Arrow is fine. You'll only get rolled for traps on items when either you A, first collect the item or B, attempt to use it while the trap on it is still active. If you use the Security perk to disarm a trap on an item, you're safe because it's playing out with the Emissary carefully approaching the item, gathering what they need dismantle all the nasty effects, and taking special care not to fall victim to the effects. Kind of wouldn't be fair if you burned a whole turn to disarm an especially nasty trap just to get busted by it anyway.
Although... if people ever feel the game is too easy...





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