Quote Originally Posted by EmeraldSky View Post
How DID you have to pull off the Sin Purge in Season 2, anyway? This curious Pikachu has long wondered.
It keeps going. I needed two posts because trying to put everything into one crashes the page!

SIN PURGE RITUAL FROM SEASON 2 (Part 2)

Spoiler:


The Reconstruction of the Beacon

The second half of the Sin Purge Ritual consists of rebuilding the Celestial Altar, the Divinity Lighthouse, and the Utopia Whitefire Beacon. Instead of gathering building materials, I figured they need to gather the relics necessary to rebuild these things with special Utopia "magic" called Seinaru (Japanese for "Holy"). Now, they can't even get started on this until at least one of the players learns how to use Seinaru from one of the rescued Angels. Until they do, things just appear as *?* marks for a lack of understanding what they are.

Seinaru essentially becomes a learnable Perk. It's a force of Utopia holy magic and it's also a special Utopia language. The players won't know they can actually get this until they rescue their first Utopian Angel.

The actual site where the Divinity Lighthouse and Celestial Altar can be erected is exactly at 7c, Greendash Park Conservatory, considered the Hallowed Ground. Little do the Pokémon of Silvercoal City know that it has a truckload of secrets that have existed in mystery for generations. Of course, the players don't know this and they need to realize it before they can really get started. The monuments, murals, and statues there have been there for generations, but no one truly knows their purpose. Well, if the players go this route, they're about to find out!

Basically, this process needs to be completed in five steps. And these also have to be done in order (which makes it much more difficult than discerning the Stalkers considering the Stalkers can be worked out in any order).

STEP 1: Preparation of the Hallowed Ground

State at this Step:
(7c) Greendash Park Conservatory
{Trinity Stone Monuments: *?*, *?*, *?*, <*?*>} (Seen without Seinaru)
{Trinity Stone Monuments: Completed Marker of the Horizon, Completed Marker of the Equinox, Completed Marker of the Heavens, <Seinaru>} (How it appears after the player learns how to understand Seinaru)

This process involves finding out 7c Greendash Park Conservatory is in fact the prospect for being Hallowed Ground. Of course, the players need to stumble upon this location first before they can even hope to get anything going. :P To make this location Hallowed Ground, the players have to activate three stone monuments using Seinaru.

{Trinity Stone Monuments: Completed Marker of the Horizon, Completed Marker of the Equinox, Completed Marker of the Heavens, <Seinaru>} (How it appears after the player learns how to understand Seinaru)

Each of these involves having to solve a cryptogram puzzle that's more on the tougher side and is pretty lengthy. Also, only players who know Seinaru can do these.

DETAILS:

Spoiler:


HORIZON MARKER:

Praise the light and the brilliance of Utopia

For the white horizon shines as hope for all

And nourishes those who starve in the darkness

A brighter dawn will divide the shadows

And drive back the wicked like a javelin

Once more the heavenly battalion will triumph



EQUINOX MARKER:

Once more a holy blessed equinox will be lit

And this marker will stand witness to the revelation

Sun in hand with the stars gathered

Night suppressed as the final war is seized by the divine

The legions of the Abyss will be driven back to the bowels

But not even in their cowardice will they find refuge



HEAVENS MARKER:

Gather the righteous united hand in hand

As the lantern of Utopia flares brightly

For upon this marker the heavens will signal

A new age of timeless prosperity

Light the song of time and glory

And forge the new world for all


Once all three are completed, the whole location changes to:

(7c) Greendash Park Conservatory Hallowed Ground

And... they're just getting warmed up at this point. Basically, as storyline goes, this creates a protective barrier around the area that Abyss's forces and Enthrallers can't bypass. This prevents them from interfering with the ritual. At this point, they don't know and don't care about what's going on here. They don't suspect anything.

