Quote Originally Posted by Arrow-Jolteon View Post
I'll eat a sanity berry and then head to (44c) Inn Rooms 6-9, Greg's Room and search as much of it as I can. All of it if possible.
You decide to consume one of the Spenlon Berries from the Team Inventory. After enjoying the taste of its sweet and succulent flavor, you feel as though it cleanses your mind and puts your memories at ease.

Arrow has regained 2 Points of Sanity.

Tonight, you head out to Greg's Grog toward the heart of town, and it seems the regular crowd as already scurried in to enjoy many alcoholic ciders and drinks, or find a place to spend the night as they're passing through either on guild business or traveling.

Once you arrive, you make your way past the tavern's patrons, several of which have had just too much to drink. You step around a Pachirisu sleeping blissfully in a puddle of fermented cider and a Raticate bar wench that keeps rolling her eyes, questioning her career choices in life.

You make your way up the wooden stairs to second floor, and then up again another flight to make it to the third. Here, the last four inn rooms can be found, but it seems like no one has booked them for tonight. Though you know what you're seeking is in Greg's room, you search the others to see if anything perhaps was left behind, but you don't find much besides empty drawers and beds. While the inn rooms seem cozy enough, you can still hear a lot of ruckus coming from downstairs. And this is two floors above, no less.

When you get to Greg's room, you find obviously the master of the house has the best room and has a luxury bed and very fine furniture. You can imagine in a town that survives on trying to salvage, what this Torracat owns is quite impressive considering his post-cataclysm belongings are of nice artisan quality. You see that Greg is not around, likely downstairs or out on personal business, but you know your time is limited and you don't want to be caught doing this.

You search around the floor, and you notice a slit in the floorboards that would have easily been missed had you not been informed there was something of value under them. When you move the slit, you find there is a metallic box under it, bolted to the support beam, but the metallic box looks to be locked. And because it's bolted, there's no way to take it out without use of heavy tools. And you know you don't have the time for that.

Working quickly, you assess the locking mechanism and bring out your picks and precision tools. It takes a bit of work to get the tumbler to cooperate, but eventually it gives in to your deft use of a tension wrench and picking tools.

{Metal Floor Safe: <Security>}

The lock disengages, and as soon as you flip the box open, you almost immediately behold the Utopian artifact that was reported to be here. However, it looks like it was heavily damaged. While it seems all the pieces are here, it is going to take some reassembly work to put it together to figure out what it says and what it all means.

=Sacred Blessing Shreds= were added to the Team Inventory.

After looking at the pieces of Utopian parchment, you find that Greg was making some attempts to reassemble it, but either wasn't getting too far or simply barely had the time to dedicate to it. However, from what you can tell, it seems like he was only trying to piece together for profit without trying to understand its purpose. You decide to take the pieces with you, figuring what you intend to use this for is far more important than doing it for cash.

You search through the rest of the lockbox, but all you find are Greg's wills, deeds, investment logbooks, and other similar documents. You close the box, lock it and remove any notion that someone was looking through this, and slide the floorboard back into place.

You then head out and make your way back to base, satisfied you figured out where Lita's vision was pointing you toward.

Arrow the Jolteon (M: Electric)
Health: 10/10 | Sanity: 6/8 | Purity: 8/10
Battle Stance: Flee
Perk: Security
Trait: Nimble