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  1. #1

    [SU/DS] Skyrim Untold

    ~PLOT~

    In the land of Tamriel, year 4E 201, the region of Skyrim is on the brink of civil war. With the High King killed two sides have risen to put someone they want on the throne. The Imperial Legion wishes to put the late King’s widow on the thrown and keep ties with the Empire while the rebel Stormcloaks wish for Skyrim’s independence. Tensions are rising and the land divided, it’s only a matter of time before there is massive bloodshed and a full out war started to settle this debate.

    But this is not the only thing that plagues the beautiful land of Skyrim, for this year that marks the return of the dragons.

    It is a dark time for the northernmost region of Tamriel. Factions struggling to survive and nowhere near their former glory, a nation divided, and dragons terrorizing the land, it would appear that it was close to the end times. However even in the darkest of times there is always a glimmer of hope, for there is also another legend that could bring hope to the hearts of all in Skyrim – the Dragonborn. Known as the ultimate dragon slayer, the Dragonborn could be just the person the land needs. However there hasn’t been one in centuries and some aren’t sure if it’s just a legend or reality.

    Will a hero rise to defend Skyrim? Will the land be permanently painted red with the blood spilt with war? Will the mythical Dragonborn appear to fight against the rising dragon threat? No one is certain, and unfortunately only time will tell. This tale has only just begun, and there is not one person who can predict the ending.

    ~RULES~

    • All PE2K rules
    • No god-modding
    • No bunnying without persmission
    • Respect players and the choices they make for their characters
    • No one can claim their character is Dragonborn. There is a spot in the SU that will allow for the player to say they want a certain character to be the Dovahkiin, and there can be multiple in this roleplay if I allow it, but they will be randomly selected before the start of the roleplay
    • Players can only have one character they can put up to be Dragonborn
    • Players do not need to play an original character. They are more than welcomed to play as a character that already exists in the game
    • There is no character limit at this time, however please post characters in separate posts.


    ~SIGN-UP SHEET~

    MANDATORY

    Name: (self explanatory)
    Race: (Nord, Argonian, Wood Elf, ect.; can be a reasonable mix)
    Sub-Race: (only for werewolf or vampire)
    Gender: (self explanatory)
    Appearance: (pictures are acceptable, otherwise a brief description is all that's needed)
    Skills: (Destruction, Two-Handed, Sneak, ect.; eight max)
    Main Inventory: (weapons, armor, potions, ect.)
    Eligible Dragonborn: (possibly Dragonborn? – yes or no)

    OPTIONAL

    Hometown: (self explanatory; can anywhere in Tamriel)
    Factions: (Thieves Guild, Dark Brotherhood, Stormcloaks, ect.; three max; cannot include DLC factions)
    Personality: (self explanatory)
    History: (self explanatory)
    Title Application: (what titles you're applying for- as in Thane of Whiterun or Markarth - no guarantees you'll get the title you wish to have; characters for titles that were applied for will be randomly selected before the RP begins; can apply for multiple)
    Other: (anything that couldn’t be put in anywhere else that may need to be mentioned)

    ~Spin


    Lv 100 @ 310
    VPP | ASB | Pokémon Y Team | YouTube
    Profile Picture/Avatar art drawn by Moro-Wolf on deviantart.com

  2. #2
    ACCEPTED

    RESERVED
    empty

    DENIED
    let's keep this empty

    TITLES
    Spoiler:
    DOVAHKIIN
    Eclipse (played by The Operator)
    Katherine (played by dragonmaster715)

    CHAMPION OF AZURA
    ---

    CHAMPION OF CLAVICUS VILE
    ---

    CHAMPION OF BOETHIAH
    ---

    CHAMPION OF HIRCINE
    Menora the True Shot (played by SpinelWolf)
    Estina (played by SpinelWolf)

    CHAMPION OF HERMAEUS MORA
    ---

    CHAMPION OF MALACATH
    ---

    CHAMPION OF MEHRUNES DAGON
    ---

    CHAMPION OF MEPHALA
    ---

    CHAMPION OF MERIDIA
    ---

    CHAMPION OF MOLAG BAL
    ---

    CHAMPION OF NAMIRA
    ---

    CHAMPION OF PERYITE
    ---

    CHAMPION OF SANGUINE
    Blackthorne (played by Dragotech)

    CHAMPION OF SHEOGORATH
    ---

    AGENT OF DIBELLA
    Blackthorne (played by Dragotech)

    AGENT OF MARA
    Norik Oakskin (played by Dragotech)

    ARCH-MAGE OF THE COLLEGE OF WINTERHOLD
    Shadza "Dusky" Gloomshade (played by Dragotech)

    GUILDMASTER OF THE THIEVES GUILD
    Karliah (played by The Operator)

    HARBINGER OF THE COMPANIONS
    ---

    LISTENER OF THE DARK BROTHERHOOD
    ---

    THANE OF EASTMARCH (WINDHELM)
    Eclipse (played by The Operator)
    Uriel (played by dragonmaster715)

    THANE OF FALKREATH HOLD (FALKREATH)
    Norik Oakskin (played by Dragotech)

