Yeah, I get that, too! This game knows exactly how to whip out the unexpected and make it hilarious and fantastic without feeling out of place or annoying. And yeah, sometimes that happens to me too where I almost beat a boss or pass an obstacle but just don’t quite make it. Thankfully the difficulty in Deltarune isn’t too extremely unforgiving in a Dark Souls or Elden Ring kind of way. Usually on the second or third go, you’ll conquer whatever got you last time. It rarely has that feeling like you’re soft-locked into a bad, inescapable situation. But yeah, in case you get a game over, I feel having that pre-emptive knowledge of the enemy attacks and what you’re supposed to do going into a battle again usually makes a pretty big impact.
I’ve been playing on PC and I feel like the difficulty is about the same compared to Undertale. Some attacks are wild and I feel like it’s nearly impossible to avoid them. Others are rough at first, but once you figure out the pattern, it’s not too bad. Still, I do burn through healing items quite a bit if I’m not able to heal with Ralsei due to low TP.
As good as Earthbound is, it doesn’t have quite the same humor as Undertale and Deltarune, but the kind of randomness is there. The personalities of Ness, Paula, Jeff, and Poo (that name…) aren’t quite as sharp and endearing as what you see from Susie and Ralsei along with all the other side-characters you meet along the way. I think my only thing with Kris is the character comes off as being very stoic and impassive, although the game gives you the option to say and do some really oddball, silly things that almost seem out of character for Kris, who usually seems very silent and not the type to goof around. Maybe that’s what makes it even funnier sometimes. Like just randomly eating moss just because it’s there. xD





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