Quote Originally Posted by Alphys View Post
I was contemplating it too but idk. What do you think, Neo? want me to make another character or nah?
Hey, go for it! You always make great characters, but if you think it might be too much to manage, it's understandable.

Quote Originally Posted by crystalcat View Post
Okay, Tazz told me about this and it piqued my interest. I have a few questions:
1) Can I perhaps port over a character from another game/RP? I speak, of course, about DTG, the forum game which got me to join this forum in the first place through meeting Tazz and hearing about here, and then Tazz conscripting me to join in on the ERR vs. STD threads.
No problem with that!

Quote Originally Posted by crystalcat View Post
2) If said port is accepted, can I have a few... unconventional ideas integrated into said character? A fairly big part of my original concept for the DTG character I have tentative plans to port over was fourth wall breaking, and porting said character here would naturally greatly tone down that aspect but I couldn't be faithful to the character without it. Plus, he'd get mad at me if I made a version of him without fourth wall breaking or at least occasional medium awareness jokes. (Crystal [said character] is weird, as is his general existence.) I mean, I could probably do it, but it'd feel wrong to me. (I mean, I can always create another character with the same name and same general characteristics but dissociate him in my mind from the one in DTG. Don't be afraid to reject the whole thing if it breaks with your concept of this world/RP.) Actually, scratch that. I can just fork the character idea in my mind, make a new character concept without the fourth wall breaking. The fourth wall awareness probably wouldn't work, and although I'll be mildly put out at losing an opportunity for Crys' signature wall-shattering humor, this does look interesting. I'd have to actually write a backstory instead of handwaving that he appeared one day, but I suppose that can't be helped. Alternatively, I can just make a new character, shouldn't be too hard.
Fourth wall breaking doesn't bother me all that much, so if you think it might be good comedy relief, it's never a problem.

Quote Originally Posted by crystalcat View Post
3) How far does the water guild's magics go? I can't really make an instance of Crystal without throwing in some sort of crystal-related magic, and although ice does work (magically unmelting room-temperature ice, anyone?) crystals in general would also be cool. I'm fairly set on water at this point (assuming I find the time to join) and know fire also has earth under its umbrella, but still have faint hopes that crystals other than magically-whammied ice could be used.
You could do either Water Guild magic for ice crystals, or go with the Fire Guild, which has access to all the rock/earth spells and hence, crystals. Either way works.

Quote Originally Posted by The Nonexistent Tazz View Post
I'm going to assume the capital of this empire is Kunaku for sake of pinning the VERY important locations down hard, as it seems to be roughly in a geographical area both hard to siege and simultaneously fair with both army and navy combat, with an easily-conquerable city on the way to another capital as a forward outpost of sorts. I am also about to drop an entire religion for the first guy, which will be in the other section. Finally, I am going to assume that consistent, long-term flight is HARD, which, when the Skybound City is above water, makes it hard to reach. I developed a lot for these two that might be a bit overspecified, but if anyone wants that changed somewhat I'd like to know it now rather than later.

I was in a funny mood. Also, given the nature of the Skybound City, I would almost expect the guilds to be practically advertised to exist there, so...
Kanaku as the capital is fine, no problems here!

Also... WHOA. First off, Priest Batman is one HECK OF A SIGNUP. Dude, I'm impressed, that is an awesomely made character right there, and there's a mountain of delicious lore right there.

Prince Yargo's signup is also really epic. Dude, just wow, you did an amazing job with these! And the Blood Magic stuff is fine, no problems there. It's gruesome, but it fits with his character.

Quote Originally Posted by Gaster View Post
Name: Izuru Natsume
No problems here, Izuru is good to go! Kitsunes are cool. :)

The Cast

Arryn Shinesong - Played by EmeraldSky
Jason Richardson - Played by Gaster
Jysan Ryderan - Played by Neo Emolga
Arus - Played by Trainer17
Valryssa Scarlet - Played by FedoraChar
Rima Omarah - Played by Alphys
Lightthroat Hadran Lurel - Played by Velocity
Servitor Kalmo Helvec - Played by The Nonexistent Tazz
Crown Prince Yargo Kartonis - Played by The Nonexistent Tazz
Izuru Natsume - Played by Gaster