    THANE OF HAAFINGAR (SOLITUDE)
    ---

    THANE OF HJAALMARCH (MORTHAL)
    ---

    THANE OF THE PALE (DAWNSTAR)
    ---

    THANE OF THE REACH (MARKARTH)
    ---

    THANE OF THE RIFT (RIFTEN)
    Vorgu Soul (played by XaiakuX)

    THANE OF WHITERUN HOLD (WHITERUN)
    Zakariah (played by dragonmaster715)

    THANE OF WINTERHOLD (WINTERHOLD)
    ---

    AVAILABLE FACTIONS and MEMBERS
    Spoiler:
    BARD'S COLLEGE
    Azahb El-Amin (played by Grsspkmnmaster)

    COLLEGE OF WINTERHOLD
    Vahlok Charoa [grad] (played by Saraibre Ryu)
    Shadza "Dusky" Gloomshade (played by Dragotech)
    Silvanis [grad] (played by The Operator)
    Kara (played by dragonmaster715)

    COMPANIONS
    Vorgu Soul (played by XaiakuX)
    Gorvesh HammerFist (played by Dragotech)
    Estina (played by SpinelWolf)

    COVEN OF NAMIRA
    ---

    DARK BROTHERHOOD
    Eclipse (played by The Operator)
    Agana (played by SpinelWolf)

    IMPERIAL LEGION
    ---

    NIGHTINGALES
    Eclipse (played by The Operator)
    Karliah (played by The Operator)
    Vorgu Soul (played by XaiakuX)

    STORMCLOAKS
    Uriel (played by dragonmaster715)

    THIEVES GUILD
    Eclipse [ex] (played by The Operator)
    Karliah [ex] (played by The Operator)
    Menora the True Shot (played by SpinelWolf)
    Katherine (played by dragonmaster715)
    Vorgu Soul (played by XaiakuX)
    Blackthorne (played by Dragotech)

    TRIBAL ORCS
    ---

    DRAGON SHOUTS
    Spoiler:
    COMMON
    Animal Alliance Raan Mir Tah
    Disarm Zun Hall Viik
    Dismay Faas Ru Maar
    Fire Breath Yol Toor Shul
    Frost Breath Fo Krah Diin
    Ice Form Iiss Slen Nus
    Throw Voice Zul Meh Far
    Unrelenting Force Fus Ro Dah
    UNCOMMON
    Battle Fury Mid Vur Shaan (Dragonborn)
    Become Ethereal Feim Zii Gron
    Clear Skies Lok Vah Koor
    Cyclone Ven Gar Nos (Dragonborn)
    Drain Vitality Gaan Lah Haas (Dawnguard)
    Elemental Fury Su Grah Dun
    Kyne's Peace Kaan Drem Ov
    Storm Call Strun Bah Qo
    Whirlwind Sprint Wuld Nah Kest
    RARE
    Aura Whisper Lass Yah Nir
    Bend Will Gol Hav Dov (Dragonborn)
    Call Dragon Od Ah Viing
    Call Valor Hun Kaal Zoor
    Dragon Aspect Mul Qah Diiv (Dragonborn)
    Dragonrend Joor Zah Frul
    Marked for Death Krii Lun Aus
    Slow Time Tiid Klo Ul
    Soul Tear Rii Vaaz Zol (Dawnguard)
    Summon Durnehviir Dur Neh Viir (Dawnguard)
    VERY RARE (CUSTOM)
    none
    Last edited by SpinelWolf; 11-05-2013 at 06:50 PM.

    ~Spin


    Lv 100 @ 310
    VPP | ASB | Pokémon Y Team | YouTube
    Profile Picture/Avatar art drawn by Moro-Wolf on deviantart.com

  3. #3
    I came in like a wrecking ball... [Desolate Divine]'s Avatar
    Senior Moderator

    Join Date
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    Location
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    Posts
    3,474
    Name: Eclipse
    Race: Dark Elf
    Sub-Race: N/A
    Gender: Male
    Appearance: Eclipse is the average height for a Dunmer, however stronger and fitter than most due to his job. He has short black hair, and crimson eyes. He still looks relatively young (He is approx 40 years old, but looks 25). He has the unusual light blue skin tone, which is rare among Dunmer, and his back is scarred from getting the whip as punishment after being caught stealing. His left wrist is heavily scarred from using his bow without a vambrace, and a tattoo of Karliah's name on his right wrist.
    Skills: Destruction, Sneak, One handed, Archery, Speech, Pickpocket, Lockpicking, Light Armour
    Main Inventory:
    Nightingale Armour (Stock Enchants), Dual Daedric Daggers (Enchant for fire damage), Daedric Bow(enchant for shock damage), Assortment of arrows, Potion of Magicka x3, Potion of Stamina x3, General food supplies.
    Eligible Dragonborn: Yes

    Hometown:
    Grew up in Riften, Currently lives in Windhelm
    Factions: Nightingale, Dark Brotherhood, Theives Guild (Ex)
    Personality: Eclipse takes everything seriously. Especially his job. If someone performs the Black Sacrament, Eclipse will not rest until they are dead. Even in his free time, he rarely relaxes. He is synical, the only jokes he ever makes being dark and disturbing. Nights when he isn't working, and can afford to be hung over the next day, he will be at the pub, trying to drink away the memories of his past.
    History: Eclipse cannot remember anything before the Riften Orphanage. He was told he was abandoned there at a young age. He was the only Dunmer who lived at the Orphanage, and had very few friends. The other children were afraid of him. They had heard about how the Dunmer like to play with fire. By the time he was 14 he had run away from the Orphanage, learning to sneak and pickpocket in order to feed himself.

