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  1. #1
    Anomalous Eldritch Cryptid Saraibre Ryu's Avatar
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    So as I will be absent for the next little bit, or on sparingly, I'll be taking Pokemon requests in terms of making species specific race details, such as Size, Movement Speed, Special Speeds, senses and the like. Also which classes you guys would like to see me make up first! (I'ma get banned fo this triple post so getchu requests in!)

    ASB Stats | VPP Stats

    Flute the Clefa
    Hatch: 2883
    Clefairy: 2988
    Clefable: 3108
    Level100: 3168


  2. #2
    Cheers and good times! Neo Emolga's Avatar
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    Quote Originally Posted by Saraibre Ryu View Post
    So as I will be absent for the next little bit, or on sparingly, I'll be taking Pokemon requests in terms of making species specific race details, such as Size, Movement Speed, Special Speeds, senses and the like. Also which classes you guys would like to see me make up first! (I'ma get banned fo this triple post so getchu requests in!)
    I would say maybe focus on the basic rules for now. The idea seems cool, but it sounds like a tremendous amount of stuff and mechanics are going into it, which might make things complicated and make the rules seem intimidating.

    I just feel the more complicated something gets, the more I tend to shy away from it. I'll admit, I'm already lost with the Abilities and Type Racials stuff and I have no clue what any of that means. Maybe these could be "expansion pack" things we could add later after we've had a go playing with the basic rules and components first?

    It's up to you, but from personal experience, I just find this is the better way to do things. Start with the basic package, see what can be added later, and go from there. Otherwise everyone is just overwhelmed at the start.

  3. #3
    Anomalous Eldritch Cryptid Saraibre Ryu's Avatar
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    Quote Originally Posted by Sparkchaser Cinccino View Post
    I would say maybe focus on the basic rules for now. The idea seems cool, but it sounds like a tremendous amount of stuff and mechanics are going into it, which might make things complicated and make the rules seem intimidating.

    I just feel the more complicated something gets, the more I tend to shy away from it. I'll admit, I'm already lost with the Abilities and Type Racials stuff and I have no clue what any of that means. Maybe these could be "expansion pack" things we could add later after we've had a go playing with the basic rules and components first?

    It's up to you, but from personal experience, I just find this is the better way to do things. Start with the basic package, see what can be added later, and go from there. Otherwise everyone is just overwhelmed at the start.
    As I said in the first post, rules for how the game would work are based on D&D 5th Edition. I can post/write up the basic information for those who have never played Dungeons and Dragons before, and post some helpful videos (Bless Handbooker Helper) to explain the basic mechanics. Most mechanics are based mostly for combat, as much as I tried to lean more towards the role play aspect of things. It was my impression those who knew a bit of how D&D works would be most interested in the project, but that was an oversight on my part, that I will correct in the next few days.

    That being said, you do have a point, and might be better to first figure out who is interested in this, and has NOT played D&D before, vs those who have. For those who have, what I've listed will make a lot of sense. Those who haven't, it is, as you say, may be a little scary. Never fear though, it's really not as intimidating as it looks, I just have a tendency to make things look like that while I'm scaling back. Story of my life really.

    ASB Stats | VPP Stats

    Flute the Clefa
    Hatch: 2883
    Clefairy: 2988
    Clefable: 3108
    Level100: 3168


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