Spoiler:
Name: Trenia

Gender: Female (vaguely)

Race: Robot <Model unknown>

Age: N/A, presumed ancient.

Faction: Eschaton

Appearance: In contrast to many of the Eschaton, the entity known as Trenia is a mechanical being of some sort. Though at first glance she appears human, a cursory examination reveals her to be a very advanced robot. Though her head and torso are human looking enough, beneath her robes her body is a featureless chassis made out of an unknown metal of a pale flesh color with spindly limbs ending in standard enough hands and feet with exposed joints. A number of places on her body, notably her hands and forehead, possess crystals of a sort through which she is capable of projecting energy blasts. In contrast to many of her colleagues, Trenia dresses in simple robes of white and black with pale golden highlights. Though she has no particular use for it, she is outfitted with optic fiber "hair" that she can project any number of colors on to, making stealthy travel more difficult than expected. She also does not possess standard "ears" but instead a pair of prism-shaped transmitters allowing her to keep in constant contact with the external library she keeps her records in. Though the crystal on her head, which is a deep purple, would seem difficult to hide, she makes do with an extensive collection of hats and other disguises. Likewise, her eyes are an unnatural purple hue with tiny code readouts flashing through them. They are also difficult to hide, as unlike a typical human her eyes are a single block color, though she has worked out ways to alter the coloration enough to be passable. Her clock is set in to a wristwatch of sorts, which is tuned to automatically synch with that world's time zones on phasing. Trenia's voice is often noted as sounding strange and filtered.



Personality: Though Trenia is a machine, it is noted that she is not emotionless as one would think. Though she often appears cold and disconnected from what she does, she treats her job with an almost religious dedication. To her, the preservation of the legacies of these civilizations is the best way she can honor their memory. That said, her emotions do not run very deep. She is typically calm and collected and, on the whole, undisturbed by anything she comes across. That said, she despises things that are in disorder and loathes chaos despite never giving voice to these revulsions.

Trenia is typically very serious. She does not joke very often, and often the humor comes in the form of deadpan observation only made amusing by her odd vocal patterns. As her vocal unit is not as advanced as the rest of her, her voice is very mechanical and she typically talks in a monotone with only pitch shifts to attempt to sound normal, which has the effect of making her quite intimidating to talk to. She enjoys sharing the vast knowledge she has collected and putting it to use, and actually has a number of off-duty hobbies that include writing, holographic plays and a number of engineering projects. Trenia is annoyed fairly easily when trivial matters are brought to her, though she will typically handle them despite her complaints. Naturally, her reserved personality and easily annoyed nature have not earned her many friends. She spends much of her personal time alone in her database in a kind of meditation, unless called on for something else.

Though she has a vast repository of knowledge on the past and the present, Trenia will not travel to the future for any reason. She feels, almost religiously so, that to learn the future is breaking the constants that they exist to uphold and vehemently opposes any attempts to learn the future. Her great knowledge ensures that if one ever has a question of anything that has been in the universe, she has the answer... which means that many of the other factions enlist her help in that regard. She remains neutral despite tensions between Oblivion and the rest, and detests physical violence as a problem solving tool. She thinks about things in a very logical fashion, and prefers to be able to apply her knowledge to a situation and decide what to do cautiously than to rush in to a situation.

Trenia is, notably, not the most pleasant person to be around. She is quite pessimistic, and well aware of her status as something of a tool to her colleagues. She is also burdened with quite a bit of guilt over being unable to preserve her own world's past. That said, it is possible to break her out of her shell to some extent with some knowledge of science, literature or the arts, all subjects she adores. Despite her snippiness, she is usually quite happy to be given something to do thanks to the wiping of her prime directive leaving her with a feeling of purposelessness.



Weapon[s]: The only armaments Trenia possesses are built in energy nodes in her hands and forehead. They are capable of projecting a variety of energy types for various purposes, from direct energy pulses to kinetic blasts to simply projecting holograms. Unfortunately, the energy blasts are very weak and not capable of much more than incapacitating standard humans on their highest settings. Her slim frame is enhanced by powerful servomotors that give her slightly enhanced physical strength and speed compared to humans, but not to particularly noticeable levels.

Despite being made of futuristic alloys never seen before, physically Trenia is a very frail machine that is no more difficult to damage than a human. Because of her frailty, she relies on other technologies she is outfitted with and typically avoids confrontation.



Abilities: Pariah Device: An odd machine built in to Trenia's body, the Pariah device releases telepathic frequencies meant to make focusing on the individual difficult at best. At its top functionality, it is capable of masking her well enough that she is able to move about freely without fear of being noticed as highly unusual, though its effect varies based on the target in question, the ability they have to resist psychic impulses and the range at which the individual is standing.

Light Refraction: By making use of sensory input around her, Trenia is capable of projecting a holographic "dead zone" where she is, effectively making her invisible. While the hologram is never perfect and is always a bit off, she is effectively invisible while using it in conjunction with the Pariah system. However, the amount of power drawn by this process is prohibitive and can only be used for a period of roughly an hour with minimal movement.

