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  1. #1
    The Known Stranger Morzone's Avatar
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    My gratitude for the healing, Yris. You're an excellent asset to this mission as well as a good friend. Keep up the good work!

    Now that I'm healed up, I'd like to take 150sp and buy the aqua gear from "The Invincible Drifter." Once I have acquired that necessary piece of equipment, I will go ahead and assist in searching the underwater regions of this Keep. I shall take a look into (32a) Stalls 1-20 of the drowned marketplace.

    VPP

  2. #2
    Quote Originally Posted by Morzone View Post
    My gratitude for the healing, Yris. You're an excellent asset to this mission as well as a good friend. Keep up the good work!

    Now that I'm healed up, I'd like to take 150sp and buy the aqua gear from "The Invincible Drifter." Once I have acquired that necessary piece of equipment, I will go ahead and assist in searching the underwater regions of this Keep. I shall take a look into (32a) Stalls 1-20 of the drowned marketplace.
    It's easy enough to take money from the Team Inventory and use it to purchase Aqua Gear. You figure that this is a solid investment, and walk away from the Invincible Drifter rather satisfied with your purchase.

    Removed $150 SP$ from the Team Inventory.

    You strap on the aqua gear, which consists of a breathing apparatus and some attachable swimming equipment to help you glide effortlessly underwater, and dive into Yellowback Lake, heading straight for the Drowned Marketplace. You find that the area is poorly lit at this time of night, but underwater lanterns appear to have been turned on, at least. The stalls are all unstaffed, and as you head through the vast number of them, the only thing you manage to find that isn't useless trinkets are some splinters. Every one you find is half-buried in sand, so you figure there is no harm in taking them.

    Added $46 SP$ to Adrian's Inventory.

    Soon enough, your ears prick up to the sound of something. You swim towards it, aiming to be quiet, but also unsure quite how to navigate the watery depths silently. As you get closer to the source of the noise, you realise that it's a voice. You round a stall to see the small form of a goldeen curled up and mumbling something under her breath. You wade in closer and ask her if she's okay, and the goldeen just shakes her head, spitting question after question directly at nobody in particular. You notice that she has a red ring of some kind just barely slipped onto one of her frilly fins.

    You ask her if you can see the ring, but she only shouts at you, then apologises, then goes back to asking aimless questions. You sigh, unsure how to deal with this, and then realise that the best way to deal with her would be to use your wise words of diplomacy.

    {Confused Goldeen: <Diplomacy>}

    After some time, you manage to calm her with precise words and promises that after she hands you the suspicious ring, all will be well again. She finally agrees and slides it off her fin, passing it to you. The moment she does so, you feel a rush of pain shoot into your mind and instantly try to confuse you. Although you shake off the confusion, you feel like your eyes are going to leap from your head and your ears will start bleeding. Thankfully neither of those things happen, but that doesn't stop the awful feeling.

    Adrian the Lucario suffers 2 points of Purity damage.

    The goldeen, her mind now clear, thanks you for helping and swims off, and you are left with the sinister little ring. Whatever it is, it's something you know you need to hang onto.

    [%Ring of Vitriol% 2P DMG] was added to the Team Inventory.

    After checking out the rest of the marketplace, you determine there is nothing more for you to find here, and head back to the clubhouse.


    Adrian Aylian the Lucario (M: Fighting/Steel)
    Health: 9/10 | Sanity: 8/8 | Purity: 8/10
    Battle Stance: Fight
    Perk: Diplomacy
    Trait: Resourceful

  3. #3
    Do NOT eat the banana cake arnisd's Avatar
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    After all this looking about, I feel like I need a treat, so let's head to snatch some food! (1b) Floors 1–2 (Garden, dining hall, kitchen)

  4. #4
    Quote Originally Posted by arnisd View Post
    After all this looking about, I feel like I need a treat, so let's head to snatch some food! (1b) Floors 1–2 (Garden, dining hall, kitchen)
    As you approach Salvage Keep, you see the guard, a lycanroc, pacing back and forth at the entrance. She spots you quickly and approaches, almost looking excited to have something to do. You inform her that you are one of the Stalker investigators, to which she seems slightly disappointed, and she grants you entry. You make your way to the first floor, where you find an indoor garden with a huge glass roof. It's a peaceful place, and smells fresh and well maintained. The same flowers you saw in the outside garden are here, which makes you think that someone who lives here must be fond of them.

