Mana, was killed many years ago when slavers swept through the area and tried to capture them. Since then, he abandoned his town and took up mercenary work. He is constantly training, practicing, and ready for action, and he is not afraid of the Stalkers. He does, however, appreciate adrenaline orbs, as it helps him get more done in the day. He's recently run out of stock, and he asks the Emissaries to get him one in exchange for coin and blueprints for making a unique accessory.

    Locations Involved:
    22a Mercenary Sleeping Quarters

    Solution:
    Give Typhen one [Adrenaline Orb].

    Participants involved:
    N/A

    Rewards:
    [Yellow Key], the key to a lock box that holds $200 SP$ and [Blueprints: Honed Jewel]

    HAPPY ENDING: Players open his quest and complete it.
    Typhen the luxio was grateful to the Emissary for getting him the item he requested. It allowed him to accomplish a lot that day, and he claims that it was because of that one orb that he managed to uproot a rogue mercenary who had no regard for rules or conduct from within the ranks of the Mercenary Guild. The mercenary was responsible for turning on those who hired him, only to kill them and steal their coin. After he was captured and punished, Typhen established a stricter policy, and the guild operates better than ever. Typhen will forever remember the Emissaries fondly.

    KIND OF HAPPY ENDING?: Typhen's quest was completed, but he was killed.
    Typhen's legacy as the greatest guild leader that the Mercenary Guild has ever known will live in for years. Because the Emissaries granted him the orb he requested, he worked more diligently that day than ever before. He swore that it was because of the extra energy of that orb that he managed to uproot a rogue mercenary who had no regard for rules or conduct from within the ranks of the Mercenary Guild. The mercenary was responsible for turning on those who hired him, only to kill them and steal their coin. After he was captured and punished, Typhen established a stricter policy, enabling the guild to operate stronger than before. After Typhen's death, Zephie took over. She runs the guild with great pride, and holds the memory of Typhen and the Emissaries in high regard.

    BAD ENDING 1: Typhen was killed by Stalkers, or is alive but his mission was never completed/opened.
    Typhen the luxio survived/did not survive the Stalkers' presence in Salvage Keep, but/and his mission was never completed. The luxio was extremely tired that day, and missed the opportunity to arrest an infamous mercenary who had a tendency to break the guild's conduct by killing those who hired him in order to steal their coin. The rogue mercenary still roams free.

  8. #8
    Cheers and good times! Neo Emolga's Avatar
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    SEASON 5


    Side Missions

    In the past, side missions had a bit more impact on the ending, but these will mostly be as bonuses and extras.

    |1| Hello? Anyone Out There!? 4. [PAL] Crez the Whimsicott
    Spoiler:
    Quest Appearance: Anytime, beginning of the game

    Synopsis: One of the major things that Aurorawatch would like to do is contact any of the outside cities, especially to find out if there’s anyone that can help them. Aurorawatch only has short-range radios and equipment, but Crez is confident that the Exacta Broadcasting Company Offices have something that might be able to reach outside cities on Veramo.

    Locations Involved
    (31) Exacta Broadcasting Company Offices

    Participants Involved: 4. Paladin Crez the Whimsicott

    Solution: Sounds easy, doesn’t it? Thing is, Crez isn’t exactly sure what would work and won’t know until he tries. And at that location, there’s three possible pieces of equipment that might do the job, but also require a bit of work:

    (31) Exacta Broadcasting Company Offices
    |1| {Submerged Sublevel: +Water+}
    |1| [Damaged Namaxa Broadcasting Console: <Technical> AND <Repair>]
    |1| [Repaired Namaxa Broadcasting Console]


    Unfortunately, after all that work, it’s incompatible with Aurorawatch’s equipment! Crez will try it, but he’ll only get static. He’ll tell the Emissaries to try and see if there’s anything else out there that might work.

    (31) Exacta Broadcasting Company Offices
    |1| {Locked Equipment Supply Storage: <Security> OR +Fire Type+}
    |1| [Corrupted Ensign NV904 Broadcasting System: <Technical>]
    |1| [Ensign NV904 Broadcasting System]


    It sucks, but this won’t work either! The equipment is too old and no longer works on a frequency that reaches anyone else out there! Crez won’t even get static out of this one.

