
Originally Posted by
The Nonexistent Tazz
I use Restrain on Nairek the Martacus. I'll not mince words here, but I do believe that in her current condition she will probably think of me as a privately-hired detective from out of the city, or such. I'll ask the following questions:
-What is your current and previous employment status, and how did they terminate, if at all?
-what is your current opinion of Mustle, your mate?
-What is your opinion on the Late Rusco the Primeape and Satia the Manetric?
-Do you have any, any knowledge of this note? It was found in your house. In plain sight. (I show her the note in conjunction, from a safe distance).
After getting the all-clear from the police force, you wait patiently at the Emissary Clubhouse in preparation for when Nairek shows herself. You suspect that she isn't going to be happy, but you have plenty of questions prepared and a strong desire to get a definite answer: is she innocent, or is she a Stalker?
You hear the distant sounds of a struggle accompanied by muffled squeals, cries of protest, and an exceptional amount of tussling and resistance. You imagine that the first-class citizen isn't used to being handcuffed, blindfolded and gagged, but you hardly bat an eyelid at the concept. You know that this is necessary if you are to get answers.
Finally Nairek is thrust into the room you're waiting for her in while you remain seated on the floor across from a restraint chair. The two police officers who escorted her - a Simisear and a Gallade - strap her in to the chair as you stare at her from your position, which you continue to do when they remove her gag and blindfold, and leave the room. You meet her frightened eyes as she pulls against the straps holding her in and immediately tries to unleash a Grass-type attack. She soon finds out that the special attachments to the chair are resistant to any type of move. Again she tries, and her futility continues to come to her as a shock. When she stops struggling, she lifts her head slowly, an intense glower etched into her tear-stained face.
"How dare you throw me around, then strap me down like some sort of feral. How DARE YOU!" she screams, a fleck of her saliva flying from her mouth and splattering on the floor in front of you. You look at it nonchalantly as she hisses, "Legend or not, you have no right to do this to me! I DEMAND to be released, or so help me, I will sue the ribbons off your arse!"
All at once you close in on her, mere hairs away from her face, and she instantly cowers, beginning to whimper quietly before she puts a stop to her reaction and transforms her face into one of silent outrage and bewilderment. Her breathing becomes uneven and you can see tears forming in her eyes once again.
"Just...let me out...now."
You stop her there, robbing her of any explanation to the following questions and commence the interrogation. You ask about her current employment status, her previous job, and then how she came to leave her job. It catches her off guard, and she shakes her head.
"No. I'm not telling you a damn thing until my lawyer gets here."
You tell her that her lawyer won't be coming. Shock grips her expression and she swallows a lump in her throat, trying to remain collected and evidently failing.
"If I tell you what you want to know, will you let me go?" she growls, already sounding defeated. You don't give her a definite answer, but your calm eyes provide her with enough hope to continue. "I worked as a sales rep at a fashion company," she explains, venom still thick in her voice. "I left because of bullying accusations. That tauros-crap that unreliable cop goes around spouting about me getting fired is ludicrous. I left because I didn't need a job. My husband provides everything I need, and the sales job was just a little extra income." She listens to you as you ask about Dominique. "Ugh, that timid little lizard-bird can't take a joke. And yeah, I might have been a bitch to her, but hell, she couldn't do anything friggin' right! She left right before I did and went to some factory where she didn't have to make a fool of herself in front of the general public or whatever."
You enquire next about her mate, Mustle, who is a Cacturne. She narrows her eyes.
"Oh Mew," she breathes, suddenly adopting a newfound fear. "You're a kidnapper!" she accuses, then follows up with a spiel about how much money she would offer you to release her now, before any ransom needed to be made. You quickly correct her and she seems more lost than before, and annoyed in addition. "Well what the hell is this about, then?!" When you refuse to answer, she emits a throaty scoff and decides to continue in the hopes that it could lead her closer to freedom. "Mustle and I are great. I love him, and he loves me. He's always there for me, unlike my fake goddamn friends. We're a happily married couple. And the fact that you have the nerve to bring him up sickens me...using family against your victim. You're despicable."
Although you are aware that Mustle has plans for divorce, you realise that Nairek is in no way aware of this. She genuinely believes that her relationship with her mate is smooth and flawless. You make a note of this, then question her on the subject of Rusco, one of Philter's victims.
Nairek sighs, trying absentmindedly to free an arm from the straps. "I didn't know him well. He was friends with lizard-bird, and I met him a few times when we worked together. Unlike her, he was actually socially capable. He was modest, always polite and...it's a shame that he got killed by that thing. That Stalker thing." She visibly shudders, clearly uncomfortable with the subject.
You then ask about Satia. The Maractus' face immediately falls and her face twitches a few times. For a moment you're unsure what's going to happen next, but your question is answered when tears begin snaking down her green cheeks.
Her face is taken by grief as she cries, as if she has never spoken of Satia's death before and the mere mention of it was a trigger. She finally gets a breath, trying desperately to shake the tears off her face as humiliation begins to worm its way through her mind. She seems to calm down after a few seconds. "I've...I haven't discussed her death with anyone yet," she mentions, staring at the floor. Her mouth twitches in contempt. "Until now." She lifts her head, glaring into your eyes. "We were best friends. I've known her for years, and she..." Her speech was cut off there as more bundled tears unravelled and she blubbered to herself, memories flooding her mind and sadness encasing her thoughts. "I never got to say goodbye... We were meant to catch up this weekend. But we...but she...never got the chance..."
She pulls herself back together after you leave her for a few minutes. She rights herself and adopts an attempted neutral expression which merely projects her tiredness and sadness. She sniffs. "The proof is in her apartment... Jetstone Apartment Building, floor 8. Apartment 84." She rocks her head from side to side, clearly still in distress but too exhausted to exhibit it properly.
You take a few steps back and then grab the confession you found in Nairek's apartment, and bring it to a safe distance. You ask her plainly about it.
The Grass-type is taken aback. "What...what is that?" she queries, evidently confused. "That's not my handwriting. That was NOT in my house and--I am NOT a Stalker!" she shouts, trying harder than ever to wriggle out of the chair. Reality dawns on her that this investigation is why she's here, being restrained in this chair, which instantly terrifies her. A look of complete fear moulds her face as her body freezes. "No...that's not me. I would know. I was best friends with Satia! That note is a LIE!" she screeches, leaning forward as much as she can. "Please, you have to believe me. Why would I wrote a confession?! This is a setup!" She frantically throws her gaze about the room. "POLICE! POLICE! SECURITY!" Nobody comes to her calls, and still you sit while watching her.
Nairek has answered all your questions, and you know that you have done the best you can. She keeps shouting, trying to defend herself and claim it isn't true. She again directs you to Satia's apartment and insists on her love for Mustle. You keep all this in mind as you exit the room, leaving her restrained in the chair while readying yourself to relay this to your teammates.
As you exit the room, you hear one last plea.
"I am not Philter!"
Tazz the Suicune (L: Water)
Health: 6/6
Sanity: 3/4
Perk: First Aid | Learned Abilities: Restrain
Failed Assassinations: 0/2
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