From what I've read, two years using paid assets.
But HOLY CRAP, the combat is very smexy. I'd love to know what system this game is going to be for because it's definitely something that screams to be looked into.
From what I've read, two years using paid assets.
But HOLY CRAP, the combat is very smexy. I'd love to know what system this game is going to be for because it's definitely something that screams to be looked into.
It's incredible by any standard, more so that it has a single developer, whom I suppose did all the voiceovers too. Exploring probably won't be the main thing given that it looks so much like DMC. There were no RPG standards shown either, such as acquiring equipment or leveling up. This will be a hack-and-slash in which we slice our way through enemy infested regions to open the next cutscene which sets us up for another boss battle, methinks. I'm not concerned at all that they only showed combat. Too many trailers show everything but actual gameplay which is the main thing I want to see. I can endure a subpar story if the mechanics keep me entertained, though to be honest the way this game is set up it looks like it will have an amazing story to go along with it.
Based on the guy's sources of inspiration it's definitely going to be on PS4. No doubt about it.
Edit: One thing I will say is that it seems to be lacking in aerial combos, among a few other things. But we'll see more in the future so I'm not being too critical about it now.
It brings me relief that he did not make them all on his own. XD
Oh yeah, the combat is extremely impressive. I reckon you're about right; I haven't played any hack and slash games, really, so I'm unfamiliar with them. Still such an interesting looking game. c: Thanks for sharing!
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