
Originally Posted by
arnisd

I'll go scavenge the Valley Ruins
Heading south to the Valley Ruins, you feel a darker, more distinctively nefarious presence in the air that you didn't feel before. Still, you try not to let that feeling get under your skin and focus more on trying to find as much resource material as you can.
Upon arriving, you make your way around the fallen pillars, collapsed structures, and based on your training, find areas worth prospecting that haven't been stripped dry yet...
Scavenge Results:
$Splinters$
$62SP$
Common 70% Chance (Resourceful: Guaranteed 6):
1. Scraps
2. Scraps
3. Iron Ore
4. Scraps
5. Iron Ore
6. Macro-Weed Fibre
7. Scraps
8. Scraps
Rare (30% + 20% Resourceful Chance) = 50% Chance
1. <Miss>
2. Clear Gem Dust
3. <Miss>
4. Blue Gem Dust
5. <Miss>
Very Rare (10% + 10% Resourceful Chance) = 20% Chance:
1. <Miss>
2. <Miss>
3. <Miss>
Scavenge Results:
$62SP$ was added to Brass's Inventory
[M: Scraps] x5, [M: Iron Ore] x2, [M: Macro-Weed Fibre], [M: Clear Gem Dust], [M: Blue Gem Dust] were added to the Team Inventory.
Working through the night, you find a decent amount of material that has some potential to it, along with several caches of splinters that were long forgotten about. After heading back, you feel it was a decent intake.
Brass the Braixen (M: Fire)
Health: 10/10| Sanity: 6/8 | Purity: 10/10
Battle Stance: Fight
Perk: Repair
Trait: Resourceful
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