    At age 15, Eclipse was caught trying to pick someone's pockets. He was very close to doing so, until the man turned around and saw him. The man was Gallus of the theives guild. Gallus was 21 at the time, and took Eclipse to the theives guild where he was given regular work. After a few months, he earned the respect of the other members, Karliah included.

    Over the next two years, Eclipse and Karliah became friends, and Eclipse developed feelings for her. But he noticed that she kept sneaking off randomly. Worried that she had got into trouble, Eclipse followed her, to Nightingale hall. Gallus was there, and he and Karliah went into a room where they spoke with the Daedric Prince Nocturnal. Gallus and Karliah never knew he was there, until Nocturnal sensed him and pointed him out.

    Nocturnal deemed Eclipse worthy of being a Nightingale, by the fact that he had been able to stalk her agents, and enter her hall undetected. He swore to protect her shrines in this life and the next, and from then on was a Nightingale, the Agent of Stealth.

    For the next year, his feelings for Karliah continued to develop, to the point where he went to Whiterun to purchase an engagement ring. He planned to propose to Karliah when he returned. He was gone for three weeks. However when he returned, he discovered Karliah and Gallus together. They had fallen in love.

    Eclipse snapped. He left Nightingale hall, not telling Gallus or Karliah why. He camped near Nightingale hall for the next year, keeping an eye on what was going on, occasionally sneaking in with his agent of Stealth power. If someone were to stumble upon the Shrine of Nocturnal, he would send them the other way, or kill them. Nocturnal didn't reveal his presence. She knew he was still fulfilling his promise to her, and respected his wish to stay hidden.

    In that time, he was replaced. Mercer Frey became a Nightingale. Eclipse retained his Nightingale powers, and continued to watch over Nightingale hall. Until he saw something suspicious. Mercer Frey running towards Nightingale Hall, Sword drawn and bloodstained.

    Eclipse followed Mercer into Nightingale hall. Karliah saw Mercer, and asked where Gallus was, since they left on an expedition together. Mercer told her that Gallus was dead, then charged at her, weapon drawn with the intent to kill.

    Before Karliah could draw a weapon, Eclipse appeared in front of her, between her and Mercer. Eclipse used his Ancestors Wrath power, surrounding him and Karliah with flames. Mercer stopped, as Eclipse shot him in the wrist. Mercer continued to fight Eclipse. Eclipse used his Daedric Daggers to fight Mercer off, ending with Mercer being stabbed. Mercer fled, as did Eclipse. He didn't think that Nocturnal would be pleased with all the bloodshed in her temple, especially by her own agents.

    Mercer blamed his wounds on Karliah and framed her for Gallus' death, since he didn't know who Eclipse was, and Karliah was banished from the theives guild, with a bounty on her head there.

    Eclipse joined the Dark brotherhood, becoming one of their most valued assassins. He never seemed to fail when someone's name was put on his list. However after the incident with Karliah, he had become a sour person. He began drinking heavily whenever he could get away with it.


    25 years after Gallus' death, Eclipse lives in Windhelm, in Hjerim. He is wealthy from doing work for the Dark Brotherhood, and is contacted by Messenger when they need someone in his area dead. He spends his nights at the tavern, drinking away the memories from his past. He still has the ring in his house, and still struggles not to think of Karliah, though would be ashamed if she could see what he has become.

    Jarl Ulfric Stormcloak got into some alcohol fuelled trouble a few years prior, which ended with him being seen with some women who are paid for certain things. The Jarl performed the Black Sacrament, which resulted in him being approached by Eclipse. After Eclipse killed the witness and the women inovolved, the Jarl turned on him, intending to kill him and say Eclipse was sent to kill him, and in turn, killing the last person who knew his dirty secret. However Eclipse overpowered him, and wounded him. Before killing him, he told the Jarl to give him a reason not to kill him. The Jarl offered to make him Thane of Eastmarch. Eclipse accepted this offer, but still resent Ulfric.
    Title Application: Thane of Eastmarch
    Magic: Fireball, Chain Lightning, Ice Storm, Fire, Frost and Lightning Runes.
    Other: Due to him being a Dunmer, Eclipse has his Ancestors Wrath Power, which surrounds him with fire, and is resistant to fire. He also has the Shadowcloak of Nocturnal ability, allowing him to go invisible for small periods of time.
    Last edited by [Desolate Divine]; 10-22-2013 at 10:27 AM.

