Quote Originally Posted by Morzone View Post
Woooooo cars and engines and yay fun! So much fun~ I'm going to take the 9DX ignition key to the machine depot #2 and use it after repairing the machine myself!
You head to Machine Deport #2 tonight to see what the deal is with the 9DX Engine.

At night, Dali is long gone and you figure it's probably better to look into this while she's not around. When you locate the 9DX Engine, you look it over and it's not a big repair job. Some components have become misaligned and one of the rotator belts came loose and fell off. Thankfully, it's not a job where you would need replacement parts. You're able to work with what's already there and you manage to get everything back into working condition once everything has been realigned and recalibrated using your repair skills.

{9DX Engine: <Repair>, 9DX Ignition Key}

With that all set, it's time to see what the story behind this is. You take the 9DX Ignition Key, put it into the ignition, and you attempt to start it up.

{9DX Engine: <Repair>, 9DX Ignition Key}

Item [9DX Ignition Key] has been removed from the Team Inventory.

With a few clicks, it starts up again and begins to roar loudly. For a moment, the engine keeps vibrating, but out of the corner of your eye, you notice something popped out of it. At first, you begin to think this was one of the components that was loose before and maybe it just needed to be placed in a bit more securely, but when you take a closer look, you see it's not related to the engine at all. You pick it up, examine it, and you find it's a small figurine of a Pichu. You can't help but notice it seems quite happy, cheerful, and innocent. Meanwhile, the mount seems to be made of wood. You can't imagine how someone managed to hide this in the engine itself, but now that you have it, it seems like it's leading up to something.

You take it with you.

Item [Pichu Figurine] has been added to the Team Inventory.

You then head back to base for the rest of the night.

Julia the Weavile (M: Dark/Ice)
Health: 4/5
Sanity: 4/4
Perk: Repair | Learned Abilities: Exorcism
Failed Assassinations: 0/2