I'll keep resting.
I'll keep resting.
As you approach the [Dagger of Blood], you realize nothing about the blade and the insignia has changed and the work to disarm the effects of those two pieces hasn't been undone. It's only the hilt that needs to be disarmed of its gruesome effects.
You realize the infernal presences coursing through the hilt works almost like a shadowy electrical discharge, which you're somewhat familiar with considering you're a Jolteon. You decide to ground this discharge using electrical tape and a rubber coating, effectively preventing the sanity-attacking presence from escaping.
The #Infernal Presence# (1 Sanity Damage) trap has been removed from the [Dagger of Blood].
With that done, using the dagger itself shouldn't cause any problems. It's what it might be used for that becomes a whole other question.
Arrow the Jolteon (M: Electric)
Health: 5/5
Sanity: 3/4
Perk: Security | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
You grab the Control Panel Circuitry and head over to the Shalcomb Factory to see if you can use this to get the elevator running again. You wonder how and why this incident happened, but at the current moment, it doesn't seem like it was directly related to the Stalkers.
When you get to the console, you find Lita the Pikachu already did most of the work with the removal of the damaged components and making good use of salvaging the ones that remained. You insert the circuit board, seal the connections in, and then close the panel.
[Control Panel Circuitry] has been removed from the Team Inventory.
With just the press of the call button, the elevator starts up again and soon arrives on your floor. When the door opens, the interior of the elevator car is revealed.
As you had expected, you see a Bibarel lying on the floor. You quickly rush over to him, but his body feels cold. You check for a pulse and there is none. Taking a step back, you realize he must have been trapped in here for a long time, and with all of the attention set on the Stalkers and the evacuation, no one thought to check these upper abandoned floors, nor did anyone notice an elevator had halted because of a control panel fire.
You feel bad that you only have bad news to give to Fen, but after looking over Cev's body one more time, you find a piece of paper tightly clenched in his paw. You take it out, unfold it, and begin to read it.
You feel it just wouldn't be right to leave the note behind, so you take it with you. You feel Fen has the right to know what became of her husband.
[Cev's Goodbye Note to Fen] has been added to the Team Inventory.
You then head back to base with the time you have left.
Julia the Weavile (M: Dark/Ice)
Health: 5/5
Sanity: 4/4
Perk: Repair | Learned Abilities: Exorcism
Failed Assassinations: 0/2
(It's the right thing to do!)
You decide to stay at base today and figure out the Repaired Insignia Dial Locket's correct dial configuration. As you expected, the only way you're going to get that is by delving into the Material Logbook and get the right insignia.
Flipping through the pages of the Material Logbook, you see a lot of cryptic writing and codex work you don't quite understand, but you're at least able to find out what the Blacksmith Insignia really looks like. As you expected, you never would have guessed this otherwise, but as soon as you find the right page, you turn the dials so the insignia on the locket matches the one in the Material Logbook.
[Repaired Insignia Dial Locket:Logbook Confirmation]
[Repaired Insignia Dial Locket] has become the [Blacksmith Insignia Locket]
With this done, the locket should now function correctly as the key it was meant to be configured for.
Sarah the Archen (S: Rock/Flying)
Health: 4/4
Sanity: 4/4
Perk: Security | Learned Abilities: Escort/Protect
Failed Assassinations: 0/2
Yeah, let's leave Bless behind because well, she's DEAD. We need to be very concerned about her safety when she's like that, don't we? Ha, ha, ha!
So you strut your way toward the pretentious Rubinelle Condominiums and find the blasted door that looks like a bunch of six-year-old delinquent children spent all afternoon throwing hand grenades at this thing.
So you head over to the door and you whip out the Blacksmith Insignia Locket and the Contained Purple Flame. First, you dump the freaky fire into the canister and that thing lights up. Next, you ram the insignia of the locket into that weird locking mechanism and finally, that actually gets this stupid thing open.
Item [Blacksmith Insignia Locket] has been removed from the Team Inventory.
Item [Contained Purple Flame] has been removed from the Team Inventory.
