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Thread: Stalkers RPG Main Action and Team Status [SEASON 4]

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  1. #1
    "Oh god no time I can't even longpost I just have to GO"
    Search Rusty Shine units 1-10

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  3. #2
    To Me, My X-Men HorusMyDude's Avatar
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    Time to do a bit more sleuthin', by the looks o' things...

    Action: Search Imeida's Vegetable Farm

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  5. #3
    Quote Originally Posted by HorusMyDude View Post
    Time to do a bit more sleuthin', by the looks o' things...

    Action: Search Imeida's Vegetable Farm
    It was time Old Lace returned to his roots and did some good old fashioned diggin' around.

    You head straight for the vegetable farm that was owned by Meela-Tey the armaldo until she was murdered two nights ago. You know not who now possesses the land, but as you approach, you can see that nobody has yet come to claim it. The crops still look healthy and well on their way to producing a decent harvest, but you don't imagine they will last all that long until they succumb to insects or die of thirst. You know little to nothing about growing crops, so it's hard to tell at this point. What you do know is that this land will need to be searched in order for you to rule out anything untoward in the area, and there is nobody better suited to that job than you.

    You head on into the field, beginning to search through the crops. You dig small holes here and there where the ground looks disturbed, eventually coming upon a small mound of what seems to be plastic. You toss aside the soil and pick up what looks to be a blackened figurine, and as you focus on it, you can see that it looks like an elekid.

    A sharp pain courses through your arm as you drop the elekid reflexively, a sharp yelp escaping your mouth. You freeze up as the strange, dark but electrical energy zips through your muscles, seizing every one as you fight to take back control. Your insides feel like they are constricting repeatedly, and you grunt, trying to shake it off but with little success. The spark dissipates in the centre of your chest, and although you feel no physical pain, your intangible sense of self is shaken, stabbed and shocked.

    Old Lace the Buzzwole suffers 2 points of Purity damage.

    The strange energy finally subsides and you breathe out slowly, feeling control restore itself to your body. You shake your head, frowning at the tiny little burnt elekid and snatch it from the ground quickly, stashing it away in your bag.

    [%Charred Toy Elekid% 2P DMG] was added to the Team Inventory.

    You scour the remaining sections of the field, coming to a resting point when you discover that there is nothing more for you to uncover. You once again give the field a once-over before securing your cowboy hat a little better, then flying back to base with your new gloomy puzzle piece.


    Old Lace the Buzzwole (L: Bug/Fighting)
    Health: 12/12 | Sanity: 8/8 | Purity: 6/8
    Battle Stance: Fight
    Perk: Diplomacy | Abilities: Escort/Protect, Rescue/Escape
    Trait: Stealthy

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  7. #4
    Quote Originally Posted by ARandomTool View Post
    "Oh god no time I can't even longpost I just have to GO"
    Search Rusty Shine units 1-10
    You come upon Rusty Shine Units, a set of buildings you have heard little about aside from the mention of excessive graffiti. You and Arrow head to Rusty Shine Units together, both agreeing to search different parts. The last section can wait for a later date or another person, but for now, Nicklefool is on a mission and he's going to fulfill it.

    The start of your search commences as you scout the exterior of the first few units. At first the only things you really come across are prickly bushes, discarded rubbish, and dark mould caking the brick wall's veins of mortar. Despite the fact that most of the valley that you have seen is relatively dry, somehow these units maintain some level of dankness, which you can only attribute to the close proximity to the nearby pond and branching river. Either that or someone habitually sprays these unit walls with dirty water almost daily. Regardless, you barely find anything beyond the same weedy plants and unclean patches of muck.

    You find nothing of note in the first few units, and it's not until you get to the sixth that you begin to smell something far from right. You first begin to look about in order to identify who the unit belongs to, or who inhabits it, and through some quick sleuthing, you find that it was home to Meela-Tey, the armarldo who was murdered two nights ago. You look around further, eventually coming to the bathroom, where the horrid smell is originating. At first you are hesitant to investigate for fear of what it could be, until you sling aside the shower curtain to see that the bath is partly filled with some kind of d͎͐isgusting clear liquid. Sitting in the liquid is what appears to be three eyeballs, along with assorted other body p̸͚̬͇͇̒arts that make your stomach churn. The sight of the organs and body parts tangles your mind with a sudden assault of confusion mixed with̤̓̾͡ ̞̝̹̼̺̹͇͜fear and disgust, and all at once you are absorbed into your own thoughts.

    The imagery stains your mind, screams of victims echoing throughout your skull as they plead for mercy and be̠̠̺͓̥̜̯ͩ̒ͭ̅̀̎͠g̢̠̝̙̪̘̹̔̐̈́̂̑ͭ̊ for freedom. Hissing and squealing grates at the back of your eyes, pai̟̜͇̪͌͛̍n pooling within your brain as you are unable to shake the thoughts. You can still see, but the o̖̰̳ͯͬͥ̓ͭ́rgans appear to be swirling in a disturb̯͉̗̦̪̞̖̹̀͂̀ͧ̾͒ͨ̋ing fashion, as if they are being mixed together in a pot. The bathtub begins to steam and you are drawn in closer as the heat tickles your chin and the long wads of hair on either side of your head start to singe and curl. Your vision turns black-and-white, then inverse co̖̰̳ͯͬͥ̓ͭ́lours, then everything is painted in r͕̩̞̥͕̼̳͒̊͛ͤed. You look at your hands and they are ḏ̝̍̽̿rìͬ͒ͭͦ͆ͯp̣̤͋piṇ̩͉̪̞̌̄ͪg͕͎ͨ̃̄̂̔ w̨͊͛͗͐it̶͖̟̻͎̽̓̋ͣ̌h b̹̑̽ͨ̈́ḽ̨͖̱͉̺͖ͣ͒̏ͩͦ̒̚oo͇̊̓ͤͥd͎͐

    Nicklefool the Mr. Mime suffers 5 points of Sanity damage.

    Your brain is aching once you finally snap out of whatever had a grip on you for a good moment, and you cringe, knowing that these three eyeballs are a sick ingredient in one of the recipes provided by Indulge, so you hold back from dry-retching as you reach into the tub and retrieve all three, shoving them in your pouch quickly.

    [Eyeball] x3 were added to the Team Inventory.

    You breathe a sigh of relief after you leave the sixth unit, hoping that the next few do not contain anything remotely similar. You steel yourself and head on in to the next one, but the following few do not yield anything interesting or worth noting. Mostly you are glad for this, although you are sure that you could have been able to deal with more if need be.

    You wait for Arrow outside the tenth unit, trying to nurse your pounding headache.


    Nicholas "Nicklefool" Foligan the Mr. Mime (M: Psychic/Fairy)
    Health: 10/10| Sanity: 3/8 | Purity: 10/10
    Battle Stance: Fight
    Perk: Diplomacy | Abilities: Forge
    Trait: Charming

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