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  1. #1
    🍁Orange Fluff Ball❄️ azura evley's Avatar
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    good night, me sleeping. no one likes having 2 sanity
    Last edited by azura evley; 05-07-2017 at 10:03 AM.
    VVV DO NOT CLICK ME VVV

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  2. #2
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Scytherwolf View Post
    Search (56) Vale Housing Project
    The Vale Housing Project is a complex of many levels, and you can tell that it is inhabited mostly by citizens of a lower class status. The exterior appears uncared for, as is evident by the graffiti, damaged walls, a few broken windows and the surrounding land. There are few plants to be seen at all, and an abundance of rubbish littered around the area. It disturbs you to know that those who live here seem to have little regard for their homes, despite not having much else to choose from.

    You try to cast it from your mind as you pass a grimy wall and head to the back of the property, where it seems many hidden things tend to rest. After searching for a good few minutes, you find nothing of interest, but then you hear a strange sound. You pause, wondering where it came from. You are at first afraid that you have been spotted sneaking around, but you are calmed by the reminder that you are invisible to those around you. You use the knowledge to your advantage and begin to listen harder for the sound, eventually following it to a swinging cage hanging from a tree a fair distance above you. You can faintly make out the form of a Bunnelby, which immediately makes you think that you've found one of the missing siblings who one of your teammates had recently found out about.

    The Bunnelby seems to have given up and stopped making sounds, but you begin to climb the tree and head up towards him anyway. At first he asks who is there and appears visibly afraid, but when he sees you after you make yourself visible, he looks relieved albeit puzzled.

    "A-are you here to rescue me?" he asks, and you nod, trying to calm him down as you explain that your teammate met his brother. "O-oh, thank Arceus! S-someone thought it would be funny to set up a trap and I got caught in it... Then three kids showed up to laugh at me! One of them - the Skrelp - he threatened to pour bleach onto me, just for fun!"

    You make a note of the information and continue up the tree until you reach the Bunnelby. After you reach the cage and manage to free him, he latches onto your horn and you descend the tree trunk. Once you're both on the ground again, he hops off, splaying himself out on the soil.

    "Land! Glorious land!" he shouts, almost weeping. He then gets to his feet and thanks you for your help, introducing himself as Sigra and asking where his brother is. You direct him to the Newhill Sewage Plant, where his brother Udim is waiting for him. "Thank you...thank you so much," he says, pulling an Oran Berry from what seems to be nowhere. "Please take this," he insists, shoving it into your chest until you take it. He thanks you again and bounds off, heading for his brother.


    MISSION UPDATE: 1/5 Bunnelby siblings found!

    Item [Oran Berry] was added to the Team Inventory.


    You search the rest of the property but find nothing around the exterior, deciding to head back to base. You're glad that you were able to rescue Sigra, even if there are still four siblings left to be found. Eventually, you think, you'll find them all.


    Carly the Heracross (M: Bug/Fighting)
    Health: 5/5
    Sanity: 3/4
    Perk: Science | Learned Abilities: Rescue/Escape
    Failed Assassinations: 0/2

  3. #3
    Quote Originally Posted by azura evley View Post
    good night, me sleeping. no one likes having 2 sanity
    The sight of a comfy bed in the safety of the Emissary Headquarters is too much for you to resist. Knowing that you need to rest up in order to press on, it's an easy choice for you to head straight for the thick covers and the enticing mattress. You slide into your chosen bed, feeling your head settle into the pillow right before you are swept away into a pleasant and peaceful sleep. Here, Stalkers do not bother you. You begin to heal.

    Katzu has recovered 1 point of Sanity.

    When you wake the following morning, the pressing sensation in your head has faded somewhat. You're not one hundred percent recovered, but after a night of recovery, you feel significantly better.


    Katzu the Sneasel (M: Dark/Ice)
    Health: 5/5
    Sanity: 3/4
    Perk: First Aid | Learned Abilities: Escort/Protect
    Failed Assassinations: 0/2

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