Quote Originally Posted by Noblejanobii View Post
That audio tape was very weird and disturbing. Ugh, good thing the Shaymin was able to decipher what it said. So let's see... hm... I guess I can search the metro station since no one else has yet.

Let's see if I can find anything like the eye that was found at the chemical plant.

Madder has decided to search (17) Silvercoal City Metro Station East.
During the day, the East Metro Station is somewhat busy. Pokémon are always on the go taking one underground hovertrain to another. Despite Stalker attacks, there is still significant activity here, but you know for a fact that it dies down at night.

This particular Metro Station seems pretty well-maintained. The tiled floor is usually mopped every day and while plenty of foot traffic doesn't make it crystal clean, it's still respectable. The white-tiled walls have plenty of advertisements and there are plenty of holoscreens showing train arrival and destination schedules, as well as arrival statuses and times.

The ceiling is made up of concrete with plenty of suspended lights that provide more than enough light to see. At first, nothing really seems suspicious around here, but you keep on the lookout for the eye that was mentioned in the audio message.

Concealed from sight, you head to the employee area where there are several lockers. You go over all of them and don't find anything out of the ordinary, but when you get to the areas near the hovertracks themselves, you find one locker in particular that seems odd. There is a lot of scratching here, as if someone was trying to feel with their hands in the dark. You try to access the cabinet, but you see there's a passcode lock. It looks old and slightly worn, but you can see there are five dials, each with a series of beveled letters. It also seems like this device was installed here when it wasn't meant to be part of the original door.

Locked Door {Rusted Storage Container: Five-Letter Lock}

Without the needed five-letter password, you find there's possibly hundreds of different possible words that could be used for this. Knowing it's really not the kind of thing you want to spend all week trying to discern with trial and error, you decide to leave it alone.

After searching the rest of the metro station, you don't find anything else that stands out as being suspicious, but you don't find any clues to this five-letter lock either.

Madder the Mimikyu (S: Ghost/Fairy)
Health: 4/4
Sanity: 3/4
Perk: Lockpick | Learned Abilities: Restrain, Exorcism
Failed Assassinations: 0/2