
Originally Posted by
EmeraldSky
After hearing a tip, Lita goes to check 3. a restaurant--being re-energized to complete her mission after a period of low morale over the weekend means no stone will be unturned.
With you new vitality, you head onto the Greendash Restaurant property in search of something - anything - that you can use to your advantage to help discover who the Stalkers are. You're extremely careful to examine every square inch you cover, checking behind structures, signs, and everything in between. You enter through a window in the side of the restaurant and find that it's been closed for the night, as expected. The fresh smell of herbs and complex meals still lingers in the restaurant, which is the most pungent in the kitchen area. You open every cupboard, search every drawer, and even look behind the massive stoves and ovens. You check the fridge, boxes and containers of ingredients, and ensure no floor tiles are loose.
Next you move onto the dining and reception area. It's a classy restaurant, as you can tell, and you imagine that Zamsi, the owner, has a strong interest in keeping her business running smoothly while upholding a perfect reputation. The entire place is spotless, nicely arranged, and decorated appealingly. You are especially impressed at the various art pieces strung up around the place, some of which you approach to admire. You notice that many have been painted by the same artist whose signature is the word "Oxlur," which you imagine is the artist's name. You lift some of the paintings up in case there's anything behind them, but all you see are watermarks saying Grande Gallery on the ones painted by Oxlur.
You forget the trivial details and move on, checking the reception area before scouring any other rooms out the back. You check the toilets, then head out the back, where you haven't yet searched. It looks out over the park, which you imagine is a defining feature, for people in the dining area have a nice view of its lush green vastness. You head towards it, skirting the property while still searching when you hear a creak. You frown a little, spinning around to see where it came from. Within the bushes lining the property, you briefly catch a glance of a giant industrial fan before violent gusts of wind whip from it at abnormally high speeds, knocking you back and sending you tumbling over yourself time and time again. The fan, having been completely overloaded by exerting too much energy at once, suddenly malfunctions and sparks, breaking there an then.
Baffled, you haul yourself up off the ground and brace yourself for something more, but nothing happens. You feel various parts of your body to ensure that you are unharmed, and aside from feeling a little shocked and dirty, you still feel one-hundred percent. You figure that the trap, which felt a lot like a Flying-type move, was too ineffective to leave a mark on you whatsoever.
You creep up to the trap, curious about what triggered its abnormal response. As you get closer, you see something light against the darkness of the soil. It appears to have been taped to the side of the fan, but now it lies a few paces away. As you approach it, you can see that it's down-turned, but what looks like red colouring has seeped through the back.
You pick up the note and turn it over, a little startled at what you find.

Object =Sick Musings= was added to the Team Records.
You shudder as you read it, and realise that whatever this was written in, it sure does look like blood. You tuck away the note with the plan to take it to your teammates and show them...
Lita the Pikachu (S: Electric)
Health: 4/4
Sanity: 4/4
Perk: Security | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
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