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  1. #291

    Don't count us out yet!

    I think we need more candles than bowls right now, so I'll go with purifying this [Festival Candle] instead. It should look pretty cool and neat once it's been blessed!

    And we'll see if this [Green Leaf] leads to anything interesting.

    Also, I'm making PANCAKES this morning! Sweet, delicious, irresistible pancakes!

  2. #292
    Lover of Centipedes Scytherwolf's Avatar
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    I'll search (21) Guzzle Hustle Gas Station


  3. #293
    The Known Stranger Morzone's Avatar
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    Few. Time to take a rest. Glad to help out a fellow weavile and all but still. Takes a lot out of you.

    VPP

  4. #294

  5. #295
    The Queen of Shaymin
    Noblejanobii's Avatar
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    Interview (Mission) #5 Vasha the Swanna
    / / / / / / / /
    Avatar by Soggymint
    Double Agents with Suicune's Fire

  6. #296
    Noones done the Eevee statue yet? Hm. Guess I'll do that: Taking Eye Rods and Mouth Rod to the Macrebe Eevee Statue...

  7. #297
    ERROR! DOES NOT EXIST! The Nonexistent Tazz's Avatar
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    ERROR! EXPLOSION IMMINENT!
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    I'm going to learn Restrain from #17 Caka the Scyther.

    Avatar by the incredibly awesome Neo Emolga.

    Zigzagoon: Hatch @8,669; Linoone @ Level 100: 8,829

    My VPP Stats! - My Prism Stats! - My URPG Stats!
    BEHOLD THEM AND DESPAIR!!

    GUITAR WARROIR! medeleymedeleymedeleyMOWWWWWWWWWWWWWWWW!

  8. #298
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by EmeraldSky View Post
    I am recharging before going out searching again
    You decide it's best to just rest and give yourself some time to clear your head of some of the rather not so pleasant things you've seen. You've seen what some of these sanity-attacking things can do to Pokémon and you'd rather not risk letting this get any more beyond what your head can handle today.

    You climb into bed and easily get cozy under the bed sheets. It gets pleasantly warm and comfortable and it puts you in a state of perfect relaxation that allows your mind to just ease blissfully into a peaceful and pleasant sleep.

    Lita has recovered 1 Point of Sanity.

    It won't be long now before you're ready to go.

    Lita the Pikachu (S: Electric)
    Health: 4/4
    Sanity: 3/4
    Perk: Science | Learned Abilities: Investigate
    Failed Assassinations: 0/2

  9. #299
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Pokemon Trainer Sarah View Post
    Yeah I think I need to rest again too :/
    You decide to join Lita today and take a mental health day to let your mind clear up some of the rather nasty and creepy things lingering on in your mind. These beds make it easy to take your mind off of these kinds of things and forget they even happened in the first place.

    You climb into bed and get yourself comfortably tucked in and comfortable. As expected, resting your head on the pillow and pulling the bed sheets up to your beak make it easy to close your eyes and relax. As you drift off into sleep, pleasant dreams allow you to flush the creepy feelings that linger in your mind.

    Sarah has recovered 1 Point of Sanity.

    Already, you're feeling more relaxed and it definitely feels like this was for the best.

    Sarah the Archen (S: Rock/Flying)
    Health: 4/4
    Sanity: 3/4
    Perk: Security | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

  10. #300
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Arrow-Jolteon View Post
    I pause my cleansing of cursed items for a bit to Rescue Hope the Alolan Vulpix
    Seeing as how Hope never returned home from checking out the Tolbin House, you decide to see what exactly happened back there and if you can find him. You have a bad feeling about it and knowing what the Stalkers are capable of, you decide to get out there to try and find him as soon as possible.

    The road to the Tolbin House isn't long, but you feel an unsettling feeling coursing through your nerves and into your yellow fur as you arrive at a house that looks like it's been abandoned for almost a century. For a minute, it almost feels like you have the wrong place, but you get an eerie feeling when you verify you're not wrong at all. It almost seems impossible that the house has decayed this rapidly, but somehow it is relentless as the whole building is turning into nothing but debris.

    You feel a strong sensation in your gut that Hope had to have encountered something truly dark and hideous in that cellar, but you know better than to go down there unless you absolutely have to. You make your way past Melly's gravesite, but you notice even that has rapidly fallen apart like she died ages ago.

    You head into the house, feeling as though it could potentially collapse at any second it's in such bad shape. As you head into the crumbling foyer, you start calling out Hope's name. At first, there's no answer. You rush into the living room, but there's no sign of the white Vulpix anywhere. Then the kitchen and the dining room. All the while, the ceiling is breaking down and your heart starts to race with the fear that the whole thing could collapse on your head at any moment.

    You decide to head upstairs, and it's there where you find Hope, quaking and shivering in Melly's freakishly decaying bedroom. Someone or something has recently tied him up here with vines, only these vines look like they were ripped off of a grass-type Pokémon. Meanwhile, Hope is surrounded with a creepy circle of burnt-out blood-red candles in the middle of what looks like some demonic ritual circle.

    "Come on, we gotta go!" you tell Hope, putting the disoriented Vulpix on your back.

    You can't help but notice there are dark, ash-like occult symbols on Hope's body. You're not sure what exactly was done, but it seems like the Enthrallers might have started something nefarious. You're pretty sure they'll be able to wash off, but whatever they started might have given them headway with something deep and wicked.

    You rush out of the room, just as Melly's bed falls through the floor and crashes into the dining room below. With your heart racing, you head down the stairs, which are snapping and breaking apart like peanut brittle deadwood as you try to quickly rush down them without tumbling. Everything is falling apart around you as you quickly bolt out the front door, which has already fallen off its hinges.

    You run a fair distance from the house, but then just as you turn around, the whole thing collapses upon itself. Had you been a minute too late, you wouldn't have survived. Nonetheless, everything crashes in on itself as the second floor and first floor crumple in on each other and becoming nothing more than a twisted pile of splintering wood, broken sheetrock walls, and destroyed furniture. The whole time, you're just baffled at how a house that was probably perfectly fine a few weeks ago could succumb to something like this... whatever this in fact is...

    Nonetheless, while Hope is still trembling and muttering things likely related to the horrors and shadows of memories raging about in his mind, he's at least safe from this strange and nefarious place.

    Arrow the Jolteon has rescued Hope the Alolan Vulpix.

    "I..." Hope mutters, still having no idea what just happened.

    "Relax, you're safe now," you assure him. "I'm taking you back to base, but you really need to rest up."

    "Oh..." Hope sighs, still quivering. "Kanja... the grinding... gna...gnashing..."

    As you look upon the collapsed Tolbin House, you feel you may never get to know what exactly was down there that drove Hope to the edge of pure insanity, but you feel it's something you're probably glad you'll never have to deal with again.

    You head back to the Emissary base with Hope safe and sound. It's going to be some time before he feels up to getting back out there, but at least he's going to make it through.

    The Enthrallers have learned a fraction about your mission...
    Mission Disclosure: 40%/100%


    Hope the Alolan Vulpix (S: Ice)
    Health: 4/4
    Sanity: 0/4
    Perk: First Aid | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

    Arrow the Jolteon (M: Electric)
    Health: 5/5
    Sanity: 4/4
    Perk: Security | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

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