  4. #4
    I came in like a wrecking ball... [Desolate Divine]'s Avatar
    Senior Moderator

    Join Date
    Mar 2013
    Location
    Melbourne Australia
    Posts
    3,474
    Name: Karliah
    Race: Dunmer
    Sub-Race: N/A
    Gender: Female
    Appearance:
    Spoiler:


    Skills: Light Armour, Archery, Sneak, One-Handed, Pickpocket, Lockpicking, Alchemy
    Main Inventory: Thieves guild armour, Nightingale Armour, Nightingale Bow, Nightingale Blade, Various Arrows, Steel dagger, Various potions and poisons.
    Eligible Dragonborn: No

    Hometown: Never stays in one place too long
    Factions: Nightingale, Thieves guild (Ex: Theives guild believes she killed their leader and want her dead)
    Personality: Karliah is mysterious to say the least, yet somewhat honest. She will tell the truth, but conceal what she wants to. She was less of a pessimist before the death of her lover, Gallus. Since then she has been more of a pessimist. She is motivated to get revenge on the person who ruined her life, Mercery Frey, going to extreme lengths like purchasing Goldenglow Estate and funding Blackbriar Meadery. She wishes for him to receive the same treatment she did, to be hated and hunted by the people she called friends.
    History:
    (Things in bold are different to the game)

    Karliah is the daughter of Dralsi Indoril, and a descendant of Drayven Indoril, Queen Barenziah and possible the Dunmer saint Indoril Nerevar. She was trained in the art of thievery by her mother, and became part of the thieves guild in Riften. Here she met Gallus and Eclipse, whom she became friends with. After Gallus deemed her worthy to be a Nightingale, he took her to Nightingale hall, where she was inducted as a Nightingale, an Agent of Nocturnal.

    One night, Gallus was told that Nocturnal wished to speak with him and Karliah. She snuck out of the ragged Flagon cistern, meeting Gallus near the entrance to Nightingale Hall. Little did she know that Eclipse had seen her sneaking out, and followed her, worried she had gotten into trouble. When her and Gallus spoke with Nocturnal, she revealed that Karliah was followed, and revealed the presence of Eclipse. Nocturnal deemed Eclipse worthy to be a Nightingale, based on the fact that Eclipse stalked Karliah and Gallus and entered Nightingale hall undetected.

    A year after Eclipse joined the Nightingales, they heard word of someone in Whiterun publishing a book called Nightingales: Fact or Fiction, revealing their secrets. Eclipse offered to take care of the situation and left for three weeks. In their time alone together, Karliah and Gallus grew closer than ever, to the point where they fell in love. When Eclipse returned, he walked in on her and Gallus sharing a kiss. Eclipse grabbed his posession and left. Karliah never knew why. She didn't see him again until a year later.


    In the next year, Mercer Frey, another member of the thieves guild was inducted as a Nightingale. A year after Eclipse disappeared, Mercer heard word of a corpse being found at Snow Veil Sanctum, wearing Nightingale armour. Fearing that their presence in Skyrim may be revealed, Mercer and Gallus left immediately to go to Snowveil Sanctum.

    Two weeks later, Mercer returned. He entered Nightingale HQ with his sword drawn, covered in blood. Karliah never saw him coming. When she finally did notice him, her bow and dagger where out of reach. She was at his mercy. Mercer admitted to killing Gallus, then charged at her, with intent to kill.

    Karliah thought she would be dead within a few seconds. Suddenly Eclipse appeared in front of her, and they were surrounded by a circle of flames. Eclipse shot Mercer in the wrist with his bow, and then fought off Mercer with his daggers, stabbing him in the stomach. Mercer fled, and before Karliah could ask Eclipse where he went or why, he was gone too.


    Karliah grabbed her bow, and made her way to the Ragged Flagon Cistern, to tell them of Mercer's betrayal. However when she got there, she was attacked by the people she once called friends. Mercer got there first and had blamed his wounds on Karliah, accusing her of killing Gallus. She was forced to flee.

    Intending to get revenge on Mercer Frey, Karliah bought the Goldenglow estate and funded the Blackbriar meadery, leaving one of her connections with a message. If Mercer were to find them, to let him know that she is waiting for him, Where the End began.

    She is currently travelling north through Skyrim, near Windhelm, on her way to Snow Veil Sanctum, waiting for the day when she can get revenge on Mercer Frey.
    Title Application: Head of Theives Guild (After she is proven innocent)
    Other: Actual character from Skyrim. During the RP she will still have the same role that she does in the game.

  5. #5
    Certified Eeveelution Enthusiast Dragon Master Mike's Avatar
    GCEA Staff

    Join Date
    Aug 2013
    Location
    New Jersey
    Posts
    3,257
    Name: Zakariah
    Race: Nord
    Sub-Race: None
    Gender: Male
    Appearance: Zakariah is about 6'1 tall. Though not the strongest person, he is reletively fit. He has mid length Brown hair. He has blue eyes and moderately tan skin. He is 26. He wears blue mage robes. (Im sorry i am just awfull at descriptions)
    Skills: Destruction, Restoration, Alchemy, Alteration, Conjuration, Speech
    Main Inventory: Two very weak Homemade health potions, One strong health potion, One mana potion, And a Daedric Dagger
    Eligible Dragonborn: I think i will pass (I have another character i plan on submitting that i hope to become dragonborn)

    Hometown: Whiterun
    Factions: None
    Personality: Zakariah is a very emotional person. He is always either very happy, or very angry. When he is happy he is a reasonably nice person but when he isn't he becomes a whole different person. He becomes mean and unpleasent, generally making others not want to be around him.

