What I've discovered is that (I may be wrong here) is that corner parity is caused by not fixing edge parity the moment it rears its ugly head. Reason I say that is because I have not had to deal with any corner parity since learning to fix edge parity, meaning that I only need to learn that and one other algorithm. The other algorithm is for opposite or adjacent edge parity but it's the same algorithm, and is fairly easy when it's taught the same way I learnt it.
By the way, I would look into speed cubes instead of Rubik's brand. The Rubik's brand are awful; literally any speed cube would turn a lot more easily. Plus, they're much cheaper.
I've solved a Rubik's Cube!
... by taking it apart and putting it back together. I have legitimately managed to solve mine once, but never again, haha. I've always had a bit of a thing for Rubik's Cubes despite being pretty bad at figuring them out, though. Maybe I'll try again some day.
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