Hologram projection: The crystals built in to Trenia's hands function as a hologram emitter as well as an energy port, allowing her to project three dimensional models and computers or whatever else she might need as a reference. To some extent, she is capable of disguising herself as a normal individual, but the energy draw of sustaining such a complex hologram is prohibitive.

Anti-gravity nacelle: Typically found in star craft, Trenia installed an anti-gravity unit for aid in her mission. With it, she is capable of hovering at a height of ten meters off the ground at maximum. Her speed, normally typical of humans, is greatly increased when hovering allowing for a speedy escape.

Data uplink: The prisms on the side of Trenia's head aren't simply for show; each of them houses a complex and powerful data transmission device. With the help of a little bit of magic, she is capable of depositing her data in a central database rather than having to store it on her first. Despite this, she prefers to have her own data as well, and takes careful notes by hand in an unknown language.

Wormhole generator: Due to not being able to use traditional magic, Trenia takes advantage of bending time and space itself to manipulate time as opposed to a spell. In addition to returning to her database, she is capable of traveling forwards and backwards through the space-time continuum on a scale of several minutes. and moving herself and others between worlds. Unfortunately, the intense power draw puts a significant strain on her ability to use them, meaning that she has to carefully plan when and where she will make a wormhole and where its exit will be. She can only generate two wormholes in a day without risking a core overload. However, the wormholes can only be opened in places where the space-time continuum has been weakened. While these are plentiful about all worlds thanks to her peers traveling between them, it does somewhat limit where and when she can create them.

For the purposes of journeys of larger time spans, Trenia maintains a more powerful wormhole generator at her database capable of sending her to the start of any world's civilization to record their history so that though they are gone, they are never forgotten.

Self-repair system: Though not often seen, Trenia is outfitted with a complex self repair subroutine regulated to a cloud of nanobots that course through her system like blood, repairing the wear and tear from standard activities and even capable of bringing her back online after taking severe damage. However, if her power core or personality matrix are damaged too badly, they will be unable to repair her for a substantial amount of time. Generally the nanobots are unable to repair large scale damage such as lost limbs unless the limb is in a position that reattachment is easy. It also takes them quite some time to repair anything greater than minor damage, giving her "healing factor" little more than human-levels of endurance without manual repair.

A Home: In an unknown segment of non-space, Trenia maintains a massive library-like structure that exists outside the bounds of space and time. Appropriately futuristic, as she is, the Database contains the information she has gathered on countless worlds long past. The facility is capable of expanding as needed to suit the needs of its inhabitant and whichever of her colleagues wishes to visit. Aside from herself, it is the last vestige of her world, converted to a repository at the same time she became the Eschaton's librarian. The facility also comes equipped with construction devices to build replacement parts and new nanobots for herself, among other personal projects.

Background: Dead World: Trenia was selected from her world to become an Eschaton as the pinnacle of robotics in her world. Unfortunately, that is the only thing she can recall about her world; her memory core was damaged when she was taken from her world and repurposed, leaving only the language of her creators and the vaguest of memories about them behind. She hopes to prevent this from happening to other worlds.

Timely Escapades: Though Trenia does not meddle in the timeline of her own volition, she has been called upon several times to fix "accidents" thanks to her infiltration technology and handiness with wormholes. She is rarely pleased with having to clean up messes left by others, though she often does so anyways.

Historian of the Universe: In all the universe, there is no more knowledgeable a being than Trenia. She has studied countless worlds across unfathomable periods of time since her induction as the Eschaton's archivist. Everything that has happened in the past is recorded in her records, either physically or on the massive data towers of her sanctuary. Her data uplink to it allows her to access it from anywhere in the cosmos, meaning that if one ever had a question then it was almost positive that Trenia had the answer. When not working or alone, she aids in advising whoever requires her help.... regardless of how snippy she may be about it. Her recent project has been compiling the history of Earth.

The War: Trenia was largely absent from the war with nothingness outside of documentation from a distance. Her limited combat ability and her fear that her archives would be destroyed prompted her to move it to its own location, connected with an easily cut off door to their own realm. Though she has studied the "nothingness" more than anyone, she managed to learn very little from her studies, and has been unable to determine what precisely happened to it. She is also the most knowledgeable about the group Oblivion, but likewise her knowledge is limited. Thanks to her vast knowledge, she is often the best choice for determining how best to close off or stem the flow of monsters from them. Her most recent project has been to determine how to track these siphons, but she has been unsuccessful in her experiments thus far. Though nowhere close to a commander, a combatant or anything of that nature, Trenia has proven to be a valuable resource.



Other: Trenia is afraid of her database being destroyed and the legacies of the worlds gone lost. Because of this, it is a bit more difficult than usual to reach her database, but not exceptionally so for her colleagues. She has taken to creating data backups in unlikely places that she can utilize should the database become compromised, though she has a complete record within her internal memory banks.


Gotcha a robot librarian done