    History: Zakariah was born in Whiterun. His father was an Alchemist. When Zakariah was 11 his father began teaching him basic Alchemy. When he was 13, he went to be the aprentice of a local Mage, learning restoration. After only a year however, he decided it was unexciting. He wanted something more dangerous, so he went for an aprenticeship under a different mage, this time learning destruction spells. When he was 17, He finished his aprenticeship and began his own training. At first he spread his focus beetween Destruction, Alteration, and Conjuration equaly, Tossing in a small amount of restoration. Eventually he realised he could not become a great mage if he did not narrow his focus. After only learning the basics, he dropped Conjuration and Restoration. He continued training destruction and alteration for several more years until entering the service of the yarl of Whiterun when he was 21.

    He worked for the yarl on and off hunting bandits for two years before leaving to continue training destruction. He trained for a year before something happened. Someone of importance had been slain in whiterun. The yarl called upon Zakariah to hunt down the people responsible. It took him a month, but eventually he managed to track down the group of people responsible and kill their leader. Because of this and his previous service, the yarl named him Thane. After this he began looking for mercanary work. For a year he worked as a mercanary, Escorting people beetween whiterun and other towns, and doing other jobs that required protection. He made a reasonable amount of money doing this.

    After working as a mercanary, he began training to create his own spell. Though originally he wished to create a fussion of two Fire and Lightening spells, He ended up creating a spell that allowed him to slow time in a large radius around him. This spell used up a large amount of energy to use, and it took a year to create, but it worked.

    Title Application: Thane of Whiterun Hold

    Other: I apologise for my poor writing.

  6. #6
    All get my Accepted stamp.

    ~Spin


    Lv 100 @ 310
    VPP | ASB | Pokémon Y Team | YouTube
    Profile Picture/Avatar art drawn by Moro-Wolf on deviantart.com

  7. #7
    MANDATORY
    Name: Menora the True Shot
    Race: Nord
    Sub-Race: werewolf
    Gender: female
    Appearance: Menora is about average height for a female Nord, maybe a tad on the short side, but what really sets her apart from her fellow kinsmen is her darker skin and hair colors. While more Nords are light skinned and usually have blond or light brown hair Menora is tanned with black hair. She is unsure why since she can't reference her parents, but she is a true Nord through and through. She has dark orange eyes that look brown in dark lighting. Or she did since her right eye is now white with blindness. A scar travels down to her cheek from under that eye, into the green leaf pattern she has painted on her cheek and neck with dark green warpaint. She prefers to wear her armor, but at times she can be seen in either a normal clothes or in blacksmith's attire.
    Skills: Archery, Light Armor, Lockpicking, One-Handed (duel-wield), Smithing, Sneak, Speech
    Main Inventory: Linwe’s armor set, Ring of Hircine, Nordic Bow, Arrows (mainly Elven, some Dwarven), Nordic Dagger, Nordic Sword, Nordic War Axe, Clothes, Boots, Blacksmith's Apron, Gloves, assortment of Healing Potions
    Eligible Dragonborn: no

    OPTIONAL
    Hometown: Riften, Skyrim
    Factions: Thieves Guild
    Personality: Menora is a confident woman. She knows what she can and can't get away with, and even then she'll find a way to get away with whatever she can. The only thing she tries not to do is take someone's life without given enough reason to. She only kills out of self defense or if she's clearing out a bandit camp for the Jarl. When not out hunting or blacksmithing she can be seen in the Bee and Barb, sharing a pint of ale with the patrons and having a good time. Other times she is down in the Ragged Flagon amongst her fellow thieves. It all depends on her mood, honestly. Even though she runs with thieves she still likes to help out the citizens of Riften if given the chance. Some would swear she only does so to cover up her true thieving intentions, but in all honestly it's just how she is. From what little she can recall from her childhood her parents told her that kindness goes a long way, and it's something she holds dear. Also Menora can be a bit flirtatious with both men and women, but she has yet to commit to anyone. Though it's really no secret she prefers the company of other women over men.
    History: Menora remembers little of her childhood. She could remember her family living in the hut in the wilderness of the Rift. Her father was a blacksmith and her mother was a hunter. They lived a pretty decent life. That is until their hut was attacked. It wasn't long after her father revealed his gift of lycanthropy to her and when she was older he would pass it down to her. However a group called the Silver Hand attacked. The attack itself she couldn't recall in detail for the next thing she remembered was she had somehow made her way to Riften. Her father had a friend there, so it is possible that in the chaos she recalled that bit of information and fled to the city. However if asked she’s reply that she has no idea how she ended up at the gates of the city. There she took refuge at the Scorched Hammer, where Balimund took her in so she didn't have to be put into Honorhall Orphanage and raised her alongside Asbjorn Fire-Tamer.