STEP 2: Summoning of the Celestial Altar

State at this Step:
(7c) Greendash Park Conservatory Hallowed Ground
{Hallowed Ground: Completed Starcaller Staff, Reading of the Starcaller Tome, Completed The Star of High Utopia Alignment, <Seinaru>}

With the Trinity Stone Monuments lit, the players are only just getting started. They now need to summon the Celestial Altar upon Valdyne. This actually ends up destroying and replacing the conservatory in the process.

The Starcaller Ritual will have probably just as many steps and pieces as a full Stalker Route. They will need to:

  • Assemble a Starcaller Staff. It's in three parts ([Starcaller Shaft], [Starcaller Head], and [Starcaller Crystal]) that are scattered among locations and civilians. Happy hunting.
  • Assemble the Starcaller Tome. And phooey, there's pages missing. Happy hunting.
  • Complete The Star of High Utopia Alignment. Obviously, they need to assemble the instructions that tells them how to do this. Oh yes, and only someone with the Seinaru perk can do it.


DETAILS:

Spoiler:
Path of the Starcaller Staff

To complete, the Starcaller Staff, they need the Shaft, the Head, and the Crystal. The staff is used as a kind of summoning tool, and in this case, it would be used to warp in the Celestial Altar from Utopia itself.

The Shaft can be found at Kingsmark Supermarket without too much extra trouble. Meanwhile, Sanshi the Mawile has the Head, but will entrust it to the players with a good Rapport or Diplomacy use. To get to the Crystal, the players need to Lockpick the Abandoned Security Safe at the Million Bank.

(57) Kingsmark Supermarket
|SP2| [Starcaller Shaft]


Sanshi the Mawile
|SP2| [Starcaller Head]


(14d) Million Bank (Abandoned)
{Abandoned Security Safe: <Lockpick>}
|SP2| [Starcaller Crystal]


Path of the Starcaller Tome

The Starcaller Tome serves as the instruction book for summoning the Celestial Altar. Without it, it's kind of like trying to cook something you'd never done before without a recipe. XD

Donnely has the first quarter of the pages, but due to his nature, he won't give them up without someone spanking him with Diplomacy. Only on good interview will he mention he's been coming across strange things laying around, but he won't go into detail about the pages.

Charli the Marill, on the other hand, has the second quarter of the pages. Unlike the others, he needs to be outright threatened to give up the pages. Even just a good rapport will get him to talk about them, but he still won't give them up thinking of the value they might have. But, if the players outright push him into a corner, he'll fork them over, albeit begrudgingly.

The third quarter of the pages can be found at 29 Hazel Plaza, lost in a pile of neglected trash and debris. In a similar fashion, the fourth quarter of the pages can be found in a dumpster around the outside of the Blackbridge Industrial Plant.

Donnely the Stoutland (Diplomacy Needed)
|SP2| [Starcaller Tome Pages 1of4]


Charli the Marill (Threatening-level Rapport or Diplomacy Needed)
|SP2| [Starcaller Tome Pages 2of4]


(29) Hazel Plaza
|SP2| [Starcaller Tome Pages 3of4]


(50) Blackbridge Industrial Plant (Abandoned)
|SP2| [Starcaller Tome Pages 4of4]


The Star of High Utopia Alignment

This special star alignment Seinaru spell is needed as the foundation of the Celestial Altar. Since they're going to be building the Divinity Lighthouse on top of this thing AND it's going to have to support not only the power that purifies all of Valdyne and protects the site from all the Abyss's dark influences, this spell has to be powered to the max. The puzzle basically symbolizes the amount of effort needed to cast this thing correctly.

The players can do this puzzle as soon as Step 2 has started, but whoever does it needs the Seinaru perk.

=The Star of High Utopia Alignment: <Seinaru>=

Completion Passcode: Happy Fluffy Bunny Pancakes

Here's what the finished version looks like:



JIGIDI PASSCODE: Happy Fluffy Bunny Pancakes


If they get this far, 7c becomes this:

(7c) Greendash Park Celestial Altar

The Abyss still doesn't think anything is up, but they're a little annoyed about the presence of this thing. Their activity level still doesn't change, however.

