Quote Originally Posted by Suicune's Fire View Post
My bad; it reduces damage taken from any source by 2 points, for basically two whole rounds. All damage. From all sources. Every time. xD That's why it's so expensive!
Does that include purity and sanity damage from objects and environments too? ((Like how Lillian picked up the medallion and got 2 points of damage, it would have otherwise been 4?))

Can objects with evil presence or harmful doo-dads be blessed or mechanically fixed so they no longer do damage to the pokemon picking them up?

Do items which cause damage when equipped continue to cause damage every round they're being held?