    As she grew into a young woman at the blacksmith's she learned the trade with her adoptive brother, becoming a good smith. She wouldn't claim to be the best and says that smithing is only a hobby when asked though. When she wasn't at the forge, however, she was causing trouble. It was nothing major at first, just taking someone's item and placing it in a place that it'd take a bit for the owner to find. She never stole anything to keep, and that was probably why the Thieves Guild paid her no mind. She also never messed with the Jarl or Maven Black-Briar, for getting on either woman's bad side would be a bad idea and get her in some serious trouble. In time she then focused her spare time on learning the art of archery instead of causing trouble, which lead to her getting the nickname "True Shot" for her nearly perfect aim. She also went back out to her family's old hut when she had enough skill, recovering her father's smithing notes, his nordic sword and battle axe, and her mother's nordic bow and dagger that her father had forged for his wife. She also found some books on lycanthropy that had survived the fire alongside the old notes. Though she wouldn't say it out loud she did wish that her father could have passed it down to her and decided that she would somehow embrace it in any way she could. With those weapons in hand she went out to help some people in the Rift so that in a way she could make it up for when she caused trouble for those she messed with when she was younger.

    However it was only a matter of time before her thieving skills she had developed in her teens were put to the test; even after she had said she'd put it behind her.

    Louis Letrush approached Menora one day at the Bee and Bar. Apparently Sibbi Black-Briar didn't make good on a deal and Louis was willing to give her the other half of the payment if she'd help. She accepted, not wanting to turn down free gold, and went too see Sibbi in the Hold’s jail. It was only then when talking to Sibbi that she learned she had to steal Frost from the Black-Briar's lodge. She talked to him to learn more about it, and even got a key to a lockbox to get more coin on the side with her honeyed words. However she new better than to do this job in full behind Maven's back, so despite her instinct telling her not to she told the woman of the plan to steal Frost. Maven wasn't surprised, and even gave Menora permission to continue with the job. She did the job as instructed, not taking anything that was rightfully Maven’s except for what was in the hidden lockbox and Frost’s papers, but instead of handing Frost over to Louis after everything was said and done she persuaded him to let her keep the stallion. She noticed something in the palomino and she didn't want to hand him over. It took a little time but the two forged an unbreakable bond, and the horse has been a loyal companion ever sense.

    It was that job that got the Thieves Guild to notice her. Brynjolf approached her one day at the market asked for her assistance. With her previous record of when she was younger and her recent job, he thought she'd be perfect for it. She was to steal a ring and place it on someone else. It was an easy enough job, though Menora had started disliking pickpocketing. She did the jobthough, got her pay, and was about to leave when the older Nord then offered her a place within the Guild. She wanted to get out of the blacksmith's for a while, and the Thieves Guild offered her adventure she has been recently wanted, so she accepted.

    It took some time but she did earn her respect amongst the Guild, even though none of them would say it aloud. She grew close with Vex, Delvin, and Sapphire, doing some jobs either with or for them as time grew on. Devlin eventually gave her a job in Windhelm, a special request they hadn't had in decades. She went, found out what it was, defeated the growing rival guild and did the job the client asked, and returned as if it was a normal job. She now wears the armor from the rival guild's leader like a trophy, after she had it tailored to fit of course. But the Guild is still not what it used to be. Working on getting it back up to it's strength Menora set out to do what she could. It was during one of her heists in the southwest part of Skyrim that lead her to get the Ring of Hircine. She won't speak of what happened, but once she was given the ring she received the gift to turn into a werewolf on the return trip to Riften. It's a story that she keeps to herself, not even telling those in the Guild she is close to about. She fully embraces the blood of the wolf, however she is careful about revealing it in fear of the Silver Hand once again coming to hunt her down.
    Title Application: Champion of Hircine, Guildmaster of the Thieves Guild, Thane of the Rift
    Other: When outside of Riften, or any other walled city, Menora is almost never seen without her trusty steed Frost. That horse is never far from her in case she needs help, and is intelligent enough to know when his help is needed or when he'd get in his rider's way.

    ~Spin


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  8. #8
    Certified Eeveelution Enthusiast Dragon Master Mike's Avatar
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    my second charecter

    MANDATORY

    Name: Katherine
    Race: Nord
    Sub-Race: None
    Gender: Female
    Appearance: Katherine 5'7 tall. She has Long brown hair, and Grayish eyes. Her skin is smooth and pale. She is fairly strong and fit. She is 24. She wears leather armor that used to belong to her father.
    Skills: Light armor, One handed, Sneak, Speech, Lockpicking, Pickpocket
    Main Inventory: Two Steel daggers, a steel shortsword, a few health potions,and a handful of lockpicks.
    Eligible Dragonborn: yes

    OPTIONAL

    Hometown: Riverwood, Currently lives in Helgen
    Factions: Thieves Guild
    History: Katherine was born in Riverwood. She was raised by her mother, who was the only family member Katherine had. Her father had died a month before she was born. When Katherine was 16, The dark brotherhood killed her mother. At this point Katherine vowed she would avenge her mothers murder. She vowed she would hunt down the dark brotherhood and find the person who had paid for their services.

    She found her dads old armor (That she wears to this day) and an old dagger (That she has since replaced). She dedicated all her time to learning to fight, keeping herself fed by stealing, and later by doing easy mercenary work. Over time she began to gain a lust for wealth and power. Though her main goal remained to destroy the dark brotherhood, she travelled to riften. She had heard rumors of the thieves guild, and wanting to make more money she went to see if they existed. She eventually managed to find them and join their ranks. Over the next few years she would become skilled at sneaking, lockpicking, and pickpocketing. She made a good amount of money and worked her way up the ranks a fair amount. She would travel between Riften and a home in Helgen as needed. Her life in the thieves guild meant nothing more to her than money however. She felt no loyalty towards the thieves guild, and would leave it without a second thought if a reason to do so arrived.

