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  1. #1
    Certified Eeveelution Enthusiast Dragon Master Mike's Avatar
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    I have a question. To what extent will character death be implemented in the role play? I it going to be just like in Skyrim take 5 arrows to the face drink a health potion and keep moving like nothing ever happened? or do you plan on it being a bit more realistic so like, magic/potions help, but they have limits and if you get hit too hard your going to die? also yeah sure i don't mind multiple thanes/daedra champions.

    Now i already said where my characters are but as for the part about what they are doing, Zakariah i guess will be just taking a break from doing anything in Whiterun after completing his time slowing spell, Uriel will be finishing up some mercenary work in Whiterun, and Katherine is digging through the rubble of her home in Helgen trying to salvage things after the dragon attack.

  2. #2
    Quote Originally Posted by dragonmaster715 View Post
    I have a question. To what extent will character death be implemented in the role play? I it going to be just like in Skyrim take 5 arrows to the face drink a health potion and keep moving like nothing ever happened? or do you plan on it being a bit more realistic so like, magic/potions help, but they have limits and if you get hit too hard your going to die?
    That is a good question, and I'm glad you brought it up.

    For injuries it will be more realistic. Potions and spells will most definitely help, but it depends on the strength of said potion or spell. Weaker ones help with the pain and slow bleeding, but the wound is no where near completely healed. Where as very high magics can completely heal an injury. Depending on the kind of injury a healing potion is applied to it can be completely healed or at least out of the danger zone if it's the strongest of healing potions. I will try to avoid character death since we all love our characters, but if something happens and the realistic outcome despite all the powerful potions and magics is death then it will happen. But remember, there are spirits walking around so if your character does die then it's possible they can make a cameo later on as a ghost.

    ~Spin


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  3. #3
    Certified Eeveelution Enthusiast Dragon Master Mike's Avatar
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    Quote Originally Posted by SpinelWolf View Post
    That is a good question, and I'm glad you brought it up.

    For injuries it will be more realistic. Potions and spells will most definitely help, but it depends on the strength of said potion or spell. Weaker ones help with the pain and slow bleeding, but the wound is no where near completely healed. Where as very high magics can completely heal an injury. Depending on the kind of injury a healing potion is applied to it can be completely healed or at least out of the danger zone if it's the strongest of healing potions. I will try to avoid character death since we all love our characters, but if something happens and the realistic outcome despite all the powerful potions and magics is death then it will happen. But remember, there are spirits walking around so if your character does die then it's possible they can make a cameo later on as a ghost.
    I was hoping you would say that about dying/ healing. Also its not too late to create a new character is it? I suddenly got an idea for a character i really wanted to make. .

  4. #4
    Quote Originally Posted by dragonmaster715 View Post
    I was hoping you would say that about dying/ healing. Also its not too late to create a new character is it? I suddenly got an idea for a character i really wanted to make. .
    Not at all. Go right ahead. You can bring in more characters anytime, even after the RP starts.

    Quote Originally Posted by The Operator View Post
    Nah he would have been there already. He will start in Ulfric Stormcloaks office, screaming at him for not saying that the person he was told to kill had the Thu'um, as he was almost killed.
    And what about the other part of my post? The part I asked about what's going to be happening with Karliah and Menora. Sorry but I'd like an answer so I have a better idea of where I need to have Menora.

    ~Spin


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  5. #5
    Just Another Man Trying to Get By Grsspkmnmaster's Avatar
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    Quote Originally Posted by SpinelWolf View Post
    So I've been thinking I'll allow multiple Thanes in a Hold, however the home and housecarl that comes with the title will have to be decided. One person can have the house and housecarl that's in the game, and the other(s) will have to create their own. Also, if there's multiple artifacts for a Daedric Prince there there can be multiple Champions. I came to that last conclusion since I am working on another character who I wish to have the Savior's Hide, which is a symbol of Hircine's Champion. Since one character already has his ring you can probably guess my thought process.

    Let me know if you guys agree or disagree with this.
    I think the more characters we have to drag along with us, the more intricate the roleplaying will have to be, and the longer it'll take to move things along if people in charge of too many characters and housecarls don't have all the time to post (which is understandable, I have classes and stuff too)

    Just a curiosity, what power level are we starting at/aiming for? We have a couple people with Daedric weapons, a few mages with decent buff-enchantments, and faction armor, and then there are some sign ups with normal mundane equipment. And now we're talking about characters starting with Daedric items? I guess I'd have to know more about the plot, but it feels like we're starting out incredibly strong with no room to grow. Or at least, the only way to go up is to start looking for Infinity+1 Swords of Überdestruction.

    Quote Originally Posted by dragonmaster715 View Post
    I have a question. To what extent will character death be implemented in the role play? I it going to be just like in Skyrim take 5 arrows to the face drink a health potion and keep moving like nothing ever happened? or do you plan on it being a bit more realistic so like, magic/potions help, but they have limits and if you get hit too hard your going to die? also yeah sure i don't mind multiple thanes/daedra champions.
    Personally I'm more for realism, otherwise we can just god-mode the entire plot, especially with hammerspace and time-stop while sorting through inventory.

  6. #6
    Quote Originally Posted by Grsspkmnmaster View Post
    Just a curiosity, what power level are we starting at/aiming for? We have a couple people with Daedric weapons, a few mages with decent buff-enchantments, and faction armor, and then there are some sign ups with normal mundane equipment. And now we're talking about characters starting with Daedric items? I guess I'd have to know more about the plot, but it feels like we're starting out incredibly strong with no room to grow. Or at least, the only way to go up is to start looking for Infinity+1 Swords of Überdestruction.
    I'm not going for the stats of the game. It's all character skill. Give a person the best equipment in the world, does that make him the best? I'll be monitoring very closely. Depending on the skills one chose and the class they seem to be portraying I'll be judging if it's unrealistic. For now everyone is about an average warrior, give or take. The sneakier characters have a better dodge than more warrior characters, but the warriors can take more hits because of their heavier armor. Yes different material is stronger than some, but again I'm going on character skill not actual values. The guy with the weaker equipment could be a much better fighter and out-skill the guy with the higher quality equipment.

    The plot is variable, for example in the game you need to have the dragon attack happen before anything else can happen. However in the roleplay the questline of the Thieves Guild is already underway, and there's already going to be a new Arch-Mage at the College. As for the main plot, the attack on Helgen has already happened but the two Dovahkiin characters have yet to learn they are Dragonborn. Or that's my initial idea. I may have it that they have to go to High Hrothgar, or even they know the basic of basic shouts. I am still trying to figure all this out with everything else I'm doing. As I said before I need some help starting this roleplay since I've been too busy to figure out where a good starting point would be and it's been a while since I've played the game. Not to mention I haven't RPed in a while either.

    ~Spin


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