    (31) Exacta Broadcasting Company Offices
    |1| {5th Floor Equipment Hold: <Security> OR +Steel Type+}
    |1| [Unconfigured Exodus G115A System: <Technical> AND +Psychic Type+]
    |1| [Exodus G115A System]


    Now this one does the trick! It’s new and just never got to see any use, but when Crez hooks it up and gives it a go, he’ll be able to reach Vante the Mienshao from Nacrat!

    Turns out, most of the outside world thinks Exacta City is dead and infected. They’ve all been told to stay away, wishing not for anyone else to spread whatever contagion is going on. But the fact Crez is able to speak to Vante means there are survivors after these three years. Crez will ask if there were any other cities hit with superweapons, but Vante will tell him no and that there is no report or evidence of anyone even possessing such a biological weapon.

    It gets Crez believing maybe it wasn’t a biological weapon after all. He then recalls that not once did anyone ever see something falling from the sky, nor was there any sounds or trails of smoke.

    With the arrival of the Stalkers, it becomes clear… OMEN is something else entirely….

    Crez requests help from Vante, and Vante agrees to tell his associates about what transpired. But he tells him that it will need to be a few weeks before they’re able to get the resources and equipment needed to provide support and test for infection. This obviously won’t happen before the end of the game, but it gives Crez motive to greatly reward the Emissaries.

    Rewards:
    $3000 Sochas$, evenly split among all players.
    [|AW| Aurorawatch Combat Vulcan] (Adds 1d10 +5 damage to successful attack rolls)
    [|DF| Aurorawatch Versatility Armor] (Reduces incoming Health Damage by 4 points each time Health damage is taken)



    |2| Enjoy the Little Things – 69. Dineni the Darmanitan

    Spoiler:
    Quest Appearance: Beginning

    Synopsis: Dineni could use a hand in getting rid of some ghouls, and he feels Racha and Kash aren’t exactly warrior material and at most only have scouting experience under their belt. If the Emissaries could thin out their numbers, he would appreciate it, especially since lately there’s been some that have been making a racket during the night, but they’re too far away from Dineni’s post and he has been ordered not to abandon it.

    Dineni feels if they could just get rid of five of them, it should quiet things down at least for a little while if anything. Dineni tells them if they can bring back five ghoul heads, he’ll take that as proof the deed was done.

    Locations Involved: (57) the Darkwatch Building, Northern/Southern Reach

    Participants involved: 69. Dineni the Darmanitan

    Solution: Players just need to kill five ghouls and bring the heads back as proof.

    Rewards:

    • $600 Sochas$ (Split amongst the Emissaries)
    • $[Caffeine Delight] 200 Sochas$ (A special brew of caffeinated beverage that gives the one that ingests it enough energy to search two places the next turn.)
    • $[Revealing Glass] 100 Sochas$ (Can be used to see if there are any hidden traps in an area (as a Yes or No answer))


    |3| Internal Audit – 2. [PAL] Safen the Politoed

    Spoiler:
    Quest Appearance: Beginning

    Synopsis: A purchase order was entered incorrectly, and as a result, Safen received an additional shipment of Violent Seeds when she really needed berries for Aurorawatch soldier injuries. She knows the quartermaster, Neshen, is going to be seething when she finds out, but there’s not much she can do and Safen has been so busy lately with other things. She requests that the Emissaries bring 3 Sitrus Berries, 3 Spelon Berries, and 3 Starf Berries, and she’ll give the Emissaries 5 of the Violent Seeds in exchange.

    Locations Involved: (14) Exacta Military Compound, but mission interviews will be conducted just outside the compound grounds.

    Participants involved: 2. [PAL] Safen the Politoed

    Solution: Players just need to bring 3 Sitrus Berries, 3 Spelon Berries, and 3 Starf Berries. Easiest way to do this is just buy them.

