Originally Posted by
Scytherwolf
I'll search (20) Arrowsaw Manufacturing Plant
In the southeastern side of Southwarren, you find the Arrowsaw Manufacturing Plant, which doesn't look to be in very good shape and it seems like even when the company was still around, it looks like renovations weren't in the budget either.
You start by searching around the outside. It seems to be a pretty big exterior, but you manage to cover a lot of ground quickly. Outside, the exterior of the building looks pretty beat-up and a few of the windows have been broken. There's also graffiti scrawl on the concrete walls, but you don't find anything that looks related to the Stalkers. Some of them look like old gang tags and other incoherent gibberish. Meanwhile, the walls are slightly cracked in a few places and some of the other walls have fallen apart a bit. The back loading dock garages also look like they've been rusted shut for a while now.
You search around this loading dock and you find a yellow feather clinging onto an old wood pallet that has started to rot and splinter apart. It definitely seems like the feather is from a living Pokémon and wasn't artificially-created. Whether it belongs to an actual Stalker or not is a bit of a mystery, but you take it with you. You never know what Tashy might find.
Pokémon Sample [Yellow Feather] has been added to the Team Inventory.
You then head inside to check out the interior and what might be around here. Inside, most of the factory was stripped apart. Most of the machines are gone and only the junk remains. Meanwhile, the painted walls have been peeling apart, the large stone floor tiles have crack all over the place, and nothing seems to be powered anymore, forcing you to use a flashlight and headlamp to find your way around.
It seems as though Arrowsaw was mostly creating ceramic and porcelain sinks, toilet bowls, vases, and the like. It seems a lot of the leftover product was destroyed, as there are broken pieces of these everywhere. It looks like they were trying to liquidate the rest of their remaining inventory and then just gave up.
You do find one wooden parcel box that was leftover from the neglect and fiasco that resulted from all the machinery and processes getting stripped out. However, the box isn't in good shape and it looks like it wasn't handled very well. You carefully open it and when you look and rummage inside, you find most of the ceramic bowls are cracked, broken, and in pieces, but you find two ceramic bowls that are still in really good condition and can hold a cup of water and can also hold a candle. They definitely seem like something Tashy could use for the Sin Purge Ritual.
Item [Ceramic Bowl] x2 has been added to the Team Inventory.
Unfortunately, everything else is either too damaged or too small to use for the ritual. Meanwhile, the box also holds plates, toothbrush holders, and vases, but unfortunately these are also damaged and can't really be used for the Ritual as none of them would work for holding both holy water and having a candle inserted into them.
You search through the rest of the factory's administrative and office areas. It seems odd, but you can tell whoever used to be here left everything in disarray as they were probably disgruntled and disgusted about the lack of business and being unable to afford to stay open. Papers are everywhere, broken furniture is all over the place, and it seems like everyone left in a bitter, foul mood.
While you search, you find an old metal safe that looks like it has remained shut for quite some time. You notice someone tried to force the lock and break it open, but they weren't successful at all and the only thing they did was scratch up the lock all over the place. You figure the key is probably long gone, but someone with the right skills might be able to pick this and see what was locked away, forgotten about, and kept here for a very long time, long before the Stalkers even showed up to Southwarren.
Locked Container {Old Safe: <Lockpick>} has been noted in the Team Records.
You search a little more, but after digging through more collapsed furniture and piles of papers, you don't find anything else. You decide to head back and take all the useful things you've found with you.
Carly the Heracross (M: Bug/Fighting)
Health: 5/5
Sanity: 3/4
Perk: Diplomacy | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
Bookmarks