STEP 3: Erecting of the Divinity Lighthouse

Ready for some fun? Things get trickier here. When Utopia wants a new building put up, they don't build it brick by brick, they just summon them from divine and holy essence and energy, which materializes into a very beautiful crystalline material. It's flat out toxic and deadly to anyone who is wicked or is associated with Abyss.

State at this Step:
(7c) Greendash Park Celestial Altar
{Celestial Altar: First Summoner Calling <Seinaru>, Second Summoner Calling <Seinaru>, Third Summoner Calling <Seinaru>, Utopia Divinity Link}


Summoning the Divinity Lighthouse requires three players with Seinaru. So at this point, the players would have had to rescue at least three of the five Utopia Angels.

First, the players need to figure out the instructions on how to perform a Utopia Summon. And pieces of that are all over the place. Once the instructions are complete, they need three separate players to do each Summoner calling. Also, they need to create the Utopia Divinity Link, which is a three-piece artifact that needs to be reassembled. So to sum it all up, they need:

  • Completed Summoner Calling Instructions - Created by piecing Incomplete Summoner Calling Instructions parts 1of4, 2of4, 3of4, and 4of4 together.
  • Three separate players, each with Seinaru, to complete each instance of the three Summoner Callings. Oh, and as a fun bonus, they can't take further action until all instances are completed or they abort and have to start the Callings all over again. So they'd better have all three of their volunteers ready when it's time. >:3
  • Completed [Utopia Divinity Link]. Basically, this is how they contact Utopia itself and notify them of the operation that is at hand. Utopia won't be aware this is going on until this step is completed. To complete the [Utopia Divinity Link], they need the [Divine Relic Disc], the [Divine Lightseeker Gems], and the [Holy Relic Seal].


DETAILS:

Spoiler:
Completed Summoner Calling Instructions

Like the Celestial Altar, the instructions for summoning the Divinity Lighthouse has their own thing going on, and it's not something that can be improvised like a grilled cheese sandwich. Thankfully, it's easy enough for an Emissary to pick up and learn, but they need the exact words in Seinaru. Without those, well, they're just squawking. XD

Part 1of4 can be found on the 3rd Floor of the Silvercoal City Shipyard and Port Authority Main Building. No crazy shenanigans here.

Par t 2of4 is held by Phontox the Banette. Naturally, Phontox doesn't like to admit defeat and tries to break the Seinaru code in his free time, but hasn't been able to. He will, however, give up the page either with a good Rapport, if the player knows Seinaru, or if the player uses Diplomacy.

Part 3of4 requires a little hacking at The Silver Vault. A player with the Science perk will be able to hack the electronic lock, but it won't require any crazy puzzle stuff.

Part 4of4 is around the exterior of the Platinum Tower Skyscraper. To get to it, a small-sized Pokémon needs to climb into a tight air duct to get to the pages that have scattered inside.

(41a) Silvercoal City Shipyard and Port Authority Main Building Floor 3
|SP3| [Summoner Calling Instructions Page1of4]


Phontox the Banette
|SP3| [Summoner Calling Instructions Page2of4]


(31) The Silver Vault
|SP3| {Electric Lock Encasement: <Science>
|SP3| [Summoner Calling Instructions Page3of4]


(43) The Platinum Tower Skyscraper
|SP3| {Exterior Ventilation Duct: ^Small Pokémon^>
|SP3| [Summoner Calling Instructions Page4of4]


Path of the Utopia Divinity Link

Ever wonder what it would be like to have Heaven's phone number? Well, this Utopia Divinity Link is pretty much that, just for Pokémon and Utopia. It allows the Pokémon of Valdyne to have a direct communication link to the powers of Utopia, who will immediately begin to communicate with the players as the final strike is prepared.

The Divine Relic Disc can be found at the Dhalshaw Laboratories, mistaken by other Pokémon to be research equipment.