    Rewards:
    • $500 Sochas$ (Split amongst the Emissaries)
    • [B]x5 [Violent Seed] (Increases damage dealt by this Pokémon by +3 for each successful combat strike. Lasts one cycle, effect cannot be layered.)


    |4| Carry the Future – 24. Veria the Cinccino

    Spoiler:
    Quest Appearance: Beginning

    Synopsis: Veria is working very hard on trying to create a cure for OMEN, but from the looks of things, it seems there’s no way to reverse a ghoul and chimera transformation. However, she’s convinced that she can at least come up with a remedy to ensure all the survivors can become immune to the effects of OMEN.

    What she needs is a pure, totally undiluted sample of OMEN contamination. She’ll also need a sample of Emissary blood just to see what the properties are and if she can come up with a way to replicate the defensive antibodies that Emissaries seem to have that normal Pokémon do not.

    Getting the blood isn’t the problem, it’s getting the OMEN sample. She offered a team of mercenaries, Keld the Litten, Porthan the Silicobra, and Burash the Zeilous, a sizable cash offer if they could do it, but she’s never heard from them again and it’s been two weeks. It involves going to the central OMEN creator.

    Veria will then hand the Emissary a [OMEN Sample Collection Jar], which needs to be used on the {Highly Concentrated OMEN Deposit: Collection Area}. If the Emissaries do this for her, she’ll reward them quite generously.

    Locations Involved: (11) Medidyne Research Labs, (76) The OMEN Crater (ABANDONED)

    Participants involved: 24. Veria the Cinccino

    Solution: Simply put, the player needs to take the [OMEN Sample Collection Jar] to the {Highly Concentrated OMEN Deposit: Collection Area}. Doesn’t sound hard until… a chimera shows up. And oh dear, it’s a Litten, Silicobra, and Zeilous chimera. Yeah, guess who that is!

    Fighting or fleeing the chimera is fine. Dying to it is not. If the Emissary dies, they lose the collection jar and need to get a new one from Veria. She’s got an infinite number of them so they can try again, but that chimera will show up every time. If ghouls and other chimeras show up as part of the random encounter, they’ll show up exactly after the player gets the sample.

    (76) The OMEN Crater (ABANDONED)
    |4| {Highly Concentrated OMEN Deposit: Collection Area}
    [Pure OMEN Sample]


    Rewards:

    • $1500 Sochas (Split amongst all Emissaries
    • [Emergency Trauma Care Drone] (Restores all Health of all Emissaries no matter where they are)
    • [Emergency Cognitive Remediation Drone] (Restores all Sanity of all Emissaries no matter where they are)
    • [Emergency Spiritual Therapy Drone] (Restores all Purity of all Emissaries no matter where they are)

  9. #9
    Cheers and good times! Neo Emolga's Avatar
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    The Squawkers RPG
    The Stalkers RPG Parody


    [SQUAWKERS] Noble Quests!

    Current ideal quantity:

    3 Initial on Civilian/Suspect List (Single Completion)
    3 Hidden, Single Completion
    2 Repeatable, Hidden

    INITIAL QUESTS

    |1| #47 Slinky the Luxray [D] Male
    Spoiler:
    Quest Appearance:
    From the beginning

    Synopsis:
    Slinky thinks he might be onto a solution to reverse Squawker transformation. He's read Parry Hotter at least fifty times and he thinks he's learned enough magic to be able to do it. Problem is he's too afraid to go out for supplies and he needs the Peeps to find them for him. He also knows the exact supplies from Parry Hotter don't actually exist, but he thinks a fish bowl, his own magical hat, and Pokémon Trading Card Game cards should suffice.

    Locations Involved:

    FOR THE FISH BOWL:

    (24c) The Bibbity Bopple Bop Hotel - Staryubucks Covfefe
    |1| [Room 800 Key]

    (24b) The Bibbity Bopple Bop Hotel - Floors 6-10
    [indent]|1| {Hotel Room 800: 800 Key of Course!}
    [Fish Bowl]
    $300 Snax$

    FOR THE "MAGICAL" HAT:

    (27c) SILLY SLIDE OF RAINBOWS - EEEEEVEN MOAR RAINBOW SLIDES!!!!
    |1| #[Magical Star Trunk Key] Extra Shiny Sparkles! - PSYCHIC (+2 Overwhelming Cuteness)#

    (27a) SILLY SLIDE OF RAINBOWS - RAINBOW SLIDES!!!
    |1| {Locked Magician Trunk: Magical Star Emblem}
    |1| ["Magical" Hat]
    ~[Magical Buneary Powder (Changes you into Buneary)]~

    FOR THE BIG OL' WAD OF POKÉMON TCG CARDS:

    (43b) The Silver Orange Hotel Floors 6-10
    |1| [Big Ol' Wad of Pokémon TCG Cards]

    Solution:

    Once the three items have been turned in, they get the $2000$ Snax from Slinky, who can't wait to get started!

