(Sorry for the few days of silence, it’s been kinda a busy week!)

SPECIAL DISCLAIMER NOTE: Core content components of this search result were planned and made months in advance, but I also found out and I’m sure some people here also learned about the overturning of Roe VS Wade US Supreme Court verdict that happened just today. And I know some people on both sides are pretty passionate and adamant about their beliefs and feelings about it. As you have already found out, Fallow's Stalker route does have a modus operandi with killing children and that just happens to land right down in this search post. That said, you probably have a good idea of where this is going.

This was a total freak coincidence and what you read here isn’t meant to be a political message injection on my personal behalf. PLEASE don’t take it that way, I generally try to avoid doing this but in this instance it’s pretty impossible given the nature of things and how this just happened to occur at the same time.

Regardless of what your views on the whole subject matter are regarding abortions, this was made on the basis that for it or not, it’s gruesome and bloody either way and this encounter was built with that in mind. I did try to think of ways to spin this whole encounter in another direction and I kept drawing a total blank because to go off course and deviate from it goes against the Stalker’s MO and their route storyline with it being connected to Seabourne Hospital’s abortion clinic area. I did my best to try and rethink of ways to handle this in less of a gruesome way so hopefully what you may read here (and what might be to come with Fallow's route) doesn’t anger anyone considering what just happened with the SCOTUS decision, but my options were pretty limited.

That said, I’m hoping no one is particularly bothered by this, but if you are and want to talk about it, let’s please take that to private messages. Please bear in mind everything in Stalkers RPG is all fictional and is just meant for some dark spooky fun. This isn’t meant to step on or sway anyone’s political, religious, or personal beliefs and I try to keep what happens in Stalkers RPG detached from that stuff. The timing of this was just… wow, but it’s bound to happen every now and then.

Thanks for your understanding.

Quote Originally Posted by Scytherwolf View Post
Well, guess it's time to search the interior (23a) of Seabourne Hospital.
After having searched the exterior of the large Seabourne Hospital, you decide to use tonight to look around inside. There’s quite a bit of ground to cover, so you head out early and get started.

It’s a slightly cold night tonight, which seems unusual given the kind of temperatures you were experiencing earlier. Though your hard dark-blue carapace does shield you from most of the chilly winds, every now and then it does make you shiver on your way south toward the hospital. It leaves you feeling once again that something dark and macabre will happen tonight…

When you finally arrive, you see this is one place in Seabourne that is always active at all hours. When you enter through the front door and end up in the hospital’s lobby, you find it to have a very cold and mirthless feeling, as if the hospital itself is self-aware that far more misery comes from this place than happiness.

Tonight, you still find plenty of Pokémon in the waiting room and you see faces of anxiety and doubt. In one corner, you see a father Pignite trying to keep his anxious Tepig daughter calm. Besides them is a Toxel in a wheelchair that seems to be in a great amount of pain, but the ER is simply too backed up to admit her at the moment. All she can do is wait and wince, hoping someone can help her soon.

You manage to quietly slip by security at just the right moment and deftly swipe a visitor’s badge from the security check-in desk. As you brisky walk away from the desk and then return toward a normal pace once you’re further down the halls, you see plenty of nurse stations, supply cabinets, patient rooms, and plenty of visitor waiting rooms. All around you, you have a sympathetic feeling… just wondering how much pain has been felt here and how many tears of sadness have fallen upon these cold, tiled floors…

Because of the vast number of rooms, you try to focus your attention… using your Savant senses to direct you toward anything that might be an anomaly. You don’t detect anything on the main patient floors, but the whole time, you feel a cold and melancholy aura around you. As you pass by the individual patient rooms, you feel a sense of hopelessness and doubt. In one room, a Shuckle recently had to have a limb amputated and now he is unsure what this means for his future. As you pass by the nurse stations, you sense frustration and a feeling of being overwhelmed. One Raichu nurse that looks like she’s worked too many hours is just barely keeping it together with a cup of coffee while another Breloom nurse looks like she’s on the verge of collapse as her legs continue to hurt.

And as you walk these halls, you see different areas for different patient abnormalities. It seems the Pokémon of Seabourne aren’t quite as advanced as humans are. There are no machines, no computers, no heart or eKG monitors. Their oncology area seems the most in disarray and you find these Pokémon don’t have anything like radiation treatment or chemotherapy. The best they can do is try to surgically remove tumors and use the few herbal medicines they have available.

Their medical devices also seem as though they’re at least seventy years behind what humans have. And in addition to that, their surgeons and doctors struggle with diagnoses and treatments given the vast variance in Pokémon species that are admitted into the hospital. Still, you don’t find anything that raises any red flags when it comes to the investigations into the Stalkers.

At least not yet…

When you get to the basement, you find most visitors aren’t allowed down here, but you do your best to keep to the shadows and hide yourself. Down here is the morgue, which seems to get too many new admissions. But what comes after that feels like an anomaly and you suddenly detect the presence of a Stalker coming from the abortion clinic’s door. Here, given the notice sign on the door, it seems as though unwanted Pokémon eggs are taken here for termination.

However, when you approach the double steel doors, something seems odd and there’s a puddle of blood, murky vital fluids, and pieces of infant body parts surrounding the doors. There’s roughly a one-inch gap between the floor and the bottom of the door and it’s enough for all this grotesque goop to spill through. In the murky, bloody liquid, you find what looks to be pieces of a Igglybuff’s hand, part of a Tyrogue’s toes, and other infant remains.

Steeling your stomach, you reach for the door and…

@Diabolic Razor Edges – STEEL (3 Sanity Damage)@ Trap 30% Evasion Test: 17 out of 100: Success!

You suddenly realize the door is demonically infused with a hideous diabolical energy, turning the metal of the door handle into a spiritual lacerating trap. You quickly pull your hand away and take a closer look, seeing the handle itself is a bloody mess and there’s even blood trickling out of the keyhole. Though a normal Pokémon would think this was a gruesome accident, you detect the foul presence of a Stalker’s dark handicraft at work here.

@{The Aborted Blood Door: Bloody Keyhole OR <Security>} Diabolic Razor Edges STEEL – (3 Sanity Damage)@ has been noted in the Team Records.

Unfortunately, you don’t have the key and you don’t have the means to pick and disable the lock itself. Still, you figure if the key was recently used for this door, chances are good the key itself has blood on it as well, and might be in another location where blood might be found to disguise its grim nature.

You make a note of this and decide either you or one of the other Savants might need to check this out later.

By this time, you’re feeling a bit tired and you’ve combed through most of the hospital already. You decide to head back to Benni’s farmstead and get some good night’s sleep. It’s been a long day, but you feel you may be onto something here…

Scy the Heracross (M: Bug / Fighting)
Health: 20/20 | Sanity: 15/20 | Purity: 20/20 | 8/10 Kurosuōbā | Dodge Rate: 30%
Perk: Repair
Reincarnation Forms: Heracross, Scyther, Centiskorch, Snom, Volcarona
EQUIPMENT:
  • Defense Armor: <Empty>
  • Jewelry: +|J| Diamond Necklace+ (2S, 2P)