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Sound Guy
I have kind of been Call of Duty'd-out (lol, I said "duty"). The game was beginning to grow stale when Modern Warfare 2 came out, but I gave it the benefit of the doubt. As the series progressed through Black Ops and into Modern Warfare 3, it got bloody annoying. I never even looked at the box art of Black Ops 2, and don't really know anything about Call of Duty: Ghost other than they claimed they are using a new engine (that looks identical to their previous Unreal build, so woopty-doo, eh?).
Overall, the light arcade shooter has worn thin. They have done little to add much of anything to the mechanics of the game. I realize that fixing something that isn't broken is foolish, but the game has been using identical gameplay formulas with the same graphics engine for the past seven years (that'd be seven games). Really. It's done for me.
At least Battlefield brings some new innovation with their releases. Battlefield 4 introduces improved physics and lighting, along with easier environmental effects and a brand new animation system. The game will present a more realistic adversary than the fantasized global Russian invasion that Call of Duty seems to thoroughly wear out. I am not saying that DICE's series doesn't have its issues (yes, EA server issues, I am looking at you), but Call of Duty is simply making the mistake of, "Let's milk this thing dry with as little effort as possible".
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