You push it open and...!
#Inferno Flamethrower: Fire# Trap 20+50% Evasion Test: 83 out of 100: Successful!
You SHUT IT LIKE CRAZY FAST BECAUSE SUDDENLY... fire. Fire just everywhere. Ooh, so that explains the blast marks! And the charred skeleton by the corner! Looks like it used to be a Chikorita, but who can really tell? Seeing as how you're a Steel type, that REALLY would have killed you extra killy like if that gotcha. Oh, spoiler alert. Bless would have been just fine because, well, I'm not sure you noticed, but she's like kinda dead already.
Once you hear the fire shut off, you open the door again and proceed carefully all paranoid-like. It definitely seems like Nhils definitely didn't want anyone to come in here even if their stuff was stolen, and who can blame them? So when you go in because you don't care what Nhils thinks, you proceed with your farm-fresh paranoia and watch for any extra booby traps. Turns out, even just opening the door too wide will trigger that FLAMETHROWER that will turn anyone into a extra crispy critter. You head inside and the concrete chamber is definitely not at all like the rest of the building. You're wondering if you're even in the same town at this point!
You decide to be a good chap and disarm the flamethrower, just because it would make you look bad if someone else came in here and got fried when you could have stopped that!
The #Infernal Flamethrower# trap has been removed. Though it would have been funny if you left it on!
It opens into a large, circular room where the lights are really kind of dim, but surrounding the freaky, stone room are many pedestals along the ledge. On these pedestals, you find portraits of famous, renown Blacksmiths. The True Blacksmiths. The real innovators, like Noram the Mienshao, Zame the Ledian, and many others that actually knew what they were doing and weren't wasting all their time online! It seems whoever set this place up really just obsessed over these guys!
All of the frames are filled like this was some kind of private obsession museum. All except one! You take a closer look at it and you see both the picture frame has nothing on it and the plaque has nobody's name. Instead, you find a sticky note with "you'll never be like the others" on it. You rip it off to take a closer look and...!
#Mental Breakdown# Trap 20+50% Evasion Test: 70 out of 100: Successful!
COME ON! You're not making this any fun! D:
Well, turns out, that was rigged too but you're all sneaky snake and you figure it out before it lands on your finger. You get a sudden vision about what's actually going on here, but it doesn't last long enough to eat your mind like children nabbing popcorn at the movies.
It's Ferghus. Ferghus the Machoke, frustrated because he actually resorted to getting Nhils help him become one of the best Blacksmiths ever. Well, he kind of did, kind of didn't. It's like beating the world record when you cheated. And cheated as in "you did something totally profane and deranged like use civilized Pokémon for material parts" kind of cheated! So how many celebrities and politicians does that remind you of? I can name at least a dozen!
And yet Nhils has been SCREWING with him this whole time, all while gutting up Southwarren and making this bloke's passion into a travesty! Well, he's screwed down now because Nhils isn't ever letting him walk away from this misery! Be sure to congratulate him and give him you best wishes the next time you bump into each other!
The Stalker "Nhils" has been identified as Ferghus the Machoke. You're welcome, I'm putting that service charge on your tab. And don't even think about not tipping me because I'll know.
The Team Records have been updated. Yadda yadda yadda.
You look closer and discover there's a secret door behind the wall here, but you already have a feeling you know what's there. All the hard work Nhils has been up to and you know, you feel you really don't need to see that crap like the bones of one poor fool used for toothpicks, ear wax removal, or whatever. You have your answers without losing your lunch over it!
You decide to head back since you decide doing something dinky like setting up a lemonade stand or doing a stand-up routine in this silly place wouldn't really be an effective use of your time.
Well, poop, I was hoping this would have been more exciting with some pain and suffering! I won't forget this, Rusty! You OWE me!
