(Accidentally created the thread before with a stupid title thinking I could rename it. Sorry about that guys.)

In this world, there is a secret which is hidden in plain sight. Something which everyone can see, but not many actually do. Spirits, beings which both have ceased their existence, or beings which have yet to exist. Every human has the possibility of seeing Spirits, but with how society is today, they are told young that the monsters under their bed, their dead grandma watching them sleep, and the such aren’t real. This has lead to the vast majority of humanity being blind towards the spirits.

Those who retain the ability to see Spirits, even past adolescents by the outside world would be considered Schizophrenic. Although, the politically correct term is a Seer. Seers and Spirits can enter a covenant, where the Seer provides the Spirit with Destiny Force, and in exchange the Spirit will protect and serve out the Seers desire.

But, there does exist a place where these people can live happily along with the Spirits. Several organizations worldwide have been set up by normal humans to assist the Seers in communication with the Spirits. There are primarily five organizations majorily helping the Seers.

The first, and most notorious is the Red Claw. The RC was created in order to get Seers and Spirits into magical covenants, and then use them as mercenaries. The Seers which belong to RC are primarily partnered up with animalistic Spirits, which are unable to communicate even with Seers. These Spirits primarily resemble animals and monsters. The most notorious use of the RC Seers was when; The “Navy Seals” which killed Bin Laden were truly Red Claw. Out of all of the Seer Organizations, the Red Claw are the most hated.

The second most well known organization is Juliet. The purpose of Juliet is to find a way to bring the Spirits back to life. On a side note, the Spirits which Seers are paired up with in Juliet are made sure to match the Seers sexual orientation, because when Juliet is successful, they hope that the Seers will marry their Spirits. Out of all of the Organizations, Juliet is thought to be the craziest. Juliet has had a long time fool with Red Claw, leading members of either group to usually get into a fight to the death upon meeting. They allied with The Doctors, in order to get glimpses of future battles to know where they are needed. Red Claw also believes that Juliet is weak for wanting to love the Spirits.

Halfway down the list, and you would stumble across The Doctors. The Doctors pair Seers up with Spirits which have yet to been. The reason why they do this, is because even though the Spirit has yet to be in the present, they still for some reason retain all the memories they would have had after they died. They use them as a means to tell the future. As much of a Paradox as it seems, the Spirit upon it’s actual birthdate is completely disappeared, and even if found during it’s own life by their Seer, they would not remember anything about being a Spirit. When these Spirits die once more, and have all of their memories back they are dumped by The Doctors, for they have already lived and are no longer useful in telling the future. Most Seers are disgusted by The Doctors, for they tend to never truly care about their Spirits. The Doctors are friendly with Red Claw, and at war with Juliet, because if the Spirits are given life, then it would become impossible to tell the future.

Fourth on the list comes to The Destroyers. The Destroyers believe that Spirits are the bringers of destruction, and should be used to destroy the world. The Destroyers actually have had some notable members, such as Adolf Hitler, Joseph Stalin, and Fidel Castro to name a few. Destroyers take any Spirit they come across, and throw it into a special containment facility that even a Spirit can not escape from. After that, the captured Spirits are forced to fight and kill one another, until the Spirits go and completely lose their sanity, leaving only an empty shell of destruction. These Spirit Shells are then paired up with like minded Seers. Most terrorist organizations are operated by The Destroyers. Every single Seer Organization focuses on annihilating The Destroyers, and put their own conflicts second.

Finally and most importantly, is The Society. The Society acts as the Police of all Seers. They ensure that the Seers and their Spirits do not get out of control and start harming normal humans. The Society uses every single type of Spirit available, even Shells. But, the Shells which are paired with Society Seers are more for a type of therapy, trying to get the Shell back to the way it was before The Destroyers put it through hell. The Society has to accept every mercenary mission that the Red Claw takes on, so Red Claw Squads tend to have a single Society member in it, to approve every member. The Society only has to interfere with Juliet and The Doctors when conflicts break out between the groups. But, The Destroyers are where the majority of The Societies Seers are deployed to, in order to further try to destroy it.

Even with all this being the case, there are times when the Seers from rival organizations must work together in order to succeed. One notable case is where a member of The Destroyers, Valliant Gronz worked together with a member of The Doctors, Robert Millikan in order to prevent several hundred innocent people from getting slaughtered.