    Personality: Though she is a good person to the small list of people she cares about, she is rarely happy. She is tormented by the memories of her mothers death, and the thought of destroying the dark brotherhood never leaves her mind. She gets angry very easy, though it does not take long for her to calm down to her normal level of depression.

    Title Application: None
    Other: I would like Katherine to actually be in helgen when the dragon attacks if this event happens in the roleplay.
    Last edited by Dragon Master Mike; 11-06-2013 at 08:35 PM.

  9. #9
    Katherine is accepted. As for the events of the roleplay we'll be starting past the events of Helgen. Dragons will be attacking random locations when I say and it's during one of these attacks the Dragonborn will be revealed. You can make references to the events in Helgen though if you like.

    ~Spin


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  10. #10
    The Lord of Awesome XaiakuX's Avatar
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    SU for Primary Character. As for a Second Character, I am still unsure if I want to do that.

    ---

    Name: Vorgu Soul

    Race: Nord/Wood Elf

    Sub-Race: Werewolf

    Gender: Male

    Appearance: Standing at a tall six feet five inches, Vorgu has a well sculpted figure that weighs 320 lbs. His skin pale is as the moon. His eyes are strangely crimson, however his parents didn't carry this feature. His mother was a Nord, and his father was a Wood Elf. His ears bend back to a point, and his well formed jaw line are features from his father. As well as the snow white bangs that occasionally hang over his face. His height, posture, and otherwise long raven black hair were gifts from his mother. Most commonly seen wearing his Nightingale armor set with the hood down.

    Skills: Archery, Two-Handed, Sneak, Smithing, Pick Pocket, Speech, and Light Armor

    Main Inventory: Thieves Guild Armor Set, Nightingale Armor Set, Wolf Armor Set, Nightingale Bow, Elven Arrows, and a Skyforge Steel Sword.

    Eligible Dragonborn: Sure

    Hometown: Born in Winterhold/Raised in Whiterun/Resides in Riften

    Factions: Thieves Guild, Companions, and Nightingales.

    Personality: Vorgu is a strong willed, determined, and confident young man, with a "never say die" attitude. He always strives for greatness, to be better than what he already is, and to perservere and over come any obstacle in his life. With his past behind him, and his future in his sights. With ladies, he is often flirtations, charming, and very kind-hearted to them, even if they're in physical combat.

    .. At least before the Rift. Though the strong will and confidence hasn't faltered, he's become something of an agent of chaos working with the Thieves Guild. He finds himself in a regular state of self loathing, yet acceptance as a means to survive in this harsh environment. He treats his battles as a game. He finds joy in fighting, in competition. He doesn't quit until he has won, or he's dead.

    As a companion, his life was full of joy, of happiness, and of adventure. He enjoyed life. But his joining ritual saw the end of that happiness. This began his struggle through life, and to find new hope. Despite all of this, Vorgu is a genuine person, who cares for the people he is close to. He will fight for them, die for them, and do whatever it takes to make them happy. Even if he doesn't always enjoy it himself, or disagrees with it, completely.

    History:

    Spoiler:
    ~Winterhold

    In the icy mountains of the north. The brink of the frozen ocean. The Mage's School of Winterhold houses incredibly powerful sorcerers. However, this tale begins on the outside of Winterhold. To the north, In Ysgramor's Tomb. A dark haired woman fled the Mage's College, with a bastard child in her arms. Having bred with a white haired Wood Elf man, who was apparently slain upon this discovery, she was cast out, and forced to survive in the wilderness with her child.

    It was at this time, she was attacked by a frost troll, she tried to ward the beast off with a torch, but to no avail, as the snow white monster became bathed in a crimson mist taking her arm off which held the torch, the other holding her infant child. She ran. She fled into the snow covered tomb, and hid her child behind the statue, then she prayed to Ysgramor for her child's safety. As her prayer finished, She felt a hot breath on the back of her head, followed by a low snarling of the troll. She froze, and in that moment, she was already gone, the blood loss took her before the beast could finish her.

    ~Jorrvaskr

    "Why would a Troll wander into Ysgramor's tomb?"

    A man with long grey hair on his head, and on his face, peered into the night, witnessing only the troll entering the tomb of his god. He slid down the hillside. As he entered the cavern, he saw the troll's back, and a woman laying at its feet.

    "How cruel. An unfortunate loss. I will not have this creature spill anymore blood in this sacred hall."

    The grey man, with armor that looked like a metal wolf, took arms with his mighty hammer, and struck the Troll to the ground with one blow. He dragged the beast the out of the tomb, and the returned to the woman's side.

    "Ysgramor, guide this woman's spirit to Sovngarde."

    Suddenly, a noise was heard, at this moment, Kodlak Whitemane took up arms, although, he knew the sound shortly after hearing, and upon moving behind the statue, his hears did not decieve him. There an infant lay, squirming and crying. He took up the child. The boy with black hair, and white bangs. Where the child lay, a paper tainted with blood.

