Lets search (14e) Good Morning Sunshine Cafe
Lets search (14e) Good Morning Sunshine Cafe
You return back to Apartment 397 and find that someone tried to break in, but to no avail. You also find the message:
"I need someone to help me out. I locked myself out and I can't get in. I don't have my phone with me either."
You smile a bit to yourself as you take a look at the door lock. It's a tricky lock and you can tell someone else tried to pick it, but they didn't know what they were doing and didn't succeed at it. They also didn't have the right tools for the job either. Looks to you like they tried to pick it with a fork. You know for a lock like this, they'd never be able to do it with that.
You insert your tension wrench to start and use your rake pick to slide across the pins, all while applying force to the tension wrench to brace the pins against the line until all of them are up and the lock disengages as you turn the handle. The wooden door then swings open and you take a look inside.
It's not a lovely apartment, but for what it is, it's not half bad. From what you can tell, the Pokémon that lives here likes to read paper magazines and definitely keeps up with the news. They also seem to like photography, as many of their pictures are on the wall and you find a rather intricate and high-tech camera. That's definitely an unusual find around here considering it looks expensive.
You then find something that catches your eye. On a key rack, you find what looks like a Key Fob for a Aerolancer Hovercar. You decide to hold onto it for now.
Item [Aerolancer Hovercar Backup Key Fob] was added to the Team Inventory.
As you do a little more searching, you come to realize this happens to be where Maknon the Pancham and his brother live when you discover some of the mail here. Overall, it seems like a decent place and the two of them try to make the best of things even though they're not wealthy by a long shot.
You don't see anything else that really stands out as being out of the ordinary, so you decide to head back.
Madder the Mimikyu (S: Ghost/Fairy)
Health: 4/4
Sanity: 2/4
Perk: Lockpick | Learned Abilities: Restrain, Exorcism
Failed Assassinations: 0/2
Still feeling a bit shaken from some of the things you saw, you decide to get some sleep tonight and use one of the beds in the Emissary hideout. It's a cozy one just perfect for your size and thankfully not too many noises of the city at night reach out to here, so you're able to get a decent sleep tonight. It helps ease your mind and reminds you things will turn out all right.
Tazz has recovered 1 Point of Sanity.
Tazz the Suicune (L: Water)
Health: 6/6
Sanity: 2/4
Perk: First Aid | Learned Abilities: Restrain
Failed Assassinations: 0/2
When you arrive at the Good Morning Sunshine Cafe, it seems like it was only abandoned recently. Most of the outside seems to be in fine condition and all the interior things seem to be in good shape. You search around the exterior but you don't find anything that's really out of the ordinary.
You step inside and it seems to be a small breakfast and lunch cafe that all kinds of salads, sandwiches, and the like. The brown-tiled floor isn't actually all that dirty, the white wallpapered walls are fine, the pictures of nature scenes on the walls are in good condition, and ceiling is simply painted sheetrock with modern lighting and ceiling fans.
There isn't any food out, but the chips and snacks rack is at least half-stocked and the drink refrigerator is still running. Had it not be for the Stalkers, you're quite sure this small cafe would have still be active today, and you're certain it wouldn't take much for it to be running again. It and the neon sign by the door seem to be the only things lighting the cafe, but you're still able to see thanks to your flashlight.
You search around the cafe and notice something strange in one of the back rooms. It seems to be another audio holodisk, which seems a little dated in technology, but you have the feeling this one was recently used and hidden here. It seems someone knew this place was recently vacated and took advantage of that to hide this here.
=Audio Recording 2= was noted in the Team Records.
You decide to take the holodisk with you. You're not sure if whoever put it here would become suspicious to see it's been taken, but you're convinced that it wouldn't change anything anyway. The Stalkers still seem to be very much active even as these things are being gathered.
You don't find anything else out of the ordinary, so you decide to head back to base.
Felix the Archeops (M: Rock/Flying)
Health: 5/5
Sanity: 4/4
Perk: Science | Learned Abilities: Investigate
Failed Assassinations: 0/2
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