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  1. #1
    Elite Four Member Trainer17's Avatar
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    Quote Originally Posted by Neo Emolga View Post
    Okay then!



    Upon the world of Ariel, there is a conflict brewing:

    Who has the right to use magic?

    In ages past, it was used by those willing to put the time into its careful study. Many of the creatures in nature also learned how to use many types of magic out of instinct or passed down through ancestry. As magic circulated, the races and creatures learned and readapted magic for many new purposes.

    And then came the reign of King Vrell and his Platinum Crusade.

    Throughout the continent of Dyrin, the Platinum Crusade, under the command of King Vrell, had spread and the mad king's mighty armies had conquered much of the resisting rebel and barbarian groups. Ultimately, the lands were united under his flag, and initially, most thought it would finally be an age of prosperity.

    Far from it.

    King Vrell understood that knowledge is power. Intent on keeping his dominion thriving with no resistance, he decreed that only certain privileged groups and individuals that were fiercely loyal to him should posses the skills and resources to use magic. He sent his forces across the land to rip it out of the hands of everyone, even creatures and clans that had been using magic since ancient times. Many considered the forces of magic to be similar to the air they breathed and the water they drank in that it should be accessible to everyone that wanted to experience it. Magic, in the forms of scrolls, books, artifacts, and the like, had to be hidden, but those caught were quickly executed in humiliating fashions.

    The genocide of the elementals, golems, and arcanes, all creatures born entirely out of magic, was the final straw. In the underground networks, the Circle of Guilds was formed, based on the elemental type of magic they used. Wind, Fire, Water, Light, and Shadow made up the network, along with many creatures and races, many of which were greatly threatened if their magic-based livelihood was threatened. While before the individual Guilds had their differences, they knew in order to survive, the Guilds had to unite as one and stop the Platinum Crusade. Gathering the remnants of magic and rekindling the ancient ways passed down through the generations, the Circle stands against the Crusade and the atrocity it has become.

    In the meantime, there is an unsettling shadow creeping over the lands. Hills and valleys are becoming mysteriously blighted, crops are withering, the trees and grasslands are now corrupted, and the wild creatures of the world have been driven completely mad and deranged, attacking and killing on sight. There are rumors in the wind, hinting at things like "the Shadow Plague" and "the Lifestealers," but the ancient tomes that once spoke of them were long-seized and destroyed by King Vrell, who denies the existence of these shadow threats.

    -------------------------

    Basically, this RP would have these:

    • Play as any fantasy race or creature. They all exist in this world of Ariel and I'm being extremely liberal with this one. You're even free to make up your own, just as long as it's not godlike. Oh sure, playing as a dragon is fine, but just bear in mind, you're a big target too.
    • Your character belongs to one of the five guilds and that's the kind of magic they use (it's not all just elemental stuff. Wind magic can have some healing stuff to it and Water magic covers illusions and mind-manipulation). Yes, the characters in this are pretty much all mages/wizards in this one, since the force of magic is what they're trying to protect, foster, and circulate again. That doesn't mean you can't do some sword-swinging and such.
    • There are some surprises in store with the Platinum Crusade. It starts off as a noble-looking cause, mostly consists of humans, but expect some changes as the storyline goes on.



    And that's pretty much what I have so far. Yep, there will definitely be a map, no worries about that, but the RP only takes place on the continent of Dyrin. I don't really see the need to use a whole world for this one.

    So, yes or no on this one?
    Love this already :3 but Neo you reckon we use the whole world? Like have the guilds spread out (desert terrain has earth guild) (under the Sea water guild) (up in the skies; floating citadel of some sort has wind guild) somewhere along the lines instead of hiding them underground or smth. I reckon the king vrells tyranny grows in that specific continent itself but he reaches out to other continents to take control. Just a thought xD this rp might take a long time to complete; but hey we could have fast travels too between places :3

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  2. #2
    taking flight! VeloJello's Avatar
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    Quote Originally Posted by Neo Emolga View Post
    Wind, Fire, Water, Light, and Shadow made up the network
    Just occurred to me, but where does life/nature fit in this set?