Rusty O'Toole the Lucario (M: Fighting/Steel)
Health: 5/5
Sanity: 4/4
Perk: Security | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
But do you truly believe there is nothing beyond the d͖̬̰͎͋̔̌͂a͖̟̞͈̻͍͚̳̜̙̫̳̤̫͆ͤͧͬͥ̈̍ͯ̌̂ͮͭ̓̚rkͥ̓̌̒ͦ͒̀́͋̊ ͎̜̯̥͖̬̗̼̜̼̫̀n̜̬̟̭̮͙̻ͯ̑ͧ̈́ͩ̃̇e̠̥̩͙̦̳͛ͬ̀̈́̊̋sͥ̒͑ͦ͊͊̈́͑̎ ͌̾ͩs?
Interview Rapport: POSITIVE, MODEST
+1 Shared Pokémon Type (Fighting)
+Modesty (Bug vs Fighting)
You decide to pay Ledric the Hotmontop a visit at the Goal in One store, where it seems that as the other Pokémon described, it seems to be mostly outdated sporting equipment attempting to be resold as "mint-condition antiques." You approach Ledric and ask him about what he might know about the Stalkers.
"Please tell me you're actually here to buy something too," he sulks. "Whatever, I'm not busy anyway."
"If there's two little snots I hate the most in town, it's that rejected clown Jeddi and that overpaid snot Jeb," Ledric tells you with a scowl. "But there's plenty of others I don't trust either. Britera. Who the hell does she think she is taking over the police force like that? I bet she's in it for the fame and power. And wasn't Rancha supposed to appoint a new police chief when Lexin died? Almost makes it sound like she had something to do with Lexin's death! And no wonder she's friends with Jeb. Probably covering for him or something! I bet he killed Lexin because he's a Stalker and Britera profits from it by taking his position of power! See, this is exactly why I hate these two-faced pricks. I feel like I'm the only one who realizes this and everyone else in town is too bloody stupid to realize it."
"How can anyone trust a lawyer of a dead law practice like him?" Ledric asks you. "Well, I can see why Britera does it because she has so much to gain from it. And I bet Vols is behind some murderous shenanigans, also. He just sits there, smiling, thinking everything is good and everything's fine and who the hell can be like that when we've got Pokémon dropping dead all over the place? I bet he heard what happened to Cashi and probably snickered to himself where no one could see him! And here we've got some who are thinking Yandil was the one that did that. Yeah, well I don't care about Yandil. He can go piss off into a hole and just bury himself in there. There's other Pokémon in town I hate way more than that useless bastard."
"Well, that's enough of that crap," Ledric pouts. "Listen, don't come in here again unless you actually intend on buying something. This isn't an Arceus-forsaken museum and if everyone keeps treating it like one, then I'm charging everyone an entrance fee just for coming in the door."
He then goes into the back room and doesn't talk to you again.
Carly the Heracross (M: Bug/Fighting)
Health: 5/5
Sanity: 4/4
Perk: Diplomacy | Learned Abilities: Rescue/Escape
Failed Assassinations: 0/2
Am I late? Nah, of course not!
I'll test out this [Gray Fur] and we'll see if one of our Stalkers has this kind of stuff on them!
Oh EmeraldSkyyy̰̞͎̪͍̙y̬! If you're reȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ding this, there's plenty of flashy fun stuff in this one!
And oh, lucky you, Eric! That's like you walking into a minefield just to fetch his bȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚sketball that rolled into there! Don't forget to dribble it on the way back! Well, if you even get to it in the first place!
You grab the Suicide Mirror and the Sigil of the Last Pȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚yment because you're a lemming for hire and you're willing to work fo̩͙͑̍̓̎̾̐r free just to prove you're really good at the whole lemming thing! You take these l̨̫̝͚̝̩̭o͚͈̣̺ͅͅv̟̭̕e̝̤̗l̵̹̫̬̼̳̞y͡ items of suicidal madness and head over to the Morning Chime Motel, wondering if you should start contemplating your life decisions and run off to join the circus instead.
Nah, you head to the far corner of the motel on the first floor and you can just easily tell Vols is just an o̩͙̣͑̍̓̎̾̐ld dingbat who doesn't even check out his own motel every once in a while to ensure no one is turning it into a meth lab or something like that. You heȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚d inside and you find the room being used for some really deranged but kind of interesting ritual with a gray altar and all kinds of weird, gobbledygook symbols on it.