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In case the plot wasn’t that clear, basically we’re creating Seers that belong to the organizations, and completing missions given to us, yada yada, normal interactions and friendships. It may seem that it will take a while for our characters to meet, but not really. (Everyone will have the same first mission, go acquire an artifact in a temple on Madagascar which is invisible to normal humans.)

So yeah, this was an idea I came up with on the fly. I have no idea how it would do in an RP, so I’m gonna try it anyways. If it fails, could always work on a story about it instead. But, I digress.

Note, all Seers and Spirits start out relatively weak, as if they just recently started their covenant. This is to prevent long grueling conflicts early on. Basically, at the beginning, a few attacks by the Spirit, and the Seer would be exhausted. But as time goes on, this will change. I’ll keep a table up and running during the RP to see how often powers can be used. If you want to know later on, just pm me or something.

Oh yeah, the RP timeline starts at the date February 17, 2014. If that matters for anyone trying to figure out the birthdate. I’d personally recommend going for 20+ character. But, whatever floats your boat.

Every post you make once the RP starts needs to have four things, your character name, location, affected rp’ers, and the actual post.

Rules:

1. All basic rp rules apply.
2. Follow rule number one.
3. Romance is encouraged, but get permission from the other participant. The only exception is for stalkers.
4. Keep language pg-13.


Sign Up Sheet

Seer

Name:
Gender:
Birthdate:

Organization: (Can be one other than the five listed above. But if so, you must describe it.)
Fighting Style: (Spirits can’t do all the fighting, or else what type of world would this be?)
Personality:
History:
Spirit:



Spirit

Name:
Gender:

Type: (Animalistic, Unborn, Human)
Seer:
Personality:

History: (Leave blank if Animalistic Spirit)
Powers: (What can they do? Detail all the way from weak, to strong. If you can’t think, just state you’ll fill it in later. But if you do that, no abilities are available until you inform me.)



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Seer

Name: Reiner Kallos
Gender: Male
Birthdate: October 17, 1994
Organization: Red Claw
Fighting Style: Scythe Wielder
Personality: Due to Reiner’s constant beatings when he was younger, he does not take well to other people. In all situations, he tends to try to avoid them rather than have to have a conversation. This leads to serious problems when it comes to diplomatic situations. But, there are a few things which he is able to easily talk about, although those are few and far inbetween.

History: Reiner grew up with a very religious family, which never took kindly to him stating that he could see people they couldn’t. He was beat at least once a month, to the point where it his face was all bloodied and ugly. As a result to this day, he isn’t the most attractive. Over time from his parents beatings, he started to learn how to take hits well. When he was fourteen years old, his parents decided to completely stop dealing with him, and dumped him off at his cousins ranch.

While at the ranch, Reiner was at a moment of utter peace. The beatings stopped, and his cousins had no ill will towards him. The work was relatively easy, with his cousins only having him help out during the wheat harvest. When harvesting wheat, he used a sickle, and grew to enjoy the way it felt. But eventually, he transitioned into using Scythes.

When Reiner was 16, the ranch was burned down to the ground, and his little bit of peace destroyed. During this time, he unknowingly went into a rampage and formed a covenant with Okuri. Okuri granted him a flaming scythe, which he used to set flames to the entire town in retaliation to his cousin's death. His actions lead to him being found by the Red Claw and his recruitment.

By the time he was 19, even though he had been a member of Red Claw for three whole years, he was never sent out on a mission, and was told to avoid using Okuri. But, by Febuary 14, 2014 he was given permission to start work on his first mission.
Spirit: Okuri


Spirit

Name: Okuri
Gender: Female
Type: Animalistic
Seer: Reiner Kallos
Personality: Okuri is one of the more calm Animalistic Spirits, only really attacking others when ordered to, or if they threaten Reiner. She tends to take to the shadows and avoid being seen near her Seer when he is around others. She loves children, but doesn’t take too kindly to adults.
History: Animalistic
Powers: At low levels of strength, Okuri can provide a small flame which can manifest into a weapon for a period of about five minutes. Okuri can also incinerate basic materials such as stainless steel by biting them. Further on up in strength, Okuri is able to cloak both her and Reiners presence for as long as an hour. She also is able to cast life into small objects, such as dolls, in order to use for sneaky assassinations. She can also absorb most fires available, unless they reach temperatures of 500 degrees fahrenheit. When Okuri is extremely powerful, she can create human sized dolls out of fire and grant them life temporarily depending on the circumstances.




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Accepted:
austbot - Reiner Kallos & Okuri
Reserved:
Banned: