Results 1 to 3 of 3

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #3
    Discovered Blueprints:

    When Blueprints are bought, the material combinations used to forge the bought equipment become known to the Emissaries.

    [#] refers to the number required of that particular material
    Slots refers to how many gem slots are available in the equipment. Each gem takes up 1 or more slots. If equipment only has 1 slot, a gem that takes up 2 slots cannot be used with the equipment.
    Defence refers to Health damage resistance.

    Each Emissary can only wield one piece of equipment.

    EQUIPMENT:

    E:Gemstone Headband (2 per Forge action)
    Used instead of armour or weapons. Gives the effect of whatever gem is used (1 slot gem only).
    Padded Strip [1] + Gemstone [1]

    E:Iron Dagger (1 per Forge action)
    Iron Ingot [1] + Padded Strip [1]
    50% chance to deal +1 Health damage on a hit

    E:Titanium Dagger (1 per Forge action)
    Titanium Ingot [1]+ Padded Strip [1]
    +1 Health damage on a hit

    E:Obsidian Dagger (1 per Forge action)
    Obsidian Ingot [2] + Padded Strip [1]
    +2 Health damage on a hit

    E:Padded Armour (1 per Forge action)
    +1 Defence
    Padded Strip [3]

    M: Hone Jewel (1 slot)
    Focus Ball + Clear Gem Dust [2]
    + 10% chance to hit

    CLUBHOUSE:

    Holding Cells: (Unlock Restrain)
    Iron Ingot [5]
    Last edited by Neo Emolga; 10-20-2019 at 01:31 AM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •