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  1. #13
    Eldritch_Angel LKWayvern's Avatar
    Join Date
    May 2015
    Location
    Scenic 'the Void'
    Posts
    1,208
    Chapter 1: Rise and Shine
    Round 6

    Spoiler:
    Unknown
    Magearna - Agender
    150/150
    100/100
    Fine

    Inventory: Ancient Pages, Old Pen, Ancient Haxorus Skull, Used Candle, Strange Seeds(x2)


    Spoiler:
    Amaura 1
    Rock/Ice
    50/50
    100/100
    Fine

    Amaura 2
    Rock/Ice
    50/50
    100/100
    Fine


    Battle In Progress

    Quote Originally Posted by Noblejanobii View Post
    They're rock/ice types which means ground, rock, water, and grass moves are super effective and steel and fighting moves are four times as effective.

    So I say use flash cannon on Amaura 1.
    They blink as they listen. Flash Cannon?

    They raise up their left arm, watching as their fingers separate to reveal a small hole. They feel energy rush along their arm and swell, making it feel warm and tingly.

    And suddenly a bright white flash of light expels itself from their arm and speeds towards the first amaura, slamming into its side.

    Unknown used Flash Cannon on Amaura 1 for 36 damage!

    The amaura skidded back, hissing agitatedly. Its compatriot regarded the small dinosaur, and then glared at their common enemy.

    Sparks leapt from the second amaura, before erupting in a pulse, catching them and causing their body to feel heavy and rigid and slow.

    Amaura 2 has used Thunder Wave on Unknown, Paralyzing them!

    They tried moving their arm again, panicking when they can’t do it, but with effort they finally raise their arm, sparks frenetically leaping.

    Encouraged by its ally’s attack, the first amaura rushed forward, letting out a shrieking roar, and leaped directly at its foe.

    They felt a sudden wave of panic overtake their thoughts, and tried to throw themselves to the side in an attempt to dodge. However sparks caused their legs to seize up and they could not move as the amaura hurled itself directly at them, hitting them dead-on.

    Amaura 1 has used Take Down on Unknown, for 27 damage!

    The violence of the move caused them to fall backwards. They stared at their foes with wide eyes as pain burned in their body.

    Spoiler:
    It seems you’ve been paralyzed!
    There are a variety of status effects that battlers can be afflicted with. Paralysis makes it difficult to Fight or Flee, as it constricts movement. If one attempts to use a move while Paralyzed, there’s a 25% chance that they won’t be able to.
    Certain moves can cure Paralysis, as well as the items cheri berry and heal seed!
    It’s still possible to use items unimpeded while Paralyzed…


    Spoiler:

    Unknown
    Steel/Fairy
    123/150
    80/100
    Paralyzed

    Sonic Boom(Normal)-- Always inflicts 15 damage. Uses 10 aura.
    Aura Sphere(Fighting)-- Inflicts 30 damage. Uses 20 aura.
    Flash Cannon(Steel)-- Inflicts 30 damage. Uses 20 aura.
    Fleur Cannon(Fairy)-- Inflicts 70 damage. Uses 50 aura.

    Amaura 1
    Rock/Ice
    4/50
    80/100
    Fine

    Amaura 2
    Rock/Ice
    50/50
    90/100
    Fine


    Unknown is scared and needs guidance.
    Last edited by LKWayvern; 08-16-2017 at 12:44 PM.
    Avatar made by Neo Emolga.

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