The Divine Lightseeker Gems can be found at Tanihall Plaza. However, only a large Pokémon or a Pokémon with flying can get to them due to them being on an elevated construction scaffolding.

Lastly, the Holy Relic Seal can be found at 35d BrookHeights School Floor 17 Middle School. It is, however, in a locker that needs to be picked or can be burnt down by a fire type.

(82) Dhalshaw Laboratories
|SP3| [Divine Relic Disc]


(90) Tanihall Plaza
{Elevated Scaffolding: ^Large Pokémon^ / +Flying Type+}
|SP3| [Divine Relic Disc]


(35d) Brookheights School Floor 17 Middle School
{Locker 724: <Lockpick> / +Fire Type+}
|SP3| [Holy Relic Seal]


If they pull it off, they get to this point:

(7c) Greendash Park Celestial Altar and Divinity Lighthouse

Oh, and at this point, Abyss starts taking notice and for every action, there is now a 10% they'll be attacked by an anonymous Stalker every time they perform an action outside of 7c. These attacks will always do one point of Health damage. Also, signs around town are starting to look dark. Abyss has begun to amplify their attacks. Now they're getting flustered at the sight of this stuff.

STEP 4: Creation of the Utopia Whitefire Beacon

Now things are getting interesting! At this point, the players now need to create the Utopia Whitefire Beacon that goes on top of the Divinity Lighthouse. Otherwise it's just a very pretty tower that doesn't really do anything.

And this is what we're looking at.

State at this Step:
(7c) Greendash Park Celestial Altar and Divinity Lighthouse
{Divinity Lighthouse Missing Whitefire Beacon: Holy Dawnlight, Divinefire, +Bug Type+, +Dark Type+, +Dragon Type+, +Electric Type+, +Fairy Type+, +Fighting Type+, +Fire Type+, +Flying Type+, +Ghost Type+, +Grass Type+, +Ground Type+, +Ice Type+, +Normal Type+, +Poison Type+, +Psychic Type+, +Rock Type+, +Steel Type+, +Water Type+}


  • First, they need the [Holy Dawnlight]. That's completed by gathering [Essence Fire], [Purity Oil], and [Wishcaster Blessing]. Happy Hunting.
  • And they need some [Divinefire].
  • And they need one Pokémon of every type to feed the essence of the beacon with their powers.


The lore behind this is the fire of Utopia will mingle with the powers and wills of the Pokémon of Valdyne. This, in turn, forms the pact between Pokémon of Utopia and Pokémon of Valdyne that a Decree of Judgment is requested. Yes, Virginia, this basically contractually states Valdyne wants to bring about the day of judgment early and accepts all the benefits and consequences of it doing so. In Earthly terms, it would be like the people of Earth signaling Heaven to request that they want the Second Coming of Christ to come early.

DETAILS:

Spoiler:
With the Lighthouse now summoned and in place, the beacon needs to be lit up. Everything is set and the lighthouse has been protected, but now it's actually time for it to do its stuff!

Essence Fire, Purity Oil, and Wishcaster Blessing are all needed to create Holy Dawnlight. With all of these ingredients in place, the beacon can be forever lit and will work it's purifying magic. Lastly, Divinefire will ensure the Abyss will never be able to put out the fire. They won't even be able to look at it once it has been added to the beacon! It all comes down to this!!

What's the catch?

...what's the catch...

Oh honey... funny you should ask!

These four absolutely critical ingredients are located at the end of the HARDEST Stalker Routes! (NYA NYA NYA NYA NYA!)



