
Originally Posted by
Scytherwolf
I will quickly eat berries to restore health, then go with Adrian to talk to Willow.
After that, I will eat an enigma berry, equip the Starhail Staff and investigate Krenta's body.
The "death" of Krenta isn't something you quite understand. He was reported to be dead, but then as a ghost, how could that be true? And then there was the fact Lillian reported him being completely hostile.
Nothing about it makes sense, so you head to Slippery Park, wondering if you might still find him there, lurking. Part of you isn't sure why he attacked outright, but when you finally arrive at the park in the dead of night, you have a strange feeling that something even darker is at work here, and even traces of the Stalkers slightly linger here. Among the dark trees and the chilling night air, you search for the hostile ghost, something most others would be trying to avoid and run away from given the circumstances.
When you finally find him among the shadows, you analyze and assess the situation from afar, observing every aspect of the Haunter's body. The truth that you find is beyond disturbing...
{Krenta's Body: <Technical>}
Krenta is neither alive nor dead. What you discern is the dark work of Netherfall. A ethereal incision has been cut into the head of Krenta, and you uncover that a dark, otherworldly lobotomy has been performed here with Krentra's brain being replaced with an ecto-neural artificial intelligence device. You easily can determine that this dark and unholy science has created an abomination that could only be possible with skills and powers derived from the Abyss itself. There isn't a chance a normal Pokémon would be capable of such an unholy level of mad science and deplorable necromatic engineering.
Carly rolls for Stealth! 55%
Stealth Check: 32! Success!
Concealing yourself in the shadows, holy weapon in hand, you softly and quickly move in. Krenta, under the influence of this dark programming, does not detect you.
You're hoping you can make this as fast as possible...
HOSTILE ATTACK!
For your battle audio pleasure
Carly, Large, Bug/Flying type. 12HP, 20% dodge rate, 2d12 attack die. 95 Speed.
Krenta, Medium, Ghost/Poison type. 10HP, 30% dodge rate, 1d4 attack die. 95 Speed.
Carly has earned First Strike from Stealth.
Fight!
Moving in quickly, weapon in hand, you softly but quickly dart through the shadows and among the trees, sneaking up behind Krenta, discharging the staff with a holy light.
Carly rolls 18% Miss!
Krenta: 10 HP Remaining.
Krenta, suddenly realizes he's under attack, quickly and narrowly dodges the holy blast from the Starhail Staff. However, mostly robotically, he doesn't even say anything in return, but simply attacks with ghostly orb of deathly shadows.
Krenta rolls 39% Hit! 2 Damage - 2 DMG (Enigma Berry Resistance) = 0 Damage
Carly: 12HP Remaining.
The attack's dark and spectral energies strike you, but the pain and agony simply melts away from the defensive power of the Enigma Berry. Moving quickly, you unleash another holy strike, hoping to land it this time to exorcise the ghostly apparition.
Carly rolls 19% Miss!
Krenta: 10 HP Remaining.
Once again, Krenta dodges the holy beam, and it seems apparent the artificial intelligence was programmed to be very combat capable.
Following his dark programming, Krenta acts in violence once again, unleashing another shadowy ball of ghostly destruction at you.
Krenta rolls 58% Hit! 2 Damage - 2 DMG (Enigma Berry Resistance) = 0 Damage
Carly: 12HP Remaining.
But once again, the damage melts off of you and you decide on a new strategy and plan of attack, using the trees to obstruct Krenta's vision and disrupt his observations. In the hopes that his combat programming fails to adapt to this, you strike quickly with a holy beam, hoping for the best.
Carly rolls 84% hit! 11 Damage!
Krenta: -1 HP Remaining.
The plan works, and the AI governing Krenta's body and mind is unprepared to assess and counteract your strategy. The holy blast strikes head on, immediately destroying the specter in one, brutal strike of blazing, holy light.
CARLY WINS!
When the holy fire dies down and the embers fade, there is nothing left of Krenta. It pains you that it had to come to this, but if you hadn't stopped this dark controlling of Krenta's body, Netherfall simply would have used him as an instrument of murder.
For now, Salvage Keep is a little safer, but the real source of the evil still needs to be stopped.
Among the ethereal ashes of Krenta's body, you find a few of his belongings. You know the real Krenta would want you to have them, to avenge what was done to him and find a way to make sure it doesn't happen to anyone else...
$140SP$ has been added to Carly's Inventory.
[M: Obsidian Ingot] has been added to the Team Inventory.
You decide to bury the ghostly ashes by a nearby bush, and when the task is done, you head home. Despite the darkness that you've had to face tonight, there is still hope lingering on, fighting against the darkness.
There is still time to set things right...
Carly the Yanmega (L: Bug/Flying)
Health: 12/12 | Sanity: 8/8 | Purity: 8/8
Battle Stance: Flee
Perk: Technical
Trait: Nimble
Equipment: [E: Starhail Staff] (2d12 holy damage), Enigma Berry (until Day 9 Night Cycle
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