Quote Originally Posted by Bulbasaur View Post
Here's an Onix devamp...


...and an Onix revamp...


I'm just making one of every kind of sprite I can do to see how good I still am. :P
The devamp is beautiful. <3 I love it a lot.

The revamp has no black outlines, which I find peculiar. You always need black outlines with sprites, even if they're not entirely jet black. xD It definitely needs that variation, otherwise it looks really pencil-like. Other than that, off to a good start. x]


Quote Originally Posted by Caite-chan View Post
Love the Onix's. And I've been doing the same. I've been trying to see if I can still remember how to do it.

EDIT: Here's my first attempt at lineless.

I've always had a weird dislike for linelesses, but you did this well regardless. x)

Quote Originally Posted by Bulbasaur View Post
Here's the first fakemon I've ever finished... It was hard.

Left one is the original, then I realized I wanted it smaller, so I made the right one by resizing it with Paint and fixing the outlines/shading a tiny bit.


EDIT: Also, tell me which is better.
With fakemon, you generally need to position them similar to how they are positioned in the games--a.k.a. on an angle, facing the player from the across-the-field sort of look. To me it looks like a rose, however, and not an actual fakemon. The shading on the second one is much better, probably because it's on a smaller scale and therefore it's easier to shade. There needs to be shading on the green part, and the outlines are quite black and don't have much colour to them. Generally you don't need much colour, but a bit where lighter shades are is always nice. It gives the sprite more depth. You also need more variation in the hues/shades. It seems like your palette is sticking to one shade, more of a pink, when you could go for something darker and perhaps more red or maroon. I also prefer the smaller one to the larger sprite. x)

~SF.