Quote Originally Posted by sammy0295 View Post
Search (42) Valley Wellness Centre then interview 41. Finichi the Garbodor. Try to find out why she’s returned, but without revealing our presence if she seems suspicious.
You head over to the Valley Wellness Centre, finding that it's a nice building that's fairly well maintained. You can see that only Eclipse is here today, as his work colleague, Timpani, must be off duty.

You start by searching inside the centre for anything that stands out to you. This place has a hominess to it that most other buildings in Salvage Keep do not, and you find yourself easily appreciating it, especially in an environment that isn't easy to relax in. These pokémon, despite the dangers of the Stalkers, stay and perform their duties, trying to help those that still remain to keep hope and move forward.

The interior of the building doesn't take you too long to search, and once you're done, you head outside in the hopes that you might encounter something. There is a courtyard out the back with plenty of flowers, which you gather patients might like to be around for their calming appearance. The scent is also wonderful. However, nothing beyond this catches your attention, so you move further out into the land. Then, something catches your eye in the distance. It looks like something large, such as a bookshelf.

You come in closer, only to find that it appears to be a very old, hopefully nonfunctional iron maiden. The spikes inside it have been entirely broken off, which makes it basically a giant metal glasses case. At the base, you can see that there is some kind of pressure pad. You wonder if it'll trigger the trapping mechanism if you stand on it, but even if it did, there are no spikes to hurt you anyway. You instead try placing rocks on the pad, but nothing happens. You take your chances and step inside, putting your full weight on the pad, but...still nothing. You frown, wondering if you're too light to trigger the mechanism. You then notice that there is another pressure pad at the top, and figure that something large enough must be able to apply the right pressure in two places.

{Old Iron Maiden: ^Large Pokemon^} was added to the Team Records.

Figuring you can't really do much here, you search the remainder of the area, but find nothing special. You elect to move on.


Sam the Deerling (S: Grass)
Health: 8/8| Sanity: 8/8 | Purity: 12/12
Battle Stance: Flee
Perk: Medicine



Interview Rapport: NEGATIVE, MODEST
-1 Different evolution stage
+1 Modesty Grass < Poison


You...have been an Emissary before. You recognise this lumbering, smelly form of Finichi the garbodor. You know that she was one of the Stalkers back when Silvercoal City was under their influence, and she was the only one set free of the Enthrallers' influence. So, that begs the question: what is she doing here now? You don't know if she will recognise you, but there's only one way to find out.

You find Finichi wandering somewhat aimlessly around town, and when you have her in your sights, you feel your heart beat faster with adrenaline. This is a confronting thought, but it worked out with Tashy, so perhaps the same goes for this time.

Walking slowly behind her, you say her name quietly, and get no response. You try again, this time louder, and the large poison-type stops, then takes a solid ten seconds to turn around. When she looks at you, you're taken aback by the absent look in her eyes and the gaunt appearance in her face. You begin talking to her, asking her why and how she's here, and she stares just left of you the whole time, unblinking.

Flies swarm around her, and one lands on her open eyeball. She does not blink, and merely keeps staring at you before she opens her mouth. A foul stench emanates from her, causing you to cough involuntarily as she begins speaking. "Tiny deerling," she says, her voice devoid of soul and raspier than you remember, "how are you today? I am well, thank you." She stares to your right, then turns around and lumbers away again.

You frown, confused by her response, and round the garbodor so you're standing before her. She almost bowls you over before coming to a stop and staring back down at you, again not actually looking at your eyes.

"Meet me...at the car yard...after dark." A glob of something - whether it's food or random garbage - drops of her face and splats on the ground beside you, and you pull up your hoof, disgusted.

The pokémon turns her crooked gaze back up and she shuffles away.


Sam the Deerling (S: Grass)
Health: 8/8| Sanity: 8/8 | Purity: 12/12
Battle Stance: Flee
Perk: Medicine