...OK, onto the remaining classes. Sorry for boring you, RK. :P Classes are more...Vauge in understanding than Aspects, sadly.

Thieves are similar, yet different to Rouges: Whist Rouges steal FROM the aspect and give to all, Thieves steal the aspect itself from others and take for themselves.

Maids seem to be capable of helping their allies with their abilities, or use powerful, defense-oriented skills. I didn't make these classes, for the record...

Witches are somewhat the opposite: If my guess is correct, they can manipulate the forces behind the aspect in some manner: Space can alter size, Breath can change the wind currents, ect...Not entierly sure what's happening here. However, it's known that the class is definitely offensive in nature.

Sylphs are focused on healing, from what I understand, though it may not be this for each class. It's definitely less offensive than a Witch'es powers will be.

Seers are basically strategists. They can see outcomes and decicions and plot paths. A Seer of Mind is particuarily potent. A seer of Light can plot the most fortunate path, whist, presumably, a seer of doom can see paths that lead to death-and advert it. Hopefully.

Mages...Erm. Hard to tell on this one. Very little evidence I know of exists. Apparently, it can GENERATE the aspect itself. Maybe. I'm not sure. This is different from manipulating it-they're MAKING their aspect. Making winds as opposed to screwing with pre-existing ones, like a Witch. Savvy?

I'd talk about the Bard and Page, but...they're male-exclusive, so they're no-gos for you.

Did I just get overly wordy for you, RK, or did you get that?