The Magi Saga - The Mandate of Magic

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Ariel's Story and the War of Mages

Upon the mystical world of Ariel, the whispers of war drift among the lands, all beckoning the same question...

Who has the right to use magic?

In ages past, magic existed for all and for any to use as long as they were willing to adhere to its demands of time, study, and training. Many of Ariel's wild creatures in nature used it as a way of life, practiced out of instinct, or passed down through ancestry throughout the ages. And through these many ages, magic has always been changing as new discoveries are made and the lore and findings of the ancient ways of old are rediscovered once again by adventurers and explorers.

But then came the reign of King Vrell Kartonis and his Platinum Crusade.

Throughout the continent of Dyrin, the Platinum Crusade, under King Vrell's command, have spread as the mad king's mighty armies have conquered much of the resisting rebel and barbarian groups through superior military training and equipment. After many battles, the lands of Dyrin were united under his flag, some after surrendering, and others wishing to avoid war altogether. Ultimately, the people of Dyrin thought it would finally be an age of new prosperity.

Far from it.

King Vrell understood that knowledge is power. Intent on keeping his dominion thriving with little chance of anyone challenging his authority, he instated that under the Royal Decree, only certain privileged groups and individuals could be allowed to possess the skills and resources to use magic. And only individuals, clans, and houses that are fiercely loyal and willing to pay generously to his dominion are able to access it. For those that refused or were too poor to contribute, he sent his armies across the lands to rip it forcefully out of the hands of everyone, even creatures and clans that had been using magic since the ancient times. Many that opposed this practice stated that the forces of magic were like the air they breathed and the water they drank in that it should be accessible to everyone that wanted to use it. However, despite these decrees, the Platinum Crusade seized magic in all forms, such as scrolls, book, artifacts, and relics. Whatever the kingdom needed was kept and only shared with the Crusade's loyalists, while everything else was destroyed. Meanwhile, skilled magicians and teachers that refused to comply with the king's demands were locked away or killed, and all institutions of magic that did not comply with his strict decrees were burnt and destroyed.

The genocide of the elementals, the golems, and the arcanes, all creatures born and made entirely out of magic, was the final straw. In the underground networks, the Circle of Guilds was formed. Each of the five Magic Guilds, Wind, Fire, Water, Light, and Shadow, were assembled as one despite previous rivalries of the eras past. Within these Guilds, many creatures, races, clans, and livelihoods made up the new Circle of Guilds with the common goal of stopping the Platinum Crusade and once again making magic available for any and for all. Gathering the remnants of magic and rekindling the ancient ways passed down through the generations, the Circle stands against the Crusade and the dark atrocity it has become.

However, this isn't the only war that is being fought. In the recent months, an unsettling darkness and plague has been creeping over Ariel. Hills and valleys are becoming mysteriously blighted, crops are withering, the trees and grasslands are becoming corrupted, and the wild creatures of the world have been driven mad and deranged, attacking and killing on sight. There are rumors in the wind and in dreams, hinting at "the Shadow Plague" and "the Lifestealers," but the ancient tomes that once spoke of them were destroyed by the Platinum Crusade, who have blamed these new threats upon the Circle of Guilds.

What has officially be declared as the War of Mages has begun, and the future of magic and the whole of Ariel are at stake...

The World of Ariel



The is the world of Ariel.

BLACK - Continent names
WHITE - Landscape Locations and oceans
YELLOW - City locations. Large dots are capitals while small dots are towns.
BLUE - Underwater capitals and towns

Not all places of interest are depicted on the map. Dungeons, towers, small villages, temples, and the like exist far and wide throughout Ariel and can be placed and used by anyone in the RP.

Currently, the continent of Dyrin is in the hands of the Platinum Crusade, while Raya, Mavi, and Krysara are on his list to be overthrown and forced under the Royal Decree. The Circle of Guilds has been active throughout these three continents and in Dyrin working in the underground networks, but while they have the people, the Platinum Crusade maintains more of the military might, power, and wealth.