    Participants involved:
    Slinky

    Rewards:
    $2000 Snax$

    HAPPY ENDING: The Peeps get everything Slinky needs for his "spell."
    Slinky, overjoyed about finally getting to try his magic trick, was disappointed to find out it didn't work the same way it does in Parry Hotter. He did, however, make use of the supplies and now keeps Pokémon TCG cards floating in a fish bowl of water while wearing his favorite magic hat. This later went viral and now Slinky is a millionaire!

    IFFY ENDING: Slinky survives but his Noble Quest is never completed.
    Slinky, unable to get the supplies he needed for his spell, eventually became wiser and decided to study civil engineering. He became slightly less fun this way, but he now has a stable career and finally got to try his favorite sport, Ice Rugby, for the first time! Yes, that's why his teeth look a little funny today.

    BAD ENDING 1: Slinky is transformed by the Squawkers
    Well, uh... unfortunately for Slinky, despite his best efforts in trying to create a spell to reverse the transformations of the Squawkers themselves, ended up getting transformed himself. At least his neighbors think this is a good thing...


    |2| #52 Snookie the Skuntank [D] Female
    Spoiler:
    Quest Appearance:
    From the beginning

    Synopsis:
    Snookie is concerned that when rescue workers finally arrive, they're going to deny Snookie being able to come with them because she's a stinky Skuntank, so she's convinced she needs to dye her fur black and yellow so she looks like an Umbreon. She has the yellow paint but she ran out of black because she used it to vandalize Mooker's car. She also needs shrink wrap to contain the stinky stink.

    She knows Utz has the black paint she needs, but she's been a royal biznatch about sharing it. She would love it if the Peeps could get back at her as well and promises to pay more if they do.

    Locations Involved:

    FOR THE BLACKER THAN DEATH PAINT:

    35 Utz the Ledian: $200 Snax$ or <Browser History Hacking>
    |2| [Blacker Than Death Paint]

    (53) There is No Pink Flamingo Pokémon Hotel Exterior
    |2| [Pretzel Key]

    (53b) There is No Pink Flamingo Pokémon Hotel Floors 5-8
    |2| {The Pretzel Hotel Room: Pretzel Emblem}
    |2| [Shrinky Dink Shrink Wrap!]
    $200 Snax$

    Solution:

    Once the two items have been turned in, they get $1750 Snax$ or $2100 Snax$ if they used <Browser History Hacking> on Utz.

    Participants involved:
    Snooki, Utz

    Rewards:
    $1750 Snax$ + $350$ more if they used Browser History Hacking on Utz.

    HAPPY ENDING: The Peeps get everything Snooki needs.
    Snooki, having disguised herself as a fluffy Umbreon, was able to escape Booplesnoot when the rescue workers arrived on their great helicopters in the sky! Today, she works the Drive-Thru line at Burger Thing and she couldn't be happier. She'll even give you extra fries!

    IFFY ENDING: Snookie survives but her Noble Quest is never completed.
    Snooki, unable to hide her Skuntankiness from her rescuers, still managed to escape despite her fears. Hey, they didn't discriminate after all! Or maybe they actually like skunky smell. Mmm... fresh skunky smell!

    BAD ENDING 1: Snookie is transformed by the Squawkers.
    Yeah... about Snookie? She didn't escape Booplesnoot. But remember, kids, sometimes the journey is more important than the destination! Actually no, that doesn't make sense in this case.


    |3| #15 Bagz the Skiddo [D] Male
    Spoiler:
    Quest Appearance:
    From the beginning

    Synopsis:
    Bagz is a complete idiot, but he has a pretty good item for the Peeps if they decide to go through with completing this pure nonsense. The extra Snax always helps as well.