And it makes you feel like a d͓̱̠͝e̞̬͡pr͡ḛ̯̥s̢͕̣̤̦̦ͅs̸̼͔̲͓̱e͕͕͉̩̱͞d̗͙̘̪̲͚ ̵̭̰̦̯̹̜s͖͙̜̫͈͝à̯c̠̭k͔͖̻͔̯ͅ ̖͇o̲̮̙̟͝f̡̯̙ ̨͎͎̰̳̰c͉̕r̪̦̹̭͍ap̪̪!̦̟̱
@-Ho̩͙̣͑̍̓̎̾̐pelessness Aura@ (1 Sanity Dȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚mage)
Eric has suffered 1 Damage to Sȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚nity! Woo̩͙̣͑̍̓̎̾̐!
Ooh, that mȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚kes you feel a little t̨̝̰̞̼͕i҉̜̬͔̦̮͇̳ņ̻̱̲̤̠̲͕g̱͉l̘̺̲͇̮y̟̖. The inscription is really nice too! Hey, check it out!
I can't bear to look at myself like this. But yet I want to, just to see all the ways I can die and finally make that last payment. So many ways to die. All I need is one.
In case you were feeling happy! No wo̩͙̣͑̍̓̎̾̐rries, things will feel better when you leave! I̬̝̘̬ͅf͏͙ ͙̖̻̪̞̹̀y̡̞̩o̙̖͇͢u̢͇̹͍̻̯ ͚̲̙l̶̤̘̝̘̦̭e̞̬̜a̢v̲̱̖̼̦͇̪͞e͈̖.
You plȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ce in the Suicide Mirror and the Sigil of the Last Payment into the altar, because wow, you just want some more of this action! Also, you should blame Rusty you got a much hȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚rder and more p̞͖̤͎̰̞̥ą̦̲i̵̜n҉̖fu̟̥̥l̞̲͙ thing to do than he did. He owes you all the dessert he's ever supposed to get in life from here on in. You can tell him I said so!
Items [Suicide Mirro̩͙̣͑̍̓̎̾̐r] and [Sigil of the Last Pȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚yment] have been removed from the Team Inventory. But feel free to bribe me if you wȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚nt them back again! I like that!
The room to the back opens and well, why not? Head on down and find out what kind of m̢͔͓̲̫̖a̞̭̖͖̬͡g̸̲͈i̶̦͍̜͕̫ͅc̙̰̫ you're missing o̩͙̣͑̍̓̎̾̐ut on, Eric! You mȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ke your way down the long, cold, and melancholy hallway and go down the stairs where things get really t̜͓͎̲̱w̤̪͓̥̟̜i͏͎̝̼̟͖̟s͔͖͈t̞̬e̮͓ͅḑ̲̪͖̻̳. There's scribbles all over the walls and then you get to the door, which has some crȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚zy scrawl writings. You open the doo̩͙̣͑̍̓̎̾̐r and it's just pitch black inside. Well, you're not good at wandering around in the dark, so you flick on the light switch!
Mirrors. Mirrors everywhere! You see yourself in ȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ll of them, and it looks pretty no̩͙̣͑̍̓̎̾̐rmal. It's you, Eric the Bulbasaur, multiplied by like a hundred times like a carnival funhouse! Around your feet are many sharp objects like rȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚zors, scissors, broken glass bits, knives, and other s̺̳̭͓͓̫ͅţ̟̖̫̖̼̹ͅa̬͕̪̥͍ḅ̛̝̙̯b̟̦̘͖̻͟y͎ things! And there's some hammers and ratchets and other fun blunt o̩͙̣͑̍̓̎̾̐bjects. You wonder why all this junk is all over the floor and then...
Oh boy...!
