Results 1 to 7 of 7

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Junior Trainer DVB's Avatar
    Join Date
    Feb 2013
    Location
    Atlanta, Georgia
    Posts
    33

    Fairy Tail: The Second Age

    Hey everyone! I got into Fairy Tail recently and I decided to make an RPG. This one will be a bit different though, and you will see why. WARNING, POSSIBLE MAJOR SPOILERS!

    Fate is a funny thing. It is unpredictable, unreadable and can always change. Just when things look in one manner, they change in the next instant. The choices we make, what we can and cannot do, that determines matters. Such is the case for the potential future of Earth Land and the rest of the world. Two individuals came from different futures, both equally dark and coming to take advantage of time travel. One was Lucy Heartfilia of the Fairy Tail guild. In her future timeline, the plan with the Eclipse Gate succeeded, resulting in 10,000 dragons coming over and wiping out civilization and most of mankind. In order to stop the black and dark world, she goes back in time. However, so did someone else. Rogue Cheney. After losing a beloved comrade, the shadows of his powers consumed him, making cynical and ruthless. In his timeline, Lucy sealed the Gate and it ended up with Acnologia ruling the world. Rogue ended up creating Dragon Manipulation Magic and planned to unleash the 10,000 dragons under his control to become the king of dragon and humanity.

    Thanks to Fairy Tail and others, the attack was stopped and the dragons sent back.

    A new future was ahead.

    But a threat still loomed under the guise of a third unforeseen time traveler.

    Coming from land in the Far East, they went back in time not with the Eclipse Gate and twelve Zodiac Keys. Instead they relied on a large ancient relic; a large circular stone on the ground with carvings of 12 animals along with oriental runes. Beyond that, it contains four pillars. Little is known, but it has been connected to the counterpart of the twelve Zodiac Keys, the twelve Shengxiao Talismans.

    Using them, the user traveled back in time to activate a conflict long forgotten by humanity and feared by dragonkind.

    The return of god-like beings and demon-like beings.

    Before Dragon Slayers, the Dragon Civil War or Zeref, a war was waged between Demons and beings known as the Kami, later referred to as Gods. These spirits were the strongest among the world, even more than the dragons. They existed long of the Earth and were the among the closest to the One Magic. Like dragons, they were connected to the elements, but on a more personal and powerful level.

    It was believed that they represented the good and evil potential of magic, as in the direct descendants of the One Magic. It was natural they ended up clashing against one another.

    They were at a stalemate until humanity was mixed in.

    The kami attempted to give their power to the humans. Those that suceeded ended up becoming kami themselves However, for the darker folk, the sheer power overwhelmed them and they ended up 'devouring' the kami instead. They then used their newly aquired powers to create God Slayer Magic. Demons learned from this and attempted to take the human bodies for themselves. Some worked to become new demons, but others faced the darkness and defeated it, cleansing the powerful new magic to become the first to wield Demon Slayer Magic.

    The Demon Slayers and God Slayers fought alongside their benefactors. The Dragons saw their chance. Using their power along with a few Demon and God Slayers, they sealed the kami and the demons away.

    With that, dragons inherited the world, but there was strife when Zeref appeared and the Dragon Civil War occurred. In present time, God Slayers exist, descendants of the original. Because of the blood oath their ancestors took, a few inherited their powers. The same could not be said for Demon Slayers, but their magic remained hidden but still learnable.

    Thanks to this stranger, the conflict returned once more and the world became ravaged. However, there was always hope. Many guilds aligned and used their might alongside with dragons and even Zeref to stop the other dragons, the kami and the demons in a war lasting 10 years. The world and humanity was saved, but many lost their lives. Civilization was in ruins.

    The world needed to begin anew.

    That was 150 years ago.

    Now, new kingdoms and such sprung up. It was like the old days with Lacrima and guilds and such, but with more and different possibilities. Our story takes place in the Kingdom of Albero, formally where Fiore used to be.

    Here, guilds go about their day. However, strangers have popping all over town and it feels like there is something in the air… You are a Mage of one of the Guilds. You and your friends will go on missions, discover conspiracies and overall have fun and live life in the new world you live in.

    --------------------------------------------------------------------------------------------------------------

    Some bombshells, huh? Well, get ready to sign up and have some fun! Now for the rules.

    1- There are only a limited number of guilds, because they are relatively new here. There will probably be a total of seven Guilds here, one of which is Fairy Tail. Another is one from the far-off eastern lands and leaves the other 5 for you guys. These are Legal Guilds though. That means Independent and Dark Guilds have their own count.

    2- You can be a descendant of some of the Fairy Tail folk and imply some shipping, but you need to talk to me beforehand so there are no mix-ups or flame wars.

    3- There will be a limit on Lost Magic users, but there will be the opportunity for at least a few Dragon Slayers, God Slayers, Demon Slayers and others.

    4- Have fun and I will add more rules if needed.

    Now for the exposition:

    Earth Land is still called the same, but Fiore is now known as Albero. The area resembles more or less what used to, albeit with a more technological aspect to it as well as different architectures from neighboring countries.

    To make a Guild, you need some important NPCs like the Guild Master, at least one S-rank mage and so on. Also, the Mage Council returns with 10 mages, so the guild Master can be part of it. You will be able to submit profiles for the Mage Council that could be counted if needed.

    Now, you and your buddies of the guild get your missions and may interact with one another. Arcs will be planned out so that the guilds can have their own adventures but still leave room to intertwine and lead into the secret plot overall.

    I think that is all, but I will add more if needed.

    Now for sign-up stuff!

    Name:
    Gender:
    Age:

    Guild/Associations:
    Magic Type(s): (Describe the new ones and such)
    Spell List:
    Rank:

    Appearance:

    Personality:

    History:

    Characters:
    ------------

    This must be filled for main characters and the NPCs. To make a guild, fill out the bottom:

    Name:
    Date Founded: (The current year is Y150)
    Icon: Describe or draw

    Master:
    S-Class Mages:
    Status:

    Beliefs:
    Brief History:

    Five slots are opened, so first come, first serve with the Legal Guilds!

    Current Guilds:

    Fairy Tail
    Jade Qilin
    Demon Dogs
    -----------
    -----------
    -----------
    ----------

    Independent Guilds (Locked)
    ----------

    Dark Guilds (Locked)
    --------------
    Last edited by DVB; 07-31-2013 at 10:06 PM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •