Quote Originally Posted by EmeraldSky View Post
Actually getting to use moves our chosen Pokemon (and its evolutions) know in battle, as well as possibly interacting with the world, like a Pikachu using Thunderbolt to warn something away or jumpstart an electrical device, a Fire type being able to create campfires (and in effect mini safe zones).
I don't want to say too much, but we're bending things more along the lines that you would have to have the skills and knowledge on how to pumpstart said electrical device to get any use of out it without destroying it. Just because you're an electric type Pokémon doesn't automatically mean you know how to do this correctly. As someone who has worked with building circuit boards and electronic devices, too much voltage could fry the entire thing (and it creates a very awful smell!). Of course, once you have this skill, you're free to RP yourself correctly doing this, but until you do, you're not sure how it works. It's like expecting someone to do open heart surgery before they go to medical school and complete their residency. Just because they have two hands to hold surgical tools doesn't mean they know how to use them correctly for their intended purpose, and the same applies for this, also.

Once you have the skill, if you want to RP yourself making resourceful use of your electric powers just for fun, that's always welcome because in that situation, it's implied your character knows what they're doing and how to do it right. But in this game, being a certain Pokémon doesn't automatically unlock certain skills.

At the moment, we don't have a definite battling/combat component to this game (although there are a few things that will be kind of like it). Given, I don't want to say TOO much, but your Pokémon selection will still matter more than it did in Round 1.