You see yourself... killing yourself! In every mirro̩͙̣͑̍̓̎̾̐r. One has you chopping yourself with the knife, the other has yourself bashing your head in with the hammer, another has you taking that razor to slit your wrists, and all kinds of fun, enjoyable, suicide f͕͔̮̞a̦̻͔̪̻͠n̗̟͈̰̺̘t̛à̤͉̹̗ͅş̪̼͍̣̠̘í͍̤͍es̲͔͖!̬̜͔ ̩
Yo̩͙̣͑̍̓̎̾̐u realize this room wasn't for you! It was for Enis, and guess, guess who ENIS REALLY IS! Well, she realizes you're there and she just laughs, laughs, laughs, and L̶̸͖̠̺̭͚̼Ą̻̖̲̙̕U̵̡̦̝̻̩̞̥̫G̶̳̠̗̣͇̘H̵̱̗͘ͅŚ͙̞̝͉͎͞!̮ ̯͖̫͈ͅ!̖͙̤̖̣͙
@-Suicide Chȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚mber@ (2 Sanity Dȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚mage)
Eric hȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚s suffered 2 Damage to Sanity! I to̩͙̣͑̍̓̎̾̐ld you it gets b͇̹e͎t̜̤̙̲̼͚te̴͈̫̞͚̞̻r͔͇̗̳̦!̵͎͔̩
You get E̲͖̘̭X͓̱C͉͔̤͠I̗T͓͇͙͇̯̰E̮͈͖͈̗̦̠D̹̬̝͈̭ͅ!͏̯͍̤̞̮̱ Why, unlike Shin the Chimecho, you don't just get to fantȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚size about killing yo̩͙̣͑̍̓̎̾̐urself! You actually G͇̫̪͇͠E̯̻͚̰͜Ţ̮͙̳̩͇ ̮̞̗̱̗͠T͉͙͠O ͚TR̭͇̯̪͇͟Y̸̮̗̠͉̼̼ ͔̞̹͔͞I̢̲̞̼̻͙ͅȚ̡̭ͅ ̮͕͉̠O̫͇͓̮͘ͅU̺͟T!͔̳̲̜͕͉ ̢G͢O͘ ̧̳̻̭͇͈͓͇O̮̬N̛̟̣̯͙̬!̳͙̜ ̵̼͙̞̯G̞͟I͏̜̦̪͍͔V̮̞̩Ẹ̡̩̞ ̞̭̝͔͓̻A̦͚̻ S͏̫P͈̝I̩̹̖͢N̻͙!̲
You go for the sampler! Now that's a great choice! Little bits of everything! A little bit of cutting the wrists, them some broken glȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ss ringing around your neck, and stabbing yo̩͙̣͑̍̓̎̾̐urself like you're r̡̖e͍̥͠a̡̰l̛͖̤l̪̝̪̻̟y̵͓̪̟ bad at the knife game! And wow, you never thought you'd hit this level of pain and suffering before but WHOA! You feel C̭͕͍̫̙r̹̻̝̮͙͕͍͝A͔͈̬͚z͘Y about it and you keep the cutting, the head-bashing, and you feel like you want to break your skull open just to see if you cȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚n look at your own brain before you cro̩͙̣͑̍̓̎̾̐ak! I really wonder if that's possible! Let me know!
@-Suicide Chȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚mber@ (3 Heȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚lth Damage)
Eric has suffered 3 Damage to̩͙̣͑̍̓̎̾̐ Health! Keep it up, chȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚mp, you're doing great!!
Oh my go̩͙̣͑̍̓̎̾̐odness, you're hurting and bleeding all over the place but you're so close! Oh, and you realize the truth behind Enis! For the longest time, Shin has wȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚nted to die or just feel happy, and E͎̫̠̤̖̥̞N͓̮̝͓̖I͞S̴̻̪ ̞̖͈̱̹̮T̗̯̹ͅOL҉̰̼͍ͅD̛̪͇̖͉ ̗̫H̙̖͍̭͇̼ͅḘ͕̘̰̮͡ͅR͎̣ ͖̤̣̥̼̟͞Ș̩̠HE̸̙̲͉̘͕͚ ͓̞C̦̫͉͈̖̙͜O̟UL̼͖͍̗̗̜Ḑ̺̻͚̭̺ ̙͍͜H͏͓̱̙̬ͅA̱̜̮̯̲̤͚͠V̗͖͈E̷̥̯̹͕͎̙ B͖O͔͡Ṭ̕H͎̣!̫͇̀ Boy, does she envy you, now! I mean, you're living the dream right now and ENIS made it so Shin could only just watch herself die over and over again and not actually enjoy the thrill of it! You make it look like such ȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ blast! Wow, Enthrallers are cruel like that, aren't they?