    You head to the dining hall and kitchen area, beginning to search around. Nobody is here, so it makes it rather easy for you to walk around, using spurts of fire to light your way. Your search is thorough, and when you open one of the cupboards in the kitchen, you notice something at the back. You narrow your eyes and bring your lit tail stick forward to light the inside, spotting a hole in the wall past some pots and pans. You move them out of your way and crawl into the cupboard, ensuring to put out the fire beforehand. It's a tight squeeze, but you manage to fit through, and you come into a tiny little supply closet. It's filled with cobwebs and old, stale food, and looks like it was a used space before, but for some reason, it was blocked off and forgotten about.

    {Tiny Opening: ^Small Pokemon^}

    You search through some of the shelves before coming across two strange items in particular: a bottle filled with a what you initially think is sauce of some kind, only to realise that it looks like blood. Fresh blood. Beside it rests a box that smells wrong, and you brace yourself before removing its lid. It's filled to the brim with organs, off-cuts, and guts. You nearly gag at just the smell alone and slam the lid back on. Rather disgusted, you can't help but wonder if this relates to one of the Stalkers, and hesitantly take both items with you before crawling back out of the opening.

    [Box of Offal] and [Bottle of Blood] were added to the Team Inventory.

    Once back in the kitchen, you can't help but feel a sense of dread wash over you. Nevertheless, you know you have done your duty here, and leave with the things you found before the sun rises again.


    Brass the Braixen (M: Fire)
    Health: 10/10| Sanity: 8/8 | Purity: 10/10
    Battle Stance: Fight
    Perk: Repair
    Trait: Resourceful

  5. #5
    #69 Urvanine the Nidorino has been murdered by the Stalkers.

    Location: Outside the Scholars Guild
    Cause of Death: TBD

    It's up to two Emissaries to discover what happened to Urvanine before the sun rises. Please select two Emissaries who have not investigated a Stalker murder victim before. Name yourself in the same post as your regular action, so it's easier for me please.

    Murder Scene #2: Scholars Guild <UNSEARCHED>
    {Urvanine's Body: <Technical>}

    Doom Tracker:
    2/25

  6. This post has been liked by:

    Truly 

  7. #6
    It is a new day in Salvage Keep
    Submit your Day 3: Day Cycle Actions now!



    Time Remaining:


    CLICK HERE

    (20th August, 10PM AEST)


    @Bulbasaur @Noblejanobii @Chakramaster @EmeraldSky @Neo Emolga @Scytherwolf @Morzone @HorusMyDude @Arrow-Jolteon @Lychee @sammy0295 @Truly @ARandomTool @LKWayvern @Dragon Master Mike @arnisd @Shruikan

  8. #7
    And time is up! Thanks for submitting!

  9. #8
    Mistee the Bulbasaur restores 2 points to Purity.

    Mistee the Bulbasaur (M: Grass/Poison)
    Health: 10/10 | Sanity: 8/8 | Purity: 10/10
    Battle Stance: Flee
    Perk: Technical

    Old Lace the Buzzwole restores 3 points to Health and 1 point to Purity.

    Old Lace the Buzzwole (L: Bug/Fighting)
    Health: 12/12 | Sanity: 8/8 | Purity: 8/8
    Battle Stance: Fight
    Perk: Diplomacy | Abilities: Escort/Protect
    Trait: Stealthy

  10. #9
    Cheers and good times! Neo Emolga's Avatar
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    I'm going to use Repair on the {Failing Pipes} over at (29) Trinket Tower. Something's got to be up with those! Yes, I brought plenty of duct tape!

    And... also hope those shadows don't get too under my skin while I'm there. Shoo. Go away. Scram. Don't make me sing "This Little Light of Mine" now.

  11. #10
    Cheers and good times! Neo Emolga's Avatar
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    I'm going to check out #54b Clutch of Decaying Houses: Collapsed House to see if there's anything strange going on in this little neighborhood.

    Hey, a few renovations could make this a nice home again!

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