Yes, we wanted a way for the best Stalker routes to get done before Sin Purging. Well, hehehe, here it is! >:3

(95a) Grande Gallery
(95a) Basement Floors -1-0
{Mangled Gate: <Repair>, Slaughter Slot}
#Giant Roots Trap, Grass# (Deals 1 point of Health damage)
Underground Bunker (not suspicious at first...) {Door of Deception: Knife-Shaped Groove, Smeargle tail engraving, Honey-related Inscription} (Requires [Glowing Toothed Dagger], [Smeargle Hair Paintbrush], [Soothing Honey]
All of Roulx's secrets!

|SP4| [Essence Fire]

(63) Silvercoal City Correctional
{Correctional Tunnel Network: Ashen Path, Torn Path, Spoiled Path, Neurotic Path}
{Torn Path: Seven Missing Heads} (All [Masks] required spelling LEGPAWS with first letters)
{Lair of Sinners} [Rite of Abstinence], [Screaming Crown Half 1/2]
{Neurotic Path: Archaic Console reading "INPUT RITE COMMANDS"} (Requires [Rite of Abstinence])
=Spot-the-Sins= (becomes [25 Code])
{Blistering Path: Archaic Console reading "INPUT CODE"} (Requires [25 Code])
=Sin Curse Crossword= (becomes [Incriminating Admission] when completed), [Screaming Crown Half 2/2]
{Ashen Path: Giratina Engraving: Missing Crown} (Requires [Screaming Crown Half 1/2] and [Screaming Crown Half 2/2])
{Store Room: Archaic Console reading "INPUT ADMISSION"} (Requires [Incriminating Admission]
=Class Photo=

|SP4| Purity Oil


(2a) Brook Heights Building, Floors 1-10
{Sapling Family House: Locked Door} (Requires [Sapling Family Key])
{Secret Trapdoor} (Requires [SE34 Codeword] and [SE35 Codeword])
=Distorted Audio=
Creates =Restored Audio= when [Fragmented ARD] is applied.
|SP4| [Wishcaster Blessing]


(94) Silvercoal City Metro Station South
{Gateway to Akumu: Wearing of the Shadow Shriek Omen, Presentation of the Tome of the Black Creed, Wearing of the Infernal Armament, Offering of the Deathwish of the Dark Payment, Wearing of the Masochist Mask}
#Heavy Infernal Presence# (Deals Two damage to Sanity, 100% chance of causing Confusion)
Visual 1
Visual 2
Visual 3
=Revealing of the Dark Emissary: Dakku=
Ambience for Akumu Segment
#OVERWHELMING Infernal Presence# (Deals FULL damage to Sanity, 100% chance of causing Confusion)
=Betrayer Pikachu: SPARE or ABANDON=

|SP4| [Divinefire]




That takes them to this step:

(7c) Greendash Park Celestial Altar - Completed Divinity Lighthouse and Whitefire Beacon

It's time for the final step! Oh, and by the way, Abyss is going nuts at this point and is trying to stop the operation however they can. The chance of being attacked while outside of 7c is now 30%. The skies are going dark and it looks as though Abyss is about to break out in full fledged war. It has started to rain black and daylight is rapidly diminishing. It looks like a dark apocalypse is at hand, but 7c stands as a lit candle in the darkness.

STEP 5: The Final Rites - Song of the Utopian Angels

I'm sure you've caught on that this isn't just to wipe out the Stalkers and Enthrallers. It's to now open up the Book of Revelations on Valdyne and protect it from Abyss forevermore.

(7c) Greendash Park Celestial Altar and Divinity Lighthouse
{Completed Divinity Lighthouse: Song of the Thundercall Priestess <Seinaru>, Song of the Dragonstar Combatant <Seinaru>, Song of the Jadestone Guardian <Seinaru>, Song of the Rubyflame Valkyrie <Seinaru>, Song of the Emeraldsoul Sage <Seinaru>}


At this final point, all five Utopia Angels need to be found, all of their stuff needs to be collected, and five players had to have decided who takes what role. As soon as one starts with the Thundercall Priestess, the others need to follow suit in this exact order. This is where communication and teamwork will absolutely pay off.

If they pull off all of this craziness off, boom, they get the ultimate ending and they get to read all about how Utopia sends in buttloads of forces to tell Abyss to "get rekt." Basically, all sin and evil gets totally purged from Valdyne forevermore, and there isn't a single darn thing Abyss can ever do about it with the Divinity Lighthouse eternally lit and protected.