    Bagz needs a bunch of random items that make no sense, but he's convinced it will help him plead a mercy case if the Squawkers find him. There's five items to collect, a few of which are in not-so-safe areas either!

    Locations Involved:

    FOR THE RANDOM EMOJI MAGNETS:

    (1) The Booplesnoot Times Newspaper Headquarters Exterior and Main Building
    |3| {Office Supply Closet: +Fire Type+}
    #[Random Emoji Magnets] Dinky Silly Shininess! - STEEL (+1 Overwhelming Cuteness)

    FOR THE FERZEN PAPER WEIGHT
    They'll find this for sale at the MallShark Gift Store.

    (37b) Bouncing Bunny Shopping Mall - Dootlocker, Mallshark Gift Store, Insanity Glee and Candy
    |3| $[Ferzen Paper Weight] 275 Snax$

    FOR THE LOWLY PINK BUNEARY PLUSHIE

    (55a) The Astroplexygon Mall Supercenter - Booplesnoot Tasty Meow Wok
    |3| {Elevated Tunnel Duct: ^Medium Pokémon^}
    |3| #[Lowly Buneary Plushie] AWW BUT IT'S STILL SO CUTE - NORMAL (+3 Overwhelming Cuteness)#
    $350 Snax$

    FOR THE PINKY DINKY BOX

    (59) Puffz the Magic Dragonite Family Restaurant and Fun Center - The Restaurant
    |3| #[Pinky Dinky Box] Cutesy Glitter EVERYWHERE - FAIRY (+3 Overwhelming Cuteness)#

    FOR THE MY LITTLE PONYTA FRIENDSHIP IS TRAGIC ACTION FIGURES:

    (45b) Funny Unrelated Electronic Sound Hotel Floors 6-10
    |3| #{Special Sugar Toxic Box: <Death Metal>} Sticky Sparkle Sugar - NORMAL (+1 Belly, +2 Overwhelming Cuteness)#
    |3| #[My Little Ponyta Friendship is Tragic Action Figures] Extra Glittery Nonsense (+2 Overwhelming Cuteness)#
    $350 Snax$

    Solution:

    Once they have everything, they just need to turn it into Bagz.

    Participants involved:
    Bagz

    Rewards:
    $1500 Snax$
    %Ring of Denial (Reduces Overwhelming Cuteness damage by 3 for each instance of affliction)%

    HAPPY ENDING: The Peeps get everything Bagz wants and he survives.
    Bagz, having his collection of random stuff, is convinced the heroic efforts of the Peeps are the reasons he's still alive today and not a brownie. This is probably not the reason, but hey, who's complaining!?

    IFFY ENDING: Bagz survives but his Noble Quest is never completed.
    Bagz was depressed no one cared to complete his request, but he survived anyway and lived on to purchase a box of cookies that had the winning prize of a free trip to JubilationLand where he got to ride on the Dream Screamer rollercoaster and barf over everyone in front of him, which then proceeded to land on everyone in back of him as well. This wouldn't have happened if you had completed his Noble Quest!

    BAD ENDING 1: Bagz is transformed by the Squawkers.
    It looks like trying to acquire a bunch of random things isn't exactly the protection Bagz needed. Worth noting for the future, at least!


    Super Secret Hidey Hole Squawkers RPG General Chat Thread for Peeps!

    HIDDEN QUESTS

    |4| Knacks the Goodra [D] Male
    Spoiler:
    Quest Appearance:
    Hidden at 7 Pinz and Spinz Bowling Alley

    To reach Knacks the Goodra, the Peeps will have to break their way into the room that he's trapped inside. They'll also need to use the Lawn Flayer™ Weed Whacker from the Trickster Zorua route to get to Knacks.

    (7) Pinz and Spinz Bowling Alley
    |4| {Flower and Custard-Smothered Door: <Death Metal> AND +Fire Type+ AND Thunderous Desire for Lawn Flayer™ Weed Whackering}
    =Knacks the Goodra - Opens Quest Line=
    $500 Snax$

    Synopsis:

    Once they find Knacks, they'll learn that he's the owner of the bowling alley and was trying to retrieve some of his lost personal possessions when the Squawkers attacked. He's going to need a few things if he's going to be able to collect insurance on this disaster, as the documents he had were turned into goo!

