Lucario Specific Racial Features:
Walking Speed: 30ft
Size: Medium
Aura Sense: Lucario's were born with a natural sense for the Aura, a mysterious energy of the world. As a Bonus Action you can focus your Aura to learn one of the following things:
- The location of an ally within 1 mile of you.
- Advantage on your next Insight Check.
- Impose Disadvantage on the Attack/Move Skill attack roll that you see.
You can use this feature as many times as your Wisdom Modifier per Short Rest.
Class Features:
HP: 11 (10 + Con Mod 1)
Oath:
Your Oath is the most important part of your life. It grants you your strength, it is your code. Please choose from one of the Oath's below:
Oath of Protection - It is your honour bound duty to protect others, be courageous in times of unwavering fear. There are rules and laws for a reason and while others may ignore them, you do not.
Oath of Devotion - You are dedicated to the people, aiding the weak, helping your friends with a loyal hand. Compassion is here where dishonesty is absent. You are dutiful to the people and those who are above you.
Oath of Redemption - While there is evil in the world, anyone can change. Conflict begets conflict where peace could be. Everyone was innocent once and you have the patience and wisdom to help heal that.
Oath of Vengeance - Those who do wrong must be punished by any means necessary, and those wronged by them must be helped. Fighting the greater evil, no mercy for the wicked, nothing will stop this path of justice.
Lay on Hands:
You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.
Divine Sense: As an action, you can sense otherworldly creatures within 60ft of you that isn't behind total cover, but not their identity. You can do this as many times as your Charisma modifier per long rest.
Additional Background Skills: Athletics and History
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