
Originally Posted by
Caite-chan
Search: (46) The Morning Chime Motel
You head to the southern area of Southwarren, where you find the Morning Chime Motel. According to some of the locals, this motel isn't even within city lines, but at the moment, you don't think that's a factor.
At a first glance, it seems the place is very empty. Even though the building is large and has plenty of rooms, you don't seen anyone coming or going at all, and it easily seems like none of the rooms have been rented out to anyone for the past few weeks at least. You're really not sure how Vols keeps this place going, but somehow he does.
You search around the exterior, but you don't find anything that stands out besides some trash, junk piles, debris, and other signs of litter and neglect. You get the idea that Vols doesn't hire anyone to take care of the grounds and isn't too concerned with the state of the motel. It seems like a "take it or leave it" situation and most Pokémon have decided to just leave it. Between this and the Copperplate Hotel, Southwarren doesn't seem to have their hospitality industry covered very well.
You start searching the motel room by room. Most of the rooms aren't in bad shape, but they're just not inviting. The beds, as you discover, aren't much of an improvement over a prison cot. There's only one lamp for each of the rooms, the bathrooms are disgusting, and not all of them have running water. But, as you already know, it's take it or leave it to Vols.
You do find one room that looks unusual. It's in a far corner of the motel on the first floor and it seems like it hasn't been used for a while. Or at least you think that's the case until you take a closer look. Oddly enough, someone has been using this and you feel a bit of Stalker presence by the doorknob. You open it up and decide to see what's inside.
You quickly and easily discover someone is using this whole room as their own personal chamber. They've even built a makeshift altar made of gray stone slabs and strange, creepy symbols beyond Vols's scrutiny. When you approach it, you sense something in you suddenly s҉̼i̖̪͎̜̜̯͔͟n̙̳̮̮̟̺̲͢ķ̯̩͈̩ ̝̞̻̜́y̤̹̩͕̼̹͠o͈̤͉͉͘u̵͙̯̞r̹̯̞̼ ̶̬̪̮̺̠̰̺s̳͉̬ṕ̟̦̹̭͈̜i̶̥̝͕͔̮̣r͕̝͉̭̟i̯̖͖̖͔̘̫͘t͏͇̥̪̰̘ s̘͍̮̜ ͓͙̩̤͚͝d̢o̶̯w̡n̰̹̣.̷̞.́.͙
@-Hopelessness Aura@ (1 Sanity Damage)
Pixel has suffered 1 Damage to Sanity.
For a brief moment, you feel like everything you're trying to do is for nothing and never before have you felt so... insignificant. Meanwhile, as you take a closer look, the altar seems to have some groves in it where things seem to be missing. There's also an inscription here...
I can't bear to look at myself like this. But yet I want to, just to see all the ways I can die and finally make that last payment. So many ways to die. All I need is one.
Objective {Depression Altar: Missing Mirror, Missing Sigil} @-Hopelessness Aura@ (1 Sanity Damage) has been noted in the Team Records.
You decide to leave, as the altar just doesn't seem to stop making you feel more and more depressed the longer you stay around it.
You search throughout the rest of the rooms at the motel, but you don't see anything else that's unusual. You can't help but get the feel this place is a lot more depressing than when you first started searching it...
You decide to head back, hoping to maybe get your mind off of this for a while...
Pixel the Porygon-Z (M: Normal)
Health: 5/5
Sanity: 2/4
Perk: Science | Learned Abilities: Investigate
Failed Assassinations: 0/2
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