    The paper read 'Vorgu Soul.'

    ~Years Later.

    The boy, now a late teenager, still hasn't stopped growing, and staying in top physical form. An impressive build for a bastard Half Nord/Elf. Taught by Kodlak and Eorlund Greymane, he became a skilled young warrior. He has grown a close bond with a girl named Alea, and still communicates with her through courier. They took their blood oathes at the same time. However, in the instance to his transformation, he lost complete control, and the beast took off to the south.

    Vorgu wandered. Three long months wandering and surviving, and every sporradic transformation sending him somewhere else in Skyrim, he trained to control it. Eventually the episodes stopped, and the beast within him was tame. Just in time as he reached a city that reeked of despair and disdain. No doubt about it. He'd reached the land of thieves and shadow.

    ~The Rift

    It didn't take long for the young adult Vorgu to get caught up in a lot of trouble, eventually earning him ties to the Thieves Guild, as well as Riften's heirarchy. Soon, Vorgu's name was a soft whisper on the lips of all the people in Riften. Through many fights, many tests, and many accomplishments, he gained a reputation that would last forever. He feuded with none greater than the Archer Niruin, who ridicules him for this mixed blood. However, as mentioned, he sent letters to Alea, in secret, for the only one he wished to know of his new life was her. The rest of the Companions didn't need to know what had become of him.

    For most, one has to be chose, sometimes it is thought maybe he was chosen. But during a lone skirmish within the Thieves Guild, He rested before his return to Riften. He sat by a dark rock, but felt a breeze to his back when there was no wind. He inspected the area and found a small crease in this hillside. He had happened upon a cavern. As he wandered, he felt a shadow loom over him with every step. He felt a chill down his spine. Soon, he came to a room that stood an apparent stage, and podiums donning a strange armor. In that moment, curiosity got the better of him, and he found himself donning this new armor.

    Suddenly the room he was in went totally black, and the shadows around him hissed violently. From the darkness emerged an entity of beauty, though scorned in appearance.

    "You dare to don an armor when you are uninitiated?! You are either bold, foolish, or quite possibly both!" The entity hissed once more.

    "Can it, lady! I came in here by accident. Being the person I am, I guess you could call it curiousity that led me to this point. Who are you to question my actions?"

    "You dare to defy me?! It is indeed foolishness that brings you here. Unless you're so bold as to talk back to a god! I am Nocturne, the Daedric Prince of Darkness!"

    "Prince? You're clearly a female. I want to know what's up with that."

    "Fool! I am not a man or a woman! I am a god! As a god, I ask you this. If you desire to keep the armor you bear, will you come to me in your afterlife as my servant? Will you grant me your soul, half-blood? In life, and in death?"

    "Why me? Also, what's to stop me from just taking this armor?"

    "If you were to attempt to leave this chamber without my blessing I would see your physical being torn to shreds and your soul tortured for eternity. Now, I choose you, because you lack fear, you have a considerable constitution that I find myself admiring. You're strong, bold, and stubborn. You are a unique soul. I know your tale young Vorgu Soul. I have seen your life as I have seen all others. If you need a reason, you need only look at your own reflection."

    "I'm not really conviced of this story you're feeding me. You're saying you chose me because I'm just that good? I can't believe that."

    "No. I'm saying you have the capacity to be great. I look for greatness in my servants, and you have that greatness. You will not give up. You will not quit. You strive to be better. I need such a being at my beckoned call. I'm choosing you, because I can use you. You should be thankful for that much. There can only be 3 Nightingales. One stalks the shadows of skyrim. You will be the second. Now, your soul for the armor?"

    "You'll have to fight Ysgramor for it, but I'll do what I can!"

    ~Now

    Upon returning to Riften, many of Vorgu's looks of respect and fear became disdain and hatred. Had this armor cursed him to be hated? Or was it something else? Vorgu shrugged it off, and continued to the Thieves Guild. Where many of the guild members looked more jealous than hateful. After a long discussion with Brynolf, their disdain for nightingales became clear, and he was publicly exiled from the guild, but remained in Riften due to personal requests from Brynolf.

    Vorgu currently works performing tasks for Maven Black-Briar, and Brynolf. His new goal to become the Jarl of Riften. With nothing against Laila Law-Giver, his drive to always be greater than he is drives him to go to the top. Although of late, he feels a strong urge to wander north to his birth lands, To see where he was born. The urge to go see Alea in Whiterun has also been a common thought.


    Title Application: Thane of Riften. One of the Nightingale Three.

    Other: I noticed there was someone else that's meant to be Thane of Riften, I don't mind Vorgu being involved in your character's story, as well. We can talk about it, and somehow work out some involvement.

    As I've stated, I'm used to playing Vorgu in some role of power. Which is generally a King. So with my interest in the Thane of Riften, I will seek to either claim the title of Jarl, considering Vorgu's many brushes with the influences tied to the powers that be in Riften.

    --

    Edit: Totally my 100th post. Lawl.
    Last edited by XaiakuX; 10-25-2013 at 08:05 AM. Reason: 100th post!
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