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    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Morzone View Post
    Alright. Let's do this. Time to teach that enthraller a lesson: Never mess with a weavile. Attack us and we return the favor sevenfold. Exorcise Vendy the Weavile!
    Recommended Listening: Michal Cielecki - S3r3n1ty

    Watching from the shadows, you follow and wait for Vendy to be alone. You realize you're now a part of this secret war between Utopia and Abyss, and this is just one battle among the many that are being fought, all away from scrutiny, all away from witnesses. The truth will only be known by the few, but for good reason.

    You find a good moment to strike. She heads back home through the darkness of Jekker Park, and the shadows of the trees and bushes cast the shade and silence around the two of you. No one is watching. No one is listening. The time has come and you make your move. You can do what you've come to finish and only the shadows will observe.

    "I thought I heard something," Vendy turns around with a sly smile as she faces you. "You've been following me this whole night?"

    "No, Vendy," you tell her. "Since I first got here I've been tracking you down. All to find out who you really are. But after tonight I won't need to follow you any longer."

    She smirks a bit, acting witty and casual.

    "Oh, and why's that?" Vendy asks, looking like this is some kind of chat game.

    But you don't tell her anything. Instead, you decide to strike her when she's simply waiting for a response. Immediately, a white light flares out around your claws and you unleash your full exorcist power against her. Her grin grows unnaturally wider and evil, and you suddenly see the Enthraller within her reveal herself.

    "YoU'Re gOIng tO haVE a VErY miSEraBlE TimE dYIng!!" she howls with dark laughter.

    As if it couldn't get even darker, it does. Everything around 553590 grows even more wicked, twisted, and deranged as the dark shadows gather around her like a grim infestation of evil. The trees and the grass become distorted, unholy, gnarled, and warped. Despite these dark and unholy conjurations, you simply focus on just doing as much pain and damage to 553590 as you can. The sizzling of her unholy spirit creates a deplorably horrendous smell and causes her to shriek, and these hideous shrieks echo all throughout the park and dig into your mind like pulsating nightmare.

    Julia has suffered 1 Damage to Sanity.

    "YoU'RE toO lATe tO StOp Us!!" 553590 laughs.

    She grows even more twisted, starting to look less and less like a Weavile and more and more like some deranged, zombifed chimera of an octopus, a scorpion, and a barnacle, all made of shadows, horror, and anguish. All throughout the battle, one arm or leg falls off to be replaced by a twisted tentacle or deranged insect appendage. But you fight on, knowing she could become a towering, hideous freak of a trillion abominations and it still wouldn't matter to you.

    You focus your attention, concentrating on the mantras, unleashing as much hate-eradicating and wickedness-destroying light as you can upon her. She burns further, and soon enough, the flames are beginning to eat away at her wicked flesh and macabre appendages.

    She unleashes a hurricane of hate and horror at you, taking the form of infernal, eviscerating blood claws. She enters into the fury and charges toward you as you attempt to avoid the striking nightmare.

    The attack attempts to sweep down upon, but you quickly break away and avoid it as it strikes upon the grass and instantly withers away each blade of grass and shrub caught in the deathly cloud of life-killing hate. You grit your teeth and keep up the attack, but it doesn't stop her from trying to break your mind down with the vicious, infernal howling. She shrieks again and it rages throughout the park. However, you can barely see what's around you now, as if you and her are simply fighting in a void. But you don't let the horror of it all break you down.

    And then, from behind, the scream returns and materializes in the form of a jagged shadow. You open your mouth in shock and it charges its way in, throwing itself into your brain and filling your head with dark, new memories of scorn, misery, and wanton violence. You can't help but scream from the sudden jolt of terror.

    Julia has suffered 2 Damage to Sanity.

    You feel unable to flush it out, but 553590 makes the mistake of thinking you're finished and she has you ready to be destroyed with a fresh soul harvest. Her unholy body is still burning and even one of her bladed tentacle appendages burns off, but you aren't out of it yet. You pretend to be too weak to fight and too mind-ravaged to continue the exorcism, but then you focus the concentration of the holy burning on her unprotected eyes, and they immediately burst as the amplified, adrenaline-fueled attack on her continues.

    She screams as she becomes blinded, and her appendages sweep and attempt to slam into everything randomly, trying whatever she can to strike you down. The screaming is almost too much to continue enduring, but you strike her there as well, burning her throat with the exorcism fire until suddenly her mouth can no longer contain the white fire within and then her head detonates and causes a chain reaction of burning, holy flames to explode throughout her body. Her unholy appendages burst into pieces as they are consumed with exorcism embers, and her horrid black blood is scattered before being dried up and evaporated by the brilliant flames. There is only white fire as 553590, the Enthraller once known as OBSESS, is eradicated forever into oblivion, where Abyss can't even recover the essence of this total spiritual destruction. Suddenly the shadows surrounding the park are dispelled, scattered, and destroyed. Jekker Park returns to normal, where even despite the night hours, the area around you seems even just a bit brighter than how it was before.

    All that's left in the wake of 553590's complete destruction is the salvaged soul of Vendy the Weavile, overwhelmed, shaken, and still trying to get a grip on the reality of what she faced. She now glows with a serene, ghostly light, but nonetheless, she is no longer under the torment of the Enthraller.

    "You..." Vendy gasps, shocked but relieved. "I don't know how, but trust me, I'll find a way... some way to repay you for this! Trust me, I... I had no control over that!"

    She is soon lifted up and begins her ascension, but before her soul is carried away into salvation, she calls out to you one last time.

    "Thank you for everything!" Vendy shouts to you. "Keep up the fight! You guys can do it!!"

    And then, just seconds later, she rises up into the night sky and soon her light can no longer be seen from your position. For now, there is silence, but you smile despite how your mind still works to endure the mental trauma that you just faced. A suddenly calming wind blows through the park, and it seems for now, there is peace, restoration, and it truly begins to feel the Enthrallers are losing their grip over Southwarren.

    CONGRATULATIONS!
    The Stalker "553590" has been eliminated. Southwarren has become slightly safer.

    2/7 Stalkers Eliminated.


    Julia the Weavile (M: Dark/Ice)
    Health: 4/5
    Sanity: 1/4
    Perk: Repair | Learned Abilities: Exorcism
    Failed Assassinations: 0/2

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