    He needs his [Crazy Complicated Legal Documents], [Loopy Accounting Records], and [Wordy Funky City Zoning Records]

    Locations Involved:

    FOR THE CRAZY COMPLICATED LEGAL DOCUMENTS:

    (55b) The Astroplexygon Mall Supercenter - The Law Offices of Tiki, Puter, and Peeksy
    |4| {Complicated Storage Vaults: <Hollywood Shenanigans>}
    [Crazy Complicated Legal Documents]

    FOR THE LOOPY ACCOUNTING RECORDS

    (55e) The Astroplexygon Mall Supercenter - Whitey and Blacky Financial Advisors
    |4| #{Technical Gizmo Data Center: <Memes>} Gooey Yummy Layer Cake - NORMAL (+2 Belly)#
    [Loopy Accounting Records]

    FOR THE WORDY FUNKY CITY ZONING RECORDS

    (17a) Booplesnoot Sity Hall - Floors 1-5
    |4| {City Zoning Official's Corner Office Door: +Fighting Type+}
    [Wordy Funky City Zoning Records]
    $500 Snax$

    Solution:

    Getting all three copies of these documents makes sure Knacks will have everything he needs to prove his bowling alley was covered and he should be reimbursed. He'll be thankful to the point where he'll want to help the Peeps in their mission and get payback on what they did to his bowling alley!

    Participants involved:
    Knacks

    Rewards:
    Knacks the Goodra joins the Peeps as a Merc

    Knacks the Goodra (L: Dragon)
    Classy: Super Slappy Happy
    Style: Desperado Cowboy (4 DMG, 75% CoH)
    Goodies #1: <Empty>
    Goodies #2: <Empty>
    Belly: 0/12
    Overwhelming Cuteness: 0/8
    Groovy Abilities: Amigo Mode | Perky Stuff!: Memes


    |5| Penny the Espeon [D] Female
    Spoiler:
    Quest Appearance:
    Hidden at 38c Snippy Dee Condos Floors 11-15

    To get to Penny, the Peeps will need to get the Condo 1111 key, which is at 37f.

    (37f) Bouncing Bunny Shopping Mall - Parking Lot 1 + Teenager Skating Arena
    |5| [Condo #1111 Key Copy]

    (38c) Snippy Dee Condos - Floors 11-15
    |5| {Pretty Locked Condo #1111: 1111 Emblem}
    |5| =Penny the Espeon - Opens Quest Line=

    Synopsis:

    Penny wasn't expecting the Peeps to show up, but now that they're here, she could use their help, as she lost her smartphone while flying recklessly around on a hang-glider. She thinks it's on the roof of one of the buildings.

    She also lost her wallet and her car keys. The Peeps will notice she's incredibly clumsy and definitely has a bad case of the butterfingers.

    Locations Involved:

    FOR THE PENNY THE ESPEON'S SMARTPHONE:

    (48) Obscure Chunky Nugget Condos Exterior
    |5| [Greasy Janitorial Roof Access Key]

    (48c) Obscure Chunky Nugget Condos Floors 11-15
    |5| {Greasy Roof Access Door: Greasy Key Hole}
    [Penny the Espeon's Smartphone]

    FOR THE PENNY THE ESPEON'S WALLET

    (32c) Peachy Beep Elementary School Floors 7-9
    |5| #[Penny the Espeon's Wallet] Extra Strawberry Ice Cream Yay! - ICE (+1 Belly)#

    FOR THE PENNY THE ESPEON'S CAR KEYS

    (35c) Itchy Wtichy Pinny Ping Bang Hotel Floors 11-15
    |5| #[Penny the Espeon's Car Keys] Moar Marshmallows! - NORMAL (+1 Belly)#

    Solution:

    Once they have all three items, they can return them to Penny, who will be overjoyed she got them all back, though the Peeps will be pretty sure it won't be long before she loses them all over again.

    Participants involved:
    Penny

    Rewards:
    $2000 Snax$

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