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  1. #6
    Gym Leader AWA1997's Avatar
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    Ok, I know next to nothing about actual character creation, so here’s my first attempt with what I believe to be the correct information wherever I had it, and question marks where I had no clue.

    Name: Endentho Draynnor
    Pokemon Species: Lucario
    Age: 25
    Gender: Male
    Level: 1
    Class: Paladin
    Ability Scores:

    STR: 14 (+2 = 16)
    DEX: 10
    CON: 10 (+2 = 12)
    INT: 10
    WIS: 14
    CHA: 14

    Background: Endentho was raised by clerics to care for others and was taught of the gods from them, and while he followed their preachings, even so far as to learn how to heal others, something seemed to be missing. One day, while he was assisting the clerics, he heard a cry for help and found a Bisharp mugging a young Amaura. His blood boiled and the raw emotion he felt in that instant forced him to evolve. He decided right then and there that he wasn’t going to help the innocent from the sidelines anymore. He sprang into action, tackling the Bisharp to the ground and returning the Amaura’s items. As he stood up, he looked at the pokemon and growled. “Don’t let me ever catch you doing that again, or you won’t be let off so easy.” The Bisharp ran away, its metaphorical tail between its legs, and Endentho realized what was missing, he had found his calling. He was to be an instrument of the gods to purge evil from the world.

    From that day on, he no longer trained just his faith, but also his body. His main goal was to strike fear into every evil heart, no matter how dark it may be, but he knew that he needed to not only look the part, but also to be able to back it up should he ever need to actually fight.

    Skill Proficiencies: Intimidation, Medicine, Insight, Religion

    Type Racials:
    Steel: +1 Strength, +1 Constitution, AC is 14 rather than 10, before modifiers.
    Fighting: +1 Strength, +1 Constitution, Advantage on saving throws from becoming frightened.

    Languages:
    Can speak, read, and write in Terran (Steel) and Wellic (Fighting).

    Lucario Specific Racial Features:

    Walking Speed: 30ft
    Size: Medium

    Aura Sense: Lucario's were born with a natural sense for the Aura, a mysterious energy of the world. As a Bonus Action you can focus your Aura to learn one of the following things:
    -The location of an ally within 1 mile of you.
    -Advantage on your next Insight Check.
    -Impose Disadvantage on the Attack/Move Skill attack roll that you see.

    You can use this feature as many times as your Wisdom Modifier per Short Rest.

    Class Specific Features:

    HP: 11 (10 + Con Mod 1)

    Oath:
    Oath of Devotion - You are dedicated to the people, aiding the weak, helping your friends with a loyal hand. Compassion is here where dishonesty is absent. You are dutiful to the people and those who are above you.

    Lay on Hands:
    You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.

    Divine Sense: As an action, you can sense otherworldly creatures within 60ft of you that isn't behind total cover, but not their identity. You can do this as many times as your Charisma modifier per long rest.

    Saving Throw Efficiencies:

    Wisdom, Charisma

    Additional Background Skills:

    Athletics, History
    Last edited by AWA1997; 02-20-2019 at 11:42 PM.

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