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  1. #4
    This looks really neat! I have some questions. I have an idea of a guild, but it might not exactly stay legal as the story goes on because of plot reasons. Should I wait for the Independent Guild slots to open up, or should their status change during the RP? Also, is the Guild Master allowed to know a Lost Magic since they're an NPC? I don't have plans to make my main character know any but the Master knowing it can tie to his story.
    Last edited by Descartes; 07-27-2013 at 03:37 AM.
    "A state is better governed which has few laws, and those laws strictly observed."
    "The greatest minds are capable of the greatest vices as well as of the greatest virtues."
    "Ladies, I put the STD in stud; but most of the time, I just put the D in U."
    "It is not enough to have a good mind; the main thing is to use it well."
    "I think; therefore I am."

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