The Stalker "Enis" has been identified ȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚s Shin the Chimecho!
The Team Records have been updȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ted! I take credit or debit!
Oh, oh my god, you feel like a bleeding train wreck and you feel like a rȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚bid Zigzagoon that got repeatedly slammed in the face with a barbed wire frying pan and then got run over by a bullet train! You str͝u͔̭̮g̼g̹̻̤͍͡l̹̩̦e̘͚͓͇̦ to come to your senses and you just try to run out of there before you actually do kill yourself in there. Aww, we'll miss you! Enis will miss you! She hopes you had a good time!
It's too̩͙̣͑̍̓̎̾̐ bad you didn't get to the end where you ȃ͚̤̣͔̲͕̪ͧ͋̊̐̇̚ctually die! Don't forget to take the customer satisfaction survey! You'll be entered to win a $100 gift card if you do!
You bȃ͚̤̣͔̲͕ͧ͋̊̐̇̚rely make it back up the steps and look at you! You've gotten all bloody, sticky, and leaky-like! You're lucky you're not the one that has to clean that mess up! Well, yo̩͙̣͑̍̓̎̾̐u just barely manage to get back to base to let the others know the good news and the fun time you had!
I mean heck, any of them cȃ͚̤̣͔̲͕ͧ͋̊̐̇̚n go down there to enjoy it too if they want! It's the trap that keeps on giving! And I'm more than happy to capture all those precious Kodak mo̩͙̣͑̍̓̎̾̐ments!
Eric the Bulbasaur (S: Grass/Poison)
Health: 1/4
Sanity: 1/4
Perk: Repair | Learned Abilities: Escort/Protect
Failed Assassinations: 0/2
But do you truly believe there is nothing beyond the d͖̬̰͎͋̔̌͂a͖̟̞͈̻͍͚̳̜̙̫̳̤̫͆ͤͧͬͥ̈̍ͯ̌̂ͮͭ̓̚rkͥ̓̌̒ͦ͒̀́͋̊ ͎̜̯̥͖̬̗̼̜̼̫̀n̜̬̟̭̮͙̻ͯ̑ͧ̈́ͩ̃̇e̠̥̩͙̦̳͛ͬ̀̈́̊̋sͥ̒͑ͦ͊͊̈́͑̎ ͌̾ͩs?
You decide you need to keep resting today to heal up your injuries and flush out the disturbing shrieks of horror in your head. Thankfully, sleeping in this bed make sure you don't succumb to the nightmares, to the point where resting feels even more relaxing and calming than being awake.
You feel yourself getting better, but for now, you continue to lie down, rest your head on the pillow, yawn, and close your eyes to let yourself be drifted away into a relaxing and refreshing sleep.
Hope has recovered 1 Health and 1 Sanity.
You know when you wake up tonight, you'll feel much better and refreshed. It's been a long and disturbing experience, but it's bothering you less and less.
Hope the Alolan Vulpix (S: Ice)
Health: 4/4
Sanity: 2/4
Perk: First Aid | Learned Abilities: Rescue/Escape, Escort/Protect
Failed Assassinations: 0/2
Working through the day, Tashy decides to screen the gray fur to see if it's linked to Overkill. It take her some time to screen her way through every bit of essence still left on the fur, but after going through everything, she confirms this isn't a legitimate Stalker sample either. But she's happy to at least cross it off her list.
Pokémon Sample [Gray Fur] does NOT belong to a Stalker. It has been removed from the Team Inventory.
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