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  1. #1
    Quote Originally Posted by Lychee View Post
    Lillian the Lopunny is on the job!
    It's a morning full of free actions, almost! I would be excited if I wasn't terrified and upset!

    In the early hours of the morning, a murder occurred. Lillian sleeps light, so she was up and bouncing around the scene, ready to search with anyone who is happy to team up ((someone with the relevant skill, please!)). She doesn't know much about this sort of stuff but she knows about pokemon and how they think, so she's ready to scour the area.

    Then, she'll talk to her Clauncher emissary friend to mooch some $50$ splinters of cash, then it's a trip to Frinotties shop to make good on a cheap deal she reserved for me! That medallion, please, wonderful shopkeeper!

    Both of those things are free actions- so today the REAL story is going to be using diplomacy on that Zwelious who guards the keep (possibly passing Shilamora on the way) and she will use DIPLOMACY on Silcress, to get him to take off that shiny thing he's wearing. Hand it over, punk! Jewelry isnt regulation guard wear and I see you take your job seriously. I commend you on the good work protecting everyone. Excellent. PAY ATTENTION SOLDIER! YOUR SHINY, PLEASE.
    When morning comes, you finally leave the clubhouse, still unable to get the imagery of that brick wall, combined with Bizzie's dead, haunting face out of your mind. But instead you try to focus on moving ahead, and after borrowing some cash from Truly, you head down to the Invincible Drifter. You get there when Frinottie is opening the shop, and she seems immediately delighted by your presence. The two of you exchange pleasantries and then you inform her that you've returned with the necessary amount of splinters to buy the strange relic. She happily hands it over in exchange for the agreed upon amount.

    $50 SP$ were subtracted from Lillian's Wallet.

    You thank Frinottie and leave the store, holding the medallion in your hand. True, it looks like it could be a medallion, but it could also be a badge. More importantly, it has you absolutely transfixed. The feeling that courses through you is familiar and incites peace, not a sense of dread like the abyssal items or locations you and your Emissaries have encountered. It also looks like it has existed for a very long time. You begin to doubt if this object has any relation to the three medallion slots in the chest that your companion found the previous night.

    [Ancient Relic] was added to the Team Inventory.



    Interview Rapport: NEUTRAL

    Equipped with your diplomatic words and a real keenness to part this pokémon from his strange item, you head over to Salvage Keep in an effort to confront the one who attacked Daniel the previous day. However, as you approach, you do not see him anywhere. Instead, a lycanroc and a flareon stand either side of the entrance, and both give you a stern look as you approach.

    You enquire about the location of Silcress, but the lycanroc only informs you that he departed at some point during the night, forsaking his duties. You ask her where he might have gone, but the rock-type gives you nothing useful to go off. Well, looks like you'll have to go looking yourself.

    After a while of trudging through what is essentially desert, you finally see the faint form of a two-headed dark figure between the Keep and the abandoned manufacturing plot that Neo visited yesterday. Knowing what's there, you ensure you don't get too close, and once you're within range of the dragon pokémon, you shout out to him.

    "Hand it over, punk! Jewelry isn't regulation guard wear and I see you take your job seriously." You finish that sentence, then immediately question it considering he ran off during the night. You shrug and continue. "I commend you on the good work protecting everyone. Excellent." You watch him turn around to you and you prepare yourself for resistance, shouting, "PAY ATTENTION SOLDIER! YOUR SHINY, PLEASE."

    Silcress the Zweilous is now... ENRAGED.

    The dark and dragon-type roars in anger, shadowy, stomach-turning energy billowing off his body like smoke rising from a fire. Your blood runs cold as you realise that whatever has taken that pokémon is not responsive to regular diplomatic tactics, and it dawns on you that you have just instigated a very unfriendly fight.

    HOSTILE ATTACK!

    Lillian, Medium, Normal type. 10 HP, 30% dodge rate, 1d4 attack die. 105 Speed.
    Silcress, Medium, Dark/Dragon type. 10 HP, 30% dodge rate, 1d4 attack die. 58 Speed.

    Fight!

    Lillian rolls 33%, hit! 3 points of damage.
    Silcress: 7HP remaining.

    Silcress rolls 8%, miss!

    Lillian rolls 79%, hit! 1 point of damage.
    Silcress: 6HP remaining.

    Silcress rolls 70%, hit! 1 point of damage.
    Lillian: 9HP remaining.

    Lillian rolls 76%, hit! 1 point of damage.
    Silcress: 5HP remaining.

    Silcress rolls 48%, hit! 1 point of damage.
    Lillian: 8HP remaining.

    Lillian rolls 2%, miss!

    Silcress rolls 59%, hit! 2 points of damage.
    Lillian: 6HP remaining.

    Lillian rolls 29%, miss!

    Silcress rolls 28%, miss!

    At this point the both of you are breathing heavily, your mind racing with fear and concern while the zweilous continues to roar and spit saliva. You can see the medallion on his chest properly as he stands still for a moment, and you have a feeling that this is what's causing his psychotic, violent behaviour. You steel yourself, hoping you come out on top, but starting to doubt the possibility as the shadows continue to whip around him.

    Lillian rolls 40%, hit! 3 points of damage.
    Silcress: 2HP remaining.

    Silcress rolls 98%, hit! 3 points of damage.
    Lillian: 3HP remaining.

    Lillian rolls 8%, miss!

    Silcress rolls 32%, hit! 1 point of damage.
    Lillian: 2HP remaining.

    Lillian rolls 92%! 3 points of damage!
    Silcress: 0HP remaining.

    LILLIAN WINS!

    Silcress collapses in a heap as the medallion around his neck unclasps on its own and falls to the ground. You feel like collapsing as well, but you stand strong, panting heavily and holding several wounds he inflicted. You stagger forward, giving him a final kick to ensure he's out. He is, thankfully, and you take the opportunity to swipe the medallion from the ground. It immediately shoots pain and suffering up through your body, but you gather that most of its power is completely drained. You pocket the thing.

    [Medallion of the Pathological] was added to the Team Inventory.

    It's then that Silcress stirs, a low murmur coming from his mouth. You assume a fighting position again as he looks at you. You're unable to see any of his eyes under the thick black fur covering them, but you can tell at once that he is acting different.

    "Uhh...what happened?" he groans, beginning to get up. You tell him that you took his medallion, but he seems so disorientated that you don't think he knows what you're talking about.

    Feeling too exhausted to continue interviewing him, you tell him never to touch shiny things again and begin to make your way back to the clubhouse. You figure he'll be able to make his way to safety as well, but what matters right now is your own wellbeing. Perhaps, when he's feeling better, you can speak with him again. But for now...you need to leave.


    Lillian the Lopunny (M: Normal)
    Health: 2/10 | Sanity: 8/8 | Purity: 10/10
    Battle Stance: Fight
    Perk: Diplomacy

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