Quote Originally Posted by Suicune's Fire View Post
So, this is the description of Diplomacy in the rules/gameplay:

Spoiler:
The Diplomacy perk is like a social override. It grants you the ability to persuade an NPC to cooperate and hand over items they're holding onto. It also puts them into the Compliant State, which means all future Interviews with them will be Positive to you, and Neutral to all players regardless of what kind of Rapport score they would have gotten otherwise. In addition, Diplomacy allows the players to learn if that NPC has any perks.

When buying items, Emissaries with Diplomacy have a 25% chance to get a low-value item for free.

- Gives the user a positive rapport, MINIMUM. You always want a positive rapport. Information is withheld the worse the rapport with the interviewed pokemon is. The higher the rapport, the more information you get, in every circumstance.
- Gives everyone else a neutral, at the worst. Again, better than having a negative rapport.
- NPCs will have a tendency to hang onto items if they don't trust you enough to hand them over. Without Diplomacy, the game is impossible to complete, because certain items are imperative to completing tasks, quests, and finding the Stalkers.
- AND it gives you a chance to get a free item when shopping.
- It can also be used in conjunction with every interview, which is very powerful.

So it's definitely worth it. :P I mean, you didn't pick it, so as long as you're happy with your choice. But to be fair, the information was available when you all made your choices. [/FONT]
So, to double check, The Diplo-User gets a Positive a minimum, but could get an even better Rapport. Correct?
And it gives everyone else a Neutral Rapport at minimum, but the could still get better than Neutral?

It sounded like it set everybody (except the user) to Neutral Rapport, no matter what. Like maybe we should use it judiciously in case it blocked out (for instance) a Pikachu questioning a Raichu -- an ultra success! -- but not of it's locked into Neutral Rapport after Diplomacy!

But it isn't locked into Neutral, right? It's Neutral at minimum? I want to make sure I have it straight before I start scheming in the wrong direction.


Hey, quick question to everyone else: those injured NPCs you've discovered, what are they dying from? Just like, Purity damage? Or are they being killed by a Stalker? ((Because it seems like currently their suffering doesn't match any Stalker we've heard about yet!)