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  3. #3
    The Queen of Shaymin
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    Quote Originally Posted by Velocity View Post
    Just occurred to me, but where does life/nature fit in this set?
    I believe he said that this would be in association with fire, but that's just because life and nature is usually associated with earth.
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  4. #4
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Velocity View Post
    Just occurred to me, but where does life/nature fit in this set?
    That goes into Wind.

  5. #5
    Anomalous Eldritch Cryptid Saraibre Ryu's Avatar
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    Quote Originally Posted by Neo Emolga View Post
    That goes into Wind.
    That's what you say but this is what I'm reading:


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  7. #6
    The Queen of Shaymin
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    Oh this sounds like so much fun! I would totally be up for it! Count me as a member of the shadow guild!

    Though this raises a question, would shadow magic users face accusations of causing the plague or would they just be regarded as two different things?

    I can't think of any other questions off the top of my head right now but if I do I'll be sure to pitch them.
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  8. #7
    Gym Leader AWA1997's Avatar
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    Sounds awesome! And I've got a character in mind already.

    Only one question, would wind be the only one with healing? And, if not, which one would you say would have the most healing?

  9. #8
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Trainer17 View Post
    Love this already :3 but Neo you reckon we use the whole world? Like have the guilds spread out (desert terrain has earth guild) (under the Sea water guild) (up in the skies; floating citadel of some sort has wind guild) somewhere along the lines instead of hiding them underground or smth. I reckon the king vrells tyranny grows in that specific continent itself but he reaches out to other continents to take control. Just a thought xD this rp might take a long time to complete; but hey we could have fast travels too between places :3

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    I could use the whole world, but my only thing is I do want some interactions between the characters. Working with a smaller area would ensure that, but if we use the whole world, there may be long sessions where no one interacts and is just writing their own character's story.

    I LOVE your ideas about underwater locations and floating citadels! I definitely will put a few of those in there.

    Quote Originally Posted by Vigilante Janobii View Post
    Oh this sounds like so much fun! I would totally be up for it! Count me as a member of the shadow guild!

    Though this raises a question, would shadow magic users face accusations of causing the plague or would they just be regarded as two different things?

    I can't think of any other questions off the top of my head right now but if I do I'll be sure to pitch them.
    Awesome, glad to see people are more interested in this. :)

    Ack, you're already onto me! I had plans for Vrell to blame the Circle of Guilds, specifically the Shadow Guild, for the plague and blighted lands. It's not the case, but it adds fuel to the spicy-hot conflict fire. But yeah, there will be some that will think they're the reason why when it's not true and the Circle knows this and trusts the Shadow Guild. But it's one of those cases where the Circle sticks together and helps defend each other, because you never know when one of the under Guilds will be under fire for something that isn't their fault. ;)

    Quote Originally Posted by Gaster View Post
    Sounds awesome! And I've got a character in mind already.

    Only one question, would wind be the only one with healing? And, if not, which one would you say would have the most healing?
    Same here! In keeping up with my own personal tradition, I'm going to be breaking cliches and make a make a badass male faerie rogue character that specializes in the Shadow magic stuff.

    As for the stuff about healing, don't worry too much about that. This is going to be a very casual magic system where your only limit is the style from the Guild you picked. So if you want to join the Shadow Guild but want a healing spell, just make something like "Dark Renewal" or even a "Drain Life" spell to damage an enemy to heal yourself. The Fire Guild could have something like "Breath of the Phoenix" and you could use that as a healing spell also.

  10. #9
    The Queen of Shaymin
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    Lol I'm an author Neo, I'm always onto you and your schemes!

    XD I was planning to join the shadow guild so that's why I asked.
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  12. #10
    Gym Leader AWA1997's Avatar
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    Ok, just asking because I wanted a healer-type character. My character would likely be stuck in the shadow guild due mainly to species, then, unless we need a little more balance because too many are lumping in one guild.

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